| Concepts | Scare Box | |
| Rarity | ||
| Source | Omni-Synthesizer Kirk | |
| Description | In the next battle after use, Scare Box will hide on a random unit and explode at the start of the turn, dealing massive DMG. | |
| Story | Pure terror requires only the most basic processing. When you already know I want to scare you but I still manage to scare you, then that’s skill. “Aha! The fact remains, jump scares will always be the ace up the sleeve in the realm of horror.” |

Well looks like the 8-week patch cycle suggests that Hoyo's hard at work redesigning the next stop ...