Lingsha

Lingsha
LingshaConceptsLingsha
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Abundance
Combat TypesClass Fire
Character Materials
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Raging Heart65
Immortal Lumintwig15
Trace Materials
Credit3M
Alien Tree Seed18
Immortal Scionette41
Nourishing Honey69
Immortal Aeroblossom56
Myriad Fruit139
Immortal Lumintwig58
Auspice Sliver12
Tracks of Destiny8
StoryThe new Cauldron Master of the Xianzhou Luofu’s Alchemy Commission is one perceptive and intelligent Vidyadhara healer.
With a keen sense of smell, she diagnoses ailments and calms minds with aromatic therapy.
Adept at navigating complex social relationships, she can remain impeccably composed even when turmoil rages within.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
192.459.4185985%50%100110
20180.18115.83360985%50%100110
Credit4000
Immortal Scionette5
20+217.14139.59434985%50%100110
30263.34169.29527985%50%100110
Credit8000
Immortal Scionette10
30+300.3193.05601985%50%100110
40346.5222.75693985%50%100110
Credit16000
Immortal Aeroblossom6
Raging Heart3
40+383.46246.51767985%50%100110
50429.66276.21859985%50%100110
Credit40000
Immortal Aeroblossom9
Raging Heart7
50+466.62299.97933985%50%100110
60512.82329.671026985%50%100110
Credit80000
Immortal Lumintwig6
Raging Heart20
60+549.78353.431100985%50%100110
70595.98383.131192985%50%100110
Credit160K
Immortal Lumintwig9
Raging Heart35
70+632.94406.891266985%50%100110
80679.14436.591358985%50%100110
LevelCharacter Materials
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Raging Heart3
40+
50
Credit40000
Immortal Aeroblossom9
Raging Heart7
50+
60
Credit80000
Immortal Lumintwig6
Raging Heart20
60+
70
Credit160K
Immortal Lumintwig9
Raging Heart35
70+
80

Skill

Votive IncenseVotive Incense - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Fire DMG equal to of Lingsha's ATK to a single target enemy.

Deals minor Fire DMG to a single enemy.
Level 10
Smoke and SplendorSmoke and Splendor - Skill | AoE
Energy Regeneration : 30
Weakness Break : AoE : 30
Deals Fire DMG equal to of Lingsha's ATK to all enemies and at the same time, restores HP equal to of Lingsha's ATK plus for all allies. Fuyuan's action advances by .

Deals minor Fire DMG to all enemies and, at the same time, restores HP for all allies. Fuyuan's action advances.
Level 15
Dripping MistscapeDripping Mistscape - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Inflicts "Befog" on all enemies. While in "Befog," targets receive increased Break DMG, lasting for turn(s).
Deals Fire DMG equal to of Lingsha's ATK to all enemies, and at the same time restores HP equal to of Lingsha's ATK plus for all allies. Fuyuan's action advances by .

Increases Break DMG taken by all enemies, deals Fire DMG to all enemies, and at the same time, restores HP for all allies. Fuyuan's action advances.
Level 15
Mistdance ManifestMistdance Manifest - Talent | AoE
Energy Regeneration : 0
Weakness Break : AoE : 30
When using Skill, summons Fuyuan, with an initial SPD of and an initial action count of .
When taking action, Fuyuan launches Follow-up ATK, dealing Fire DMG equal to of Lingsha's ATK to all enemies. Additionally deals Fire DMG equal to of Lingsha's ATK to a single random enemy, and this DMG prioritizes targets that have both Toughness greater than 0 and Fire Weakness. Dispels debuff(s) from all allies and restores HP equal to of Lingsha's ATK plus .
Fuyuan's action count can accumulate up to . When the action count reaches 0 or when Lingsha is knocked down, Fuyuan disappears.
While Fuyuan is on the field, using Skill can increase Fuyuan's action count by .

Using Skill summons Fuyuan: When taking action, launches Follow-up ATK and deals minor Fire DMG to all enemies. Additionally deals minor Fire DMG to a single random enemy, prioritizing targets with both Toughness greater than 0 and Fire Weakness. Dispels 1 debuff from all allies, and restores HP.
Using Skill repeatedly will increase Fuyuan's action count.
Level 15
AttackAttack | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Wisps of AuroraWisps of Aurora - Technique | Support
Energy Regeneration : 0
Weakness Break : 0
After using Technique, immediately summons Fuyuan at the start of the next battle and inflicts "Befog" on all enemies, lasting for turn(s).

After using Technique, immediately summons Fuyuan at the start of the next battle and increases Break DMG taken by all enemies.
Level 1

Traces

Vermilion WaftVermilion Waft
Requires Character Ascension 2
Increases this unit's ATK or Outgoing Healing by an amount equal to 25%/10% of Break Effect, up to a maximum increase of 50%/20% respectively.
Credit5000
Alien Tree Seed3
Auspice Sliver1
HP BoostHP Boost (HP)
Requires Character Ascension 2
Max HP increases by 4%
Credit5000
Alien Tree Seed3
Immortal Scionette6
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 3
Break Effect increases by 5.3%
Credit10000
Nourishing Honey3
Immortal Aeroblossom3
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Nourishing Honey3
Immortal Aeroblossom3
Sylvan SmokeSylvan Smoke
Requires Character Ascension 4
When using Basic ATK, additionally regenerates 10 Energy.
Credit20000
Nourishing Honey5
Tracks of Destiny1
Auspice Sliver1
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 4
Break Effect increases by 8%
Credit20000
Nourishing Honey5
Immortal Aeroblossom4
HP BoostHP Boost (HP)
Requires Character Ascension 5
Max HP increases by 6%
Credit45000
Myriad Fruit3
Immortal Lumintwig3
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Myriad Fruit3
Immortal Lumintwig3
Ember's EchoEmber's Echo
Requires Character Ascension 6
While "Fuyuan" is on the field and any ally character takes DMG or consumes HP, if a character in the team has their current HP percentage lower than or equal to 60%, "Fuyuan" will immediately launch the Talent's Follow-up ATK against enemies. This does not consume Fuyuan's action count. This effect can trigger again after 2 turn(s).
Credit160K
Myriad Fruit8
Tracks of Destiny1
Auspice Sliver1
ATK BoostATK Boost (ATK)
Requires Character Ascension 6
ATK increases by 6%
Credit160K
Myriad Fruit8
Immortal Lumintwig8
HP BoostHP Boost (HP)
Requires Character Lv. 75
Max HP increases by 8%
Credit160K
Myriad Fruit8
Immortal Lumintwig8
Break BoostBreak Boost (Break Effect)
Break Effect increases by 5.3%
Credit2500
Immortal Scionette2
Break BoostBreak Boost (Break Effect)
Requires Character Lv. 80
Break Effect increases by 10.7%
Credit160K
Myriad Fruit8
Immortal Lumintwig8

Eidolons

Bloom on Vileward BouquetBloom on Vileward BouquetBloom on Vileward Bouquet
Lingsha's Weakness Break Efficiency increases by 50%. When an enemy unit's Weakness is Broken, reduces their DEF by 20%.
Leisure in Carmine SmokeveilLeisure in Carmine SmokeveilLeisure in Carmine Smokeveil
When using Ultimate, increases all allies' Break Effect by 40%, lasting for 3 turn(s).
Shine of Floral WickShine of Floral WickShine of Floral Wick
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Redolence from Canopied BanquetRedolence from Canopied BanquetRedolence from Canopied Banquet
When Fuyuan takes action, restores HP equal to 40% of Lingsha's ATK for the ally target whose current HP is the lowest.
Poise Atop Twists and TurnsPoise Atop Twists and TurnsPoise Atop Twists and Turns
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Arcadia Under Deep SeclusionArcadia Under Deep SeclusionArcadia Under Deep Seclusion
While "Fuyuan" is on the field, reduces all enemies' All-Type RES by 20%. When "Fuyuan" attacks, additionally deals 4 instance(s) of DMG, with each instance dealing Fire DMG equal to 50% of Lingsha's ATK and 5 Toughness Reduction to one random enemy. This prioritizes targets with both Toughness greater than 0 and Fire Weakness.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Cornucopia
Cornucopia3
RarstrRarstrRarstr
abundance-class264.6264.6952.56When the wearer uses their Skill or Ultimate, their Outgoing Healing increases by 12%.
Flower of Eternity
Silvermane Medal
Fine Fruit
Fine Fruit3
RarstrRarstrRarstr
abundance-class317.52198.45952.56At the start of the battle, immediately regenerates 6 Energy for all allies.
Flower of Eternity
Squirming Core
Multiplication
Multiplication3
RarstrRarstrRarstr
abundance-class317.52198.45952.56After the wearer uses their Basic ATK, their next action will be Advanced Forward by 12%.
Flower of Eternity
Immortal Lumintwig
Post-Op Conversation
Post-Op Conversation4
RarstrRarstrRarstrRarstr
abundance-class423.36330.751058.4Increases the wearer's Energy Regeneration Rate by 8% and increases Outgoing Healing when they use their Ultimate by 12%.
Flower of Eternity
Squirming Core
Perfect Timing
Perfect Timing4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56Increases the wearer's Effect RES by 16% and increases Outgoing Healing by an amount that is equal to 33% of Effect RES. Outgoing Healing can be increased this way by up to 15%.
Flower of Eternity
Artifex's Gyreheart
Quid Pro Quo
Quid Pro Quo4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56At the start of the wearer's turn, regenerates 8 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%.
Flower of Eternity
Silvermane Medal
Warmth Shortens Cold Nights
Warmth Shortens Cold Nights4
RarstrRarstrRarstrRarstr
abundance-class370.44396.91058.4Increases the wearer's Max HP by 16%. When using Basic ATK or Skill, restores all allies' HP by an amount equal to 2% of their respective Max HP.
Flower of Eternity
Squirming Core
Echoes of the Coffin
Echoes of the Coffin5
RarstrRarstrRarstrRarstrRarstr
abundance-class582.12396.91164.24Increases the wearer's ATK by 24%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3 Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12 SPD for 1 turn.
Flower of Eternity
Artifex's Gyreheart
Time Waits for No One
Time Waits for No One5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28463.051270.08Increases the wearer's Max HP by 18% and Outgoing Healing by 12%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 36% of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn.
Flower of Eternity
Squirming Core
Night of Fright
Night of Fright5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28529.21164.24Increases the wearer's Energy Regeneration Rate by 12%. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to 10% of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by 2.4%. This effect can stack up to 5 times and lasts for 2 turn(s).
Flower of Eternity
Immortal Lumintwig
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Voice

Language
Titleloc_sound

Story

TitleText

329 responses to “Lingsha”

  1. Q: How good is Lingsha for Firefly?
    A: Excellent. Lingsha has high AoE toughness damage. Her A6 trace can be triggered by Firefly’s unenhanced skill kickstarting Firefly even when there is no imaginary weakness in the first wave, and may cast her ultimate at the begining of the second wave causing heavy toughness damage right from the start.

    Q: How good is Lingsha compared vs. Gallagher?
    A: In general, replacing Gallagher with E0S0 Lingsha isn’t a significant upgrade for the whole team. Adding more eidolons or getting the signature and it becomes significant.
    – Gallagher has higher single target toughness damage by his ultimate but lacks the free kickstarting in the first wave, meaning you may want some imaginary weakness in the first wave or Firefly’s damage may be backloaded for a while.
    – Gallagher has lower healing power than Lingsha but Firefly doesn’t need that much healing power.
    – Gallagher has high SP generation while Lingsha may want some SP or her rabbits may expire, meaning your HTB has to use an ERR rope and S5 memories so they may basic attack sometimes, or ultimately get Firefly’s E1 to eliminate the SP issues.

    Q: Should I get Lingsha if I already have E6 Gallagher?
    A: Get her if any of the statements is true.
    – I like Lingsha.
    – I want some good sustainers immediately.
    – I’m willing to spend many pulls to make Firefly stronger. Cost effectiveness not considered.
    – My other team wants Lingsha or Gallagher for some reason.

      
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  2. i have Luocha lc should i pull her lc or Luocha lc is enough? i want to save my jades for another fua character :>

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  3. Q: Can Lingsha’s rabbit take turns when she’s crowd controlled?
    A: Yes.

    Q: Does Lingsha’s A6 trace trigger when she’s crowd controlled?
    A: Yes. Unlike Luocha, whose talent does not trigger when he’s crowd controlled.

      
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        • I’m just glad that she does her own attacks and Fuyuan only appears as a summon. One thing that turned me away from Topaz is that her skill and ultimate is basically Numby.

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        • depends on what cc it is
          if it’s Svarog’s grab or “Death” from that Meme boss, then those are impossible to be immune, even if you have 100000% Effect RES

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        • Yes but it doesn’t matter as much compare to other since her summon can still cleanse when she is CC’ed, if you absolutely want to avoid a CC on manual because it would ruin your strategy, holding onto Lingsha Ult and use it right after the elite first turn should guarantee a cleanse right after the elite turn due to 100% summon advance

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  4. i have houhou lc should i pull her lc or houhou lc is enough? i want to save my jades for another fua character :>

      
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    • HuoHuo’s LC is not particularly great on Lingsha because:

      1. The energy regeneration is not needed, Lingsha can get a 3t ult using with an energy rope alone and with any rotation thanks to her trace giving energy upon using a basic ATK. And here’s more information if you care about why a 2T ult is not needed, if you don’t care skip to the second point:

      – Keeping uptime on the ult’s debuff only matters in break teams (because it increases break dmg taken) which coincidentally makes use of Ruan Mei. Thus, when the enemy is broken and have 2 turns of debuff left, they will not only get delayed, but their debuff will only expire when they recover a second time after Ruan Mei’s anti-recovery debuff. By that time, the enemy was extremely delayed to the point depending on how fast your Lingsha is, she may have gotten her ult back, so aiming for a 2T ult is not necessary.
      – The only other team archetype where the debuff can be useful is a Ratio team, and that is very specific case and due to the fact Lingsha only provides one debuff, I wouldn’t rely on her ult specifically for a ratio team.

      2. The ATK buff is useless in most break teams, it is only 14% which barely gives any break effect to Firefly, and which Boothill doesn’t care. In non-break teams, it’s still better than nothing but 14% is still relatively low. The good thing is you can keep full uptime on the ATK buff relatively easily with Lingsha.

      But obviously, you can still use it on her. It’s still a good lightcone, just nothing incredible for her.

      And does that mean you should Lingsha’s signature? Absolutely not. Her signature is definitely very nice, 18% vulnerability is really nice to have, however, just like any support LC, the same amount of jades can go into a DPS LC and/or a DPS/Support’s eidolon(s), which would be a stronger upgrade. In this case for example, Lingsha’s E1 is much more interesting than her S1.

      Her E1 obviously costs more jade than an S1, which brings me to my next point, she’s completely fine at E0. Since you’re interested by FuA characters, I’m assuming you might be interested by Feixiao (or not) and she has a great synergy with Lingsha thanks to the Fuyuan FuA.

      Just like Gallagher, Lingsha can work perfectly fine on S5 multiplication for faster ults, and more SP generation.

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      • aight! thank you very much for the detailed explanation, I appreciate it a lot <3. Since houhou lc is enough I'll throw all my jades to feixiao (⸝⸝⸝´꒳`⸝⸝⸝) wish me luck <3

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  5. So guys I’m just wondering if it’s better to pull for E0S0 Lingsha or E0S0 Aven for Feixiao?

    Because I also kinda want to use them with my Acheron so I don’t know who is better for her too 🙁

      
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    • Since you mention Acheron:

      Lingsha E0S0:
      – Apply one debuff consistently every ult, so every 3 turns.
      – Has good toughness damage, so could debuff by breaking toughness (completely dependant on enemy lineup and element match up)
      – The debuff is a break dmg vulnerability debuff, which is useless for Acheron damage.

      While this isn’t relevant since we’re talking about E0S0, if you do consider her S1, it will not apply an additional stack for Acheron since Lingsha’s ult already lands a debuff. Likewise for her E1, breaking an enemy already lands a debuff, so the def shred will not give Acheron an additional stack.

      Aventurine E0S0:
      – Can equip trend of the universal market. (Make sure he is place in one of the two central positions of the team to increase chance of being hit by blast attacks)
      – One debuff from the ult, but it’s not always consistent as he’s usually built slow with a def rope, thus needing an aggressive enemy lineup.
      – The debuff inflicted is a crit dmg taken debuff, which scales with Acheron’s dmg despite being a small amount.

      As long as you have trend of the universal market, he will have a higher potential to give more stacks to Acheron. Though, if you use Jiaoqiu in your Acheron team, the difference between trend and no trend will be negligible.

      Now for Feixiao:

      Lingsha E0S0:
      – Consistent FollowUp that can be advanced and frontloaded, and come in emergency. In a Feixiao+Lingsha team, it is very important to only use Lingsha’s ult RIGHT AFTER Fuyuan’s FuA, this way you will have a double FuA and immediately contribute one stand to Feixiao.
      – Can equip S5 multiplication, so if you can consistently use her basic attack with a high speed Lingsha, you can contribute to multiple attacks.

      Aven E0S0:
      – Most people build him slow, so his attacks contributed by his basic attacks will be low.
      – FuA is dependent on an aggressive enemy lineup. While yes, you can front load 3 charges by using FuA, but due to most people building him slow, you will cast a lot more than 3 FuAs with Feixiao/Topaz/March before your next Aventurine turn that could have been potential charges.
      – Has much better personal damage than Lingsha.
      – The debuff while being minimal will scale with Feixiao’s dmg.

      TLDR:
      Feixiao: Lingsha seems very promising for her, but Aventurine is still a great pick.
      Acheron: Aventurine is better, Lingsha is alright but Gallagher seems like he can contribute to more debuffs.

      I would suggest you go for Aventurine in your specific case, but Lingsha is still a good pick. It’s all up to your preferences.

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  6. Does anyone genuinely know if her heals scale of atk too? or is it just Be? If so, lmk cuz I’m tryna prefarm relics and would like to know so ik if I should go atk% stats for more healing or hp% stats for surivivability

      
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    • Every instance of healing in her kit is scaling off her atk at the moment, specifically a % of her atk + a flat amount. However, she gets an atk boost and a healing bonus that both scale with her break effect. So while her healing doesn’t directly scale with BE, BE still factors into the amount she’ll heal for as a result

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    • It is ATK, but stacking break effect will give her ATK and Outgoing Healing Bonus. At 250 BE, which is the cap, she gets 50% ATK and 20% OHB. You don’t need to reach the cap obviously, in HMC teams you will reach the cap without even trying, and in non-HMC teams, she will be just fine.

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    • Her skill heal scales up to 16% of atk. Her FUA heal scales up to 14% of atk. Source: I read the page.

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  7. Cooking…

    Team:
    BE March 7th, HMC, Lingsha, Asta (E4+)

    Theory:
    Asta can consistently give the whole team 182+ speed, which results in everyone acting twice per cycle.
    With Lingsha as the Shifu/Master, March 7th gets at least one enhanced basic every cycle + 100% break efficiency.
    Lingsha deals with mobs, March deals with elites, and Asta can deal with both.
    HMC provides the super break capability + BE.

    Potential Negatives:
    If there’s an enemy (that wasn’t summoned) without fire or imaginary weakness, you’re in a rough spot.
    Since Lingsha action advances herself, if you mistime Asta ult, possibly messing up the rotation. Thus, requires some speed tuning.
    Lingsha needs a lot of effect res (shared problem with Jing Yuan summon).
    Opportunity cost (this goes without saying but I’m saying it anyways).

    Potential Positives:
    Team is constantly kept healthy and cleansed (If Lingsha isn’t cc’ed).
    Frees up Ruan Mei and is very F2P friendly, if using Ghallager > Lingsha it’s the MOST FTP friendly, iirc.
    Viable in PF, with enough fire weak enemies, and MOC.
    Can switch to crit by replacing HMC with Topaz and going crit March. Topaz becomes Shifu/Master.

      
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