
![]() | 名詞 | 傑帕德 |
陣營 | 貝洛伯格 | |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
華語 | 马洋 | |
英語 | Bryson Baugus | |
韓語 | 민승우 | |
日語 | 古川慎 | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 銀鬃鐵衛的戍衛官,貝洛伯格數一數二的戰士。 表裡如一,一絲不苟,從不懈怠。 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 73.92 | 89.1 | 190 | 92 | 5% | 50% | 150 | 100 | |
20 | 144.14 | 173.75 | 371 | 92 | 5% | 50% | 150 | 100 | ![]() ![]() |
20+ | 173.71 | 209.38 | 447 | 92 | 5% | 50% | 150 | 100 | |
30 | 210.67 | 253.94 | 542 | 92 | 5% | 50% | 150 | 100 | ![]() ![]() |
30+ | 240.24 | 289.57 | 618 | 92 | 5% | 50% | 150 | 100 | |
40 | 277.2 | 334.12 | 713 | 92 | 5% | 50% | 150 | 100 | ![]() ![]() ![]() |
40+ | 306.77 | 369.76 | 789 | 92 | 5% | 50% | 150 | 100 | |
50 | 343.73 | 414.32 | 884 | 92 | 5% | 50% | 150 | 100 | ![]() ![]() ![]() |
50+ | 373.3 | 449.96 | 960 | 92 | 5% | 50% | 150 | 100 | |
60 | 410.26 | 494.5 | 1055 | 92 | 5% | 50% | 150 | 100 | ![]() ![]() ![]() |
60+ | 439.82 | 530.14 | 1131 | 92 | 5% | 50% | 150 | 100 | |
70 | 476.78 | 574.69 | 1226 | 92 | 5% | 50% | 150 | 100 | ![]() ![]() ![]() |
70+ | 506.35 | 610.34 | 1302 | 92 | 5% | 50% | 150 | 100 | |
80 | 543.31 | 654.88 | 1397 | 92 | 5% | 50% | 150 | 100 |
戰技
![]() | 一意之拳 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於傑帕德 對敵方單體造成少量冰屬性傷害。 | |
等級 | |
![]() | 震懾之擊 - 戰技 | 單體攻擊 |
能量回復 : 30 | |
弱點擊破 : 單體攻擊 : 60 | |
對指定敵方單體造成等同於傑帕德 凍結狀態下,敵方目標不能行動同時每回合開始時受到等同於傑帕德 對敵方單體造成冰屬性傷害,有機率對目標施加凍結狀態。 | |
等級 | |
![]() | 永屹之壁 - 終結技 | 防禦 |
能量回復 : 5 | |
弱點擊破 : 0 | |
為我方全體提供強度等同於傑帕德 為我方全體提供護盾。 | |
等級 | |
![]() | 不屈之身 - 天賦 | 回復 |
能量回復 : 0 | |
弱點擊破 : 0 | |
受到致命攻擊時傑帕德不會陷入無法戰鬥狀態,並立即回復等同於自身生命上限 受到致命攻擊時不會陷入無法戰鬥狀態,立即回復生命值。單場戰鬥中僅觸發1次。 | |
等級 | |
![]() | 攻擊 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
![]() | 有情之證 - 秘技 | 防禦 |
能量回復 : 0 | |
弱點擊破 : 0 | |
使用秘技後,下一次戰鬥開始時為我方全體提供強度等同於傑帕德 使用秘技,下一次戰鬥開始時我方全體獲得護盾。 | |
行跡
![]() | 戰意 |
需要角色晉階 6 | |
傑帕德提高等同於自身當下防禦力 | ![]() ![]() ![]() ![]() |
![]() | 防禦強化 (防禦力) |
需要角色晉階 6 | |
防禦力提高 | ![]() ![]() ![]() |
![]() | 效果抗性強化 (效果抗性) |
需要角色等級 75 | |
效果抗性提高 | ![]() ![]() ![]() |
![]() | 傷害強化•冰 (冰屬性傷害提高) |
需要角色等級 80 | |
冰屬性傷害提高 | ![]() ![]() ![]() |
![]() | 傷害強化•冰 (冰屬性傷害提高) |
冰屬性傷害提高 | ![]() ![]() |
![]() | 防禦強化 (防禦力) |
需要角色晉階 3 | |
防禦力提高 | ![]() ![]() ![]() |
![]() | 傷害強化•冰 (冰屬性傷害提高) |
需要角色晉階 5 | |
冰屬性傷害提高 | ![]() ![]() ![]() |
星魂
![]() | 恪盡職守 | ![]() |
施放戰技時,使受到攻擊的敵方目標陷入凍結狀態的基礎機率提高 |
![]() | 餘寒 | ![]() |
戰技使敵方目標陷入的凍結狀態解除後,目標的速度降低 |
![]() | 永不陷落 | ![]() |
終結技等級+2,最多不超過 |
![]() | 精誠所至 | ![]() |
傑帕德在場時,我方全體的效果抗性提高 |
![]() | 拳似寒鐵 | ![]() |
戰技等級+2,最多不超過 |
![]() | 不屈的決意 | ![]() |
觸發天賦時傑帕德立即行動,且現有生命值的回復量額外增加自身生命上限的 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 琥珀 | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 330.75 | 846.72 | 使裝備者的防禦力提高 | ![]() ![]() |
![]() | 戍禦 | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | 使裝備者施放終結技時,回復等同於自身生命上限 | ![]() ![]() |
![]() | 開疆 | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | 當裝備者擊破敵方目標的弱點時,回復等同於自身生命上限 | ![]() ![]() |
![]() | 餘生的第一天 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 463.05 | 952.56 | 使裝備者的防禦力提高 | ![]() ![]() |
![]() | 朗道的選擇 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 396.9 | 952.56 | 使裝備者受到攻擊的機率提高,同時受到的傷害降低 | ![]() ![]() |
![]() | 宇宙市場趨勢 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 396.9 | 1058.4 | 使裝備者的防禦力提高 | ![]() ![]() |
![]() | 我們是地火 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 463.05 | 740.88 | 戰鬥開始時,使我方全體受到的傷害降低 | ![]() ![]() |
![]() | 這就是我啦! | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 529.2 | 846.72 | 使裝備者防禦力提高 | ![]() ![]() |
![]() | 制勝的瞬間 | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 595.35 | 1058.4 | 使裝備者的防禦力提高 | ![]() ![]() |
![]() | 她已閉上雙眼 | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 529.2 | 1270.08 | 使裝備者的生命上限提高 每一波次開始時,為我方全體回復等同於各自已損失生命值 | ![]() ![]() |
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Gallery
語音音量
語言
Title | loc_sound |
主線
Title | 遊戲語言 |
5 responses to “傑帕德”
Got him on the standard banner today using clockie tickets.
Is he worth building? Wondering because if he’s good enough, aventurine can be a skip for now.
My only concern is his shields are gated behind his ult. Is it reliable enough if I use speed boots/ERR rope? Specifically, do I need to skill constantly with that kind of setup?
Considering using him with the triple mommy dot team when shielding is more ideal than healing. Other sustains I have are Lynx E3 (paired with Clara/QQ teams), Gallagher E2 (current healer) and Natasha E0 (benched forever…)
Short answer: Build him, he is worth it! Long answer: So, in my case, I got Geppie a long time ago, but I never built him. The Prydwen tier list has him lower than Lynx, so I was like, lets not waste resources on him then. I recently got Acheron and I went to spiral abyss. Even thought I had lots of DPS, I never reached floor 12, cause I was always dying before that stage. Because I wanted to use Trend of the universal market, I was like, ok lets give Gepard a chance before Aventurine drops… needles to say, for the first time I succeeded in finishing floor 12 with 3 stars… And he is not even fully built yet. I am very impressed with him and now I don’t even think I want to pull for Aventurine anymore. Definitely use speed boots/ERR rope on him ( for me, with this setup, it wasn’t necessary to skill every time).
The reason this man exists. To protect Yanqing from being bullied again.
So why does he use his sister’s guitar case as his weapon of choice?
Character Story: Part III
Right now, he is checking whether his shield, Earthwork, is still functioning as before. This heavy force field device was hand-crafted by his sister out of an instrument case