| 名詞 | 開拓者 | |
| 稀有度 | ||
| 命途 | ||
| 戰鬥屬性 | ||
| 專屬素材 | ||
| 行跡素材 | ||
| 主線 | 登上星穹列車的少女(少年)。 為了消除星核帶來的危機,選擇與星穹列車同行。 |
| 目錄 |
| 屬性 |
| 戰技 |
| 行跡 |
| 星魂 |
| 光錐 |
| 背包 |
| Gallery |
| 語音音量 |
| 主線 |
屬性
| 等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
| 1 | 63.36 | 85.8 | 148 | 106 | 5% | 50% | 100 | 160 | |
| 20 | 123.55 | 167.31 | 288 | 106 | 5% | 50% | 100 | 160 | |
| 20+ | 148.9 | 201.63 | 347 | 106 | 5% | 50% | 100 | 160 | |
| 30 | 180.58 | 244.53 | 421 | 106 | 5% | 50% | 100 | 160 | |
| 30+ | 205.92 | 278.85 | 480 | 106 | 5% | 50% | 100 | 160 | |
| 40 | 237.6 | 321.75 | 554 | 106 | 5% | 50% | 100 | 160 | |
| 40+ | 262.94 | 356.07 | 614 | 106 | 5% | 50% | 100 | 160 | |
| 50 | 294.62 | 398.97 | 687 | 106 | 5% | 50% | 100 | 160 | |
| 50+ | 319.97 | 433.29 | 747 | 106 | 5% | 50% | 100 | 160 | |
| 60 | 351.65 | 476.19 | 821 | 106 | 5% | 50% | 100 | 160 | |
| 60+ | 376.99 | 510.51 | 880 | 106 | 5% | 50% | 100 | 160 | |
| 70 | 408.67 | 553.41 | 954 | 106 | 5% | 50% | 100 | 160 | |
| 70+ | 434.02 | 587.73 | 1013 | 106 | 5% | 50% | 100 | 160 | |
| 80 | 465.7 | 630.63 | 1087 | 106 | 5% | 50% | 100 | 160 |
戰技
| 此即應援 - 普通攻擊 | 單體攻擊 | |
| 能量回復 : 20 | |
| 弱點擊破 : 單體攻擊 : 30 | |
| 對指定敵方單體造成等同於開拓者 對敵方單體造成少量雷屬性傷害。 | |
| 等級 | |
| 風暴甚是喧囂 - 戰技 | 群體攻擊 | |
| 能量回復 : 30 | |
| 弱點擊破 : 群體攻擊 : 60 | |
| 對敵方全體造成等同於開拓者 對敵方全體造成少量雷屬性傷害,獲得【好活當賞】。 | |
| 等級 | |
| 放心飛,開拓永相隨! - 終結技 | 輔助 | |
| 能量回復 : 5 | |
| 弱點擊破 : 0 | |
| 獲得 若目標擁有歡愉技,目標額外獲得 若目標不擁有歡愉技,使其行動提前 獲得笑點,使指定我方單體暴擊傷害提高,並解除該目標的控制類負面狀態。若目標擁有歡愉技,則目標額外獲得【好活當賞】,並使其立即施放歡愉技,否則使其行動提前。 | |
| 等級 | |
| 英雄一笑,生死難料 - 天賦 | 輔助 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 發動攻擊後,固定恢復 開拓者持有【好活當賞】時,戰技對敵方全體額外造成 發動攻擊後恢復能量並獲得笑點。 開拓者持有【好活當賞】時,戰技對敵方全體額外造成少量雷屬性歡愉傷害。 | |
| 等級 | |
| 攻擊 | |
| 能量回復 : 0 | |
| 弱點擊破 : 單體攻擊 : 30 | |
| 攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
| 燃燒起來了! - 秘技 | 強化 | |
| 能量回復 : 0 | |
| 弱點擊破 : 0 | |
| 使用秘技後隨機獲得以下1種效果: 低機率獲得【開懷大笑】:歡愉度提高 高機率獲得【忍俊不禁】:歡愉度提高 下一次戰鬥開始時,使我方全體提高對應數值的歡愉度,持續 使用秘技後,下一次進入戰鬥時使我方全體歡愉度提高。 | |
| 我說歡愉,你是聾了嗎? - 歡愉技 | 群體攻擊 | |
| 能量回復 : 5 | |
| 弱點擊破 : 群體攻擊 : 60 | |
| 造成 造成多次傷害,每次對敵方隨機單體造成少量雷屬性歡愉傷害,最後造成由敵方全體均分的雷屬性歡愉傷害。 | |
| 等級 | |
行跡
| 快哉快哉 | |
| 需要角色晉階 2 | |
| 若開拓者的攻擊力高於 |
| 攻擊強化 (攻擊力) | |
| 需要角色晉階 3 | |
| 攻擊力提高 |
| 暴擊傷害強化 (暴擊傷害) | |
| 需要角色晉階 3 | |
| 暴擊傷害提高 |
| 跟你爆了 | |
| 需要角色晉階 4 | |
| 自身暴擊率提高 |
| 攻擊強化 (攻擊力) | |
| 需要角色晉階 4 | |
| 攻擊力提高 |
| 暴擊率強化 (暴擊率) | |
| 需要角色晉階 5 | |
| 暴擊率提高 |
| 攻擊強化 (攻擊力) | |
| 需要角色晉階 5 | |
| 攻擊力提高 |
| 阿哈咬它! | |
| 需要角色晉階 6 | |
| 我方目標施放歡愉技後,開拓者下一次施放戰技時額外獲得 |
| 暴擊傷害強化 (暴擊傷害) | |
| 需要角色晉階 6 | |
| 暴擊傷害提高 |
| 暴擊率強化 (暴擊率) | |
| 需要角色等級 75 | |
| 暴擊率提高 |
| 攻擊強化 (攻擊力) | |
| 需要角色等級 80 | |
| 攻擊力提高 |
| 攻擊強化 (攻擊力) | |
| 攻擊力提高 |
| 暴擊率強化 (暴擊率) | |
| 需要角色晉階 2 | |
| 暴擊率提高 |
星魂
| 相信光的時間 | ||
| 施放戰技後,下一次終結技使我方目標獲得的【好活當賞】提高 |
| 名場面醞釀中…… | ||
| 終結技額外使指定我方單體的歡愉度提高 |
| 來吧,鏡頭的焦點 | ||
| 戰技等級+2,最多不超過 |
| 拯救世界,無需理由 | ||
| 施放歡愉技時,使敵方目標受到的傷害提高 |
| 愛與勇氣,永不過時 | ||
| 終結技等級+2,最多不超過 |
| 銀河傳奇,登場! | ||
| 施放歡愉技時,使自身暴擊傷害提高 |
光錐
| 名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
| 嗤笑 | 3 | elation-class | 370.44 | 264.6 | 740.88 | 阿哈時刻發動時,使裝備者的歡愉度提高 | ||
| 殘淚 | 3 | elation-class | 317.52 | 264.6 | 846.72 | 當擁有的笑點達到 | ||
| 菇菇嘎嘎歷險記 | 4 | elation-class | 476.28 | 396.9 | 846.72 | 使裝備者的歡愉度提高 | ||
| 今日好手氣 | 4 | elation-class | 529.2 | 396.9 | 952.56 | 使裝備者的暴擊率提高 | ||
| 花花世界迷人眼 | 5 | elation-class | 582.12 | 463.05 | 1058.4 | 使裝備者的暴擊傷害提高 | ||
| 當她決定看見 | 5 | elation-class | 529.2 | 529.2 | 1058.4 | 使裝備者的速度提高 每一波開始時,裝備者固定恢復 | ||
| 歡愉滿溢祝福 | 5 | elation-class | 529.2 | 463.05 | 952.56 | 使裝備者的攻擊力提高 | ||
| 邂逅於下一個花季 | 5 | elation-class | 635.04 | 463.05 | 952.56 | 使裝備者的暴擊傷害提高 | ||
| 歡迎來到銀河城 | 5 | elation-class | 476.28 | 529.2 | 1164.24 | 使裝備者的速度提高 | ||
| 未來,有我們一起 | 4 | elation-class | 476.28 | 330.75 | 952.56 | 使裝備者的暴擊傷害提高 |
| Per Page |
|
Gallery
Video #1
語音音量
語言
| Title | loc_sound |
主線
| Title | 遊戲語言 |





15 responses to “開拓者”
So correct me if I’m wrong:
Base atk is ~1000 with the herta shop LC obviously intended for them. 28% ATK from traces, 40% from the LC, and flat ATK from gloves already has them overcapping the 2200ATK requirement for the ATK->Elation trace.
They get free ~27% CR from traces and some CD.
Their skill does pathetic damage, their ult does no damage, and their elation skill looks okay for damage (but no longer gets a free use when ulting)
Are they just a speed bot? Seems kind of pointless to put scaling in that’s pretty much fulfilled baseline…
I guess for building you just put in as much speed as possible to have their ultimate as often as possible since their skill recharges like 1/4th of their ult energy without any err. Damage is going to suck obviously cuz thats mc after all.
Do elation skills count as attacks? Trailblazer’s talent regenerates them 10 energy whenever they attack, does this mean that elation skill does too?
Elation skills count as attacks
is it just me, or is EMC significantly worse than RMC? don’t get me wrong, they’ll be vital in elation teams, but outside of that… RMC is a much more universal buffer and top-tier both in and out of the remembrance niche
while that maybe true, EMC can also be used in teams outside of elation pretty well but not as good as RMC. this is due to their ultimate providing crit damage and(assuming the target isnt elation) advances the targeted character the same amount as sparkle.
General consensus is that EMC needs a bit of a buff since they’re being outperformed by RMC on some Elation teams, lol.
Wait, seriously? Which team? They better not mess up with v3
CAELUSSSS I LOVE UUU
What relics other than sarcedos’ relived ordeal would be good for emc?
Diviner of Distant Reach or 2+2 speed sets
Current V1 version of EMC wants a little attack, but main stats are speed/elation/crit stats in that order
I already have Yao Guang E0S1 with DDR so running another DDR is pointless cuz it doesn’t stack. Besides i would need to hit 160 speed on EMC for it to be worth it, and i am not going to invest so much into them.
Also, Elation main stat? is this even possible? I thought chars only get elation through their traces or buffs from other chars
yes, he meant elation on LCs and traces, as well as artifacts passives
The Trailblazer dabs when they use their Technique. Just wanna let y’all know.
hm, uhh… wow they are stuck in 2020