
![]() | 名詞 | 風堇 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 雲間城邦隨歲月離析,昏光庭院再度敞開門扉,為永夜捎來微光。 醫師雅辛忒絲,守望「天空」火種的黃金裔。繼承先祖的意志,縫補破裂的晨昏 ——願虹光灑落,仇怨消融,黎明重回大地。 |
目錄 |
屬性 |
戰技 |
隨身寵物 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 52.8 | 85.8 | 148 | 110 | 5% | 50% | 100 (100) | 140 | |
20 | 102.96 | 167.31 | 288 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() |
20+ | 124.08 | 201.63 | 347 | 110 | 5% | 50% | 100 (100) | 140 | |
30 | 150.48 | 244.53 | 421 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() |
30+ | 171.6 | 278.85 | 480 | 110 | 5% | 50% | 100 (100) | 140 | |
40 | 198 | 321.75 | 554 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
40+ | 219.12 | 356.07 | 614 | 110 | 5% | 50% | 100 (100) | 140 | |
50 | 245.52 | 398.97 | 687 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
50+ | 266.64 | 433.29 | 747 | 110 | 5% | 50% | 100 (100) | 140 | |
60 | 293.04 | 476.19 | 821 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
60+ | 314.16 | 510.51 | 880 | 110 | 5% | 50% | 100 (100) | 140 | |
70 | 340.56 | 553.41 | 954 | 110 | 5% | 50% | 100 (100) | 140 | ![]() ![]() ![]() |
70+ | 361.68 | 587.73 | 1013 | 110 | 5% | 50% | 100 (100) | 140 | |
80 | 388.08 | 630.63 | 1087 | 110 | 5% | 50% | 100 (100) | 140 |
戰技
![]() | 當微風輕吻雲沫 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於風堇 對敵方單體造成少量風屬性傷害。 | |
等級 | |
![]() | 愛在虹光灑落時 - 戰技 | 回復 |
能量回復 : 30 | |
弱點擊破 : 0 | |
召喚憶靈小伊卡,為除小伊卡以外的我方全體目標回復等同於風堇 召喚憶靈小伊卡,並為我方全體回復生命值。 | |
等級 | |
![]() | 飛入晨昏的我們 - 終結技 | 輔助 |
能量回復 : 5 | |
弱點擊破 : 0 | |
召喚憶靈小伊卡,為除小伊卡以外的我方全體目標回復等同於風堇 召喚憶靈小伊卡,並為我方全體回復生命值。進入【雨過天晴】狀態,風堇處於該狀態時使我方全體生命上限提高。 | |
等級 | |
![]() | 攻擊 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
![]() | 天氣正好,萬物可愛! - 秘技 | 回復 |
能量回復 : 0 | |
弱點擊破 : 0 | |
下一次戰鬥開始時,為我方全體回復等同於風堇 下一次戰鬥開始時,為我方全體回復生命值並使生命上限提高。 | |
隨身寵物
![]() | 療癒世間的晨曦 - 天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
憶靈小伊卡初始擁有等同於風堇 風堇或小伊卡提供治療時,小伊卡造成的傷害提高。 | |
等級 | |
![]() | 烏雲烏雲快走開! - 憶靈技 | 群體攻擊 |
能量回復 : 5 | |
弱點擊破 : 群體攻擊 : 30 | |
對敵方全體造成等同於本場戰鬥風堇與小伊卡累積治療數值 對敵方全體造成風屬性傷害。 | |
等級 | |
![]() | 牽起晴空的手 - 憶靈天賦 | 回復 |
能量回復 : 0 | |
弱點擊破 : 0 | |
小伊卡的速度保持為0,免疫負面效果,並且不會出現在行動序列上。 若除小伊卡外的我方目標生命值降低,小伊卡會在任意目標回合開始時或行動後,消耗自身 風堇處於【雨過天晴】狀態時,小伊卡會在風堇施放技能後立即獲得1個額外回合並自動施放【烏雲烏雲快走開!】,並且小伊卡觸發天賦的治療效果時,額外為我方全體目標回復等同於風堇 若除小伊卡外的我方目標生命值降低,小伊卡會消耗自身生命值,為該目標回復生命值。風堇持有【雨過天晴】時,小伊卡會在風堇施放技能後立即獲得1個額外回合並自動施放憶靈技,小伊卡施放技能後使自身持續效果持續回合數減1。 | |
等級 | |
![]() | 展翼,奔向日輝 - 憶靈天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
被召喚時,為風堇恢復 被召喚時,為風堇恢復能量。 | |
等級 | |
![]() | 墜落,然後飛翔 - 憶靈天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
消失時,使風堇行動提前 消失時,使風堇行動提前。 | |
等級 | |
行跡
![]() | 陰雲莞爾 |
需要角色晉階 2 | |
風堇和小伊卡的暴擊率提高 | ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色晉階 3 | |
生命上限提高 | ![]() ![]() ![]() |
星魂
![]() | 呵護黑夜中的燭火 | ![]() |
風堇處於【雨過天晴】狀態時,我方全體目標生命上限額外提高 |
![]() | 請來我的庭院坐坐 | ![]() |
我方目標生命值降低時,速度提高 |
![]() | 出發!向陽的歷險 | ![]() |
終結技等級+2,最多不超過 |
![]() | 送你一顆橙暉琥珀 | ![]() |
行跡【暴風停歇】獲得強化,每超過 |
![]() | 紅霞映入海的背面 | ![]() |
戰技等級+2,最多不超過 |
![]() | 天空……應我的祈願 | ![]() |
小伊卡施放憶靈技清空累積治療數值改為 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 勝利只在朝夕間 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | 使裝備者的暴擊傷害提高 | ![]() ![]() |
![]() | 焚影 | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | 裝備者首次召喚憶靈時,恢復 | ![]() ![]() |
![]() | 溯憶 | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | 憶靈的回合開始時,使裝備者和憶靈分別獲得1層【緬懷】,每層使造成的傷害提高 | ![]() ![]() |
![]() | 天才們的問候 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的攻擊力提高 | ![]() ![]() |
![]() | 多流汗,少流淚 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | 使裝備者的暴擊率提高 | ![]() ![]() |
![]() | 將光陰織成黃金 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | 使裝備者的基礎速度提高 | ![]() ![]() |
![]() | 記憶永不落幕 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | 使裝備者的速度提高 | ![]() ![]() |
![]() | 願虹光永駐天空 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | 使裝備者的速度提高 | ![]() ![]() |
![]() | 讓告別,更美一點 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | 使裝備者的生命上限提高 當裝備者的憶靈消失時,使裝備者行動提前 | ![]() ![]() |
![]() | 花儿不会忘记 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 330.75 | 1058.4 | 使装备者的暴击伤害提高 | ![]() ![]() |
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語言
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主線
Title | 遊戲語言 |
107 responses to “風堇”
recently saw a vid talkin bout that E2 works on every ally. Assuming it does, would E2 with herta shop lc be better than E1S1?
Wait I don’t get Traces 3, she needs 200 SPD for the buff and another 200 SPD for additional Heal so 400 in total ???
bruh. 400 is the max. She gets the healing for every single point above 200.
400 is just the hard limit for extreme circumstances like DU.
IF you get 200 – perfect. If you get 205 – wow very good. No one is expecting you to actually hit 400.
Like what the other guy said.
It’s already hard enough to hit 200, even E0S1.
Please don’t spread misleading information.
At E0:
Base: 110
Speed Traces: 14
Boots: 25
Total: 149
Speed Bonus from new Relic + Signature Planar: 18% (19.8 speed)
New total: 167.8
This leaves 32.2 speed needed to break 200. Speed substats are an average 2.3, which is a total of 14 substats required. This is a single base roll on all five pieces, plus two rolls each afterward (or a few pieces that happen to roll exceptionally well). This is not unrealistic to achieve at E0S0.
At E0S1, you get an additional 19.8 speed, bringing you up to 188.6 speed, which is 11.4 required – five substats, which is one base roll on each piece. Even the f2p Herta shop cone gets you to 182 speed, and 18 speed in substats is fairly simple to achieve.
End Anaxa’s Banner already so i can pull for the queen Hyacine!!!,,!!!,,! 👸👸
good luck on your pulls!!! 🫴🩷
also be prepared for the emotional crash out…. (THERE’S NO PREPARING FOR IT😭)
Hi. I have E2S1 Castorice and E0S1 The Herta.
for Cas’s team, i have Luocha, Tribbie E0S0 & RMC. The Herta’s team are E6 mini herta (w/ a guild build imo), Robin E0S1 & Aventurine E0S1/Lingsha E0S1.
I wanted to pull for Anaxa because mini herta can only do so much, both in terms of dmg and funelling energy for THerta. But his kit doesn’t seem that great to me (please convince me otherwise, if he is. i need it). Plus, i’m more interested in Hyacine since she will be the first remembrance healer+support dps and will fit nicely in Cas’s team.
But then Cas is already at E2 so i think it would be better to pull for Anaxa instead to strengthen THerta’s team. Help.
If your The Herta team is clearing endgame content nicely you wouldn’t need to pull for Anaxa. From what I have seen, most The Herta users are cheesing endgame content with E0S0 The Herta and Mini Herta as well, so I think you’d be better off pulling Hyacine.
is she worth pulling for castorice team? specifically with a castorice-blade-RMC combo. ik it’s kinda crap but im still dealing over 100k in total from pollux with having luocha in the team. would hyacine be good to replace luocha (he heals like 3k++ per skill)
Yes, because Castorice specifically works better with AOE healer characters. In a dual dps team, her damage will be lower, but I think 100k from Pollux in total is a bit low (speaking from Cas E2S1 hypercarry player, but I know her damage is quite absurd with pollux’s bounce attack). Now, even if Luocha heals for 3k per skill, Hyacine has several advantages:
– She has a memosprite, which means 1 more target to drain HP from
– Her ult increases the whole team’s max HP, meaning Castorice can drain more HP
– She has AOE heal, and even if she heals for 1000 per target, that is already (1 + 1 + 2 + 2) * 1000 = 6000 heal in total, much more than Luocha, while dispelling debuffs for the whole team.
So yes, pull for Hyacine if you play Castorice. Castorice is better with AOE healers, whereas Mydei is better with single target healers.
Pretty sure Luocha is not as good as… Gallagher.
As for Hyacine, still no cleanse
nvm. her trace has cleanse.
Hyacine has AoE Cleanse on her Skill and Ultimate, but it is in her Traces, that is why at first glance looks like she does not have it.
“Increases Hyacine’s Effect RES by 50%. When using Skill and Ultimate, dispels 1 debuff(s) from all ally targets.”
No out of turn cleanse other than ult, but still has aoe cleanse on skill and ult.
What do you mean still no cleanse? Read her A4 again
You better read Hycine kit again, one of her traces have AOE cleanse.
And you guys better read their reply again. They literally corrected themselves “nvm. her trace has cleanse.”
Is she a good healer outside of Cas teams? Like better than Gallagher
No, she’s only good in HP scaling teams tbh
阳光彩虹小白马
DI DI DI DI DI DA
my castorice team is gonna be Cas + RMC + ruan mei (gonna be replaced with tribbie on the rerun) and of course, hyacine. Should I get er rope? or hp rope
What about chest? Which one I’ve to use. Crt dmg/hp/healing? Can I use crt dmg w/o significant loosing in healing?
HP% body is the best one no doubt.
1- Hyacine already gets a minimum of 45% free healing bonus out of her talents and planar ornaments alone.
2- She gets more healing bonus from having SPD above 200.
3- HP% bonuses on MOC/AS/PF are usually total multipliers, not additive bonuses. And you get a lot of free SPD in SU modes.
4- More Hyacine HP% means more Ica HP%, which also means more Tribbie HP%, which means faster Castorice ult.
Should I go for Anaxa or Hyacine?
I would just like to hear some opinions between these two. I’m not really going to go for Cipher because she’s not really my style.
If you have Madam Herta then go for Anaxa.
If you have Castorice then go for Hyacine.
What if you have both?
Then Hyacine, because she is always an upgrade for Castorice.
For The Herta, Jade is better in AOE, and even Argenti/Serval/Doll Herta are comparable enough in PF. Anaxa better in lower target, but why run Herta in low target?
Anaxa is a capable Hypercarry or Dual-Dps with The Herta (ESPECIALLY if you have Tribbie), while Hyacine is a Sustain with large Castorice Synergy, mild Blade and Mydei synergy, and solid personal damage. If you don’t use Castorice, I do not feel like Hyacine is that important unless you dont have a single other limited sustain.