| Concepts | The Art of Color | |
| Type | Talent | |
| Type | Talent | |
| Combat Types | ||
| Monster | ||
| Description | Upon entering the “Color” state, targets gain a set number of Punchline points based on the highest amount of a single type of “Paint”. Then, according to the Type of the already obtained “Paint”, gains the corresponding Type Weakness, and reduces corresponding Type RES based on the number of “Paint” possessed. At the end of the turn while in the “Color” state, if all “Paint” has been consumed, enters the “Colorless” state. |

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