风堇

风堇
风堇名词风堇
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 记忆
战斗属性Class 
专属材料
信用点308K
恐惧踏碎血肉15
勇气撕裂胸膛15
一杯酩酊的时代65
荣耀洗礼身躯15
行迹材料
信用点3M
思量的种18
恐惧踏碎血肉41
末那芽苗69
勇气撕裂胸膛56
阿赖耶华139
荣耀洗礼身躯58
同愿的遗音12
命运的足迹8
主线云间城邦随岁月离析,昏光庭院再度敞开门扉,为永夜捎来微光。
医师雅辛忒丝,守望「天空」火种的黄金裔。继承先祖的意志,缝补破裂的晨昏
——愿虹光洒落,仇怨消融,黎明重回大地。

目录
属性
战技
随宠
行迹
星魂
光锥
背包
Gallery
语音音量
主线

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量专属材料
152.885.81481105%50%100 (100)140
20102.96167.312881105%50%100 (100)140
信用点4000
恐惧踏碎血肉5
20+124.08201.633471105%50%100 (100)140
30150.48244.534211105%50%100 (100)140
信用点8000
恐惧踏碎血肉10
30+171.6278.854801105%50%100 (100)140
40198321.755541105%50%100 (100)140
信用点16000
勇气撕裂胸膛6
一杯酩酊的时代3
40+219.12356.076141105%50%100 (100)140
50245.52398.976871105%50%100 (100)140
信用点40000
勇气撕裂胸膛9
一杯酩酊的时代7
50+266.64433.297471105%50%100 (100)140
60293.04476.198211105%50%100 (100)140
信用点80000
荣耀洗礼身躯6
一杯酩酊的时代20
60+314.16510.518801105%50%100 (100)140
70340.56553.419541105%50%100 (100)140
信用点160K
荣耀洗礼身躯9
一杯酩酊的时代35
70+361.68587.7310131105%50%100 (100)140
80388.08630.6310871105%50%100 (100)140
等级专属材料
1
20
信用点4000
恐惧踏碎血肉5
20+
40
信用点16000
勇气撕裂胸膛6
一杯酩酊的时代3
40+
50
信用点40000
勇气撕裂胸膛9
一杯酩酊的时代7
50+
60
信用点80000
荣耀洗礼身躯6
一杯酩酊的时代20
60+
70
信用点160K
荣耀洗礼身躯9
一杯酩酊的时代35
70+
80

战技

当微风轻吻云沫当微风轻吻云沫 - 普攻 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于风堇生命上限的风属性伤害。

对敌方单体造成少量风属性伤害。
等级 10
爱在虹光洒落时爱在虹光洒落时 - 战技 | 回复
能量恢复 : 30
弱点击破 : 0
召唤忆灵小伊卡,为除小伊卡以外的我方全体目标回复等同于风堇生命上限+的生命值。为小伊卡回复等同于风堇生命上限+的生命值。

召唤忆灵小伊卡,并为我方全体回复生命值。
等级 15
飞入晨昏的我们飞入晨昏的我们 - 终结技 | 辅助
能量恢复 : 5
弱点击破 : 0
召唤忆灵小伊卡,为除小伊卡以外的我方全体目标回复等同于风堇生命上限+的生命值,为小伊卡回复等同于风堇生命上限+的生命值。风堇进入【雨过天晴】状态,持续回合,风堇每回合开始时持续回合数减1。处于【雨过天晴】状态时,我方全体目标生命上限提高+点。

召唤忆灵小伊卡,并为我方全体回复生命值。进入【雨过天晴】状态,风堇处于该状态时使我方全体生命上限提高
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等级 1
天气正好,万物可爱!天气正好,万物可爱! - 秘技 | 回复
能量恢复 : 0
弱点击破 : 0
下一次战斗开始时,为我方全体回复等同于风堇生命上限+的生命值并使生命上限提高,持续回合。

下一次战斗开始时,为我方全体回复生命值并使生命上限提高
等级 1

随宠

疗愈世间的晨曦疗愈世间的晨曦 - 天赋 | 强化
能量恢复 : 0
弱点击破 : 0
忆灵小伊卡初始拥有等同于风堇生命上限的生命上限。风堇或小伊卡提供治疗时,小伊卡造成的伤害提高,持续回合,最多可叠加层。

风堇或小伊卡提供治疗时,小伊卡造成的伤害提高。
等级 15
乌云乌云快走开!乌云乌云快走开! - 忆灵技 | 群攻
能量恢复 : 5
弱点击破 : 群攻 : 30
对敌方全体造成等同于本场战斗风堇与小伊卡累计治疗数值的风属性伤害并清空累计治疗数值的

对敌方全体造成风属性伤害。
等级 10
牵起晴空的手牵起晴空的手 - 忆灵天赋 | 回复
能量恢复 : 0
弱点击破 : 0
小伊卡的速度保持为0,免疫负面效果,并且不会出现在行动序列上。
若除小伊卡外的我方目标生命值降低,小伊卡会在任意目标回合开始时或行动后,消耗自身生命上限的生命值,并为我方生命值降低的目标回复等同于风堇生命上限+的生命值。
风堇处于【雨过天晴】状态时,小伊卡会在风堇施放技能后立即获得1个额外回合并自动施放【乌云乌云快走开!】,并且小伊卡触发天赋的治疗效果时,额外为我方全体目标回复等同于风堇生命上限+的生命值,小伊卡施放技能后使自身所有持续效果持续回合数减1。

若除小伊卡外的我方目标生命值降低,小伊卡会消耗自身生命值,为该目标回复生命值。风堇持有【雨过天晴】时,小伊卡会在风堇施放技能后立即获得1个额外回合并自动施放忆灵技,小伊卡施放技能后使自身持续效果持续回合数减1。
等级 10
展翼,奔向日辉展翼,奔向日辉 - 忆灵天赋 | 强化
能量恢复 : 0
弱点击破 : 0
被召唤时,为风堇恢复点能量,首次被召唤时,额外恢复点能量。

被召唤时,为风堇恢复能量。
等级 10
坠落,然后飞翔坠落,然后飞翔 - 忆灵天赋 | 强化
能量恢复 : 0
弱点击破 : 0
消失时,使风堇行动提前

消失时,使风堇行动提前
等级 10

行迹

阴云莞尔阴云莞尔
需要角色晋阶 2
风堇和小伊卡的暴击率提高100%,为当前生命值小于等于自身生命上限的50%的我方目标提供治疗时,风堇和小伊卡的治疗量提高25%
信用点5000
思量的种3
同愿的遗音1
生命强化生命强化 (生命值)
需要角色晋阶 3
生命值上限提高4%
信用点9000
末那芽苗3
勇气撕裂胸膛2
速度强化速度强化 (速度)
需要角色晋阶 4
速度提高3
信用点19000
末那芽苗4
勇气撕裂胸膛4
雷雨轻柔雷雨轻柔
需要角色晋阶 4
风堇的效果抵抗提高50%。施放战技和终结技时,解除我方全体目标的1负面效果
信用点20000
末那芽苗5
命运的足迹1
同愿的遗音1
效果抵抗强化效果抵抗强化 (效果抵抗)
需要角色晋阶 5
效果抵抗提高6%
信用点45000
阿赖耶华3
荣耀洗礼身躯3
速度强化速度强化 (速度)
需要角色晋阶 5
速度提高3
信用点45000
阿赖耶华3
荣耀洗礼身躯3
暴风停歇暴风停歇
需要角色晋阶 6
风堇的速度大于200时,她与小伊卡的生命上限提高20%,之后每超出1点速度,风堇与小伊卡提供的治疗量提高1%,最多计入200点超出的速度。
信用点160K
阿赖耶华8
命运的足迹1
同愿的遗音1
生命强化生命强化 (生命值)
需要角色晋阶 6
生命值上限提高6%
信用点140K
阿赖耶华7
荣耀洗礼身躯6
效果抵抗强化效果抵抗强化 (效果抵抗)
需要角色等级 75
效果抵抗提高8%
信用点160K
阿赖耶华8
荣耀洗礼身躯8
速度强化速度强化 (速度)
需要角色等级 80
速度提高4
信用点160K
阿赖耶华8
荣耀洗礼身躯8
速度强化速度强化 (速度)
速度提高2
信用点2500
恐惧踏碎血肉2
效果抵抗强化效果抵抗强化 (效果抵抗)
需要角色晋阶 2
效果抵抗提高4%
信用点4000
思量的种3
恐惧踏碎血肉6
速度强化速度强化 (速度)
需要角色晋阶 3
速度提高2
信用点9000
末那芽苗3
勇气撕裂胸膛2

星魂

呵护黑夜中的烛火呵护黑夜中的烛火呵护黑夜中的烛火
风堇处于【雨过天晴】状态时,我方全体目标生命上限额外提高50%,并且施放攻击后立即回复等同于风堇8%生命上限的生命值。
请来我的庭院坐坐请来我的庭院坐坐请来我的庭院坐坐
我方目标生命值降低时,速度提高30%,持续2回合。
出发!向阳的历险出发!向阳的历险出发!向阳的历险
终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级;忆灵技等级+1,最多不超过10级。
送你一颗橙晖琥珀送你一颗橙晖琥珀送你一颗橙晖琥珀
行迹【暴风停歇】获得强化,每超过1点速度,风堇和小伊卡的暴击伤害额外提高2%
红霞映入海的背面红霞映入海的背面红霞映入海的背面
战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级;忆灵天赋等级+1,最多不超过10级。
天空…应我的祈愿天空…应我的祈愿天空…应我的祈愿
小伊卡施放忆灵技清空累计治疗数值改为12%,小伊卡在场时,我方全体目标的全属性抗性穿透提高20%

光锥

名词稀有度命途攻击力防御力生命值战技专属材料
胜利只在朝夕间
胜利只在朝夕间4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72使装备者的暴击伤害提高12%,当装备者的忆灵对我方目标施放技能时,使我方全体目标造成的伤害提高8%,持续3回合。
阿赖耶华
践踏的意志
焚影
焚影3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72装备者首次召唤忆灵时,恢复1点战技点,并恢复自身12点能量。
阿赖耶华
蠢动原核
溯忆
溯忆3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高8%,最多叠加4层。忆灵消失时移除装备者和忆灵的【缅怀】。
阿赖耶华
荣耀洗礼身躯
天才们的问候
天才们的问候4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56使装备者的攻击力提高16%,装备者施放终结技后,使装备者与忆灵造成的普攻伤害提高20%,持续3回合。
阿赖耶华
荣耀洗礼身躯
多流汗,少流泪
多流汗,少流泪4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4使装备者的暴击率提高12%,装备者的忆灵在场上时,装备者与忆灵造成的伤害提高24%
阿赖耶华
荣耀洗礼身躯
将光阴织成黄金
将光阴织成黄金5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4使装备者的基础速度提高12,装备者和装备者的忆灵在攻击后使装备者获得1层【织锦】,每层【织锦】使装备者和装备者的忆灵暴击伤害提高9%,最多叠加6层。叠加至上限时,每层【织锦】额外使造成的普攻伤害提高9%
阿赖耶华
荣耀洗礼身躯
记忆永不落幕
记忆永不落幕5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4使装备者的速度提高6%。装备者施放战技后,使我方全体造成的伤害提高8%,持续3回合。
阿赖耶华
蠢动原核
愿虹光永驻天空
愿虹光永驻天空5
RarstrRarstrRarstrRarstrRarstr
remembrance-class476.28529.21164.24使装备者的速度提高18%。装备者施放普攻、战技和终结技时消耗我方全体等同于当前生命值1%的生命值并使装备者的忆灵下一次攻击后额外对攻击目标造成1次等同于250%生命值消耗总量的基于装备者的忆灵属性的附加伤害,随后清空生命值消耗总量。装备者的忆灵施放忆灵技时,使敌方全体受到的伤害提高18%,持续2回合。同类效果无法叠加。
阿赖耶华
荣耀洗礼身躯
让告别,更美一些
让告别,更美一些5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08使装备者的生命上限提高30%,装备者或装备者的忆灵在自身回合内损失生命值时,装备者获得【冥花】,【冥花】可以使装备者和装备者的忆灵造成伤害时,无视目标30%的防御力,持续2回合。
当装备者的忆灵消失时,使装备者行动提前12%。该效果最多触发1次,装备者每次施放终结技时重置触发次数。
阿赖耶华
哀叹漫无止息
花儿不会忘记
花儿不会忘记4
RarstrRarstrRarstrRarstr
remembrance-class529.2330.751058.4使装备者的暴击伤害提高24%。装备者忆灵造成的暴击伤害额外提高24%
阿赖耶华
哀叹漫无止息
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107 responses to “风堇”

  1. is hyacine worth pulling if i have e2 castorice, e2 huohuo and fu xuan (all have signature lightcone) and i don’t think my team is dying anytime soon haha

      
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    • To be honest the main thing is Hyancine can increase all team max hp, there for tribbie and castorice all gets buffs, only problem I don’t see that much healing going on during game play, I have a e1s0 luocha, and when is in his state, castorice charges up really fast.

      Unless they make something for Hyancine that heals continuously

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      • yea i agree, if hyacine could heal more she’s gonna be worth pulling for, but as all leaks i saw she doesn’t heal much, which i don’t think it is good in casorices case, because she drains hp quite a lot. also building hyaxine seems to be a pain because of speed she needs

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    • lol, nah u won’t die, but for dmg have hyacine with castorice rmc and tribbie, or have blade, since hyacine’s lc is very good for blade, especially since she’s fast, each turn he’ll do 1 fua for sure, u may add mydei but the overall dmg isn’t very good and just put rmc for more crit rate/dmg, huohuo isn’t good with castorice and maybe also fu xuan cuz i think she reduces newbud by castorice’s skill (?)

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    • I would go for ER rope and HP orb, you will want your team to be in Hyancine’s ultime as much as possible to increase their max HP

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    • After the change in presumably V4, that Hyacine’s Ult now costs 140 instead of 150 Energy, it’s quite simple to answer: It depends in your team composition and the need of Skill Points.

      After using their Ult, characters gain 5 Energy (or 5,97 with an Energy Rope [giving +19,4 ERR at +15] and without an Energy Planar Set [that would give additional 5% ERR]).
      The first time each fight, that Ica (her Memosprite) is summoned, she gains +30 (35,82) Energy via Ica’s Memosprite Talent; afterwards she always gets +15 (17,91) Energy each turn, as long as Ica is summoned. Using her Basic Attack would give her +20 (23,88) Energy and using her Skill would give +30 (35,82) Energy. So, in conclusion that means, a Basic Attack (with Ica on the field) gives her 41,79 Energy (instead of 35) and a Skill Use would give her 53,73 Energy (instead of 45).
      So, after her Ultimate – which activates her utmost important buff & ultimately the reason you want to pull for her for the Castorice & Mydei teams (and actual rumored Blade & Jingliu synergy, as soon as they become purely HP based Hyper Carries again), that lasts for 3 of Hyacine’s rounds/actions.

      Hyacine would have 5,97 (5) Energy, with her first action, a Skill (to call her Memosprite or Heal Ica up), she’s at 59,7 Energy. At her second Action, a Basic, she’s at 101,49 Energy, and with her 3rd Action, another Basic, she’s at 143,28 Energy – she can use her Ultimate immediately again, which heals her Memosprite/or Summons it again, and gives anotherr
      3 rounds/actions of her essential buff.

      Additionally that means, that she is slightly Skill Point positive. Action 1 uses 1 SP, Action 2 adds 1 SP (making her SP neutral) & Action 3 adds another SP, that she uses Up in Action 4, Action 5&6 add SP, Action 7 eats one of them. So she adds about a 0,33 SP in the long run.

      If you have enough Skill Points, for example with SP neutral Hyper Carries like Mydei, Blade, etc. and having f.e. Sunday or Tribbie with you, generates enough SP for your hungry Hyper Carries (like Castorice or Jingliu, etc.) to feed on, then you can use a HP% rope and enjoy a slightly more stable HP Pool and bigger heals, which result in bigger damage by Hyacine and her Memosprite Ica.

      Then her rotation becomes: After Ult 5 Energy, Action 1, Skill, +45 Energy (now 50), 2nd Action, Skill, +45 Energy (now 95), 3rd Action, Skill, +45 Energy, which results in 140 Energy after 3 turns/actions and she’s able to use her Ultimate again.
      At the same time that means that she’s now very SP hungry, -1 SP per Action, for which you need stable SP batteries like Sunday with his Signature LC and/or Eidolon, etc.

      But you should be good in certain setups.

      Also an important factor: This doesn’t Factor in Energy through allies, by being attacked, etc.

      Examples for team-setups when Hyacine should use an ERR rope:

      1) Castorice, Mydei, Tribbie, Hyacine

      2) Castorice, Mydei, Blade, Hyacine

      3) Castorice, Jingliu, Sunday, Hyacine

      4) Castorice, Mydei, Blade, Hyacine (favoring ERR rope, but both could be possible)

      5) Jingliu, Blade, Tribbie, Hyacine (favoring ERR rope but both could be possible)

      Examples for team-setups when Hyacine should use a HP% rope:

      1) Mydei, Tribbie, Sunday, Hyacine

      2) Castorice, Mydei, Sunday, Hyacine

      3) Mydei, Tribbie, Sunday, Hyacine

      4) Mydei, Blade, Sunday, Hyacine

      Maybe that gives some insight into the V4 Version.

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      • my castorice team is Cas + RMC + ruan mei (gonna be replaced with tribbie on the rerun) and of course, hyacine. Should I get er rope? or hp rope?

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        • I’m super bad with TL;DR, so: Depends on your Ruan-Mei’s LightCone choice and some other factors. Generally an ERR rope will save you trouble in most cases.

          TL;DR extension: Otherwise in-depth dive before. And please don’t read it as if I’d speak arrogant, or gruding about HSR – I still love the game, but spending real money is a serious and troubling decision!

          Castorice being a bit more SP hungry in her full offense, RMC I can’t evaluate properly, Ruan-Mei with her signature LC is slightly SP positive (guess she’s +0,33), Tribbie is slightly SP positive too, so… based in my informations about your team I’d say:

          If you got Ruan-Mei’s signature, S1, and as soon as you got Tribbie (not dependant on a specific LC, but heed my “warning “, playing w/o her signature and w/o a very fast Gallagher feeding her additional Energy, and using a “fast Tribbie” with Dance, Danve, Dance to advance your team and save money, immensely slows down her Ultimate frequence – with her signature LC I’m used to her Ult’ing every turn or even more often, while with DDD in the extreme it took 2-3 rounds, not actions, for her to Ult; that’s based in very extensive Simulated Universe/Protean Hero x7 completed and her being usually in teams with 2-3 E1-2 and almost always S1 characters [which is ridiculously expensive with my abyssmal luck], and it felt like it took forever; getting 21 Energy at the beginning of the combat and 9 Energy for every Follow-Up is like a racing horse, and all in her S1; playing her with Poet 4p, Slow Tribbie, and Bone Demesme 2p Planar, but with an additional ERR rope) and in the case RMC doesn’t use up too many SP, I’d pair Hyacine with a HP rope, for the bigger ticking heals, more stability in the extreme, but have a replacement ERR rope at the ready.

          It’s also wise to evaluate Hyacine’s gear in a widespread way:

          In an ideal scenario you’d save up enough to treat her royally, with the new Goddess of Sun & Thunder 4p, Chest Outgoing Healing, Boots Speed, and a Tree 2p Planar with HP Orb in any case and regularily ERR Rope, HP% rope and S1. As I invested into Mydei and Castorice, and the Castorice, Mydei, Tribbie team, alone with a 161 SPD E6 Gallagher and Quid pro Quo S5 is completely busted, and for my part surely at least safe for fulfilling the basic needs until Edo Star hits. But I choose to spend a really hurtful amount of money into my only hobby and that’s really NOT advised in any case. It’s insanity and money burning – you should always be aware of that. Although, if investing, Harmony & Presevation, as well as useful/complimentary Abundance seem to be much more stable than the Hypercarry of the bi-month. I feel it, that the decline of my E2S1 Acheron, E1S1 Jiaoqiu, E1S1 Sparkle/E1S1 Sunday, E1S1 Aventurine, which are minuscally and carefully loved and pampered with good but not astonishing gear, hurts. It’s not as tragic as it sounds, but my significant other playing Dolphin in Reverse: 1999 with a much lower investment and much more luck, feels more rewarding and time-stable and with much more possibilities to solve the returning problems and challenges. So, Hyacine will be decadent too, closing my spending until the collaboration or further.
          Hyacine will love overall 32% Effect Resistance to make her immune to almost any disabling content, like Gallagher. She will love overall 18/19 Speed on her gear to tackle the 200/201 SPD A6 trace requirement, make that 37+ in case you won’t get her Signature LC and “want” that +20% Max. HP. After that priorities SPD (to 200/201) > EffRES to 100% (32%) > HP% (quasi unlimited) > Crit Damage (quasi unlimited) > DEF% (probably until 1.200 like any Support besides Presevation) – and then whatever comes up. My Hyacine will have E2S1 at almost any cost, especially as she will be my healer support of choice for Blade, which I very much love.

          Take care and sorry for being lengthy, but it’s my conscience that you asked a question and before spending your precious and hard earned money, I wanted to explain what I’ll do about her, as a comparison. Additionally, If other people read this, h
          this could help their choices and maybe prevent them from the wrong gear and unneccessary character or LC pulls. 🐻🌈

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          • I might be misremembering, but I’m pretty sure Castorice’s skill doesn’t cost SP? Her’s and Mydei’s are like Arlan, no? They only cost HP.

  2. What’s the point of 400 Spd max? Isn’t that impossible? Even with E2 and LC, the most Spd I can think of is just…

    Base Spd : 110
    Ascension : 14
    LC : 19.8
    E2 : 33
    Relic Set : 13.2
    Boots : 25
    Sub-stat : 50 (Assume you can get ~10 per piece)

    Even if we get top tier artifacts with her own LC and E2, it’s only around 265 Spd. Or they make it for Sim? In fact, I also wanna see how fast is Spd 400.

      
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    • They may be preparing a SPD meta with supports that give speed (like Ruan mei or Asta but on steroids). Or it’s simply made for blessings on the simulated universe and isn’t intended to be reached normally

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    • The 400 spd cap is both for future proofing and for situations like in DU/SU where you can get massive speed buffs for your team overall. I personally think both the cap and the min will be brought down. Starting at 200 is really bad as most people will barely even have over 200 spd at E0.

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    • Given that most char has around 120~130(?) SPD, a 400 SPD char will basically have their turn between every other teammate, perhaps even twice before any teammate could act if turn counting shenanigans happen. If it’s the entire team that is fast (e.g., buffed by SU, Hunt?) you might see your whole team act between every enemy’s turn.

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    • ruan mei gives 10%, 12% if u gave her the spd relic set, and add the ornament set that gives spd and healing 6% 11.1+13.2+6.6=30.9, 295, let’s just say 290 since u won’t get 10 in all cue that’s bad for her, some hp% is mundatory maybe, if u have S5 it is possible to have more than 300, but that’s it, i agree the ceiling is very high, 300 should’ve been the max, weird

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      • Just for the lol’z: Aglaea team with Ruan Mei E3 (10,4% SPD & Hackerspace 4p 12%), Robin E2 (16% SPD while in her Ult), Hyacine E2 with 2p/2p SPD & 2p SPD planar.

        Hyacine, with the all of the above active:
        Base SPD 110
        Traces +14
        E2 +30% (+33)
        S5 +30% (+33)

        Equip (based on 4 SPD on all 5 pieces & 25 SPD Boots; +45; 2×6% 2p or Goddess 4p with Ica active 2p 6% and 6% + 15% CDmg for all: 2×6,6 = 13,2 + Planar 2p 6% +6,6 = +19,8; all in all +64,8)
        Ruan Mei (10,4% at Talent Lvl 12 = +11,44)
        & Hackerspace (12% = +13,2)
        Robin (16% = 17,6)

        Brings Hyacine to 297,04 SPD.

        Then Aglaea (E5S5) would be at 372,448 SPD & Garmentmaker at 580,18 SPD (in case global Buffs extend to Memosprites also).

        The other question would be, ofc Hyacine’s ace in the sleeve is the additional HP Manipulation effect that comes with her LC for Castorice, Mydei, Blade, etc., but, what if you slap Aglaea’s LC on her instead, which could be an option too, because it raises Crit Damage, which she also likes (maybe not connected to her Basics, but whatever).
        Her own LC gives +33 SPD max. but Castorice’s gives her +20 Base SPD… comes out, with the above simulation equally, with 301,32 SPD, so only about 4 SpD more than with her own Signature on S5 which would power her up significantly.

        Thought this was interesting to nerd out for.

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  3. Should I save up for Hyacine or should I keep going for Castorice E2?
    I currently have Castorice E1S1 and was wondering if Hyacine would be a good asset to her team.

      
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    • Shes going to buff max HP, which is really good for Cassie,and E2 Cas can increase her DMG output about 15-20%(depends on how good the build is). But it’s your choice to choose. Probably Hyacine will boost her DMG output too, and you will got a Sub DPS healer. If you got Tribbie and she’s good build, you can manage to do a team with 3 DPS and still having a buffer RMC and sustainer, while it’s hard to die with both Cas and Hya. Imo, i’ll aim for Hyacine, and if you want Cas you can wait for her rerun.

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    • Wait for future buffs or nerfs. But currently, she is already pretty much not only Castorice’s BiS healer, but Therta’s as well.

      Back to buffs or nerfs, if anything, I can see the 200 spd threshold being lowered to somewhere around 180. but her base spd lowered to something like 100. Healing may be lowered or increased. Damage scalings will probably be decreased by a bit but may be balanced with increased healing, or the reverse, damage scalings increased by a bit but balanced by decreased healing.

      Nevertheless, I think she will still remain BiS even after updates.

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      • How is she bis for The Herta when she herself is such an sp negative unit in order to keep her aoe attack to funnel energy for The Herta. Such a stupid thing to say.

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        • Anaxa on 4-Pc Eagle of Twilight Line and a heck load of speed spamming basics lol

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  4. Guys help, should i get Hyacine or Casto S1? I already 2 cycled flame reaver with casto but wondering if i can push further into 1 or even 0 cycle but confused which one to get?

      
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    • Her base DPS in a normal set up that focus’s on HP buffing and healing is stronger than a full DPS set up Lingsha apparently. She can solo DPS and 0 cycle at E0.

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  5. I can’t stop laughing at this character.

    Want to make her worth any pull? Grab that LC because that’s literally her actual kit that she is meant to have. We selling actual character kits in LCs now. Remember the days when LCs were some extra stat type of bullshit? Me neither at this point.

    Relic set is way too good and any healer (even Luocha) could use it more than well? Shit! That will make Hyacine look even more like 4*. No! A bloody 3*! Lock it to Hyacine only by saying that 4-pc can only be activated if user has memosprite. That way she can have “value” over the others and we can scam the usual gamble addict idiots into pulling this trash unit.

    Also, no cleanse in 2025? GG! We going backwards here!
    Oh, but she gives effect RES like Aventurine… Yup, and that’s TRASH! Unless your DPS is Mydei and Mydei only, then it’s time to gamble if if your unit will resist some CC. There is a reason why I stopped using Aventurine on any floor and stage that had units that could CC you like no tomorrow and the biggest reason was that this thing right here was too unreliable as many times I would watch my main dps get CC’d because they failed the 50/50 gamble on his CC prevention and now I needed to wait for CC to go away on its own because Aventurine could do nothing about it. Enjoy this experience, but with this chick now.

    Can’t wait for 2026 in which base kit of some unit has nothing in it, while everything is completely locked into their LC and E’s. We going there! If she goes live in this state, expect this type of crap more and more!

    People cried about Castorice’s mid global passive that is only a clutch if your teams are ass, but this thing right here is by far worse and more predatory as everything about Hyacine’s kit is beyond insulting. You may as well tattoo big “BRAINDEAD” sign on your forehead if you are willing to get this chick, give money for her, or even defend anything about her, if she stays in this state by the time she goes live.

      
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    • Literally best healer in the game by like 300% and will push all others down to tier 1 or lower but ok sure whatever you say.

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      • You don’t even know her kit yet you yapping. She literally does have an AoE cleanse on both her skill and ult and no she does not give anyone effect res other than herself.

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    • no cleanse? maybe try reading first before typing with your bird brain

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      • The last time I commented on this shithole was when Firefly was here. Glad to see that this place went from ok to full blown Xwitter retardation in which Hoyo shills tell others to go and kill themselves because DON’T TALK SHIT ABOUT MY MULTI BILLION COMPANY NOOOOO

        Keep it up. This is why HSR clowns are the biggest clowns in gacha space as of right now. Literally everyone is laughing at you retards. Even Genshin tards are at this point one slight step above you.

        Keep slurping Da Wei May Cry for free as he doesn’t even know that you exist while telling everyone who makes fun of your billion dollar company to off themselves because the only one offing themselves shall be you because your life will cease to have any meaning if this garbage game EoS 👏👏👏

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        • Kind of pathetic how you are calling the comment section Twitter but then using the r slur thirty times within one paragraph. You should named yourself Verified D-sucker and remove the above me part next time c*nt <3

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          • Him: Uses r word 2 times throughout 3-paragraph comment.
            You: waah! you used r slur 30 times throghout 1 paragraph! wah!

            He’s right, you are retarded.

            Calling someone a retard isn’t even close to you telling them to kill themselves simply because they try to call out predatory behaviour in a gacha game. You’ve earned yourself the r label, Congratulations. Btw, it’s not even a slur, that’s what wusses on twitter say about words they don’t like.

    • she literally has a cleanse you clearly didnt actually read her kit

      read before you doompost man

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    • Increases Hyacine’s Effect RES by 50%. When using Skill and Ultimate, dispels 1 debuff(s) from all ally targets.Literally in her trace say this, this b*tch yapping about nothing

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    • the reply to this comment is very funny. they point out she have cleanse but thats its, no comment about the lc having entirely seperate kit (and mind you its a rememberance lc incase people forgot that you cant use it on abundance char) and how the new relic is locked for rememberance char. like yeah sure her having cleanse justify every horrible things beside that lol i mean you can call him bait or whatever but rememberance at the end of the day is a mistake.

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    • acheron and boothill (all break and dot character RIP), compared to them she just need spd, hp is optional, if u want her for hp characters then the dps option is limited, if ur f2p it doesn’t mean u have no 5*, u have to at least have blade or castorice (which nobody skipped) so yh she’s not f2p unfriendly,just pull her and ur good, spd problem? give her the new relic set, no? give her any spd relic with max spd which ik u have cuz not that many ppl know that u can calvage upgraded relics, just give her whatever spd u have, u have the spd ornament since u wanted castorice’s ornament, give her spd, did i forget smthn?

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  6. I’m going to guess it’s not realistic to aim for more than the minimum bonus from the A6 passive. Unless I’m missing something, a god rolled E6 S5 Hyacine doesn’t even hit 400 speed alone, the average player will probably struggle enough just to hit the 200 mark. Hopefully they add a speed bonus somewhere in her base kit.

      
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    • it is hard, there is a site that i gave hyacin bailu’s relics (spd ornament and some spd-sub heal-relics) and her lc, she has 195, ofc with ruan mei which i gave her the messenger bonus 12% spd, with the new set 200 is doable, but don’t go over 210 cuz u’ll have to sell ur soul to hoyo xd

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  7. Spreadsheeting her stats using relics I already own, at E0 and S5 Herta shop LC, the healing numbers I’m getting out of her kit are like half of Bailu’s, and that comparison feels very fair considering the “heal on taking damage” effect of Ica and Bailu’s Invigoration, and half a Bailu feels really bad…

      
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    • Because you’re likely misreading it. To simplify, any time your characters are missing hp, Ica will heal them for a small amount at the beginning and end of *every* turn so it’s a constant flow of sustain rather than a burst of healing at a specific time like Bailu.

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      • The way it’s worded made it sound to me like Ica would only trigger on the next turn after the ally was hit, sort of like Bailu’s Invigoration buff, but if it just keeps healing as long as you aren’t max HP that definitely changes things

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    • That’s because in a team with Castorice, Hyacine will want to use more skill (than Bailu) due to Cas not cosuming SP (and likely Tribbie and/or RMC on team who are SP positive). Given her high speed – Hyacine acts about twice for every Cas turn – her skill usage (and by extension Ult) will be much more frequent than Bailu, and it’s an AoE heal instead of Bailu’s bounce. Even with an EAA sequence, Hyacine will very likely out-heal Bailu; on Cas teams she might even use more skills as the situation calls, and it would be affordable since no teammates are SP-negative.

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