
![]() | Concepts | Hyacine |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | As the city-state in the clouds crumbles through time, the Twilight Courtyard opens its gates once more, bringing a glimmer of light to Evernight. You, Physician Hyacinthia, Chrysos Heir who guards the Sky Coreflame, must inherit your ancestors’ will and mend the torn fabric of dusk and dawn. May the rainbow light pour down, dissolve all grudges, and bring the dawn back to this land. |
Table of Contents |
Stats |
Skill |
Pet |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 52.8 | 85.8 | 148 | 110 | 5% | 50% | 100 (100) | 140 | |
20 | 102.96 | 167.31 | 288 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() |
20+ | 124.08 | 201.63 | 347 | 110 | 5% | 50% | 100 (100) | 140 | |
30 | 150.48 | 244.53 | 421 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() |
30+ | 171.6 | 278.85 | 480 | 110 | 5% | 50% | 100 (100) | 140 | |
40 | 198 | 321.75 | 554 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
40+ | 219.12 | 356.07 | 614 | 110 | 5% | 50% | 100 (100) | 140 | |
50 | 245.52 | 398.97 | 687 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
50+ | 266.64 | 433.29 | 747 | 110 | 5% | 50% | 100 (100) | 140 | |
60 | 293.04 | 476.19 | 821 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
60+ | 314.16 | 510.51 | 880 | 110 | 5% | 50% | 100 (100) | 140 | |
70 | 340.56 | 553.41 | 954 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
70+ | 361.68 | 587.73 | 1013 | 110 | 5% | 50% | 100 (100) | 140 | |
80 | 388.08 | 630.63 | 1087 | 110 | 5% | 50% | 100 (100) | 140 |
Skill
![]() | When Breeze Kisses Cirrus - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Wind DMG equal to Deals minor Wind DMG to one enemy. | |
Level | |
![]() | Love Over the Rainbow - Skill | Restore |
Energy Regeneration : 30 | |
Weakness Break : 0 | |
Summons memosprite Little Ica, restores HP equal to Summons memosprite Little Ica, and restores HP for all allies. | |
Level | |
![]() | We Who Fly |
Energy Regeneration : 5 | |
Weakness Break : 0 | |
Summons memosprite Little Ica, restores HP equal to Summons memosprite Little Ica, and restores HP for all allies. Enters the "After Rain" state afterward. When Hyacine is in this state, increases all allies' Max HP. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Day So Right, Life So Fine! - Technique | Restore |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
At the start of the next battle, restores HP equal to At the start of the next battle, restores all allies' HP and increases their Max HP. | |
Pet
![]() | First Light Heals the World - Talent | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
The memosprite Little Ica initially has Max HP equal to When Hyacine or Little Ica provides healing, increases Little Ica's DMG dealt. | |
Level | |
![]() | Rainclouds, Time to Go! - Memosprite Skill | AoE |
Energy Regeneration : 5 | |
Weakness Break : AoE : 30 | |
Deals Wind DMG to all enemies equal to Deals Wind DMG to all enemies. | |
Level | |
![]() | Take Sky in Hand - Memosprite Talent | Restore |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Little Ica's SPD remains at 0, is immune to debuffs, and they will not appear on the Action Order. If ally targets (except Little Ica) have their HP reduced, then Little Ica will consume HP equal to While Hyacine is in the "After Rain" state, Little Ica immediately obtains 1 extra turn and automatically uses "Rainclouds, Time to Go!" after Hyacine uses an ability. Moreover, when Little Ica triggers their Talent's healing effect, additionally restores HP for all ally targets by an amount equal to If ally targets aside from Little Ica get their HP reduced, Little Ica will consume their own HP and restore HP for these targets. When Hyacine has "After Rain," Little Ica immediately obtains 1 extra turn and automatically uses Memosprite Skill after Hyacine uses an ability. After Little Ica uses Skill, this unit's Continuous Effects' duration decreases by 1 turn. | |
Level | |
![]() | Soar, Unto the Sunlight - Memosprite Talent | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
When summoned, additionally regenerates When summoned, regenerates Energy for Hyacine. | |
Level | |
![]() | Fall, Then Take Wing - Memosprite Talent | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Upon disappearing, advances the action of Hyacine by Upon disappearing, advances the action of Hyacine. | |
Level | |
Traces
![]() | Gloomy Grin |
Requires Character Ascension 2 | |
Increases Hyacine and Little Ica's CRIT Rate by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 3 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 4 | |
SPD increases by | ![]() ![]() ![]() |
![]() | Stormy Caress |
Requires Character Ascension 4 | |
Increases Hyacine's Effect RES by | ![]() ![]() ![]() ![]() |
![]() | Effect RES Boost (Effect RES) |
Requires Character Ascension 5 | |
Effect RES increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 5 | |
SPD increases by | ![]() ![]() ![]() |
![]() | Tempestuous Halt |
Requires Character Ascension 6 | |
When Hyacine's SPD exceeds | ![]() ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 6 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | Effect RES Boost (Effect RES) |
Requires Character Lv. 75 | |
Effect RES increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Lv. 80 | |
SPD increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
SPD increases by | ![]() ![]() |
![]() | Effect RES Boost (Effect RES) |
Requires Character Ascension 2 | |
Effect RES increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 3 | |
SPD increases by | ![]() ![]() ![]() |
Eidolons
![]() | Cradle the Candle of Night | ![]() |
When Hyacine is in the "After Rain" state, additionally increases the Max HP of all ally targets by |
![]() | Come Sit in My Courtyard | ![]() |
When any ally target's HP decreases, this unit's SPD increases by |
![]() | Depart, Unto the Sun! | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. Memosprite Skill Lv. +1, up to a maximum of Lv. |
![]() | Sunlit Amber, Yours to Keep | ![]() |
The "Tempestuous Halt" Trace is enhanced. For every |
![]() | Twilight Drapes the Tide | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. Memosprite Talent Lv. +1, up to a maximum of Lv. |
![]() | O Sky, Heed My Plea | ![]() |
Little Ica uses Memosprite Skill and changes the amount of Healing tally cleared to |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Victory In a Blink | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | Increases the wearer's CRIT DMG by | ![]() ![]() |
![]() | Shadowburn | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | When the wearer summons memosprite for the first time, recovers | ![]() ![]() |
![]() | Reminiscence | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | When memosprite's turn starts, the wearer and memosprite each gain 1 stack of "Commemoration." Each stack increases DMG dealt by | ![]() ![]() |
![]() | Geniuses' Greetings | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Sweat Now, Cry Less | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Time Woven Into Gold | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | Increases the wearer's base SPD by | ![]() ![]() |
![]() | Memory's Curtain Never Falls | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | Increases the wearer's SPD by | ![]() ![]() |
![]() | Long May Rainbows Adorn the Sky | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | Increases the wearer's SPD by | ![]() ![]() |
![]() | Make Farewells More Beautiful | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | Increases the wearer's Max HP by When the wearer's memosprite disappears, advances the wearer's action by | ![]() ![]() |
![]() | The Flower Remembers | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 330.75 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
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107 responses to “Hyacine”
is hyacine worth pulling if i have e2 castorice, e2 huohuo and fu xuan (all have signature lightcone) and i don’t think my team is dying anytime soon haha
To be honest the main thing is Hyancine can increase all team max hp, there for tribbie and castorice all gets buffs, only problem I don’t see that much healing going on during game play, I have a e1s0 luocha, and when is in his state, castorice charges up really fast.
Unless they make something for Hyancine that heals continuously
yea i agree, if hyacine could heal more she’s gonna be worth pulling for, but as all leaks i saw she doesn’t heal much, which i don’t think it is good in casorices case, because she drains hp quite a lot. also building hyaxine seems to be a pain because of speed she needs
lol, nah u won’t die, but for dmg have hyacine with castorice rmc and tribbie, or have blade, since hyacine’s lc is very good for blade, especially since she’s fast, each turn he’ll do 1 fua for sure, u may add mydei but the overall dmg isn’t very good and just put rmc for more crit rate/dmg, huohuo isn’t good with castorice and maybe also fu xuan cuz i think she reduces newbud by castorice’s skill (?)
helpp, err rope or hp rope??
err for sure. she has a high energy requirement. goodluck, friend!
I would go for ER rope and HP orb, you will want your team to be in Hyancine’s ultime as much as possible to increase their max HP
After the change in presumably V4, that Hyacine’s Ult now costs 140 instead of 150 Energy, it’s quite simple to answer: It depends in your team composition and the need of Skill Points.
After using their Ult, characters gain 5 Energy (or 5,97 with an Energy Rope [giving +19,4 ERR at +15] and without an Energy Planar Set [that would give additional 5% ERR]).
The first time each fight, that Ica (her Memosprite) is summoned, she gains +30 (35,82) Energy via Ica’s Memosprite Talent; afterwards she always gets +15 (17,91) Energy each turn, as long as Ica is summoned. Using her Basic Attack would give her +20 (23,88) Energy and using her Skill would give +30 (35,82) Energy. So, in conclusion that means, a Basic Attack (with Ica on the field) gives her 41,79 Energy (instead of 35) and a Skill Use would give her 53,73 Energy (instead of 45).
So, after her Ultimate – which activates her utmost important buff & ultimately the reason you want to pull for her for the Castorice & Mydei teams (and actual rumored Blade & Jingliu synergy, as soon as they become purely HP based Hyper Carries again), that lasts for 3 of Hyacine’s rounds/actions.
Hyacine would have 5,97 (5) Energy, with her first action, a Skill (to call her Memosprite or Heal Ica up), she’s at 59,7 Energy. At her second Action, a Basic, she’s at 101,49 Energy, and with her 3rd Action, another Basic, she’s at 143,28 Energy – she can use her Ultimate immediately again, which heals her Memosprite/or Summons it again, and gives anotherr
3 rounds/actions of her essential buff.
Additionally that means, that she is slightly Skill Point positive. Action 1 uses 1 SP, Action 2 adds 1 SP (making her SP neutral) & Action 3 adds another SP, that she uses Up in Action 4, Action 5&6 add SP, Action 7 eats one of them. So she adds about a 0,33 SP in the long run.
If you have enough Skill Points, for example with SP neutral Hyper Carries like Mydei, Blade, etc. and having f.e. Sunday or Tribbie with you, generates enough SP for your hungry Hyper Carries (like Castorice or Jingliu, etc.) to feed on, then you can use a HP% rope and enjoy a slightly more stable HP Pool and bigger heals, which result in bigger damage by Hyacine and her Memosprite Ica.
Then her rotation becomes: After Ult 5 Energy, Action 1, Skill, +45 Energy (now 50), 2nd Action, Skill, +45 Energy (now 95), 3rd Action, Skill, +45 Energy, which results in 140 Energy after 3 turns/actions and she’s able to use her Ultimate again.
At the same time that means that she’s now very SP hungry, -1 SP per Action, for which you need stable SP batteries like Sunday with his Signature LC and/or Eidolon, etc.
But you should be good in certain setups.
Also an important factor: This doesn’t Factor in Energy through allies, by being attacked, etc.
Examples for team-setups when Hyacine should use an ERR rope:
1) Castorice, Mydei, Tribbie, Hyacine
2) Castorice, Mydei, Blade, Hyacine
3) Castorice, Jingliu, Sunday, Hyacine
4) Castorice, Mydei, Blade, Hyacine (favoring ERR rope, but both could be possible)
5) Jingliu, Blade, Tribbie, Hyacine (favoring ERR rope but both could be possible)
Examples for team-setups when Hyacine should use a HP% rope:
1) Mydei, Tribbie, Sunday, Hyacine
2) Castorice, Mydei, Sunday, Hyacine
3) Mydei, Tribbie, Sunday, Hyacine
4) Mydei, Blade, Sunday, Hyacine
Maybe that gives some insight into the V4 Version.
my castorice team is Cas + RMC + ruan mei (gonna be replaced with tribbie on the rerun) and of course, hyacine. Should I get er rope? or hp rope?
I’m super bad with TL;DR, so: Depends on your Ruan-Mei’s LightCone choice and some other factors. Generally an ERR rope will save you trouble in most cases.
TL;DR extension: Otherwise in-depth dive before. And please don’t read it as if I’d speak arrogant, or gruding about HSR – I still love the game, but spending real money is a serious and troubling decision!
Castorice being a bit more SP hungry in her full offense, RMC I can’t evaluate properly, Ruan-Mei with her signature LC is slightly SP positive (guess she’s +0,33), Tribbie is slightly SP positive too, so… based in my informations about your team I’d say:
If you got Ruan-Mei’s signature, S1, and as soon as you got Tribbie (not dependant on a specific LC, but heed my “warning “, playing w/o her signature and w/o a very fast Gallagher feeding her additional Energy, and using a “fast Tribbie” with Dance, Danve, Dance to advance your team and save money, immensely slows down her Ultimate frequence – with her signature LC I’m used to her Ult’ing every turn or even more often, while with DDD in the extreme it took 2-3 rounds, not actions, for her to Ult; that’s based in very extensive Simulated Universe/Protean Hero x7 completed and her being usually in teams with 2-3 E1-2 and almost always S1 characters [which is ridiculously expensive with my abyssmal luck], and it felt like it took forever; getting 21 Energy at the beginning of the combat and 9 Energy for every Follow-Up is like a racing horse, and all in her S1; playing her with Poet 4p, Slow Tribbie, and Bone Demesme 2p Planar, but with an additional ERR rope) and in the case RMC doesn’t use up too many SP, I’d pair Hyacine with a HP rope, for the bigger ticking heals, more stability in the extreme, but have a replacement ERR rope at the ready.
It’s also wise to evaluate Hyacine’s gear in a widespread way:
In an ideal scenario you’d save up enough to treat her royally, with the new Goddess of Sun & Thunder 4p, Chest Outgoing Healing, Boots Speed, and a Tree 2p Planar with HP Orb in any case and regularily ERR Rope, HP% rope and S1. As I invested into Mydei and Castorice, and the Castorice, Mydei, Tribbie team, alone with a 161 SPD E6 Gallagher and Quid pro Quo S5 is completely busted, and for my part surely at least safe for fulfilling the basic needs until Edo Star hits. But I choose to spend a really hurtful amount of money into my only hobby and that’s really NOT advised in any case. It’s insanity and money burning – you should always be aware of that. Although, if investing, Harmony & Presevation, as well as useful/complimentary Abundance seem to be much more stable than the Hypercarry of the bi-month. I feel it, that the decline of my E2S1 Acheron, E1S1 Jiaoqiu, E1S1 Sparkle/E1S1 Sunday, E1S1 Aventurine, which are minuscally and carefully loved and pampered with good but not astonishing gear, hurts. It’s not as tragic as it sounds, but my significant other playing Dolphin in Reverse: 1999 with a much lower investment and much more luck, feels more rewarding and time-stable and with much more possibilities to solve the returning problems and challenges. So, Hyacine will be decadent too, closing my spending until the collaboration or further.
Hyacine will love overall 32% Effect Resistance to make her immune to almost any disabling content, like Gallagher. She will love overall 18/19 Speed on her gear to tackle the 200/201 SPD A6 trace requirement, make that 37+ in case you won’t get her Signature LC and “want” that +20% Max. HP. After that priorities SPD (to 200/201) > EffRES to 100% (32%) > HP% (quasi unlimited) > Crit Damage (quasi unlimited) > DEF% (probably until 1.200 like any Support besides Presevation) – and then whatever comes up. My Hyacine will have E2S1 at almost any cost, especially as she will be my healer support of choice for Blade, which I very much love.
Take care and sorry for being lengthy, but it’s my conscience that you asked a question and before spending your precious and hard earned money, I wanted to explain what I’ll do about her, as a comparison. Additionally, If other people read this, h
this could help their choices and maybe prevent them from the wrong gear and unneccessary character or LC pulls. 🐻🌈
I might be misremembering, but I’m pretty sure Castorice’s skill doesn’t cost SP? Her’s and Mydei’s are like Arlan, no? They only cost HP.
What’s the point of 400 Spd max? Isn’t that impossible? Even with E2 and LC, the most Spd I can think of is just…
Base Spd : 110
Ascension : 14
LC : 19.8
E2 : 33
Relic Set : 13.2
Boots : 25
Sub-stat : 50 (Assume you can get ~10 per piece)
Even if we get top tier artifacts with her own LC and E2, it’s only around 265 Spd. Or they make it for Sim? In fact, I also wanna see how fast is Spd 400.
They may be preparing a SPD meta with supports that give speed (like Ruan mei or Asta but on steroids). Or it’s simply made for blessings on the simulated universe and isn’t intended to be reached normally
The 400 spd cap is both for future proofing and for situations like in DU/SU where you can get massive speed buffs for your team overall. I personally think both the cap and the min will be brought down. Starting at 200 is really bad as most people will barely even have over 200 spd at E0.
Given that most char has around 120~130(?) SPD, a 400 SPD char will basically have their turn between every other teammate, perhaps even twice before any teammate could act if turn counting shenanigans happen. If it’s the entire team that is fast (e.g., buffed by SU, Hunt?) you might see your whole team act between every enemy’s turn.
ruan mei gives 10%, 12% if u gave her the spd relic set, and add the ornament set that gives spd and healing 6% 11.1+13.2+6.6=30.9, 295, let’s just say 290 since u won’t get 10 in all cue that’s bad for her, some hp% is mundatory maybe, if u have S5 it is possible to have more than 300, but that’s it, i agree the ceiling is very high, 300 should’ve been the max, weird
Just for the lol’z: Aglaea team with Ruan Mei E3 (10,4% SPD & Hackerspace 4p 12%), Robin E2 (16% SPD while in her Ult), Hyacine E2 with 2p/2p SPD & 2p SPD planar.
Hyacine, with the all of the above active:
Base SPD 110
Traces +14
E2 +30% (+33)
S5 +30% (+33)
Equip (based on 4 SPD on all 5 pieces & 25 SPD Boots; +45; 2×6% 2p or Goddess 4p with Ica active 2p 6% and 6% + 15% CDmg for all: 2×6,6 = 13,2 + Planar 2p 6% +6,6 = +19,8; all in all +64,8)
Ruan Mei (10,4% at Talent Lvl 12 = +11,44)
& Hackerspace (12% = +13,2)
Robin (16% = 17,6)
Brings Hyacine to 297,04 SPD.
Then Aglaea (E5S5) would be at 372,448 SPD & Garmentmaker at 580,18 SPD (in case global Buffs extend to Memosprites also).
The other question would be, ofc Hyacine’s ace in the sleeve is the additional HP Manipulation effect that comes with her LC for Castorice, Mydei, Blade, etc., but, what if you slap Aglaea’s LC on her instead, which could be an option too, because it raises Crit Damage, which she also likes (maybe not connected to her Basics, but whatever).
Her own LC gives +33 SPD max. but Castorice’s gives her +20 Base SPD… comes out, with the above simulation equally, with 301,32 SPD, so only about 4 SpD more than with her own Signature on S5 which would power her up significantly.
Thought this was interesting to nerd out for.
Should I save up for Hyacine or should I keep going for Castorice E2?
I currently have Castorice E1S1 and was wondering if Hyacine would be a good asset to her team.
Shes going to buff max HP, which is really good for Cassie,and E2 Cas can increase her DMG output about 15-20%(depends on how good the build is). But it’s your choice to choose. Probably Hyacine will boost her DMG output too, and you will got a Sub DPS healer. If you got Tribbie and she’s good build, you can manage to do a team with 3 DPS and still having a buffer RMC and sustainer, while it’s hard to die with both Cas and Hya. Imo, i’ll aim for Hyacine, and if you want Cas you can wait for her rerun.
Wait for future buffs or nerfs. But currently, she is already pretty much not only Castorice’s BiS healer, but Therta’s as well.
Back to buffs or nerfs, if anything, I can see the 200 spd threshold being lowered to somewhere around 180. but her base spd lowered to something like 100. Healing may be lowered or increased. Damage scalings will probably be decreased by a bit but may be balanced with increased healing, or the reverse, damage scalings increased by a bit but balanced by decreased healing.
Nevertheless, I think she will still remain BiS even after updates.
How is she bis for The Herta when she herself is such an sp negative unit in order to keep her aoe attack to funnel energy for The Herta. Such a stupid thing to say.
Anaxa on 4-Pc Eagle of Twilight Line and a heck load of speed spamming basics lol
Guys help, should i get Hyacine or Casto S1? I already 2 cycled flame reaver with casto but wondering if i can push further into 1 or even 0 cycle but confused which one to get?
casto e1 isnt significant, if you can’t afford e2, just dont get eidolon. Better get LC
He said S1 not E1. S1 is very significant as there is no good F2P option. Honestly just go for both.
How is Hyacine compared to Lingsha as a main dps healer?
Her base DPS in a normal set up that focus’s on HP buffing and healing is stronger than a full DPS set up Lingsha apparently. She can solo DPS and 0 cycle at E0.
I can’t stop laughing at this character.
Want to make her worth any pull? Grab that LC because that’s literally her actual kit that she is meant to have. We selling actual character kits in LCs now. Remember the days when LCs were some extra stat type of bullshit? Me neither at this point.
Relic set is way too good and any healer (even Luocha) could use it more than well? Shit! That will make Hyacine look even more like 4*. No! A bloody 3*! Lock it to Hyacine only by saying that 4-pc can only be activated if user has memosprite. That way she can have “value” over the others and we can scam the usual gamble addict idiots into pulling this trash unit.
Also, no cleanse in 2025? GG! We going backwards here!
Oh, but she gives effect RES like Aventurine… Yup, and that’s TRASH! Unless your DPS is Mydei and Mydei only, then it’s time to gamble if if your unit will resist some CC. There is a reason why I stopped using Aventurine on any floor and stage that had units that could CC you like no tomorrow and the biggest reason was that this thing right here was too unreliable as many times I would watch my main dps get CC’d because they failed the 50/50 gamble on his CC prevention and now I needed to wait for CC to go away on its own because Aventurine could do nothing about it. Enjoy this experience, but with this chick now.
Can’t wait for 2026 in which base kit of some unit has nothing in it, while everything is completely locked into their LC and E’s. We going there! If she goes live in this state, expect this type of crap more and more!
People cried about Castorice’s mid global passive that is only a clutch if your teams are ass, but this thing right here is by far worse and more predatory as everything about Hyacine’s kit is beyond insulting. You may as well tattoo big “BRAINDEAD” sign on your forehead if you are willing to get this chick, give money for her, or even defend anything about her, if she stays in this state by the time she goes live.
Literally best healer in the game by like 300% and will push all others down to tier 1 or lower but ok sure whatever you say.
You don’t even know her kit yet you yapping. She literally does have an AoE cleanse on both her skill and ult and no she does not give anyone effect res other than herself.
no cleanse? maybe try reading first before typing with your bird brain
This bum is still here bitchin? Just off yourself already.
The last time I commented on this shithole was when Firefly was here. Glad to see that this place went from ok to full blown Xwitter retardation in which Hoyo shills tell others to go and kill themselves because DON’T TALK SHIT ABOUT MY MULTI BILLION COMPANY NOOOOO
Keep it up. This is why HSR clowns are the biggest clowns in gacha space as of right now. Literally everyone is laughing at you retards. Even Genshin tards are at this point one slight step above you.
Keep slurping Da Wei May Cry for free as he doesn’t even know that you exist while telling everyone who makes fun of your billion dollar company to off themselves because the only one offing themselves shall be you because your life will cease to have any meaning if this garbage game EoS 👏👏👏
Kind of pathetic how you are calling the comment section Twitter but then using the r slur thirty times within one paragraph. You should named yourself Verified D-sucker and remove the above me part next time c*nt <3
Him: Uses r word 2 times throughout 3-paragraph comment.
You: waah! you used r slur 30 times throghout 1 paragraph! wah!
He’s right, you are retarded.
Calling someone a retard isn’t even close to you telling them to kill themselves simply because they try to call out predatory behaviour in a gacha game. You’ve earned yourself the r label, Congratulations. Btw, it’s not even a slur, that’s what wusses on twitter say about words they don’t like.
she literally has a cleanse you clearly didnt actually read her kit
read before you doompost man
you can’t even fcking read (⊙_◎)
Increases Hyacine’s Effect RES by 50%. When using Skill and Ultimate, dispels 1 debuff(s) from all ally targets.Literally in her trace say this, this b*tch yapping about nothing
Bait used to be believable
the reply to this comment is very funny. they point out she have cleanse but thats its, no comment about the lc having entirely seperate kit (and mind you its a rememberance lc incase people forgot that you cant use it on abundance char) and how the new relic is locked for rememberance char. like yeah sure her having cleanse justify every horrible things beside that lol i mean you can call him bait or whatever but rememberance at the end of the day is a mistake.
Can Hyacine get an award for the LEAST f2p friendly character ever? or is there a worse example I’m not aware of?
yes, it also came out last year called acheron
Boothill was the first
acheron
at least the herta shop lightcone is good for her
acheron and boothill (all break and dot character RIP), compared to them she just need spd, hp is optional, if u want her for hp characters then the dps option is limited, if ur f2p it doesn’t mean u have no 5*, u have to at least have blade or castorice (which nobody skipped) so yh she’s not f2p unfriendly,just pull her and ur good, spd problem? give her the new relic set, no? give her any spd relic with max spd which ik u have cuz not that many ppl know that u can calvage upgraded relics, just give her whatever spd u have, u have the spd ornament since u wanted castorice’s ornament, give her spd, did i forget smthn?
I’m going to guess it’s not realistic to aim for more than the minimum bonus from the A6 passive. Unless I’m missing something, a god rolled E6 S5 Hyacine doesn’t even hit 400 speed alone, the average player will probably struggle enough just to hit the 200 mark. Hopefully they add a speed bonus somewhere in her base kit.
Have you looked into how much the new relic sets will matter? One of em gives you an additional 12% speed.
Doesn’t matter. We already 12% speed from Messenger+Sacerdos.
I just thought it was for DU lol
it is hard, there is a site that i gave hyacin bailu’s relics (spd ornament and some spd-sub heal-relics) and her lc, she has 195, ofc with ruan mei which i gave her the messenger bonus 12% spd, with the new set 200 is doable, but don’t go over 210 cuz u’ll have to sell ur soul to hoyo xd
Spreadsheeting her stats using relics I already own, at E0 and S5 Herta shop LC, the healing numbers I’m getting out of her kit are like half of Bailu’s, and that comparison feels very fair considering the “heal on taking damage” effect of Ica and Bailu’s Invigoration, and half a Bailu feels really bad…
Because you’re likely misreading it. To simplify, any time your characters are missing hp, Ica will heal them for a small amount at the beginning and end of *every* turn so it’s a constant flow of sustain rather than a burst of healing at a specific time like Bailu.
The way it’s worded made it sound to me like Ica would only trigger on the next turn after the ally was hit, sort of like Bailu’s Invigoration buff, but if it just keeps healing as long as you aren’t max HP that definitely changes things
Don’t spread misinformation
That’s because in a team with Castorice, Hyacine will want to use more skill (than Bailu) due to Cas not cosuming SP (and likely Tribbie and/or RMC on team who are SP positive). Given her high speed – Hyacine acts about twice for every Cas turn – her skill usage (and by extension Ult) will be much more frequent than Bailu, and it’s an AoE heal instead of Bailu’s bounce. Even with an EAA sequence, Hyacine will very likely out-heal Bailu; on Cas teams she might even use more skills as the situation calls, and it would be affordable since no teammates are SP-negative.