
![]() | Concepts | The Long Arms of Sorrow |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | All who wish to futilely escape the end must face the underworld’s pursuit. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#4012070
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 688 | 173 | 90 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum "Atrophy DMG" against targets with HP above a certain percentage. |
![]() | Between Life and Death - Talent | Talent |
Energy Regeneration : | |
While in the "Overdue Obituary" state, "The Living Shan't Flee" enhances to "The Dead Shan't Avoid." |
#4012071
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 688 | 173 | 90 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum "Atrophy DMG" against targets with HP above a certain percentage. |
![]() | Between Life and Death - Talent | Talent |
Energy Regeneration : | |
While in the "Overdue Obituary" state, "The Living Shan't Flee" enhances to "The Dead Shan't Avoid." |
#4012072
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 688 | 173 | 90 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum "Atrophy DMG" against targets with HP percentage above a certain value. |
![]() | Between Life and Death - Talent | Talent |
Energy Regeneration : | |
While in the "Overdue Obituary" state, "The Living Shan't Flee" enhances to "The Dead Shan't Avoid." |
#4012073
The Long Arms of Sorrow
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 688 | 173 | 90 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum "Atrophy DMG" against targets with HP percentage above a certain value. |
![]() | Between Life and Death - Talent | Talent |
Energy Regeneration : | |
While in the "Overdue Obituary" state, "The Living Shan't Flee" enhances to "The Dead Shan't Avoid." |
#4012076
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 180 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207601
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 120 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207602
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 120 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207603
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 180 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207604
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 180 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#4012077
The Long Arms of Sorrow
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 180 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207701
The Long Arms of Sorrow
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 120 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207702
The Long Arms of Sorrow
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 120 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207703
The Long Arms of Sorrow
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 180 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
#401207704
The Long Arms of Sorrow
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 137649 | 144 | 180 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | The Living Shan't Flee - Ability | Single Target |
Energy Regeneration : 5 | |
Deals minor Quantum DMG to one target. |
![]() | The Dead Shan't Avoid - Ability | Blast |
Energy Regeneration : 5 | |
Deals minor Quantum DMG and Quantum "Atrophy DMG" to one target and adjacent targets. |
![]() | Death Blooms - Talent | Talent |
Energy Regeneration : | |
While "Guide of Withering and Decay" is in "Fragrance of Death" state, "The Long Arms of Sorrow's" "The Living Shan't Flee" is enhanced to "The Dead Shan't Avoid." When Breaking "The Long Arms of Sorrow," reduces "Guide of Withering and Decay's" Toughness and HP. If "Guide of Withering and Decay" is in the "Fragrance of Death" state at this time, all targets additionally restore HP. |
Reward
Per Page |
|
Is that true? His LC seems to imply that, and that's a neat synergy, but by no means does SUNDAY ne...