雲璃

雲璃
雲璃名詞雲璃
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 毀滅
戰鬥屬性Class 物理
n/a
信用點308K
工造機杼15
工造迴輪15
星際和平工作證65
工造渾心15
行跡素材
信用點3M
步離犬牙18
工造機杼41
狼毒鋸牙69
工造迴輪56
月狂獠牙139
工造渾心58
無窮假身的遺恨12
命運的足跡8
劇情仙舟「朱明」的獵劍士,備受「燭淵將軍」懷炎寵愛的孫女,性格直率。
從小跟隨懷炎學習劍藝與鍛藝,乃「焰輪八葉」中次年幼的天才劍士。
對朱明流出的魔劍深惡痛絕,立誓要「搜獵魔劍,盡數斷絕」。

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音
劇情

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量n/a
192.462.7185945%50%125240
20180.18122.27360945%50%125240
信用點4000
工造機杼5
20+217.14147.34434945%50%125240
30263.34178.69527945%50%125240
信用點8000
工造機杼10
30+300.3203.77601945%50%125240
40346.5235.12693945%50%125240
信用點16000
工造迴輪6
星際和平工作證3
40+383.46260.2767945%50%125240
50429.66291.55859945%50%125240
信用點40000
工造迴輪9
星際和平工作證7
50+466.62316.63933945%50%125240
60512.82347.991026945%50%125240
信用點80000
工造渾心6
星際和平工作證20
60+549.78373.061100945%50%125240
70595.98404.411192945%50%125240
信用點160K
工造渾心9
星際和平工作證35
70+632.94429.51266945%50%125240
80679.14460.851358945%50%125240
等級n/a
1
20
信用點4000
工造機杼5
20+
40
信用點16000
工造迴輪6
星際和平工作證3
40+
50
信用點40000
工造迴輪9
星際和平工作證7
50+
60
信用點80000
工造渾心6
星際和平工作證20
60+
70
信用點160K
工造渾心9
星際和平工作證35
70+
80

戰技

翻風轉日翻風轉日 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於雲璃攻擊力的物理屬性傷害。

對敵方單體造成少量物理屬性傷害。
等級 9
飛鋏震赫飛鋏震赫 - 戰技 | 擴散
能量回復 : 30
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30
回復等同於雲璃攻擊力+的生命值,並對指定敵方單體造成等同於雲璃攻擊力的物理屬性傷害,對其相鄰目標造成等同於雲璃攻擊力的物理屬性傷害。

回復自身生命值,並對敵方單體與相鄰目標造成少量物理屬性傷害。
等級 15
劍為地紀,刃驚天宗劍為地紀,刃驚天宗 - 終結技 | 強化
能量回復 : 5
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30
消耗點能量,雲璃獲得【格擋】並使敵方全體陷入嘲諷狀態,持續至下一個我方或敵方回合結束時。雲璃下一次反擊造成的暴擊傷害提高。觸發天賦的反擊效果時,將替換為發動反擊【勘破•滅】同時移除【格擋】效果。若【格擋】狀態期間沒有觸發反擊,則狀態結束時雲璃立即對隨機敵方目標發動反擊【勘破•斬】。 
【勘破•斬】:對目標造成等同於雲璃攻擊力的物理屬性傷害,對其相鄰目標造成等同於雲璃攻擊力的物理屬性傷害。
【勘破•滅】:對目標造成等同於雲璃攻擊力的物理屬性傷害,對其相鄰目標造成等同於雲璃攻擊力的物理屬性傷害,隨後額外造成次傷害,每次傷害對隨機敵方單體造成等同於雲璃攻擊力的物理傷害。
雲璃透過此技能造成傷害時,被視為造成了終結技傷害。

進入【格擋】並嘲諷敵方全體,期間受到攻擊後觸發強力反擊,對攻擊者與其相鄰目標造成物理屬性傷害,隨後對敵方單體造成少量物理屬性傷害,共彈射6次。若【格擋】狀態期間沒有觸發反擊,狀態結束時對隨機敵方目標與其相鄰目標造成物理屬性傷害。
等級 15
閃鑠閃鑠 - 天賦 | 擴散
能量回復 : 10
弱點擊破 : 單體攻擊 : 30 / 擴散 : 30
當雲璃受到敵方目標攻擊後,額外恢復點能量,並立即向攻擊者發動反擊,對其造成等同於雲璃攻擊力的物理屬性傷害,對其相鄰目標造成等同於雲璃攻擊力的物理屬性傷害。
若沒有可反擊的目標,則反擊敵方隨機目標。

當雲璃受到敵方目標攻擊時,額外恢復能量並立即向攻擊者與其相鄰目標發動反擊
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。
等級 1
後發先至後發先至 - 秘技 | 強化
能量回復 : 0
弱點擊破 : 0
使自身獲得【招架】效果,持續秒,期間攻擊敵人或受到攻擊進入戰鬥後,立即對隨機敵方單體施放【勘破•滅】,並使本次攻擊造成的傷害提高

使自身獲得【招架】效果,持續20秒,期間攻擊敵人或受到攻擊進入戰鬥後,立即對隨機敵方單體施放【勘破•滅】。
等級 1

行跡

灼轂灼轂
需要角色晉階 2
每發動1次【勘破•斬】後,下一次【勘破•斬】將替換為【勘破•滅】。
信用點5000
步離犬牙3
無窮假身的遺恨1
生命強化生命強化 (生命值)
需要角色晉階 2
生命上限提高4%
信用點5000
步離犬牙3
工造機杼6
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 3
攻擊力提高4%
信用點10000
狼毒鋸牙3
工造迴輪3
暴擊率強化暴擊率強化 (暴擊率)
需要角色晉階 3
暴擊率提高2.7%
信用點10000
狼毒鋸牙3
工造迴輪3
卻邪卻邪
需要角色晉階 4
【格擋】狀態下抵抗受到的控制類負面效果,並使受到的傷害降低20%
信用點20000
狼毒鋸牙5
命運的足跡1
無窮假身的遺恨1
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 4
攻擊力提高6%
信用點20000
狼毒鋸牙5
工造迴輪4
生命強化生命強化 (生命值)
需要角色晉階 5
生命上限提高6%
信用點45000
月狂獠牙3
工造渾心3
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 5
攻擊力提高6%
信用點45000
月狂獠牙3
工造渾心3
真剛真剛
需要角色晉階 6
發動反擊時,雲璃的攻擊力提高30%,持續1回合。
信用點160K
月狂獠牙8
命運的足跡1
無窮假身的遺恨1
暴擊率強化暴擊率強化 (暴擊率)
需要角色晉階 6
暴擊率提高4%
信用點160K
月狂獠牙8
工造渾心8
生命強化生命強化 (生命值)
需要角色等級 75
生命上限提高8%
信用點160K
月狂獠牙8
工造渾心8
攻擊強化攻擊強化 (攻擊力)
需要角色等級 80
攻擊力提高8%
信用點160K
月狂獠牙8
工造渾心8

星魂

沉鋒離垢沉鋒離垢沉鋒離垢
【勘破•斬】與【勘破•滅】造成的傷害提高20%,【勘破•滅】的額外傷害次數增加3次。
初芒破生初芒破生初芒破生
發動反擊造成傷害時無視敵方目標20%的防禦力。
九尺運斤九尺運斤九尺運斤
終結技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
大匠擊橐大匠擊橐大匠擊橐
發動【勘破•斬】或【勘破•滅】後使自身效果抗性提高50%,持續1回合。
恆兵匪石恆兵匪石恆兵匪石
戰技等級+2,最多不超過15級;天賦等級+2,最多不超過15級。
劍膽琴心劍膽琴心劍膽琴心
【格擋】狀態期間,敵方主動施放技能時無論是否攻擊雲璃,都會觸發【勘破•滅】同時移除【格擋】效果,發動【勘破•斬】或【勘破•滅】造成傷害時暴擊率提高15%,物理屬性抗性穿透提高20%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技n/a
天傾
天傾3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使裝備者普通攻擊和戰技造成的傷害提高20%
淨世殘刃
踐踏的意志
樂圮
樂圮3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使裝備者對當下生命值百分比大於50%的敵方目標造成的傷害提高20%
淨世殘刃
蠢動原核
俱歿
俱歿3
RarstrRarstrRarstr
destruction-class370.44198.45846.72裝備者現有生命值百分比低於80%時,暴擊率提高12%
淨世殘刃
鐵衛勳章
鼴鼠黨歡迎你
鼴鼠黨歡迎你4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4裝備者發動普通攻擊,或施放戰技或終結技攻擊敵方目標後,分別得到一層【淘氣值】。每層使裝備者的攻擊力提高12%
淨世殘刃
踐踏的意志
秘密誓心
秘密誓心4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使裝備者造成的傷害提高20%,同時對目前生命值百分比大於等於裝備者自身現有生命值百分比的敵方目標造成的傷害額外提高20%
淨世殘刃
鐵衛勳章
在藍天下
在藍天下4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使裝備者攻擊力提高16%。裝備者消滅敵方目標後,暴擊率提高12%,持續3回合。
淨世殘刃
永壽榮枝
汪!散步時間!
汪!散步時間!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使裝備者的攻擊力提高10%,對處於灼燒或裂傷狀態的敵方目標造成的傷害提高16%。該效果對持續傷害也會生效。
淨世殘刃
蠢動原核
無處可逃
無處可逃4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56使裝備者的攻擊力提高24%。當裝備者消滅敵方目標時,回復等同於自身12%攻擊力的生命值。
淨世殘刃
鐵衛勳章
無可取代的東西
無可取代的東西5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24使裝備者的攻擊力提高24%。當裝備者消滅敵方目標或受到攻擊後,立即回復等同於裝備者攻擊力8%的生命值,同時造成的傷害提高24%,持續到自身下個回合結束。該效果不可疊加,每回合只可觸發1次。
淨世殘刃
古代引擎
到不了的彼岸
到不了的彼岸5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08使裝備者的暴擊率提高18%,生命上限提高18%。當裝備者受到攻擊或裝備者消耗自身生命值後,造成的傷害提高24%,該效果在裝備者發動攻擊後解除。
淨世殘刃
永壽榮枝
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語音

語言
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劇情

Title遊戲語言

185 responses to “雲璃”

  1. ngl i think that is the type of character that needs fu xuan because unlike clara she doesn’t have a damage reduction in her kit and she got a taunt so more and more enemies will hit her and im saying this because i try clara with someone like aventurine and in a run where everyone would hit clara aventurine wouldn’t keep up with the shield demand even with the damage reduction and 90% ult uptime (and my aventurine is good he got a 4k shield) so yunli would probably kinda be fored to being with fu xuan (and maybe she will work fine with luocha and gallagher but idk)

      
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    • i fully agree with you, lets spread the words about her weakness to bring justice to free clara(palestine)

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    • Yunli’s taunt only lasts for a single ally/enemy turn when she uses her ult, so it’ll only make one enemy attack hit her at most. She also doesn’t have increased aggro without her LC so, outside of her ult taunt, she’ll probably only get hit around as much as any other destruction that isn’t Clara. If you’re not running Yunli with her LC, she’d probably benefit a bit from the increased aggro by provided characters like Lynx or March, just to make her more reliable as a counterattacker.

      In contrast, Clara has increased aggro from her ult that lasts 2 turns so it makes sense that she’ll get hit a lot more and thus need better help staying alive and it’s also why she doesn’t need extra aggro from other characters as much. Imo, her damage reduction is likely due to having that increased aggro in the first place.

      That said, Fu Xuan would probably be a big help either way for both Yunli and Clara because of her damage reduction, damage redirection and ult heals so she’d likely be better than Aventurine for both if he has trouble maintaining his shields.

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    • Maybe, that or Huohuo as Yunli ult costs quite a lot and Huo² will help the whole team pretty well if you’re also running Robin, which you should be if you have her

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  2. So what about Clara E6 + Yunli? If Yunli receives an attack, she attacks + there is a 50% chance for Clara to attack too, right?

      
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    • Now I’m picturing Svarog and Yunli staring each other down, both waiting for the other to make a move first. The, when one eventually does (probably Yunli since she’s faster), they relentlessly counterattack each other until one collapses.

      Meanwhile, Clara’s busy examining some random Xianzhou ingenium to broaden her mechanics knowledge and the Clara Protection Society and the Yunli Protection Society meet and merge into some kind of combined Barefooted Girls Protection Society, determined to bring shoes to all girls.

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  3. Yunli’s ultimate has 720% attack multiplier vs. single target and is already higher than the Lightning Lord at 10 stacks. With E1, she has 960% attack multiplier vs. single target.

    However she desperately wants crit rate. This is the sell value of her E2, huh.

      
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    • E2 would definitely help but I think she should manage fairly well without. 5% base + 6.7 from traces, 6 from the Valorous set, 32.4 from crit rate body totals 50.1% without substats. Add in some decent substat rolls and she should be alright at E0, though E2 would definitely make it easier.
      The main problem I can see is that crit rate body means no crit damage body. Duran planar gives 25% at 5 stacks and her LC would add 36% but that’s E0S1 and still needs good substat rolls to really get her killing properly, though E0S1 should be much easier to get than E2.
      All in all, I think she’s looking good atm, but heavily dependent on good relic rolls for doing good crit.

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        • True. Since crit dmg is easier to get via other characters, building Yunli with crit rate body shouldn’t be much of an issue then. Get her a good crit rate via relics and let other units up her crit dmg in addition to whatever she manages to get via her relic substats and she’ll be good to go. Means her E2 is more of a nice bonus rather than something needed.

          I was thinking more about trying to get both crit rate and crit dmg from relics/possibly her LC and didn’t consider teammates boosting crit dmg. Bit of an oversight on my part there.

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    • Yunli’s counterattack and Clara’s deal around same level of damage vs. single target when ultimate is not active.

      However, Yunli’s counterattack comes as a blast attack.

      Also, Yunli’s ultimate is way stronger than Clara’s. Excluding supports, Yunli deals ~30k / ~15k damage for the initial blast attack and ~10k damage per bounce, leading to ~90k damage vs. single target, while Clara only deals ~24k / ~12k per strike.

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  4. TL;DR: in terms of pull value her v1 seems like a clara who doesnt do enough better than clara to warrant pulling for her specifically. if you dont have clara and have completely given up on the possibility of losing a 50/50 to her, yunli can def be considered to fill the physical dmg niche in an account

    SO yunli, huh. honestly, a lot of my gripes with her would be completely solved if she was literally any other element than physical. oh well, cant really change it post-drip.

    her dynamic with clara is kinda interesting: yunli has lower multipliers than clara on her counter and enhanced counter but makes up for it with her argenti ult bounce upon being hit, and the timing of her ult is definitely more interesting than clara.

    she has much lower base atk than clara (almost a whole 60 iirc) and is overall less tanky but she can actually heal herself making her much more self-sufficient and she does increase her cdmg hugely while in ult. the 15 energy upon being hit is very nice and so is her max energy being double her ult cost. i do like how many overflow mechanics we’ve been getting recently

    i overall really like how her kit is designed but DESPISE her element and similarity to clara.

    if i were to suggest a change, id lower the multipliers on her counters (maybe to like 100% on regular and 200% on enhanced, while keeping the 80% bounce) BUT give her skill a party-wide march e6 heal and a party-wide guard of wuthering snow on her ult. NOW you have this really interesting dynamic where you can use her as a fast sustain but at the huge risk of dying, exacerbated by her damage’s reliance on being hit, or you can go all in on damage while also helping your primary sustain keep the team alive. basically since they removed the healing on jiaoqiu make yunli the jiaoqiu LMAO

    overall i find yunli quite nice kit-wise and she does do enough to feel different to clara, yet i hate how similar her role is to clara and really wish they either changed her element or kit. why we couldnt have preservation yunli is beyond me

      
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    • Yeah, Yunli’s element is probably the biggest disappointment for me too because of the Clara overlap. Fire would suit her great considering what we know of her (Flamewheel Octet, forging etc.) but I assume they avoided that because of Firefly since having two 5stars of same path/element combo in consecutive patches doesn’t seem like something they’d do, even if the playstyles are completely different.

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  5. I really like Clara’s counter play-style so I might get Yunli because it literary behaves like a reactive parry (on players behalf), but I was really hoping she’d provide some sort of counter buff to allies like March’s shield or Clara’s ult.
    Would’ve been pretty amazing if she countered on any ally getting hit, within reason ofc like 3 stacks similar to march but without the need for a shield or w/e.
    But its still early af so will wait for the following beta’s to see what happens.

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        • Question: Would Yunli, Hunt march 7th, Ruan Mei and fu xuan be a good tam comp? if it is not, what is a good team comp for her?

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          • Ruan Mei is somewhat anti-synergy for a counterattacker like Yunli. RM focuses getting enemies weakness broken and keeping them broken which stops them attacking which is bad for Yunli.

            Robin, Sparkle or Tingyun would be better harmony options instead; Robin and Sparkle are good for atk/damage/crit dmg while Tingyun gives some damage as well as a large amount of energy and, since a good chunk of Yunli’s damage is from her ult counters, energy is very useful for her.

            Hunt March works pretty well with a master like Yunli but Yunli herself doesn’t really benefit from March unless March is E6; the spd boost for being master is nice but not necessary for Yunli.

            Fu Xuan should easily be able to keep everyone alive and being preservation doesn’t mess up Yunli’s aggro as much as people might think so use her if you’ve got her, though Huohuo is also a good sustain option because of the atk and energy she provides.

  6. not only her damage is higher than clara and argenti, also her break effeciency is double. Read her break values plz.

      
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    • Duh…I mean every single unit that has blast-type and single-type much higher break tougness than aoe except aoe burst, that obviously.

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    • I genuinely don’t know why Arengti’s getting so much hate. He literally could/can 40k any Pure Fiction, any side, with relative ease. Regardless of element or enemies he was/is facing

      He’s literally the pull to never struggle with Pure Fiction ever. Only less bricked than Jade (If you can’t spare a good, elemental matching erudtion though luck, TERRIBLE in MoC), with respectable MoC performance and the best calyx farmer.

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        • Well I think that simply due to many loving damage per screenshot. That or oh hey, this newer character is easier to use. So old one must suck, even if on the same level. For people love easy to use characters, that can lead to big numbers on big beefy boss. Without needing to do alot of work. Which is what makes the new break effect dps seem rather appealing. Depending on your luck in rng. Given you farm the break effect set get crit rate crit damage. While farming for a normal dps, get nothing but break effect.

          For some reason ,people just do not treat pure fiction with the same level of seriousness as they do memories of chaos. Even with well you still get jades from pure fiction. The reason I build Himeko and Herta. Which yeah I lost alot of 50/50s to Himeko. e4 she is. So getting 40k has been no issue so far. Even with her being far from my best build character. So my other team just needs to earn the bare min amount of points and job is done. E1 Robin helps in that task. Which e1 Fu xuan was a life saver in the dot pure fiction. Any who. Jades are jades. If a character can help you get the jades from a end game mode. They sound worth it to me. More so, given there is that logic of. if I can’t max star i’m losing jades. Which only makes sense if you when from always max staring the content to failing to get that final star. Given a brand new account won’t have access to that jade income from the start.

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        • maybe because there is three endgame modes and erudition is just worthless in two of them, while for example destruction is valuable in all three.

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          • In terms of gameplay or numbers wise i dont really have a conplaint, however as i have said before hoyo needs to work on them animations/design. They got infinite money the least they could do is have a well design character with good animations.

            Her animations outside of her ultimate are absolute dog shit. Her throw animation is essentially the same as Guinaifens technique animation, just on a smaller body.
            Hope they change it. Also I dont mind her being Clara 2.0 since I dont have a Clara nor do I mind more ‘counter’ characters since I really like Bazett from FGO.

      • no no he’s not only good in PF, he just carried me through this phase apocalypse shadow with 3,1k points too. he’s my 2nd go-to solution after acheron as long as enemies have physical weakness

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    • But you don’t want the enemies to be broken tho. Broken enemies = no counter. Idk if double break effeciency is a good thing for her.

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      • Against mobs, she’s probably doing enough damage that potentially breaking isn’t much of an issue. Against bosses, they usually have enough toughness that she should take out a decent chunk of their health before breaking and ult still counters even if she isn’t attacked so it’s not a complete loss for her

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