Furiae Philosopher

Furiae Philosopher
Furiae PhilosopherConceptsFuriae Philosopher
FactionClass Other
Reward
EXP
Credit
Fear-Stomped Flesh
Deep Marrow Rock Salt
Courage-Torn Chest
Glory-Aspersed Torso
DescriptionA Titankin sculpted by "Strife." They are infused with Nikador's golden ichor. They contain plundered "rationality" within their vessels. The reason behind their creation is not truly toward the study of universal knowledge, but to delve deep into brutal martial tactics and the merciless laws of survival, further spreading madness masquerading as philosophy.

Table of Contents
Stats
Reward
Gallery

Stats

#4012021

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000240891209024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Just WarJust War - Ability | Enhance
Energy Regeneration :
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt.
War, Father of AllWar, Father of All - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Living Eternal FlameLiving Eternal Flame - Talent | Talent
Energy Regeneration :
Enters the "Safeguard" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.

#401202101

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000240891209024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice20%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Just WarJust War - Ability | Enhance
Energy Regeneration :
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt.
War, Father of AllWar, Father of All - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Living Eternal FlameLiving Eternal Flame - Talent | Talent
Energy Regeneration :
Enters the "Safeguard" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.

#401202102

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000240891209024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice20%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Just WarJust War - Ability | Enhance
Energy Regeneration :
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt.
War, Father of AllWar, Father of All - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Living Eternal FlameLiving Eternal Flame - Talent | Talent
Energy Regeneration :
Enters the "Safeguard" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.

#401202103

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000240891209024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Just WarJust War - Ability | Enhance
Energy Regeneration :
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt.
War, Father of AllWar, Father of All - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Living Eternal FlameLiving Eternal Flame - Talent | Talent
Energy Regeneration :
Enters the "Safeguard" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.

#401202104

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000240891209024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice20%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Just WarJust War - Ability | Enhance
Energy Regeneration :
Enters the "Proselytize" state, increasing one friendly unit's SPD and DMG dealt.
War, Father of AllWar, Father of All - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to one designated target.
Living Eternal FlameLiving Eternal Flame - Talent | Talent
Energy Regeneration :
Enters the "Safeguard" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.
Polis ProtectorPolis Protector - Talent | Talent
Energy Regeneration :
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.

Reward

ConceptsRarityType
EXP
EXP3
RarstrRarstrRarstr
Credit
Credit3
RarstrRarstrRarstr
Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Fear-Stomped Flesh
Fear-Stomped Flesh2
RarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Deep Marrow Rock Salt
Deep Marrow Rock Salt2
RarstrRarstr
Courage-Torn Chest
Courage-Torn Chest3
RarstrRarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Glory-Aspersed Torso
Glory-Aspersed Torso4
RarstrRarstrRarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
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