
![]() | 名词 | 万敌 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 那沉入迷雾的悬锋,纷乱与战争之城!它的王室流着弑亲的血脉,它的神明以灾厄为名。 不死的迈德漠斯,离群的狮子,逐猎「纷争」火种的黄金裔。忍受万死,浴血还乡,孤身背负疯狂的宿命 ——弑王成王,弑神登神。征战的铁蹄踏遍荒野,终归要沾上故乡的血。 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音音量 |
主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 58.08 | 26.4 | 211 | 95 | 5% | 50% | 125 | 160 | |
20 | 113.26 | 51.48 | 412 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() |
20+ | 136.49 | 62.04 | 496 | 95 | 5% | 50% | 125 | 160 | |
30 | 165.53 | 75.24 | 602 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() |
30+ | 188.76 | 85.8 | 686 | 95 | 5% | 50% | 125 | 160 | |
40 | 217.8 | 99 | 792 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
40+ | 241.03 | 109.56 | 876 | 95 | 5% | 50% | 125 | 160 | |
50 | 270.07 | 122.76 | 982 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
50+ | 293.3 | 133.32 | 1067 | 95 | 5% | 50% | 125 | 160 | |
60 | 322.34 | 146.52 | 1172 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
60+ | 345.58 | 157.08 | 1257 | 95 | 5% | 50% | 125 | 160 | |
70 | 374.62 | 170.28 | 1362 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
70+ | 397.85 | 180.84 | 1447 | 95 | 5% | 50% | 125 | 160 | |
80 | 426.89 | 194.04 | 1552 | 95 | 5% | 50% | 125 | 160 |
战技
![]() | 踏破征途的誓言 - 普攻 | 单攻 |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于万敌 对敌方单体造成少量虚数属性伤害。 | |
等级 | |
![]() | 万死无悔 - 战技 | 扩散 |
能量恢复 : 30 | |
弱点击破 : 单攻 : 60 / 扩散 : 30 | |
消耗等同于万敌当前生命值 若当前生命值不足,施放战技时万敌的当前生命值降低至1点。 消耗生命值,对指定敌方单体造成虚数属性伤害,对相邻目标造成少量虚数属性伤害。 | |
等级 | |
![]() | 诛天焚骨的王座 - 终结技 | 扩散 |
能量恢复 : 5 | |
弱点击破 : 单攻 : 60 / 扩散 : 60 | |
回复等同于万敌 回复生命值并积攒天赋充能,对指定敌方单体造成大量虚数属性伤害,对相邻目标造成虚数属性伤害,并使目标与相邻目标陷入嘲讽状态。 | |
等级 | |
![]() | 以血还血 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
每损失1%生命值积攒1点充能,最多积攒 【血仇】状态期间充能达到 【血仇】状态期间,万敌受到致命攻击时不会陷入无法战斗状态,但会清空充能退出【血仇】状态并回复等同于自身 损失生命值时积攒充能,充能达到 【血仇】状态期间充能达到 万敌受到致命攻击时退出【血仇】状态。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 折戟臣服的监牢 - 秘技 | 妨害 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使用秘技后牵引一定区域内的敌人并使其陷入 若主动攻击陷入晕眩状态的敌人,进入战斗时,对敌方全体造成等同于万敌 牵引一定区域内的敌人并使其陷入晕眩状态。攻击陷入晕眩状态的敌人,进战后对敌方全体造成少量虚数属性伤害,并使目标陷入嘲讽状态。自身积攒天赋充能。 | |
![]() | 弑王成王 - 战技 | 扩散 |
能量恢复 : 30 | |
弱点击破 : 单攻 : 60 / 扩散 : 30 | |
消耗等同于万敌当前生命值 若当前生命值不足,施放战技时万敌的当前生命值降低至1点。 该技能会自动施放。 消耗生命值,对指定敌方单体造成虚数属性伤害,对相邻目标造成虚数属性伤害。 该技能会自动施放。 | |
等级 | |
![]() | 弑神登神 - 战技 | 扩散 |
能量恢复 : 10 | |
弱点击破 : 单攻 : 90 / 扩散 : 60 | |
消耗 该技能会自动施放。此技能期间无法积攒充能。 消耗充能,对指定敌方单体造成大量虚数属性伤害,对相邻目标造成大量虚数属性伤害。 该技能会自动施放。 | |
等级 | |
行迹
![]() | 三十僭主 |
需要角色晋阶 4 | |
【血仇】状态下万敌免疫控制类负面状态。 | ![]() ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
需要角色晋阶 4 | |
暴击伤害提高 | ![]() ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色晋阶 5 | |
生命值上限提高 | ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
需要角色晋阶 5 | |
暴击伤害提高 | ![]() ![]() ![]() |
![]() | 血祥罩衫 |
需要角色晋阶 6 | |
战斗开始时,若万敌的生命上限高于 | ![]() ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
暴击伤害提高 | ![]() ![]() |
星魂
![]() | 寒风雕琢不屈的脊梁 | ![]() |
【弑神登神】对主目标造成的伤害倍率提高 |
![]() | 纷争见证尸骸的喉鸣 | ![]() |
【血仇】状态期间,万敌造成的伤害无视敌方目标 |
![]() | 荣耀辉映不渝的筵宴 | ![]() |
战技等级+2,最多不超过 |
![]() | 号角惊觉缄默的狂狮 | ![]() |
【血仇】状态期间暴击伤害提高 |
![]() | 兵戈雕刻躯身的烈焰 | ![]() |
终结技等级+2,最多不超过 |
![]() | 往日攀陟沉积的血山 | ![]() |
进入战斗时立刻进入【血仇】状态且【弑神登神】所需的充能值降低至 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 天倾 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 使装备者普攻和战技造成的伤害提高 | ![]() ![]() |
![]() | 乐圮 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 使装备者对当前生命值百分比大于 | ![]() ![]() |
![]() | 俱殁 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 装备者当前生命值百分比小于 | ![]() ![]() |
![]() | 鼹鼠党欢迎你 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高 | ![]() ![]() |
![]() | 秘密誓心 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 使装备者造成的伤害提高 | ![]() ![]() |
![]() | 在蓝天下 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 使装备者攻击力提高 | ![]() ![]() |
![]() | 汪!散步时间! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 无处可逃 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 无可取代的东西 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 到不了的彼岸 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | 使装备者的暴击率提高 | ![]() ![]() |
Per Page |
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Gallery
Idle Animation #1
Idle Animation #2
Overworld
Combat
语音音量
语言
Title | loc_sound |
初次见面 | |
问候 | |
道别 | |
关于自己•过去 | |
关于自己•圣城 | |
关于自己•未来 | * 完成开拓任务「#1」后解锁 |
闲谈 | |
爱好•营养 | |
爱好•石榴汁 | |
烦恼 | |
分享 | |
见闻 | |
关于阿格莱雅 | |
关于缇宝•缇安•缇宁 | |
关于白厄 | |
关于遐蝶 | |
关于那刻夏 | |
关于风堇 | |
关于赛飞儿 | |
星魂激活 | |
角色晋阶 | |
角色满级 | |
行迹激活 | |
队伍编成•开拓者 | |
队伍编成•缇宝 | |
队伍编成•阿格莱雅 | |
队伍编成•遐蝶 | |
队伍编成•那刻夏 | |
队伍编成•风堇 | |
队伍编成•赛飞儿 | |
队伍编成•白厄 | |
战斗开始•弱点击破 | |
战斗开始•危险预警 | |
回合开始•一 | |
回合开始•二 | |
回合待机 | |
普攻 | |
战技•一 | |
战技•二 | |
强化战技•一 | |
强化战技•二 | |
轻受击 | |
重受击 | |
终结技•激活 | |
终结技•施放 | |
天赋•一 | |
天赋•二 | |
无法战斗 | |
重回战斗 | |
回复生命 | |
秘技 | |
战斗胜利 | |
开启战利品•一 | |
开启战利品•二 | |
开启贵重战利品 | |
解谜成功•一 | |
解谜成功•二 | |
发现敌方目标 | |
返回城镇 |
主线
Title | 文本语言 |
角色详情 | 那沉入迷雾的悬锋,纷乱与战争之城!它的王室流着弑亲的血脉,它的神明以灾厄为名。 不死的迈德漠斯,离群的狮子,逐猎「纷争」火种的黄金裔。你要忍受万死,浴血还乡,孤身背负疯狂的宿命 ——弑王成王,弑神登神。征战的铁蹄踏遍荒野,终归要沾上故乡的血。 |
角色故事·一 | 「在沿海城邦古老的传说里,冥海曾诞育下堪比神明的生灵。据往来渔船所说,正有这样的『海王』以幼童的相貌出没于波涛之中,面目凶恶,红颜青唇,以侵肌蚀骨的冥海之水沐浴,与凶恶残暴的冥海之兽肉搏,渴饮鲜血,生啖骨肉。 据说它每一次沉入海底,不消多时便会自冥海重生。在约莫九年的时间中,重塑己身不下一万次,最终撕裂巨妖,鲜血染红千里海面,却无有噬肉的海兽敢来接近。 传说那海王尾巴一甩,便可将众多鱼虾卷上沙滩。曾有落难的渔民向天求救,被海王率领水兵救起。传闻愈来愈超凡神妙,久而久之,甚至有渔民为海王绘制画像,贴在船上以求出海平安。 近来又有传言兴起,说那所谓海王其实是王储迈德漠斯的怨灵作祟,先王恐惧他背负的预言,在他出生后便将其掷入冥海,夭折的孩子死不瞑目,誓要猎尽冥海。但笔者认为这只不过是狡猾的悬锋人想为自己脸上贴金,理由有三: 第一,就算悬锋人素来有父子争斗、胜者为王的传统,但怎会一出生将贵为王储的人子扔下海中? 第二,就算悬锋王欧利庞年老昏聩,听信预言将子嗣扔进海中祭祀,一个幼儿怎么可能有堪比神明的力量与巨妖搏斗? 第三,就算有这样的幼儿存在,他也绝不可能是悬锋人。悬锋人一个比一个自私粗野,又怎会帮助遭逢海难的渔民? 诸位读者,接下来我将为你们揭晓真相:其实所谓的海王 ——自然就是海洋的化身!」 「威力海王传考据」 「强。」 * 角色等级 |
角色故事·二 | 「那支孤军散发着浓烈的血腥,像一支染血的长枪。那名领军的战士即是枪尖,永远裹挟着深不见底的愤怒与仇恨刺向敌人。 自拉冬,经哀地里亚,再至厄涅俄努斯,他一次次自死亡回归,也为所经之处带来滔天的战火。那令世人侧目的厄涅俄努斯之战中,未尝一败的克吕提俄斯高举巨斧,万箭自他的身后齐发。然而烟尘散去,火自血中沐浴而出,战士的拳风如尖刺,撕开了克吕提俄斯的咽喉。 在那足以载入史诗的战役后,战士的真实身份越发扑朔迷离。那支军队明显带有悬锋的训练痕迹,但却从未悬挂悬锋的旗帜,无人知晓他们是游荡于战场的悬锋孤魂,还是失落家乡已久的迷途人。 往来的吟游诗人将那孤军行旅编成哀伤的歌,在翁法罗斯带着铁锈味的野风中,孤高的狮子带着成群的老弱残兵迁徙,寻找不存在的家园。 现实绝不会因残酷改变自己的面貌。那些忠心耿耿追随他的悬锋子民,即便曾是精锐,也没有他那神一般的不死之身。随着岁月流逝,连悬锋的神明已陷入疯狂,凡人又该往何处去? 那孤高的人是否会将子民的命运背于己身,是否为自己戴上王的枷锁?还是说,这只是他一厢情愿的徒劳……」 「翁法罗斯战争史」 「赫菲斯辛、帕狄卡斯、莱昂、托勒密、朴塞塔…你们的名字,必不遗落于历史。」 * 角色等级 |
角色故事·三 | 「迈德漠斯啊!你这忘恩负义的背叛者,断绝悬锋精神的懦夫! 你弑杀先王,复仇成功,却不接过重振王朝的责任,你的荣誉之心难道在冥海时被鱼兽吞噬一空了么? 你混迹于逐火的队伍,被妖女的狂言诓骗,与出身低贱的士兵打成一片;你宁愿将希望寄托于虚无缥缈的神谕,也不愿相信你自己的双拳! 悬锋人渴望回到纷争的故乡,而你却要我们迁往宿敌的城邦,你难道贪恋奥赫玛的奢华么?还是你早已被黄金浴池的水雾弄得神魂颠倒? 迈德漠斯啊!你有高贵的不死之身,岂可由那奥赫玛的女人统领?你是逐猎的狮子,纷争的使者,你难道忘记了捕猎者与猎物的不同吗? 听说不久之前,你与那自称黄金裔的人从尼卡多利眷属手中救下异邦的平民,不惜在那不见天明的长夜里,任由身躯破碎,沐血而狂。 迈德漠斯啊!你的血不当为了那些无用的人而流,你当纠集军队,劫掠资源,如此,悬锋才能在末世中抢夺一丝生机! 那所谓逐火的路将你变得面目全非,吾王,回来吧!王不需要同等之人,不需要伙伴,不需要怀疑,不需要拯救——倘若你还残存最后一丝清醒,便向吾等发令吧! 让悬锋的荣耀凌驾于一切城邦之上!」 「悬锋元老院决议合集」 「继续迁移。」 * 角色等级 |
角色故事·四 | 「黎明圣城奥赫玛为此世之中黑潮尚无法侵扰的净土,但黑潮对其包围之势已显而易见。 千年历史,黑潮所过之处,生灵异化为非人的怪物,城邦风蚀为无人的废墟,即便强盛如悬锋,其神明亦被黑潮污染,一切荒废无存。 逐火至今,大部分火种都已归位,然而黑潮将临,时间已所剩无几,在再创世之前,如若奥赫玛失守,一切都将前功尽弃。 笔者于此大胆揣测,在不久的将来,逐火的英雄必将与黑潮一战。从以往记录来看,哪怕是最为勇猛的战士,也无法在黑潮中坚持长久。黄金裔英雄各有所长,若说此战的希望,若非那骁勇的白厄,便会落在迈德漠斯身上。 当然,那不仅是因为迈德漠斯作为此世勇者之冠,拒绝死亡的天生之命,也不仅因为悬锋旧城位处抵挡黑潮的关要。纵然迈德漠斯如悬锋的狮子般一生迁徙多次,最后停留在离诞生地极远的地方,孤高的王也绝无可能在他国中称臣。一旦安顿好子民,将使命视作生命的迈德漠斯必定归乡,只不过这一次,他背负的不只是悬锋人的希望,更是世界的未来。 塔兰顿的祭司曾预言,千年纷争的历史始于悬锋,亦将终结于悬锋。或许在未来的某一日,那不死之身踏入黑潮,方生方死,那会是怎样的境况,怎样的悲壮……」 「逐火观察:黑潮专题」 「一如冥海,一如既往。」 * 角色等级 |
145 responses to “万敌”
Do we not have their Asc/Major Traces yet ??
Does Ninja Record : Sound Hunt works well on him or Flames Afar? i planning to give him these 2 optional LC but idk which one to invest in since both passive are good.
Any idea as to who his EN VA is? It sounds familiar, but I’m having a hard time figuring out who it is.
I thought it sounded like Xander Mobus, but I don’t think that’s the case.
Is Fu Xuan a good sustain choice or does it make the Charge gain and HP loss tally a lot worse? 🤔
Fu Xuan is worse. The more HP he loss the more charge he get. His best team will be with healer
Mydei wants healing, even if FX heals, it’s too little to maintain Mydei. You’re much better off using Bailu than FX and even then, Bailu is a low bar.
Yeah she’s not. Fu Xuan is one of the worst sustains for him, just like any other preservation character as all of them reduce the amount of damage he takes (either because of a shield or other sort of damage reduction)
You strictly need a healer for him, preferably Luocha or Huohuo.
Yea, just like with Blade she could backfire.
Even worse than Blade, Mydei’s pool is based on the amount of dmg he takes and Fu Xuan eats 65% of that
Since he’s in a controversial state here’s the pros and cons of Mydei and whether you should pull him
Pros:
-He’s tanky, and he gives the rest of your team better survivability by drawing aggro
-He’s totally immune to crowd control 99% of the time
-His best non 5* LC options are completely free
-He doesn’t consume SP so can run more SP intensive teammates
-He’s hot
Cons:
-As of V1 he isn’t outputting as much dmg as other top DPSes
-He has very little synergy with current supports, which contributes to the first con
-He can’t be controlled when enhanced so his performance is a gamble
-He absolutely needs a potent healer
-He’s part of an already saturated element
Should you pull him?
If you absolutely love a character then the answer is always yes.
If you’re more concerned about his performance then I suggest you first wait for further beta updates, and possibly wait for his rerun to see if any very synergistic supports release for him.
Also keep in mind that the 3.2 characters (most likely Anaxa and Castorice) will be in beta during Mydei’s banner that may affect your decision.
Have they been leaked or is it still speculation at this point? I kinda wish to know if 3.2 includes Phainon or not. As if it does, I can’t get Aglaea. But if it doesn’t, then Aglaea comes home 😀
Mydei, Phainon, Aglaea. The only 3 I really want from Amphoreus tbh. I would like to have all 3 on release but will prioritize husbandos if needed
There was a character roadmap leaked a while back that said 3.1 was Tribbie/Mydei and 3.2 was Castorice/Anaxa
It turned out correct for 3.1 but there’s no guarantee on 3.2
My personal speculation is Phainon will be either 3.3 or 3.4, since the story structure is different in Amphoreus it’s hard to be sure
3.2 drip marketing should be out during Aglaea’s banner so you can decide based on that
Thanks! And you’re right. I can wait a week before pulling :3
thank you wercerster sauce
Aside from Sunday and RMC, who would be a good support for him?
Would Ruan Mei work? I feel like her WBE and Extended break state is kinda anti-synergistic but maybe her buffs make up for it?
Other option would be Robin, but the massive flat attack is kinda wasted on him I feel.
Finally I do have E0S1 Jiaoqui. That could work right?
Tribbie is currently one of his strongest supports despite not really having great synergy
Otherwise Sunday and RTB are about it, he doesn’t have good synergy with any current supports
I refuse her. But fair enough. If all current supports suck for him, then I’ll go with Jiaoqui to have a full husbando team.
Thanks!
As much as I enjoy his playstyle so far, I fear that the forced auto battle aspect will do more harm than good. I know that I’m far from the first person to bring this up, but the AI for auto battle just plain sucks. I understand that the concept is that of a frenzied berserker, but there are ways to still invoke that concept without stripping away the player’s ability to actually PLAY as Mydei. I agree with the alternative that Godslayer Be God function more like a follow-up attack.
There are lots of ways to get the auto-battle feel without being a hard force. Eg, they could add a “Mydei’s Ire” mechanic whereby each turn an enemy is chosen at random to become the focus of Mydei, prioritising enemies with high max HP, and if you select that enemy as his target, you get the higher damage multiplier.
If these toughness break numbers are accurate they’re INSANE. His standard multipliers are really low but his toughness bar reduction is crazy. For reference, Firefly’s enhanced skill does 30 main target + 15 blast, whereas his numbers are double. I’m curious as to why this is the case? Guess we’ll just have to see with his ascension passives.
In game toughness numbers are 1/3 of internal toughness numbers, his toughness isn’t anything special
looks like a male stripper ngl this is gooner bait but for girls
Okay and? There’s plenty of women that look like strippers. Let us have this one. Also I wish Itto had even half the model Mydei has.
like ur mom?
he’s literally just shirtless if you think thats goonerbait you probably are a gooner
Gay men erasure also Spartans fighting shirtless is a common trope, like in the movie 300 (which is even referenced in an achievement) because its cool and makes them seem strong
That move is just gooner bait as well.
Meh boring
Why my first thought was Arlecchino when I saw his ultimate?