Savage and Mad God, Incarnation of Strife

Savage and Mad God, Incarnation of Strife
Savage and Mad God, Incarnation of StrifeConceptsSavage and Mad God, Incarnation of Strife
FactionClass Titankin
DescriptionThe Titan of Strife continues the mad war in their frenzy, becoming the unconquerable fear of the masses of Amphoreus.
They once were famed through glory, earning respect from gods and from the people of the land. And yet, the city that revered them was sundered, and the poems that praised their name were destroyed. Only their evil reputation lingers in this lightless era and end times, tainting the Throne of Worlds's brilliance.

Stats

#4014010

Savage and Mad God, Incarnation of Strife

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100051618515872024%40%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense50%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Lightning Spear of the FirmamentLightning Spear of the Firmament - Ability | Single Target
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target.
Hewing of the River of SoulsHewing of the River of Souls - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Unceasing Flames of WarUnceasing Flames of War - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Sky-Piercing LanceSky-Piercing Lance - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

Phase #2

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

#401401001

Savage and Mad God, Incarnation of Strife

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100051618515872024%40%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense50%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Lightning Spear of the FirmamentLightning Spear of the Firmament - Ability | Single Target
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target.
Hewing of the River of SoulsHewing of the River of Souls - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Unceasing Flames of WarUnceasing Flames of War - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Sky-Piercing LanceSky-Piercing Lance - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

Phase #2

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

#401401002

Savage and Mad God, Incarnation of Strife

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100051618515872024%40%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense50%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Lightning Spear of the FirmamentLightning Spear of the Firmament - Ability | Single Target
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target.
Hewing of the River of SoulsHewing of the River of Souls - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Unceasing Flames of WarUnceasing Flames of War - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Sky-Piercing LanceSky-Piercing Lance - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

Phase #2

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

#401401003

Savage and Mad God, Incarnation of Strife

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000344123315872024%40%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense50%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Lightning Spear of the FirmamentLightning Spear of the Firmament - Ability | Single Target
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target.
Hewing of the River of SoulsHewing of the River of Souls - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Unceasing Flames of WarUnceasing Flames of War - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Sky-Piercing LanceSky-Piercing Lance - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

Phase #2

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

#4014011

Savage and Mad God, Incarnation of Strife

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100051618515872024%40%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense50%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Lightning Spear of the FirmamentLightning Spear of the Firmament - Ability | Single Target
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target.
Hewing of the River of SoulsHewing of the River of Souls - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Unceasing Flames of WarUnceasing Flames of War - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Sky-Piercing LanceSky-Piercing Lance - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

#4014012

Savage and Mad God, Incarnation of Strife

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100092913314472024%40%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense50%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

Phase #2

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

#401401201

Savage and Mad God, Incarnation of Strife

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100092913314472024%40%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense50%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

Phase #2

Worldsplitting SpineWorldsplitting Spine - Ability | Blast
Energy Regeneration : 10
Deals minor Imaginary DMG to one designated target and adjacent targets.
Survivors Unto Dead WatersSurvivors Unto Dead Waters - Ability | Single Target
Energy Regeneration : 15
Deals Imaginary DMG to one designated target.
Pyre of High GravesPyre of High Graves - Ability | AoE ATK
Energy Regeneration : 10
Deals Imaginary DMG to all targets.
Ruination of Night and LightRuination of Night and Light - Ability | Bounce
Energy Regeneration : 5
Deals successive minor Imaginary DMG to random single targets.
Calamity EternalCalamity Eternal - Ability | Enhance
Energy Regeneration : 5
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
All Realms Leveled, All Legions to DustAll Realms Leveled, All Legions to Dust - Ability | Distribute
Energy Regeneration : 15
Deals massive Imaginary DMG that is distributed between all targets.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
Better to Die in Battle Than to Return Even in GloryBetter to Die in Battle Than to Return Even in Glory - Talent | Talent
Energy Regeneration :
When unleashing "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage and Mad God, Incarnation of Strife," dispel "Glory" from all targets.

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton