Robin

知更鸟
知更鸟คำนามเฉพาะ知更鸟
ระดับความหายากRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass ประสาน
ประเภทการต่อสู้Class กายภาพ
วัสดุพิเศษ
เครดิต308K
Dream Collection Component15
Dream Flow Valve15
IPC Work Permit65
Dream Making Engine15
วัสดุ Trace
เครดิต3M
Firmament Note18
Dream Collection Component41
Celestial Section69
Dream Flow Valve56
Heavenly Melody139
Dream Making Engine58
Past Evils of the Borehole Planet Disaster12
Tracks of Destiny8
เนื้อเรื่อง出生于匹诺康尼,闻名银河的天环族歌者,举止从容优雅的少女。
此次受家族宴请回到故乡,在「谐乐大典」为众宾献歌一曲。
可以依靠「同谐」的力量传递歌声,在歌迷乃至万界生灵之中展现「共鸣」。

สารบัญ
ค่าสถานะ
สกิลต่อสู้
Trace
Eidolon
Light Cone
ช่องเก็บของ
Gallery
เสียง
เนื้อเรื่อง

ค่าสถานะ

เลเวลATKDEFHPความเร็วอัตราคริติคอลDMG คริติคอลยั่วยุพลังงานวัสดุพิเศษ
187.12661741025%50%100160
20169.88128.73401025%50%100160
เครดิต4000
Dream Collection Component5
20+204.73155.14091025%50%100160
30248.29188.14971025%50%100160
เครดิต8000
Dream Collection Component10
30+283.14214.55661025%50%100160
40326.7247.56531025%50%100160
เครดิต16000
Dream Flow Valve6
IPC Work Permit3
40+361.55273.97231025%50%100160
50405.11306.98101025%50%100160
เครดิต40000
Dream Flow Valve9
IPC Work Permit7
50+439.96333.38801025%50%100160
60483.52366.39671025%50%100160
เครดิต80000
Dream Making Engine6
IPC Work Permit20
60+518.36392.710371025%50%100160
70561.92425.711241025%50%100160
เครดิต160K
Dream Making Engine9
IPC Work Permit35
70+596.77452.111941025%50%100160
80640.33485.112811025%50%100160
เลเวลวัสดุพิเศษ
1
20
เครดิต4000
Dream Collection Component5
20+
40
เครดิต16000
Dream Flow Valve6
IPC Work Permit3
40+
50
เครดิต40000
Dream Flow Valve9
IPC Work Permit7
50+
60
เครดิต80000
Dream Making Engine6
IPC Work Permit20
60+
70
เครดิต160K
Dream Making Engine9
IPC Work Permit35
70+
80

สกิลต่อสู้

扑翼白声扑翼白声 - 普攻 | 单攻
ฟื้นฟูพลังงาน : 20
ทำลายจุดอ่อน : โจมตีเดี่ยว : 30
对指定敌方单体造成等同于知更鸟攻击力的物理属性伤害。

对敌方单体造成少量物理属性伤害。
เลเวล 9
翎之咏叹调翎之咏叹调 - 战技 | 辅助
ฟื้นฟูพลังงาน : 30
ทำลายจุดอ่อน : 0
使我方全体造成的伤害提高,持续回合,知更鸟每回合开始时持续回合数减1。

使我方全体伤害提高
เลเวล 15
千音迭奏,群星赋格千音迭奏,群星赋格 - 终结技 | 辅助
ฟื้นฟูพลังงาน : 5
ทำลายจุดอ่อน : 0
知更鸟进入【协奏】状态,使除自身以外的队友立即行动。
处于【协奏】状态时,我方全体攻击力提高,提高数值等同于知更鸟攻击力的+点,且我方目标每次施放攻击后,知更鸟会额外造成1次等同于其自身攻击力的物理属性附加伤害,该伤害暴击率固定为,暴击伤害固定为
处于【协奏】状态时,知更鸟免疫控制类负面状态,【协奏】状态结束前不会进入自己的回合且无法行动。
行动序列上出现【协奏】倒计时,倒计时回合开始时知更鸟退出【协奏】状态并立即行动,倒计时固定拥有点速度。

进入【协奏】状态,使我方全体攻击力提高,并使队友立即行动,攻击后知更鸟额外造成物理属性附加伤害。【协奏】状态期间自身免疫控制类负面状态,状态结束前不会进入自己回合且无法行动,直至倒计时结束。
เลเวล 15
调性合颂调性合颂 - 天赋 | 辅助
ฟื้นฟูพลังงาน : 0
ทำลายจุดอ่อน : 0
使我方全体暴击伤害提高,且我方目标攻击敌方目标后,知更鸟额外为自身恢复点能量。

使我方全体暴击伤害提高,且我方目标攻击敌方后知更鸟额外恢复能量。
เลเวล 15
攻击攻击
ฟื้นฟูพลังงาน : 0
ทำลายจุดอ่อน : โจมตีเดี่ยว : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

เลเวล 1
酣醉序曲酣醉序曲 - 秘技 | 辅助
ฟื้นฟูพลังงาน : 0
ทำลายจุดอ่อน : 0
施放秘技后,在自身周围展开持续秒的特殊领域,处于领域内的敌人不会对知更鸟发动攻击,且在领域展开期间跟随知更鸟。领域展开期间进入战斗后,每个波次开始时知更鸟恢复点能量。我方制造的领域效果最多存在1个。

在自身周围制造特殊领域。领域内敌人不会攻击知更鸟。领域展开期间进入战斗后,每个波次开始时知更鸟额外恢复#2[i]点能量。
เลเวล 1

Trace

华彩花腔华彩花腔
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 2
战斗开始时,自身行动提前25%
เครดิต5000
Firmament Note3
Past Evils of the Borehole Planet Disaster1
生命强化生命强化 (生命值)
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 2
生命值上限提高4%
เครดิต5000
Firmament Note3
Dream Collection Component6
攻击强化攻击强化 (攻击力)
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 3
攻击力提高4%
เครดิต10000
Celestial Section3
Dream Flow Valve3
即兴装饰即兴装饰
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 4
处于【协奏】状态时,我方全体发动追加攻击造成的暴击伤害提高25%
เครดิต20000
Celestial Section5
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
攻击强化攻击强化 (攻击力)
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 4
攻击力提高6%
เครดิต20000
Celestial Section5
Dream Flow Valve4
生命强化生命强化 (生命值)
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 5
生命值上限提高6%
เครดิต45000
Heavenly Melody3
Dream Making Engine3
模进乐段模进乐段
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 6
施放战技时额外恢复5点能量。
เครดิต160K
Heavenly Melody8
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
速度强化速度强化 (速度)
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 6
速度提高3
เครดิต160K
Heavenly Melody8
Dream Making Engine8
生命强化生命强化 (生命值)
ต้องการตัวละคร Lv. 75
生命值上限提高8%
เครดิต160K
Heavenly Melody8
Dream Making Engine8
攻击强化攻击强化 (攻击力)
ต้องการตัวละคร Lv. 80
攻击力提高8%
เครดิต160K
Heavenly Melody8
Dream Making Engine8
攻击强化攻击强化 (攻击力)
攻击力提高4%
เครดิต2500
Dream Collection Component2
速度强化速度强化 (速度)
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 3
速度提高2
เครดิต10000
Celestial Section3
Dream Flow Valve3
攻击强化攻击强化 (攻击力)
ต้องการตัวละครที่เลื่อนขั้นถึงระดับ 5
攻击力提高6%
เครดิต45000
Heavenly Melody3
Dream Making Engine3

Eidolon

微笑的国度微笑的国度微笑的国度
处于【协奏】状态时,我方全体全属性抗性穿透提高24%
两者的午茶两者的午茶两者的午茶
处于【协奏】状态时,我方全体速度提高16%。天赋的能量恢复效果额外提高1点。
倒悬的弦宫倒悬的弦宫倒悬的弦宫
战技等级+2,最多不超过15级,终结技等级+2,最多不超过15级。
雨滴的钥匙雨滴的钥匙雨滴的钥匙
施放终结技时,解除我方全体的控制类负面状态,使我方全体在知更鸟处于【协奏】状态期间的效果抵抗提高50%
孤星的眼泪孤星的眼泪孤星的眼泪
普攻等级+1,最多不超过10级,天赋等级+2,最多不超过15级。
月隐的午夜月隐的午夜月隐的午夜
处于【协奏】状态时,终结技造成的物理属性附加伤害的暴击伤害额外提高450%。【月隐的午夜】效果最多触发8次,每次施放终结技时重置触发次数。

Light Cone

คำนามเฉพาะระดับความหายากPathATKDEFHPสกิลต่อสู้วัสดุพิเศษ
Chorus
齐颂3
RarstrRarstrRarstr
harmony-class317.52264.6846.72进入战斗后,使我方全体的攻击力提高8%。同类技能无法重复生效。
Stellaris Symphony
Silvermane Medal
Meshing Cogs
轮契3
RarstrRarstrRarstr
harmony-class317.52264.6846.72使装备者施放攻击或受到攻击后,额外恢复4点能量,该效果单个回合内不可重复触发。
Stellaris Symphony
Silvermane Medal
Mediation
调和3
RarstrRarstrRarstr
harmony-class317.52264.6846.72进入战斗时,我方全体速度提高12点,持续1回合。
Stellaris Symphony
Squirming Core
Memories of the Past
记忆中的模样4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56使装备者的击破特攻提高28%。装备者施放攻击后,额外恢复4点能量,该效果单个回合内不可重复触发。
Stellaris Symphony
Silvermane Medal
Planetary Rendezvous
与行星相会4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高12%
Stellaris Symphony
Conqueror's Will
Dance! Dance! Dance!
舞!舞!舞!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56当装备者施放终结技后,我方全体行动提前16%
Stellaris Symphony
Artifex's Gyreheart
Carve the Moon, Weave the Clouds
镂月裁云之意4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高10%;使我方全体暴击伤害提高12%;使我方全体能量恢复效率提高6%。同类效果无法叠加,在装备者陷入无法战斗状态时解除。
Stellaris Symphony
Conqueror's Will
But the Battle Isn't Over
但战斗还未结束5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24使装备者的能量恢复效率提高10%,并在对我方目标施放终结技时恢复1个战技点。该效果每施放2次终结技可触发1次。当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高30%,持续1回合。
Stellaris Symphony
Silvermane Medal
Past and Future
过往未来4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高16%,持续1回合。
Stellaris Symphony
Squirming Core
Past Self in Mirror
镜中故我5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4使装备者击破特攻提高60%。装备者施放终结技后,使我方全体造成的伤害提高24%,持续3回合,并且若装备者击破特攻大于等于150%,则恢复1个战技点。
每个波次开始时,我方全体立即恢复10点能量,同类技能无法重复生效。
Stellaris Symphony
Immortal Lumintwig
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504 responses to “Robin”

  1. She is so strong but I am so tired of limited 5* waifu characters…. Where are husbandos…

      
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  2. Fun and probably useful but no one wil care about it fact:

    The song that plays during Robin’s ultimate (Sway to My Beat In Cosmos) has the same BPM as the recommended rate of chest compressions used to perform CPR, which is 100bpm. Technically, using Robin’s ultimate can save a life, apparently.

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  3. it’s my own fault that I didn’t read though her stats and got baited pulling for her because everyone on yt was talking about how fast she gets her ult back (FOMO) but in reality her energy gain is not that great outside of follow-up attack teams and I don’t have such a team. she is not bad per se but not as strong as ruan mei or sparkle as a overall support. with a follow-up attack team I think she is a must-pull tho.
    what I wrote is not meant to hate on her just my experience with her. pls, be nice. 🙂

      
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    • Thankfully I have some “friends” who have Robin that I can borrow, and yup it took her a whole damn year to get her ult up if you put her in a non follow-up atk team. Their Robin has her signature too. Future pullers please be aware.

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      • The problem with borrowing is that you start with 0 energy. In MoC and other modes where power is important, she has at least half of ult ready.

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    • I wouldn’t say she is purely a follow up attack team. Given characters that can take extra turns like Seele, can help generate more energy for her. Which also certain follow up attack characters, don’t attack very often. Meaning little energy from them for robin. That and we have characters like HuoHuo who can act as the party healer and give energy back to the whole team. Robin if well build with lots of attack. Can turn even a simple healer, into a mini dps when ultimate is in action. going from say 1k damage to like 20k damage. She also give 20 crit damage to the whole team. Along with 50% bonus damage from skill use. A massive boost to damage, to even your weakest characters. Which even without weakness break, her boost to damage still applies from her ultimate unlike Mei. Mei needs weakness break, otherwise her ultimate is not as useful. It more a what sort of case you find yourself in. If your fighting against a foe heavily resistance to your dps element, like ice. Yeah Mei ultimate might be better for your dps.

      I will say yeah you might want her lightcone. To due with energy needs. Along with having some speed on her along side all the attack, so she can take more turns after her ultimate is over. Given with a energy rope, max energy stacks from her lightcone. Her basic attacks or skill which give 35 energy back by default, give alot more energy. Making her ultimate easier to recover. You also want to time the use of her ultimate. Rather than using it right away. To gain the max benefit from her ultimate. Along with you should get to learn how much energy she gets back, when using a basic vs skill. That way you have a better idea if she will get her ultimate back from a basic or one skill use. For remember her skill gives back 35 energy by default. which is alot higher with energy recharge thrown on top of her.

      I would say, yeah if your not going for her and her lightcone. Be warn. For then you might have some energy issues and might not be a flexible team wise.

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  4. 1. Built pity on the light cone banner and got Himeko’s light cone at 45 pity.

    2. Felt safe to build even more and got Robin’s light cone at 6 pity.

    3. A happy me pulled for Robin and got Clara instead at 78 pity.

    4. An embarrased me continued pulling for Robin and got her at 75 pity.

    What a harvest! My Himeko got her light cone and my Clara’s light cone got its wearer and in addition I have one additional limited Harmony in my roster.

      
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    • My relic plan on Robin:
      • Relic sets are +12% attack, +6% speed, and the planar set that gives 5% ERR and 40% action advancement at the begining of the battle.
      • The main stats are: atk% boots, atk% body, ERR rope, and atk% sphere.
      • Speed >= 120. The number of substat rolls required is: (120 – (102 * 1.06) – 5) / 2.3 ≈ 3.
      • Attack >= 4800. The number of substat rolls required is: (4800 – (1275 * (1 + 0.28 + 0.12 + 0.432 * 3 + 0.48) + 357)) / (1275 * 0.0389) ≈ 8.

      It will be an easy task.

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      • If you can get 4800 ATK on Robin, with 2p Speed then wow, hat’s off. Fairly sure that’s NOT an easy task :>

        About speed, I’ve meddled quite extensively with her. You really don’t need any at all, especially with VQ (else you need 121~ to surpass 160 speed chars). Tho this is boring and overly reapeated. It’s a dead stat, unless

        At around 150~+ Speed, with Ruan Mei + DDD Tingyun +VQ, Robin can pop Right behind your team’s rotation, and allow em all to act 3 times, assuming they have at least 130~ speed(It can be a tad lower). I don’t know how low you can go. My Robin was 154 Speed and DPS 130 Respectively, but there was quite a bit of leeway. (and my DDD is S4)

        Enjoy the pigeon, I honestly had my expectations exceeded. Which is fairly rare

        Oh and since you have her lightcone. If after her concerto starts at any time use Tingyun’s ult on Robin once, she’ll have juuuust enough energy to ult again, all while basic attacking through the entire fight and being SP positive.

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        • The speed requirement is to activate the action advancement effect. I don’t pursue any speed beyond that point.

          It is an easy task because I counted Robin’s light cone in. It grants +48% attack when Robin’s ultimate is active. The buff only lasts 1 turn but Robin doesn’t take turns until her ultimate expires so it doesn’t matter.

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  5. Does Robin’s Ultimate Additional Attacks count towards either Aventurine’s Blind Bet stack or Numby’s Turn Advancement (either normal or during Windfall Bonaza)?

      
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  6. i imagine that if you already have ruan mei, sparkle and or bronya you don’t NEED her – better go for ruan mei e1

      
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