Saber

Saber
Saber名詞Saber
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 毀滅
戰鬥屬性Class 
專屬素材
信用點308K
掠奪的本能15
篡改的野心15
一杯酩酊的時代65
踐踏的意志15
行跡素材
信用點3M
步離犬牙18
掠奪的本能41
狼毒鋸牙69
篡改的野心56
月狂獠牙139
踐踏的意志58
毀滅者的末路12
命運的足跡8
主線孤獨的英靈走過命運的長夜, 圓桌的旗幟仍在夢中舒展。卡美洛的騎士之王,此時尚未抵達理想鄉。
仍是少女的她於這場特殊的「聖杯戰爭」中應召前來,當再度面臨石中劍的抉擇,她將如何突破過往的幻境?
——「我未實現的願望,也將在此作結。」

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
181.8489.11691015%50%125360
20159.59173.753291015%50%125360
信用點4000
掠奪的本能5
20+192.32209.383971015%50%125360
30233.24253.944821015%50%125360
信用點8000
掠奪的本能10
30+265.98289.575491015%50%125360
40306.9334.126341015%50%125360
信用點16000
篡改的野心6
一杯酩酊的時代3
40+339.64369.767011015%50%125360
50380.56414.327861015%50%125360
信用點40000
篡改的野心9
一杯酩酊的時代7
50+413.29449.968531015%50%125360
60454.21494.59381015%50%125360
信用點80000
踐踏的意志6
一杯酩酊的時代20
60+486.95530.1410051015%50%125360
70527.87574.6910901015%50%125360
信用點160K
踐踏的意志9
一杯酩酊的時代35
70+560.6610.3411571015%50%125360
80601.52654.8812421015%50%125360
等級專屬素材
1
20
信用點4000
掠奪的本能5
20+
40
信用點16000
篡改的野心6
一杯酩酊的時代3
40+
50
信用點40000
篡改的野心9
一杯酩酊的時代7
50+
60
信用點80000
踐踏的意志6
一杯酩酊的時代20
60+
70
信用點160K
踐踏的意志9
一杯酩酊的時代35
70+
80

戰技

風王結界風王結界 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於Saber攻擊力的風屬性傷害。

對指定敵方單體造成少量風屬性傷害。
等級 10
風王鐵錘風王鐵錘 - 戰技 | 擴散
能量回復 : 30
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30
對指定敵方單體造成等同於Saber攻擊力的風屬性傷害,對相鄰目標造成等同於Saber攻擊力的風屬性傷害。若當下持有【爐心共鳴】,且本次戰技攻擊後消耗【爐心共鳴】可為Saber恢復滿能量,則使本次戰技倍率提高,每有1點【爐心共鳴】使本次戰技的傷害倍率提高,並在攻擊後消耗所有【爐心共鳴】為Saber恢復能量,否則立即獲得點【爐心共鳴】。

對指定敵方單體造成風屬性傷害,對相鄰目標造成少量風屬性傷害。若攻擊後消耗【爐心共鳴】可恢復滿能量,則根據【爐心共鳴】提高本次戰技傷害倍率並在攻擊後消耗所有【爐心共鳴】,否則獲得#3[i]點【爐心共鳴】
等級 15
誓約勝利之劍誓約勝利之劍 - 終結技 | 群體攻擊
能量回復 : 5
弱點擊破 : 單體攻擊 : 60 / 群體攻擊 : 120
對敵方全體造成等同於Saber攻擊力的風屬性傷害。並額外造成次傷害,每次傷害對隨機敵方單體造成等同於Saber攻擊力的風屬性傷害。施放終結技後下次普通攻擊會被替換為【解放的金色王權】且僅能施放【解放的金色王權】。

對敵方全體造成大量風屬性傷害。額外對敵方隨機單體造成少量風屬性傷害,共彈射#3[i]次,並強化下次普通攻擊。
等級 15
龍之爐心龍之爐心 - 天賦 | 強化
能量回復 : 10
弱點擊破 : 0
進入戰鬥時,獲得點【爐心共鳴】。我方任意目標施放終結技時,Saber造成的傷害提高,持續回合,並獲得點【爐心共鳴】。每消耗1點【爐心共鳴】為Saber固定恢復點能量。

進入戰鬥時,獲得#8[i]點【爐心共鳴】。我方任意目標施放終結技時,Saber造成的傷害提高,並獲得#1[i]點【爐心共鳴】。消耗【爐心共鳴】可為Saber恢復能量
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
騎士王的登場騎士王的登場 - 秘技 | 強化
能量回復 : 0
弱點擊破 : 0
使用秘技後,下一次戰鬥開始時Saber攻擊力提高,持續回合,並獲得點【爐心共鳴】。

使用秘技後,下一次戰鬥開始時獲得#3[i]點【爐心共鳴】並提高攻擊力。
等級 1
解放的金色王權解放的金色王權 - 普通攻擊 | 群體攻擊
能量回復 : 30
弱點擊破 : 群體攻擊 : 60
獲得點【爐心共鳴】,並對敵方全體造成等同於Saber攻擊力的風屬性傷害,若發動時敵方目標數量為2/1,額外對敵方全體造成等同於Saber/攻擊力的風屬性傷害。

獲得#2[i]點【爐心共鳴】,並對敵方全體造成風屬性傷害。若發動時場上敵方目標數量小於等於2,額外對敵方全體造成風屬性傷害。
等級 10

行跡

龍之騎士龍之騎士
需要角色晉階 2
Saber的暴擊率提高20%。進入戰鬥和發動強化普通攻擊時,獲得【魔力放出】效果,該效果下,若Saber持有【爐心共鳴】,且施放戰技並消耗【爐心共鳴】可為Saber恢復滿能量,則消耗【魔力放出】為我方恢復1個戰技點並使Saber立即行動。
信用點5000
步離犬牙3
毀滅者的末路1
暴擊率強化暴擊率強化 (暴擊率)
需要角色晉階 2
暴擊率提高2.7%
信用點5000
步離犬牙3
掠奪的本能6
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 3
風屬性傷害提高3.2%
信用點10000
狼毒鋸牙3
篡改的野心3
生命強化生命強化 (生命值)
需要角色晉階 3
生命上限提高4%
信用點10000
狼毒鋸牙3
篡改的野心3
湖之祝福湖之祝福
需要角色晉階 4
Saber可累積最多120點溢出能量,施放終結技後歸零並恢復相應的能量值。戰鬥開始時若能量不足60%則使其恢復至60%
信用點20000
狼毒鋸牙5
命運的足跡1
毀滅者的末路1
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 4
風屬性傷害提高4.8%
信用點20000
狼毒鋸牙5
篡改的野心4
暴擊率強化暴擊率強化 (暴擊率)
需要角色晉階 5
暴擊率提高4%
信用點45000
月狂獠牙3
踐踏的意志3
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 5
風屬性傷害提高4.8%
信用點45000
月狂獠牙3
踐踏的意志3
星之冠冕星之冠冕
需要角色晉階 6
施放戰技時,使Saber的暴擊傷害提高50%,持續2回合。本場戰鬥中每獲得1點【爐心共鳴】,使Saber的暴擊傷害提高4%,該效果最多疊加8層。
信用點160K
月狂獠牙8
命運的足跡1
毀滅者的末路1
生命強化生命強化 (生命值)
需要角色晉階 6
生命上限提高6%
信用點160K
月狂獠牙8
踐踏的意志8
暴擊率強化暴擊率強化 (暴擊率)
需要角色等級 75
暴擊率提高5.3%
信用點160K
月狂獠牙8
踐踏的意志8
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色等級 80
風屬性傷害提高6.4%
信用點160K
月狂獠牙8
踐踏的意志8

星魂

失落的白堊堅城失落的白堊堅城失落的白堊堅城
Saber造成的終結技傷害提高60%Saber發動普通攻擊或戰技後,獲得1點【爐心共鳴】。
塵封的圓桌誓言塵封的圓桌誓言塵封的圓桌誓言
本場戰鬥中每獲得1點【爐心共鳴】,使Saber造成的傷害無視目標1%的防禦力,該效果最多疊加15層。觸發【爐心共鳴】提高戰技倍率的效果時,每點【爐心共鳴】額外使本次戰技的傷害倍率提高7%
十五個世紀的追尋十五個世紀的追尋十五個世紀的追尋
終結技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
十六個冬日的奇遇十六個冬日的奇遇十六個冬日的奇遇
Saber的風屬性抗性穿透提高8%。施放終結技後,Saber的風屬性抗性穿透提高4%,該效果最多疊加3層。
於抵達理想的黎明於抵達理想的黎明於抵達理想的黎明
戰技等級+2,最多不超過15級;天賦等級+2,最多不超過15級。
守護命運長夜守護命運長夜守護命運長夜
Saber造成的終結技傷害的風屬性抗性穿透提高20%,行跡【湖之祝福】可累積的溢出能量提高到200點。進入戰鬥首次施放終結技後,為Saber固定恢復300點能量,該效果每再發動3次終結技可觸發1次。

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
天傾
天傾3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使裝備者普通攻擊和戰技造成的傷害提高20%
淨世殘刃
踐踏的意志
樂圮
樂圮3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使裝備者對當下生命值百分比大於50%的敵方目標造成的傷害提高20%
淨世殘刃
蠢動原核
俱歿
俱歿3
RarstrRarstrRarstr
destruction-class370.44198.45846.72裝備者現有生命值百分比低於80%時,暴擊率提高12%
淨世殘刃
鐵衛勳章
鼴鼠黨歡迎你
鼴鼠黨歡迎你4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4裝備者發動普通攻擊,或施放戰技或終結技攻擊敵方目標後,分別得到一層【淘氣值】。每層使裝備者的攻擊力提高12%
淨世殘刃
踐踏的意志
秘密誓心
秘密誓心4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使裝備者造成的傷害提高20%,同時對目前生命值百分比大於等於裝備者自身現有生命值百分比的敵方目標造成的傷害額外提高20%
淨世殘刃
鐵衛勳章
在藍天下
在藍天下4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使裝備者攻擊力提高16%。裝備者消滅敵方目標後,暴擊率提高12%,持續3回合。
淨世殘刃
永壽榮枝
汪!散步時間!
汪!散步時間!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使裝備者的攻擊力提高10%,對處於灼燒或裂傷狀態的敵方目標造成的傷害提高16%。該效果對持續傷害也會生效。
淨世殘刃
蠢動原核
無處可逃
無處可逃4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56使裝備者的攻擊力提高24%。當裝備者消滅敵方目標時,回復等同於自身12%攻擊力的生命值。
淨世殘刃
鐵衛勳章
無可取代的東西
無可取代的東西5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24使裝備者的攻擊力提高24%。當裝備者消滅敵方目標或受到攻擊後,立即回復等同於裝備者攻擊力8%的生命值,同時造成的傷害提高24%,持續到自身下個回合結束。該效果不可疊加,每回合只可觸發1次。
淨世殘刃
古代引擎
到不了的彼岸
到不了的彼岸5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08使裝備者的暴擊率提高18%,生命上限提高18%。當裝備者受到攻擊或裝備者消耗自身生命值後,造成的傷害提高24%,該效果在裝備者發動攻擊後解除。
淨世殘刃
永壽榮枝
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語音音量

語言
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主線

Title遊戲語言

30 responses to “Saber”

  1. Can someone with access check if her ultimate’s ‘bounce’ damage can target enemies that are killed after the ultimate begins?

      
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    • I assume it’s coded like Argenti’s (and every other bounce attack in the game, afaik) and will prioritize living targets over dead ones

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  2. bro this kit is ass, ngl. How come collab character, that like used her NP maybe twice throught entire series, comes with kit that basically allows her to ulti every second turn? Also Dragon Reactor Core. I dont even think this was mentioned in Fate/Stay Night series at all? People who never played fgo would have 0 clue what is this all about. And its also besides the part where they cut the best part of her NP animation they did (in collab teaser starting part of NP animation showcase where she unveils Excalibur), like somehow its not a thing anymore? According to what I saw from beta animations. And obligatory yap about multipliers, they are kind of low except for Ultimate, but i dont think Ultimate would deal that much damage to cover for the fact that every other multiplier she has right now is just 1.0 HSR multiplier? also consider the fact that her technique gives her stupid ass atk%, while her lightcone also gives her 80 atk%. This is so oversaturated on attack, its insane
    Anyways I just hope they bring back the starting part of animation for NP and rebalance her kit somewhat in next version iterations so it would actually make some sense

      
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    • The Dragon Reactor Core is an FGO thing at all. Artoria being the incarnation of the Red Dragon meant to oppose the incarnation of the White Dragon, Vortigern. It was there since the visual novel released. Which by the way is never brought up in FGO at all. Also the reason she struggled to use Excalibur more often in the series is because Shirou had a horrible mana reserve and magic circuits. The moment she got a better source for mana (literally the corrupted Holy Grail in the Heaven’s Feel route) she had no trouble with spamming Excalibur left and right.
      As for the kit itself and the ultimate animation. It’s the v1 kit of course it won’t be the final product and changes will happen. And it’s once again it’s the V1 the animations aren’t finished, Archer has the same issue of his UBW not being an endless field of swords but just a box of swords. These obviously will be changed before the release.

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    • Your information is correct, but the interpretation is off. Firstly, Heroic Spirits are inherently stronger than their summoned versions, as summoned versions rely on the summoner’s mana. Saber’s Ultimate is likely to have the highest cost in the game, reflecting its power.

      Let’s discuss her Noble Phantasm (NP). In Fate/Zero, Saber rarely used her NP due to Kiritsugu’s strategy, which aimed to conceal her true identity. Additionally, in one of the Fate routes, Lancer’s NP sealed Saber’s NP, providing another reason for its limited use. Beyond this, the low usage of her NP can be interpreted as a result of its high mana cost and dependence on a human summoner’s mana supply.

      It makes sense that Saber’s kit revolves around her Ultimate, as it’s her most iconic ability. The frequent use of her Ultimate in the game is likely influenced by the game’s current balance. Her Ultimate already has a high multiplier, but if its frequency were reduced to make it harder to trigger, the multiplier would need to be increased to compensate. This latter approach might align better with her lore, but it seems the developers struggled to balance this with gameplay. Additionally, they likely wanted to avoid a character with low damage during downtimes, which would require increasing the damage of her other skills as well.

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      • You kind of dont understand why its collab not with Fate but with specifically Fate/Stay Night UBW. In such collabs, that, again, specifically state which story is being collabed with, all the information, usually, should be pulled almost exclusively from the story that is being collabed with. Sometimes, when information is not enough, you can pull more from other related sources, which is fine, but currently with Saber, this is not the case. It looks more like as desingners went looking left and right for anything that they thought looks or sounds cool, and just add it up together. And this is the problem I have with V1 right now. Its just bunch of cool easter eggs, added together without much thought put into it.
        Also your statement about making ultimate harder to trigger would make balancing struggle is incorrect. Just look at Phainon. They dont give a crap about proper balancing anymore, they just make character they favour strong, and characters they dont care that much about do random bullshit. Both Saber and Archer are getting taxed on this instance alone. And think about the fact that we most likely getting Elisiya while collab banner still running? This is going to make collab characters even less attractive to pull towards, and ultimately, use.
        This character is currently, unfortunately, a king of fanservice, instead of the king of knights.
        But tbh I probably should not even be surprised, as seeing how right now Mihoyo handles all of its games, it is leaning more towards selling a product instead of making a good experience, and in hsr its obviously Phainon who they want to sell more

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        • You sort of failed to refute his points about it actually being faithful to FSN. Additionally you complain about her being fan service, which is weird because it’s a collab event. Fan service is sort of the point. Though I have my own complaints (Sabers Eidolons should be better and Archer should DEFINITELY have a territory on UBW) I find your complaints very unfounded as if you were looking for something to hate.

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          • yeah surely just dragging random info from every fate arc that includes saber makes complete sense in collab (spoiler: this is not how it works)
            and then also proceed to inject lethal dose of copium by telling yourself that this is just collab, that hoyoverse bad, that this made for fanservice.
            My man, look at Phainon, and then tell me that this treatment is completely fair

        • The reason she uses Excalibur so little in UBW is because Shirou is talentless as a mage and this Noble Phantasm just so happens to be very mana hungry and this is reflected in her energy requirement being 300.

          We don’t know what is sustaining Saber and Archer in HSR, but I sure as hell didn’t see any mage.

          As for the Dragon Reactor Core: It has been a thing since the VN so suck it up.

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    • You had too much expectation forgetting that this is HoYoverse
      Their collabs have always been for exposure and money

      Fate fanbase is huge, people will spend regardless
      Welcome to reality lmao

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    • You are not a fate fan, do not even speak about accuracy and kit design. Your comment makes you sound like you wear white make up and a red nose

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      • yep surely, go put billion *facts* and *logic* by dragging all the info from around every fate route ever, completely ignorant to how really collabs work. Yep, very smart nice and attractive

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        • Imagine complaining a character that’s still in beta phase, even complain that a character’s kit is ass because it doesn’t follow the lore accurately like they hope so. Who are you to say how a company make their collab characters in their game? You yapping here is like a insect, annoying and dumb.

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    • 1st “her multipliers are kind of low” you know she gets a 75% boost for ally’s ulting for 2 turns right? so assuming my maths right she is one of the highest in the game ESPECIALLY with eidolons without tho it’s basic 215% skill 506% ult 2475% and enchanced 285 383 total and with e1 her ult multiplier in total is 3,210 as for e2 assuming they mean her skill buff of 17.5 becoming 24.5% per core i would assume you want no more than 8 stacks because of the cd buff via her trace 1,188% for a skill but theoretically i don’t think it caps so idk how much since if you can survive long enough and deal low enough damage eventually your stacks can make her do a 5,000% damage skill or something (not including if you stack more multiplier on her ult via a relic set or something)

      2nd stacking atk% is not bad or nearly as bad as you think look at aglaea who STACKS and i mean STACKS atk% through her kit it’s good on aglaea since she has 100 more base atk so there is more value in doing that so specify that you mean on saber as it reveals false information too a extent (like ofc you won’t wanna roll relics with atk% for aglaea but it’s fine for somebody like feixiao similar base atk)

      3rd “she from the fate stay series but not lore accurate!” you have to take into account all lore because hsr don’t exist in fate stay night sorry to break your bubble she is either masterless or somebody in hsr her master because i don’t think Shirou is in this collab thus the talk of her being stronger is a legit good reason

      4th if you ACTUALLY want to make a complaint use a VALID one not “phaion op!” she bad from from the fact it’s not high enough and has ABSOLUTELY 0 def shred res pen wind type buffing meaning she NEEDS 5* supports plus the fact her base speed is like middle of the pack and same for the base atk or how her eidolons ass aka 15% def shred by going through hell to stack something that can be removed making it maybe 8% because of her one trace if we are generous 20% wind pen but 12% is locked behind using her ult so it’s kinda ass until e6 when you can double ult to instantly get it almost the rest of the eidolons kinda good because more ability multipliers

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  3. Very bad of kit description. Did they hire a new translator? Beta will be filled with word, phrase, and even sentence buffs.

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  4. “If Saber has “Mana Burst” and “Core Resonance” at the same time, then she can fully regenerate her Energy after using a Skill and consumes “Mana Burst” to allow allies to recover 1 Skill Point while letting her immediately take action.”

    Uhhh, no?

    Better say: after Ultimate, she is locking Talent “Ult energy regen per stack” part. After using Skill with “Mana Burst” and “Core Resonance” -> reactivate ability to recharge Ult with stacks and 100% advance herself + 1 SP recovery.

      
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    • this is even more confusing way of wording, tbh
      It should be worded like this: While Saber has “Mana Burst” and “Core Resonance” at the same time, using a Skill would consume “Mana Burst” and fully regenerate her Energy, recover 1 Skill Point and advance her action by 100%
      This way its consistent with other descriptions. And from what i’ve seen it actually is just a 100% action advance, instead of being an extra action, like Seele’s resurgence, which is very sad to see. I would much rather have bonus action than action advance, considering her current multiplier already not so great

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  5. I hate this so much, actually requires so much maf. someone help what relics good. Obviously want ERR but what else, just build CR/CD? Who do I put her with beside Tribbie. Or do I put Tribbie w/ Archer gagghhhhhhh

      
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    • her kit is literally so easy are you serious lol just build her dealing dmg and sparkle/sunday are better for archer why would you put him with tribbie?

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    • no she don’t need er she can full her ult so fast you can go with Wavestrider Captain set or Scholar Lost in Erudition and 2pc Firmament Frontline: Glamoth with 135 spd with sunday -1 spd but you need support who can ult fast like huohuo Tingyun sunday bronya

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  6. what relics to y’all think would be good, I was thinking scholar, but her ult gives her an enhanced basic attack not an enhanced skill so I’m at a loss, any ideas?

      
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