운리

운리
운리명사운리
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 파멸
전투 속성Class 물리
n/a
신용 포인트308K
공조 기계 부품15
공조 톱니바퀴15
스타피스 사원증65
공조 환류 심장15
행적 재료
신용 포인트3M
보리인의 송곳니18
공조 기계 부품41
늑대 독 송곳니69
공조 톱니바퀴56
달의 광기 이빨139
공조 환류 심장58
무한한 가짜의 여한12
운명의 발자취8
스토리선주 「주명」의 검 사냥꾼, 「촉연 장군」 회염의 총애를 받는 손녀로, 솔직한 성격을 가지고 있다.
어릴 적부터 회염을 따라 검예와 단조 기술을 배워 「염륜팔엽」 중 두 번째로 어린 천재 검객이 되었다.
주명에서 유출된 마검을 증오하고 「모든 마검을 사냥해 파괴하겠다」고 맹세했다

목록
속성
전투 스킬
행적
성혼
광추
배낭
Gallery
음성
스토리

속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지n/a
192.462.7185945%50%125240
20180.18122.27360945%50%125240
신용 포인트4000
공조 기계 부품5
20+217.14147.34434945%50%125240
30263.34178.69527945%50%125240
신용 포인트8000
공조 기계 부품10
30+300.3203.77601945%50%125240
40346.5235.12693945%50%125240
신용 포인트16000
공조 톱니바퀴6
스타피스 사원증3
40+383.46260.2767945%50%125240
50429.66291.55859945%50%125240
신용 포인트40000
공조 톱니바퀴9
스타피스 사원증7
50+466.62316.63933945%50%125240
60512.82347.991026945%50%125240
신용 포인트80000
공조 환류 심장6
스타피스 사원증20
60+549.78373.061100945%50%125240
70595.98404.411192945%50%125240
신용 포인트160K
공조 환류 심장9
스타피스 사원증35
70+632.94429.51266945%50%125240
80679.14460.851358945%50%125240
레벨n/a
1
20
신용 포인트4000
공조 기계 부품5
20+
40
신용 포인트16000
공조 톱니바퀴6
스타피스 사원증3
40+
50
신용 포인트40000
공조 톱니바퀴9
스타피스 사원증7
50+
60
신용 포인트80000
공조 환류 심장6
스타피스 사원증20
60+
70
신용 포인트160K
공조 환류 심장9
스타피스 사원증35
70+
80

전투 스킬

건곤을 뒤엎는 검기건곤을 뒤엎는 검기 - 일반 공격 | 단일 공격
에너지 회복 : 20
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 운리 공격력의 만큼 물리 속성 피해를 가한다

단일 적에게 소량의 물리 속성 피해를 가한다
레벨 9
천지를 뒤흔드는 대검천지를 뒤흔드는 대검 - 전투 스킬 | 확산
에너지 회복 : 30
약점 격파 : 단일 공격 : 60 / 확산 : 30
운리 공격력의 +pt만큼 HP를 회복하며, 지정된 단일 적에게 운리 공격력의 만큼 물리 속성 피해를 가하고, 인접한 목표에게 운리 공격력의 만큼 물리 속성 피해를 가한다

자신의 HP를 회복하며, 단일 적에게 물리 속성 피해를 가하고, 인접한 목표에게 소량의 물리 속성 피해를 가한다
레벨 15
대지의 검신, 천궁을 베는 검날대지의 검신, 천궁을 베는 검날 - 필살기 | 강화
에너지 회복 : 5
약점 격파 : 단일 공격 : 60 / 확산 : 30
에너지를 pt 소모하며, 운리가 [막기]를 획득하고 모든 적을 도발 상태에 빠트리며, 아군 또는 적의 다음 턴이 종료될 때까지 지속된다. 또한 운리의 다음 반격이 가하는 치명타 피해가  증가한다. 특성의 반격 효과 발동 시 반격 [간파•멸]을 발동하는 것으로 대체되고, 동시에 [막기] 효과가 해제된다. [막기] 상태에서 반격이 발동되지 않으면, 상태 종료 시 운리는 즉시 랜덤 적에게 반격 [간파•참]을 발동한다.
[간파•참]: 목표에게 운리 공격력의 만큼 물리 속성 피해를 가하고, 인접한 목표에게 운리 공격력의 만큼 물리 속성 피해를 가한다.
[간파•멸]: 목표에게 운리 공격력의 만큼 물리 속성 피해를 가하고, 인접한 목표에게 운리 공격력의 만큼 물리 속성 피해를 가한다. 이후 추가로 피해를 회 가하며, 피해 1회당 랜덤 단일 적에게 운리 공격력의 만큼 물리 피해를 가한다.
운리가 해당 스킬을 통해 피해를 가할 시 필살기 피해를 가한 것으로 간주한다

[막기]에 진입하고 모든 적을 도발한다. 도중에 피격되면 강력한 반격을 발동해 공격자 및 인접한 목표에게 물리 속성 피해를 가하고, 이후 단일 적에게 소량의 물리 속성 피해를 가하며 총 6회 바운스한다. [막기] 상태에서 반격이 발동되지 않으면 상태 종료 시 랜덤 적 및 인접한 목표에게 물리 속성 피해를 가한다
레벨 15
단조의 섬광단조의 섬광 - 특성 | 확산
에너지 회복 : 10
약점 격파 : 단일 공격 : 30 / 확산 : 30
운리가 적에게 피격된 후, 추가로 에너지를 pt 회복하고 즉시 공격자에게 반격을 발동해 해당 목표에게 운리 공격력의 만큼 물리 속성 피해를 가하며, 인접한 목표에게 운리 공격력의 만큼 물리 속성 피해를 가한다.
반격 가능한 목표가 없을 경우 랜덤 적에게 반격한다

운리가 적에게 피격될 시, 추가로 에너지를 회복하고 즉시 반격해 공격자에게 물리 속성 피해를 가하고, 인접한 목표에게 소량의 물리 속성 피해를 가한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다
레벨 1
후발선지후발선지 - 비술 | 강화
에너지 회복 : 0
약점 격파 : 0
자신이 초 동안 [튕겨내기] 효과를 획득한다. 지속 시간 동안 적을 공격하거나 피격되어 전투에 진입하면 즉시 랜덤 단일 적에게 [간파•멸]을 발동하고, 이번 공격이 가하는 피해가  증가한다

자신이 [튕겨내기] 효과를 획득한다, 지속 시간: 20초. 도중에 적을 공격하거나 적에게 피격되어 전투에 진입하면 즉시 랜덤 단일 적에게 [간파•멸]을 발동한다
레벨 1

행적

화륜화륜
캐릭터를 회 승급해야 합니다 2
[간파•참]을 1회 발동할 때마다 다음번 [간파•참]이 [간파•멸]로 변경된다
신용 포인트5000
보리인의 송곳니3
무한한 가짜의 여한1
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 2
HP 최대치 4% 증가
신용 포인트5000
보리인의 송곳니3
공조 기계 부품6
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 3
공격력 4% 증가
신용 포인트10000
늑대 독 송곳니3
공조 톱니바퀴3
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 3
치명타 확률 2.7% 증가
신용 포인트10000
늑대 독 송곳니3
공조 톱니바퀴3
각사각사
캐릭터를 회 승급해야 합니다 4
[막기] 상태에서 받는 제어류 디버프 효과에 저항하며, 받는 피해가 20% 감소한다
신용 포인트20000
늑대 독 송곳니5
운명의 발자취1
무한한 가짜의 여한1
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 4
공격력 6% 증가
신용 포인트20000
늑대 독 송곳니5
공조 톱니바퀴4
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 5
HP 최대치 6% 증가
신용 포인트45000
달의 광기 이빨3
공조 환류 심장3
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 5
공격력 6% 증가
신용 포인트45000
달의 광기 이빨3
공조 환류 심장3
진강진강
캐릭터를 회 승급해야 합니다 6
반격 발동 시, 운리의 공격력이 30% 증가한다. 지속 시간: 1턴
신용 포인트160K
달의 광기 이빨8
운명의 발자취1
무한한 가짜의 여한1
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 6
치명타 확률 4% 증가
신용 포인트160K
달의 광기 이빨8
공조 환류 심장8
HP 강화HP 강화 (HP)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
HP 최대치 8% 증가
신용 포인트160K
달의 광기 이빨8
공조 환류 심장8
공격 강화공격 강화 (공격력)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
공격력 8% 증가
신용 포인트160K
달의 광기 이빨8
공조 환류 심장8
공격 강화공격 강화 (공격력)
공격력 4% 증가
신용 포인트2500
공조 기계 부품2

성혼

번뇌를 벗어난 칼날번뇌를 벗어난 칼날번뇌를 벗어난 칼날
[간파•참]과 [간파•멸]이 가하는 피해가 20% 증가하고, [간파•멸]의 추가 피해 횟수가 3회 증가한다
새로 태어난 첫 빛새로 태어난 첫 빛새로 태어난 첫 빛
반격을 발동해 피해를 가할 시 적의 방어력을 20% 무시한다
구척검을 휘두르는 기예구척검을 휘두르는 기예구척검을 휘두르는 기예
필살기 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
망치를 휘두르는 거장망치를 휘두르는 거장망치를 휘두르는 거장
[간파•참] 또는 [간파•멸] 발동 후 자신의 효과 저항이 50% 증가한다. 지속 시간: 1
변치 않는 무기는 돌이 아니니변치 않는 무기는 돌이 아니니변치 않는 무기는 돌이 아니니
전투 스킬 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15
담대한 검법, 부드러운 마음담대한 검법, 부드러운 마음담대한 검법, 부드러운 마음
[막기] 상태일 때, 적이 스킬을 직접 발동할 시 운리를 공격하는지와 상관없이 [간파•멸]을 발동하고 동시에 [막기] 효과를 해제한다. [간파•참] 또는 [간파•멸]을 발동해 피해를 가할 시 치명타 확률이 15% 증가하고, 물리 속성 저항 관통이 20% 증가한다

광추

명사희귀도운명의 길공격력방어력HP전투 스킬n/a
천경
천경3
RarstrRarstrRarstr
destruction-class370.44198.45846.72장착한 캐릭터가 일반 공격과 전투 스킬로 가하는 피해가 20% 증가한다
정화의 칼날
짓밟힌 의지
무너진 행복
무너진 행복3
RarstrRarstrRarstr
destruction-class370.44198.45846.72장착한 캐릭터는 현재 HP 백분율이 50%보다 높은 적을 공격할 경우 가하는 피해가 20% 증가한다
정화의 칼날
꿈틀대는 코어
전멸
전멸3
RarstrRarstrRarstr
destruction-class370.44198.45846.72장착한 캐릭터의 현재 HP 백분율이 80% 미만일 경우 캐릭터의 치명타 확률이 12% 증가한다
정화의 칼날
철위대 훈장
두더지파가 환영해
두더지파가 환영해4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4장착한 캐릭터가 일반 공격, 전투 스킬 혹은 필살기를 발동하여 적을 공격하면 각 1스택의 「장난기」를 획득하며 스택마다 장착한 캐릭터의 공격력이 12% 증가한다
정화의 칼날
짓밟힌 의지
비밀 맹세
비밀 맹세4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4장착한 캐릭터가 가하는 피해가 20% 증가하며, 동시에 현재 HP 백분율이 장착한 캐릭터 자신의 HP 백분율 이상인 적에게 가하는 피해가 추가로 20% 증가한다
정화의 칼날
철위대 훈장
푸른 하늘 아래
푸른 하늘 아래4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56장착한 캐릭터의 공격력이 16% 증가한다. 장착한 캐릭터는 적을 처치한 후 치명타 확률이 12% 증가한다. 지속 시간: 3턴
정화의 칼날
영생의 가지
멍! 산책 시간!
멍! 산책 시간!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56장착한 캐릭터의 공격력이 10% 증가하고, 연소나 열상 상태의 적에게 가하는 피해가 16% 증가한다. 해당 효과는 지속 피해에도 적용된다
정화의 칼날
꿈틀대는 코어
도망칠 곳은 없다
도망칠 곳은 없다4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56장착한 캐릭터의 공격력이 24% 증가한다. 장착한 캐릭터는 적을 처치할 때 자신의 공격력 12%만큼의 HP를 회복한다
정화의 칼날
철위대 훈장
대체할 수 없는 것
대체할 수 없는 것5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24장착한 캐릭터의 공격력이 24% 증가한다. 장착한 캐릭터는 적을 처치하거나 피격된 후 즉시 공격력 8%만큼의 HP를 회복하고, 가하는 피해가 24% 증가하며, 자신의 다음 턴이 끝날 때까지 지속된다. 해당 효과는 중첩될 수 없으며 턴마다 1회만 발동할 수 있다
정화의 칼날
고대 엔진
닿을 수 없는 저편
닿을 수 없는 저편5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08장착한 캐릭터의 치명타 확률이 18% 증가하고, HP 최대치가 18% 증가한다. 장착한 캐릭터가 피격되거나 자신의 HP를 소모한 후 가하는 피해가 24% 증가한다. 해당 효과는 장착한 캐릭터가 공격을 발동한 후 해제된다
정화의 칼날
영생의 가지
Per Page
PrevNext

음성

언어
Titleloc_sound

스토리

Title텍스트 언어

185 responses to “운리”

  1. ngl i think that is the type of character that needs fu xuan because unlike clara she doesn’t have a damage reduction in her kit and she got a taunt so more and more enemies will hit her and im saying this because i try clara with someone like aventurine and in a run where everyone would hit clara aventurine wouldn’t keep up with the shield demand even with the damage reduction and 90% ult uptime (and my aventurine is good he got a 4k shield) so yunli would probably kinda be fored to being with fu xuan (and maybe she will work fine with luocha and gallagher but idk)

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • i fully agree with you, lets spread the words about her weakness to bring justice to free clara(palestine)

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Yunli’s taunt only lasts for a single ally/enemy turn when she uses her ult, so it’ll only make one enemy attack hit her at most. She also doesn’t have increased aggro without her LC so, outside of her ult taunt, she’ll probably only get hit around as much as any other destruction that isn’t Clara. If you’re not running Yunli with her LC, she’d probably benefit a bit from the increased aggro by provided characters like Lynx or March, just to make her more reliable as a counterattacker.

      In contrast, Clara has increased aggro from her ult that lasts 2 turns so it makes sense that she’ll get hit a lot more and thus need better help staying alive and it’s also why she doesn’t need extra aggro from other characters as much. Imo, her damage reduction is likely due to having that increased aggro in the first place.

      That said, Fu Xuan would probably be a big help either way for both Yunli and Clara because of her damage reduction, damage redirection and ult heals so she’d likely be better than Aventurine for both if he has trouble maintaining his shields.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Maybe, that or Huohuo as Yunli ult costs quite a lot and Huo² will help the whole team pretty well if you’re also running Robin, which you should be if you have her

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  2. So what about Clara E6 + Yunli? If Yunli receives an attack, she attacks + there is a 50% chance for Clara to attack too, right?

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Now I’m picturing Svarog and Yunli staring each other down, both waiting for the other to make a move first. The, when one eventually does (probably Yunli since she’s faster), they relentlessly counterattack each other until one collapses.

      Meanwhile, Clara’s busy examining some random Xianzhou ingenium to broaden her mechanics knowledge and the Clara Protection Society and the Yunli Protection Society meet and merge into some kind of combined Barefooted Girls Protection Society, determined to bring shoes to all girls.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  3. Yunli’s ultimate has 720% attack multiplier vs. single target and is already higher than the Lightning Lord at 10 stacks. With E1, she has 960% attack multiplier vs. single target.

    However she desperately wants crit rate. This is the sell value of her E2, huh.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • E2 would definitely help but I think she should manage fairly well without. 5% base + 6.7 from traces, 6 from the Valorous set, 32.4 from crit rate body totals 50.1% without substats. Add in some decent substat rolls and she should be alright at E0, though E2 would definitely make it easier.
      The main problem I can see is that crit rate body means no crit damage body. Duran planar gives 25% at 5 stacks and her LC would add 36% but that’s E0S1 and still needs good substat rolls to really get her killing properly, though E0S1 should be much easier to get than E2.
      All in all, I think she’s looking good atm, but heavily dependent on good relic rolls for doing good crit.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
        • True. Since crit dmg is easier to get via other characters, building Yunli with crit rate body shouldn’t be much of an issue then. Get her a good crit rate via relics and let other units up her crit dmg in addition to whatever she manages to get via her relic substats and she’ll be good to go. Means her E2 is more of a nice bonus rather than something needed.

          I was thinking more about trying to get both crit rate and crit dmg from relics/possibly her LC and didn’t consider teammates boosting crit dmg. Bit of an oversight on my part there.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
    • Yunli’s counterattack and Clara’s deal around same level of damage vs. single target when ultimate is not active.

      However, Yunli’s counterattack comes as a blast attack.

      Also, Yunli’s ultimate is way stronger than Clara’s. Excluding supports, Yunli deals ~30k / ~15k damage for the initial blast attack and ~10k damage per bounce, leading to ~90k damage vs. single target, while Clara only deals ~24k / ~12k per strike.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  4. TL;DR: in terms of pull value her v1 seems like a clara who doesnt do enough better than clara to warrant pulling for her specifically. if you dont have clara and have completely given up on the possibility of losing a 50/50 to her, yunli can def be considered to fill the physical dmg niche in an account

    SO yunli, huh. honestly, a lot of my gripes with her would be completely solved if she was literally any other element than physical. oh well, cant really change it post-drip.

    her dynamic with clara is kinda interesting: yunli has lower multipliers than clara on her counter and enhanced counter but makes up for it with her argenti ult bounce upon being hit, and the timing of her ult is definitely more interesting than clara.

    she has much lower base atk than clara (almost a whole 60 iirc) and is overall less tanky but she can actually heal herself making her much more self-sufficient and she does increase her cdmg hugely while in ult. the 15 energy upon being hit is very nice and so is her max energy being double her ult cost. i do like how many overflow mechanics we’ve been getting recently

    i overall really like how her kit is designed but DESPISE her element and similarity to clara.

    if i were to suggest a change, id lower the multipliers on her counters (maybe to like 100% on regular and 200% on enhanced, while keeping the 80% bounce) BUT give her skill a party-wide march e6 heal and a party-wide guard of wuthering snow on her ult. NOW you have this really interesting dynamic where you can use her as a fast sustain but at the huge risk of dying, exacerbated by her damage’s reliance on being hit, or you can go all in on damage while also helping your primary sustain keep the team alive. basically since they removed the healing on jiaoqiu make yunli the jiaoqiu LMAO

    overall i find yunli quite nice kit-wise and she does do enough to feel different to clara, yet i hate how similar her role is to clara and really wish they either changed her element or kit. why we couldnt have preservation yunli is beyond me

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Yeah, Yunli’s element is probably the biggest disappointment for me too because of the Clara overlap. Fire would suit her great considering what we know of her (Flamewheel Octet, forging etc.) but I assume they avoided that because of Firefly since having two 5stars of same path/element combo in consecutive patches doesn’t seem like something they’d do, even if the playstyles are completely different.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  5. I really like Clara’s counter play-style so I might get Yunli because it literary behaves like a reactive parry (on players behalf), but I was really hoping she’d provide some sort of counter buff to allies like March’s shield or Clara’s ult.
    Would’ve been pretty amazing if she countered on any ally getting hit, within reason ofc like 3 stacks similar to march but without the need for a shield or w/e.
    But its still early af so will wait for the following beta’s to see what happens.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
        • Question: Would Yunli, Hunt march 7th, Ruan Mei and fu xuan be a good tam comp? if it is not, what is a good team comp for her?

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
          • Ruan Mei is somewhat anti-synergy for a counterattacker like Yunli. RM focuses getting enemies weakness broken and keeping them broken which stops them attacking which is bad for Yunli.

            Robin, Sparkle or Tingyun would be better harmony options instead; Robin and Sparkle are good for atk/damage/crit dmg while Tingyun gives some damage as well as a large amount of energy and, since a good chunk of Yunli’s damage is from her ult counters, energy is very useful for her.

            Hunt March works pretty well with a master like Yunli but Yunli herself doesn’t really benefit from March unless March is E6; the spd boost for being master is nice but not necessary for Yunli.

            Fu Xuan should easily be able to keep everyone alive and being preservation doesn’t mess up Yunli’s aggro as much as people might think so use her if you’ve got her, though Huohuo is also a good sustain option because of the atk and energy she provides.

  6. not only her damage is higher than clara and argenti, also her break effeciency is double. Read her break values plz.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Duh…I mean every single unit that has blast-type and single-type much higher break tougness than aoe except aoe burst, that obviously.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • I genuinely don’t know why Arengti’s getting so much hate. He literally could/can 40k any Pure Fiction, any side, with relative ease. Regardless of element or enemies he was/is facing

      He’s literally the pull to never struggle with Pure Fiction ever. Only less bricked than Jade (If you can’t spare a good, elemental matching erudtion though luck, TERRIBLE in MoC), with respectable MoC performance and the best calyx farmer.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
        • Well I think that simply due to many loving damage per screenshot. That or oh hey, this newer character is easier to use. So old one must suck, even if on the same level. For people love easy to use characters, that can lead to big numbers on big beefy boss. Without needing to do alot of work. Which is what makes the new break effect dps seem rather appealing. Depending on your luck in rng. Given you farm the break effect set get crit rate crit damage. While farming for a normal dps, get nothing but break effect.

          For some reason ,people just do not treat pure fiction with the same level of seriousness as they do memories of chaos. Even with well you still get jades from pure fiction. The reason I build Himeko and Herta. Which yeah I lost alot of 50/50s to Himeko. e4 she is. So getting 40k has been no issue so far. Even with her being far from my best build character. So my other team just needs to earn the bare min amount of points and job is done. E1 Robin helps in that task. Which e1 Fu xuan was a life saver in the dot pure fiction. Any who. Jades are jades. If a character can help you get the jades from a end game mode. They sound worth it to me. More so, given there is that logic of. if I can’t max star i’m losing jades. Which only makes sense if you when from always max staring the content to failing to get that final star. Given a brand new account won’t have access to that jade income from the start.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
        • maybe because there is three endgame modes and erudition is just worthless in two of them, while for example destruction is valuable in all three.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
          • In terms of gameplay or numbers wise i dont really have a conplaint, however as i have said before hoyo needs to work on them animations/design. They got infinite money the least they could do is have a well design character with good animations.

            Her animations outside of her ultimate are absolute dog shit. Her throw animation is essentially the same as Guinaifens technique animation, just on a smaller body.
            Hope they change it. Also I dont mind her being Clara 2.0 since I dont have a Clara nor do I mind more ‘counter’ characters since I really like Bazett from FGO.

      • no no he’s not only good in PF, he just carried me through this phase apocalypse shadow with 3,1k points too. he’s my 2nd go-to solution after acheron as long as enemies have physical weakness

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • But you don’t want the enemies to be broken tho. Broken enemies = no counter. Idk if double break effeciency is a good thing for her.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Against mobs, she’s probably doing enough damage that potentially breaking isn’t much of an issue. Against bosses, they usually have enough toughness that she should take out a decent chunk of their health before breaking and ult still counters even if she isn’t attacked so it’s not a complete loss for her

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton