| 目錄 |
| 角色 |
| 光錐 |
| 遺器套裝 |
| 背包 |
| 成就 |
| 敵對物種 |
角色
| 名詞 | 稀有度 | 命途 | 戰鬥屬性 | 攻擊力 | 防禦力 | 生命值 | 專屬素材 | |
| 姬子•啟行 | 5 | erudition-class | fire-damage_type | 756.76 | 485.1 | 1125.43 | ||
| 遠坂凜 | 5 | erudition-class | quantum-damage_type | 698.54 | 460.85 | 1047.82 | ||
| 吉爾伽美什 | 5 | destruction-class | lightning-damage_type | 717.95 | 509.36 | 1125.43 | ||
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光錐
| 名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
| 星火悄然閃耀 | 5 | erudition-class | 635.04 | 529.2 | 846.72 | 使裝備者的暴擊率提高 | ||
| 所見即我 | 5 | destruction-class | 635.04 | 463.05 | 952.56 | 使裝備者的攻擊力提高 | ||
| 當一顆星照亮夜空 | 5 | erudition-class | 635.04 | 529.2 | 846.72 | 使裝備者造成傷害時無視目標 | ||
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遺器套裝
| 名詞 | 套裝效果 | |
| 墜星啟航地 | 2件: 使裝備者的暴擊率提高 | |
| 寰宇生研院 | 2件: 進入戰鬥時,若裝備者能量上限達到 | |
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背包
| Per Page |
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成就
| 名詞 | 系列成就 | 展開 | 說明 | 可取得獎勵 | |
| 顺凯风,见天地 | 與你同行的回憶 | ❌ | 完成任务「金戺重喧•尾声」,见证明曦的远行 | ||
| 異獸魔都 | 通往群星的軌道 | ✅ | 見證二相樂園的未來墮入末日黑暗。 | ||
| 地鐵 | 通往群星的軌道 | ✅ | 與戰友們在泊地站會合。 | ||
| 名為「姬子」的起點 | 通往群星的軌道 | ✅ | 所有的一切,從這裡開始…… ※見證姬子旅程的起點。 | ||
| 永不消逝的重力波 | 通往群星的軌道 | ✅ | 開拓,是超越重力的旅程。 ※將歸寂的情報傳遞給列車組。 | ||
| 名為「開拓」的自畫像 | 通往群星的軌道 | ✅ | 旅程若是開心,也不負人間走這一遭。 ※完成歸寂揭露真相的挑戰。 | ||
| 萬色歸一 | 通往群星的軌道 | ✅ | 明王開眼,諸相非相。 ※洞破歸寂的萬千化身。 | ||
| 寂 | 通往群星的軌道 | ✅ | 寂靜,萬物的終局。 ※落地的頭顱凝視著落敗的自我,他突然想笑。 | ||
| ... | 通往群星的軌道 | ✅ | ... | ||
| ... | 通往群星的軌道 | ✅ | ... |
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敵對物種
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18 responses to “New in 4.4”
waiting for robin [crying]
How did we go from overproduced as fuck, year of jerking off Elysia with very little filler, to re-purposing summer skins as characters to make ends meet while drowning players with single-character, no events, actually dead patches? I’m fucking Elated.
Regarding Robin SP and Aventurine SP.
I don’t care about character skins at all in games.
So I am happy they are both “new” characters.
Would be even better if HoYo would stop making so many SP characters in HSR recently tho, and both of them would be brand new characters!
Any news about robin sp skill set?
Most recent leaks were that Robin SP should be an HP-based unit, has 3 memos, records hp variations and gives buffs while dealing damage herself, and she may consume SPs. Also heard that her basic attack will be a bit special. She probably won’t be for Himeko Nova at all unless they somehow make a Himeko Nova/Evernight/Robin SP team viable
As always, take with a grain of salt
Robin and Aventurine summer “skins” are crazy
I belive some players are very delusional when it comes to this issue, some of them are even asking characters to get Nerfed during Beta phases…
So I hope this will help them understand things more clearly:
Nerfs in games like HSR are not ballancing.
HSR is not a PvP game.
They are not even slowing down HP inflation, it is increasing more and more either way!
Character Nerfs are only good for HoYo.
Every time they Nerf a character, they shorten it’s lifespan, so they can sell you a new one even sooner and make money even faster!
They only listen to the playtesters. I doubt that they will listen to people who look at leaks. Then again, I don’t think you can swoon a playtester to push for nerfs because they’re probably under an NDA that would prevent them from doing so.
Also I guessing from your previous conjectures that you’re a hate-player, no? If the game is like a pie, you eat all of it and enjoy it, and then you leave one slice aside to criticise.
Enjoying the good things and then criticising the bad things, yes, I belive that is normal human behaviour.
It is the logical thing to do, to hopefully make things better.
It is also called feedback.
Too bad most companies do not even read feedbacks anymore, some A.I. filters them out and auto-reply.
I have always sent positive and negative feedbacks to any company I have played games of for years.
Again, I belive that is the normal thing to do, to try and make things better, hopefully.
It is just an extra thing that I also share some of my feedback and/or opinion on sites aswell.
Every Company is greedy.
Some more, some less.
Eventually the more popular they get, the more greedy they become because most people let them get away with it.
This is why I do not recommend games most of the time to other people, because the more I help a Company, the greedier they become and the shittier the games become because of it.
The less popular they are, the more they have to “bribe” the players with Free Stuff and good quality content to encourage them to recommend the game to others.
So as players, it is actually in our best interest to keep them less popular.
(Obviously not that much that they would have to go EoS.)
So even tho I play HSR, I barely recommend it to anyone.
I feel like it’s less bribing with free stuff, and more of an alternative model from 4*s. Instead of having to design and write a million one-note characters who fade into oblivion, they can instead huck a free 5* every so often where it’s needed, and then can also design around regular players having said character.
If you’re having such a hard time playing, just stop. There’s no need to force yourself to suffer.
If popularity makes games worse, then the ideal game would be one that never grows. It’s whether players continue supporting such monetisation practices. A company becomes more aggressive when players reward that behaviour, not because people play the game.
Yes I agree.
Supporting games is not bad, as long as players do not support predatory and greedy monetisation.
Any news about the novaflares?
Lingsha is rumored to get one I think
Jiaoqiu is rumored to get one. If I’m not mistaken, Topaz too. The rest? Idk.
Haven’t seen anything new. A whole spread was implied for 4.4, obviously that didn’t happen, probably simply got pushed back, or leakers got ahead of the game.
High confidence:
Topaz
Argenti
Jiaoqiu
Sunday
Lingsha
Low confidence:
Jing Yuan
Fugue