| Concepts | Loom of Fate’s Caprice | |
| Type | Talent | |
| Type | Impair | |
| Weakness Break | 0 | |
| Energy Regeneration | 0 | |
| Characters | ||
| Character Materials |
| Each time an enemy target takes DoT, there is a When an enemy target is in “Arcana” state, they are also considered to be in Wind Shear, Bleed, Burn, and Shock states. At the start of each turn, they take Wind DoT equal to “Arcana” DMG ignores When enemy targets take DoT, there’s a chance to inflict “Arcana.” “Arcana” is considered as Wind Shear, Bleed, Burn, Shock state, causing Wind DoT each turn, and additionally deals Wind DoT to adjacent targets only at the start of enemy target’s turn. “Arcana” can continue to stack after reaching the maximum layers, and excess layers are removed after dealing DMG. | |
| Level | |

Had a gander at 4.0's map. Surprised that they manage to (implicitly) keep the Japanese vibe throug...