符玄

符玄
符玄名词符玄
阵营仙舟「罗浮」
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 存护
战斗属性Class 量子
汉语花玲
英语Sarah Wiedenheft
韩语이지현
日语伊藤美来
n/a
信用点308K
工造机杼15
工造迴轮15
苍猿之钉65
工造浑心15
行迹材料
信用点3M
青铜的执着18
工造机杼41
寒铁的誓言69
工造迴轮56
琥珀的坚守139
工造浑心58
无穷假身的遗恨12
命运的足迹8
剧情仙舟「罗浮」太卜司之首。
凭借第三眼与穷观阵为仙舟占算航路,预卜事务吉凶。

目录
属性
战技
行迹
星魂
光锥
背包
Gallery
语音
剧情

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量n/a
163.3682.52011005%50%150135
20123.55160.883911005%50%150135
信用点4000
工造机杼5
20+148.9193.884721005%50%150135
30180.58235.125721005%50%150135
信用点8000
工造机杼10
30+205.92268.126521005%50%150135
40237.6309.387521005%50%150135
信用点16000
工造迴轮6
苍猿之钉3
40+262.94342.388331005%50%150135
50294.62383.629331005%50%150135
信用点40000
工造迴轮9
苍猿之钉7
50+319.97416.6210131005%50%150135
60351.65457.8811141005%50%150135
信用点80000
工造浑心6
苍猿之钉20
60+376.99490.8811941005%50%150135
70408.67532.1212941005%50%150135
信用点160K
工造浑心9
苍猿之钉35
70+434.02565.1213741005%50%150135
80465.7606.3814751005%50%150135
等级n/a
1
20
信用点4000
工造机杼5
20+
40
信用点16000
工造迴轮6
苍猿之钉3
40+
50
信用点40000
工造迴轮9
苍猿之钉7
50+
60
信用点80000
工造浑心6
苍猿之钉20
60+
70
信用点160K
工造浑心9
苍猿之钉35
70+
80

战技

始击岁星始击岁星 - 普攻 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于符玄生命上限的量子属性伤害。

对敌方单体造成少量量子属性伤害。
等级 9
太微行棋,灵台示影太微行棋,灵台示影 - 战技 | 防御
能量恢复 : 30
弱点击破 : 0
开启【穷观阵】,使符玄队友所承受的未受护盾抵挡之前的伤害的分摊给符玄,持续回合。
处于【穷观阵】的我方全体获得【鉴知】。【鉴知】状态下的我方目标生命上限提高,提高数值等同于符玄生命上限的,暴击率提高
当符玄陷入无法战斗状态时,【穷观阵】也会被解除。

开启【穷观阵】,队友所受伤害分摊给符玄。并使我方全体生命上限、暴击率提高
等级 15
天律大衍,历劫归一天律大衍,历劫归一 - 终结技 | 群攻
能量恢复 : 5
弱点击破 : 群攻 : 60
对敌方全体造成等同于符玄生命上限的量子属性伤害,并获得1次符玄天赋生命回复的触发次数。

对敌方全体造成量子属性伤害,增加符玄天赋的触发次数。
等级 15
乾清坤夷,否极泰来乾清坤夷,否极泰来 - 天赋 | 回复
能量恢复 : 0
弱点击破 : 0
当符玄处于可战斗状态时,为我方全体附加【避厄】。【避厄】状态下的我方目标受到的伤害降低
当符玄当前生命值百分比小于等于时触发生命回复,使自身回复等同于已损失生命值的生命值,受到致命攻击时无法触发该效果。该效果初始拥有1次触发次数,最多可拥有2次触发次数。

当符玄处于可战斗状态时,我方全体受到的伤害降低。
生命值较低时自动按已损失生命值百分比回复自身生命。该效果最多拥有2次触发次数。
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
等级 1
岁记否泰,固守四郭岁记否泰,固守四郭 - 秘技 | 防御
能量恢复 : 0
弱点击破 : 0
使用秘技后,我方全体获得持续秒的屏障。该屏障可抵挡敌人的所有攻击,不会进入战斗。屏障持续期间进入战斗时符玄自动开启【穷观阵】,持续回合。

开启屏障,受到敌人攻击时不会进入战斗。进战后自动开启【穷观阵】。
等级 1

行迹

六壬兆堪六壬兆堪
需要角色晋阶 6
【穷观阵】开启时,若敌方目标对我方施加了控制类负面状态,则我方全体抵抗本次行动中敌方目标施加的所有控制类负面状态。该效果可以触发1次。再次开启【穷观阵】后将刷新效果可触发次数。
信用点160K
琥珀的坚守8
命运的足迹1
无穷假身的遗恨1
效果抵抗强化效果抵抗强化 (效果抵抗)
需要角色晋阶 6
效果抵抗提高6%
信用点160K
琥珀的坚守8
工造浑心8
生命强化生命强化 (生命值)
需要角色等级 75
生命值上限提高8%
信用点160K
琥珀的坚守8
工造浑心8
暴击率强化暴击率强化 (暴击率)
需要角色等级 80
暴击率提高5.3%
信用点160K
琥珀的坚守8
工造浑心8
暴击率强化暴击率强化 (暴击率)
暴击率提高2.7%
信用点2500
工造机杼2
太乙式盘太乙式盘
需要角色晋阶 2
【穷观阵】开启时,符玄施放战技将额外恢复20点能量。
信用点5000
青铜的执着3
无穷假身的遗恨1
生命强化生命强化 (生命值)
需要角色晋阶 2
生命值上限提高4%
信用点5000
青铜的执着3
工造机杼6
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 3
暴击率提高2.7%
信用点10000
寒铁的誓言3
工造迴轮3
遁甲星舆遁甲星舆
需要角色晋阶 4
施放终结技时为我方其他目标回复等同于符玄5%生命上限+133的生命值。
信用点20000
寒铁的誓言5
命运的足迹1
无穷假身的遗恨1
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 4
暴击率提高4%
信用点20000
寒铁的誓言5
工造迴轮4
生命强化生命强化 (生命值)
需要角色晋阶 5
生命值上限提高6%
信用点45000
琥珀的坚守3
工造浑心3
效果抵抗强化效果抵抗强化 (效果抵抗)
需要角色晋阶 3
效果抵抗提高4%
信用点10000
寒铁的誓言3
工造迴轮3
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 5
暴击率提高4%
信用点45000
琥珀的坚守3
工造浑心3

星魂

司危司危司危
【鉴知】使暴击伤害提高30%
柔兆柔兆柔兆
【穷观阵】开启时,若我方目标受到致命伤害,则本次行动中所有受到致命伤害的我方目标都不会陷入无法战斗状态,并立即回复等同于其自身生命上限70%的生命值。该效果单场战斗中可以触发1次。
直符直符直符
战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
格泽格泽格泽
当处于【穷观阵】的我方其他目标受到攻击后,符玄恢复5点能量。
计神计神计神
终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
种陵种陵种陵
【穷观阵】开启时,会累计我方全体本场战斗中的已损失生命值。符玄施放终结技造成的伤害提高,提高数值等同于本场战斗中累计已损失生命值的200%
本场战斗中累计已损失生命值最高不超过符玄生命上限的120%,施放终结技后会清空并进行重新累计。

光锥

名词稀有度命途攻击力防御力生命值战技n/a
琥珀
琥珀3
RarstrRarstrRarstr
preservation-class264.6330.75846.72使装备者的防御力提高16%。当装备者当前生命值百分比小于50%时,其防御力额外提高16%
琥珀的坚守
蠢动原核
戍御
戍御3
RarstrRarstrRarstr
preservation-class264.6264.6952.56使装备者施放终结技时,回复等同于自身生命上限18%的生命值。
琥珀的坚守
践踏的意志
开疆
开疆3
RarstrRarstrRarstr
preservation-class264.6264.6952.56当装备者击破敌方目标的弱点时,回复等同于自身生命上限12%的生命值。
琥珀的坚守
蠢动原核
余生的第一天
余生的第一天4
RarstrRarstrRarstrRarstr
preservation-class370.44463.05952.56使装备者的防御力提高16%。进入战斗后,使我方全体的全属性抗性提高8%。同类技能无法重复生效。
琥珀的坚守
蠢动原核
朗道的选择
朗道的选择4
RarstrRarstrRarstrRarstr
preservation-class423.36396.9952.56使装备者受到攻击的概率提高,同时受到的伤害降低16%
琥珀的坚守
蠢动原核
宇宙市场趋势
宇宙市场趋势4
RarstrRarstrRarstrRarstr
preservation-class370.44396.91058.4使装备者的防御力提高16%。当装备者受到攻击后,有100%的基础概率使敌方目标陷入灼烧状态,每回合造成等同于装备者40%防御力的持续伤害,持续2回合。
琥珀的坚守
永寿荣枝
我们是地火
我们是地火4
RarstrRarstrRarstrRarstr
preservation-class476.28463.05740.88战斗开始时,使我方全体受到的伤害降低8%,持续5回合。同时立即为我方全体回复等同于各自已损失生命值30%的生命值。
琥珀的坚守
古代引擎
这就是我啦!
这就是我啦!4
RarstrRarstrRarstrRarstr
preservation-class370.44529.2846.72使装备者防御力提高16%。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的60%,该效果每次施放终结技时对每个敌方目标仅生效1次。
琥珀的坚守
践踏的意志
制胜的瞬间
制胜的瞬间5
RarstrRarstrRarstrRarstrRarstr
preservation-class476.28595.351058.4使装备者的防御力提高24%,效果命中提高24%,同时使自身受到攻击的概率提高。当装备者受到攻击后,防御力额外提高24%,持续到自身回合结束。
琥珀的坚守
铁卫勋章
她已闭上双眼
她已闭上双眼5
RarstrRarstrRarstrRarstrRarstr
preservation-class423.36529.21270.08使装备者的生命上限提高24%,能量恢复效率提高12%。当装备者的生命值降低时,使我方全体造成的伤害提高9%,持续2回合。
每个波次开始时,为我方全体回复等同于各自已损失生命值80%的生命值。
琥珀的坚守
工造浑心
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语音

语言
Titleloc_sound
初次见面
*
问候
*
道别
*
关于自己•卜者
*
闲谈•第三眼
*
闲谈•穷观阵
*
闲谈•工作
*
爱好
*
烦恼
*
分享
*
见闻•一
*
见闻•二
*
见闻•三
*
关于景元
*
关于青雀
*
关于白露
*
关于彦卿
*
关于停云
*
关于开拓者
*
关于三月七
*
关于藿藿
*
星魂激活
*
角色晋阶
*
角色满级
*
行迹激活
*
队伍编成•开拓者
*
队伍编成•景元
*
队伍编成•青雀
*
队伍编成•彦卿
*
队伍编成•白露
*
战斗开始•弱点击破
*
战斗开始•危险预警
*
回合开始•一
*
回合开始•二
*
回合待机
*
普攻•一
*
普攻•二
*
战技•一
*
战技•二
*
轻受击
*
重受击
*
终结技•激活
*
终结技•施放
*
天赋
*
无法战斗
*
重回战斗
*
回复生命
*
秘技
*
战斗胜利
*
开启战利品•一
*
开启战利品•二
*
开启贵重战利品
*
解谜成功•一
*
解谜成功•二
*
发现敌方目标
*
返回城镇
*

剧情

Title文本语言
角色详情仙舟「罗浮」太卜司之首,自信耿直的智者。
凭借第三眼与穷观阵为仙舟占算航路,预卜事务吉凶,坚信自己所做的一切便是事情的「最优解」。
符玄等待着将军承诺的「退位让贤」,然而这一天的到来…似乎还遥遥无期。
角色故事·一多年以后,符玄总会想起自己获准踏入「图书馆」提问的那一日。

「你在想什么?」戴着墨镜的盲眼老者手拄拐杖,侧首静待她的回话。

「所有那些可以选择的时刻…是否早已注定?还是说,如果在那一瞬间,我若能算得更准一些,哪怕再精确万分之一,我就能做出正确的选择,让他们不必离开?」少女半闭双眸,似问似答。

「每时每刻的我们,都站在自己足迹布下的迷阵中心。」盲眼老人轻轻顿了顿手杖。「我给不了答案。我只能给予问题…和看见问题的眼界。而你一路走来,向我所求的想必也不是答案。」

「那就给我『眼睛』吧。无论命运是否从一开始就被注定了,身为卜者,我都想看得更清楚一些。」

「如你所愿。但仙舟人的肉身长存,接受我给予的『眼睛』,就意味着接受永恒的痛苦。比起求知工具,它会更像是…『刑具』。」

「这岂不是正合遍智天君的信条——知识要用苦痛来换取。我不想在未来的选择上犯下同样的错误。」

……

在受赐「眼睛」的昏昧中,她看见了许多往事。

她看见幼时的自己正襟危坐,手不释卷。她看见父亲怜爱地点着她的眉心,自豪地称赞她聪慧灵秀。她看见长辈向她展示符氏一族作为玉阙仙舟观星士世家的荣耀历史。她看见卜者们运筹如仪,为她占得辉煌的未来——她将登上「太卜」的宝座。

「这就是我的未来?」

「一饮一啄,莫非前定。这就是你的宿命。卜测结果已上呈太卜竟天大人,他答应亲自为你督教课业。这可是天大的福分啊。」

所有过去交叠在概率的烟雾中,似梦似真,在意识的边缘变化来去,延伸成数不尽的未来。她尽力分辨,在浩瀚的瞬间里寻找她正式成为卜者的那一日。
角色故事·二那一日,玉阙仙舟的瞰云镜下,符玄拜见业师。但她无法置信眼前之人就是族中长辈奉若神人的太卜:男人穿着半旧的飞行士短打,行止无仪地箕坐在地,专注望向投影阵列里不断变化交织的光点。

「末学符玄,向太卜大人问安。」犹豫半天,少女开口。

男人目不稍动,只是竖起一指,示意她看向图示。符玄留意到他的手不知为何被换成了木制机巧。「玉阙的鸣珂卫正在塔拉萨布防,策应曜青舰队围剿孽物。你应该有所耳闻吧?不过,命中注定他们赢不了这一战。」

「哦?曜青舰队武德昭昭,罕逢敌手。按战报所示,我军人数和战舰倍于步离人的猎群。怎么会有攻而不克的道理?」

「问得好。看来你不是一个轻易认命的学徒。」男人起身拍了拍沾灰的衣摆。「卜者知命而不认命,尝试在不同的可能中寻求最优的选择,这很好。不过有时候,无论你怎么选,命运都只有摆在面前的一条道路。当推占完毕时,面前只剩下凶与大凶两个不同结果时,你会怎么选?」

「…两害相权,自然是取其轻者。这是卜筮学的第一课。」

「但若以人类的眼界,无法权衡轻重呢?」男人转过身来。

「这次推占,是由新布成的阵法『十方光映法界』演算所得。结果有二:借调曜青仙舟的鹤羽卫,或是改调方壶仙舟的玄珠卫,二者可择其一。取鹤羽卫,固然能仗其兵势,强攻一时,但此后再无告捷之机。取玄珠卫,则必须忍受方壶所处之地间关迢迢,要将战期拖延六个月之久,忍受敌人多次反扑,损兵折卒自不必提。但能坚持守势直至援军到来,便有胜利的可能。」

「想来他们选了前者。」

「是啊。卜算结果只能参赞谋略,却不能代替将军下决定。他选了眼前损害最小的方案。但我也没算错,这场失败是命中注定的结果。」

「按兵书倍则战之的原则,调用曜青的军力也未必是下下之选。何况,世无定事,太卜怎么就能如此肯定,说的好像一切必然会发生?」

「世无定事?」男人重重叹了口气。「我原本也这么想…最初得出占卜结果时,以为是计算出了差错,但重演之后,结果并无变化。于是我决心亲自上场求证。

「这几周以来,我深入塔拉萨,与孽物作战,取得当地的水居者文明的信任。得到了一条惊人的消息:受其月亮扰动,一个月后,被塔拉萨人称为『恶魔潮』的大潮汛即将降临。

「若无方壶持明的云吟师相助,无人能在那般恶劣的环境下与怪物持续战斗。这条情报不见载于任何博物志,也不载于我军的智库。而为了多此一举地证实它,我付出了这只手作为代价。」

男人苦笑着高举木手晃了晃。「有时候,命运的道路自始至终只有一条。一切都是命中注定的。」

「对了,不必叫我太卜。从今天起,你应当称我为『师傅』。」
角色故事·三在玉阙太卜司中,她度过了自己一生中最快乐的求学岁月。关于宿命与自由意志,关于阵法演算与人择权衡…在一切与卜筮之道相关的问题上,少女记得自己与师傅总是争辩不休。这并非唇枪舌剑的相争,而是亦师亦友的较劲。尽管在大部分的问题上,少女与师傅最终达成了一致的看法,但两人却有一处无论如何绕不开去的死结——

自向博识尊处求取演算经籍以来,玉阙仙舟太卜司倾数百年全力加以解读实现,营建了联盟中夸称第一的占卜阵法。玉阙的卜者们皆以此为傲。但在符玄看来,这不过是将仙舟人的未来锁死在了阵法划定的道路上。

当人们相信阵法所示必然成真,选择便成了徒有其名的摆设。冥冥之中,卜者成了阵法的囚徒,吉时出行、凶时居停、每日所宜所忌、做什么不做什么,一应遵照占卜所示。

「难不成阵法告诉我明日死期将至,我就得自行了断不成?如此一来,卜与不卜,到底有什么分别?」

「分别在于,我们知道自己行走在昭昭天命之上。这便是开启太卜司制度的玄曜祖师所追求的至上道路。

「在阵法协助下,卜者们只需要虔信相信,顺应启示,做出一个又一个抉择——即便它们匪夷所思、无比艰难。这一切终将让仙舟抵达它孜孜以求的伟业——铲除寿瘟祸祖,令世间无复寿瘟之苦。」男人的神色如同蒙受开示的觉悟者,坦然平静。他看向符玄,「就像我在得知你的命数后,将你收为弟子。」

不是为了我的天资?也不是为了家族人脉?只是为了实现某个预言?这…这太荒谬了!恼怒涌上符玄心头,令她一时间讷讷无言。

「你知道吗,在问卜『十方光映法界』,解读卦象后,我确信我的命运将断绝在你的手中。但我依然将你收为弟子,等候你取代我,成为玉阙仙舟的太卜。因为,这一切都是命中注定。」

命中注定?他的命运,将会断绝在我手里?

说得眼下仙舟好像仍在三劫时代,说得好像她是个渴望登上太卜之位,打算不择手段弑师的逆徒。这个混蛋师傅!

「而我…我绝不会让它成真!」

少女尊敬师傅身为卜者的一切:心智、技艺乃至为人。唯独无法接受他身为窥探命运的卜者,却自甘堕入宿命论的渊薮,并将此视为理所当然。

于是不顾家族的劝阻,不顾一切阻挠,符玄以近乎自我放逐的方式逃离了玉阙仙舟。她投身风气更自由的罗浮太卜司,寄情于卜算。她不但要远离玉阙仙舟,更要身体力行地证明这份预言不过是某人的荒谬妄想。
角色故事·四如是百年悄然逝去,战事再起,卜官符玄领命演算不休。丰饶民大军三度成形,突袭方壶仙舟。玉阙、罗浮同方壶仙舟相去不远,驰援责无旁贷。卜算结果显示,若倾全力迎击,任何参战的仙舟军队都将迎来惨烈的败局——但坚持守势,将会有转圜的余地。

但卦象并未显示转圜之机在何处。符玄反复推演,再三占算,穷观阵输出的结果依旧毫无变化。

「没有人会选择失败。」卜者能做到的,都在这里了。符玄将利害剖陈纸上,把卜算结果上呈神策府。毫无意外,帝弓天将合议的结果,侵逼方壶的丰饶联军兵力庞大,绝不能单纯采取守势。罗浮与玉阙云骑军必须迎战,为曜青部队争取赶来的时机。

那一日符玄隔着投影沙盘,见证了联盟援军的溃败。步离人不仅带来了遮天蔽日的舰队与器兽,更将古老传说中的活体星宿「计都蜃楼」召来。这邪物坠向方壶,即将为其上所有的生命带来灭顶之灾,再现苍城仙舟覆灭的惨剧。而人们只能眼睁睁见证它的降临。

卜者能做到的,真的只有如此吗?在焦灼与愤怒中,符玄心中升起一个极其大胆的念头。「我要见景元将军!」

在面见将军后,少女说出了她的想法。以云骑眼下的力量,想要取胜已不可能。唯一的转机,是令帝弓垂迹示现。

出乎她预料的,在说出这堪称亵渎和荒谬的念头后,眼前这位略显疲惫的将军并未露出任何嗤笑的神情,而是点了点头。「你想怎么做?」

「玉阙仙舟拥有联盟中观星的第一重器,瞰云镜。这座装置不仅能用来观察,它也可以向外发射讯息…我的意思是,用天艟将瞰云镜运往方壶,向帝弓光矢最后的所在处求救。争分夺秒的话,在那颗星星落下前,一切还有转圜的余地。」

「你很清楚…帝弓降世临凡的唯一征兆和可能带来的后果,对吧?」

「是的。作为方案的提出者,我愿意亲临战场,执行此事。」少女神色严肃,她十分明白自己提出的想法有多惊世骇俗。

「多谢你的建言。只是,危机之刻应当由六御勠力赴难。何况,你并无权限操作那器物。若事情因此失控,我作为进言呈辞者,会担负全部的后果,希望符小姐不必多虑。」

望着将军离去的背影,符玄突然回过神来,意识到「六御勠力赴难」的意义所在:能全权使用瞰云镜,乃至以辨读帝弓诰谕的方式发出讯号的人——

唯有玉阙太卜本人。

……

「这就是你寻求『眼界』的初衷?我读到了你的那些梦……」

少女没有睁开双眼,却能看见周遭的世界由烟雾凝成实体,所有可能性褪去,只剩下清晰无误的唯一选择。

「那些不是梦,那是我的过去,塑造了我的一切。」
「而他说的没错,其实命运从来只有一条道路。」
角色故事·一
角色故事·二
角色故事·三
角色故事·四
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334 responses to “符玄”

  1. I have huo huo, loucha, gepard as healers/defense
    bronya as buffers.
    jingliu, dr.ratio, blade, clara in dps.
    will get acheron as she is guaranteed.
    so keeping all that in mind which character should I pursue for e0 with no lightcone :-
    fu xuan and aventurine? I don’t really care about moc. so tell me your views on which character should be fun to play with?

      
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    • Aventurine is going to be like Gepard but use his skill to create shields on demand. Which start of weak but can become stronger.
      Which Aventurine is going to be more suitable for low damage aoe fights. To trigger his follow up attack. while being a bit more heavy on the skill point side of things. How many skills point he will end up using. hard to say. He does seem like he will be more of a hybrid. of shields and dps. Which given he is not release. It hard to really say for sure about anything about him. Given there is always a chance his kit might get change before released. Which given he is a shielder. He should work about as well as Gepard when it come to Jingliu, aka you might want a healer over a shielder due to the hp drain.

      Fu xuan. Will be better for more single target fights. Which we do know she is skill point positive. By one, unless you need to recast her skill early. Which she does buff up crit rate for your whole party. Which can be very nice. To ensure you land big damage. Which she does have a fair number of lone cones she can make use of. Be they from standard banner, from doing sim universe or just four star lightcone you got. Now to get her ultimate back up every three turns. You will need a energy rope, without her sig light cone. She is very usable at e0. Which her best relics are 2 piece Longevous Disciple for health bonus and Guard of Wuthering Snow for damage reduction. Which given one of these domains is also the same place that drops the Hacker space set. You can farm relics for both her and other supports at the same time. Now as for your dps. She should be able to work well with your current set of dps. In the case of Clara, she might benefit more from Lynx or March 7th, due to their skills helping to make the enemy focus on her. Given Clara wants to be hit.

      Now if you wait around for a third rerun. Fu Xuan sig lightcone, is nice. For it allows you the freedom to no longer need a energy recharge rope. To get her ultimate back every three times. Her first e1 is very nice, 30 crit damage to go along with crit rate? Indeed very useful. Outside of that, her remaining extra copies are debatable in terms of usefulness.

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  2. I think there are some rumors she might be rerun in 2.1?
    So for premium sustain should you get her or Aventurine?
    Based on my understanding, she is good for mitigating intense single target dmg whereas Aven is better against AOE barrages.
    Also I wonder if 100% cc resistance on skill once is better than natural 50% effect res…
    Both look pretty viable with upsides and downsides to their kits

      
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    • Well it seems like they will be better for different cases. Aven for low damage aoe targets. Fu xuan for single target foes.
      Which as for cc resistance. well 100% means the first cc will always be blocked. While having only 50% effect resist. Does make it a coin flip, better than nothing but there is still a chance the foe can cast something bad on you.

      So if you put Aven against a boss that love to deal high single target damage. That could force him to eat up alot of skills points. To keep their shields active. While Fu xuan would love that fight. Given she can tank that easy. While low aoe damage, would favor Aven more. To perform his follow up attack. Which both of them have rather good e1 as well. That help benefit the party with more crit damage. In the case of Fu Xuan. Crit rate and crit damage at e1 is very nice. Yeah just going by their current kits. It seems very much depends on the fight. Both will be good, it all depends on what your fighting.

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  3. Please rerun soon Diviner Fu. My second team for MoC and PF always got destroyed. Wasted a lot of resources to Natasha and Lynx but still their healing can’t keep up T_T

      
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    • Soon it will be four months since she been gone. Looking to be at least 5, going by how long 2.0 is going to take. If not longer. Depending on 2.1 reruns.

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  4. This character is no joke. I got 30 stars in MoC and beat Swarm difficulty V multiple times because of her. Highly recommended to pull.

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  5. So I’ve just finished the highest Swarm Disaster diffuculty with Fu Xuan solo sustain (Party: DH-Yukong-Tingyun-Fu Xuan) and I wasn’t even close to losing. Went the destruction path and as long as you have the card that heals you when attacked below 35% HP you are golden. At the last boss I was even at 3 alarm, which means they did 15% more dmg.
    Funnily enough I messed up during the last phase of the endboss and forgot to renew my skill, which resulted in the death of all party members except her when the boss was at 80% HP. Fu Xuan solo killed the rest of the stage while tanking multiple fully charged swarm attacks. She is so freaking broken.

      
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  6. Ok I built her out, use Landau’s choice lightcone, Tested on All MOC 1-10
    trace lv 5/8/8/8

    build 1 Full tank : disciple 2 + Guard 2 : energy rope , everything else HP%
    result : She’s ALMOST enough as a solo sustain on floor 10.
    meaning: I can full star but i have to do a few retries depending on luck.
    If she wasn’t hit enough to generate energy and other unit get too low to be bring back up, other unit could die first.
    But I can feel her to be VERY CLOSE to solo sustain. I might just need better sub-stats and high superstition lightcone and max her traces.
    I wouldn’t be surprise if you can solo sustain if your team deal dmg fast enough or have enough HP on them.
    Might also be better to bring tank dps like clara to share her dmg while dishing out as well.

    build 2 full dmg : genius star 4 : Crit dmg + HP% and Quantum dmg bonus (I tried it because i have left over pieces from Selee)
    result : Can’t solo sustain (duh) so I had to bring fire MC(DPS build) … Turns out these two combined are just enough to sustain and deal enough dmg for floor 10 in 1 try.
    I also tried her with other sustain but build as DPS (Lynx and Natasha) Also full star in 1 try.
    meaning : You can sort of bringing 2 sustain units that are built as DPS for safety and deal good dmg. It’s kinda weird I admit but hey sometime stupid solution works.

    for both builds Floor 1-9 are no problem. she can solo sustain. the only floor cutting close is floor 10.
    this might change with new MOC blessing of course.

    Overall a very good Unit. finally get full star all floor with her. before i just can’t because i don’t have enough sustain. So if that’s what you lack then she’s a great choice.
    Be noted that she you have to play her well. Be sure to keep track of her skill duration.

    final score 9/10 score if don’t have enough sustain.
    10/10 if you can do mono quantum.
    Hope you wanter win 50/50, bless you.

      
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    • My thought after trying her on MoC 10, have her at e6s1 but tried her at various phase before unlocking eidolons :

      Full Genius without E6 and her LC is pure masochism, because without her LC the full offensive build just fall apart, not by much, but enough to get you kill, and you lose damage in the process because you have to bring another sustain unit.

      Running an even worse offensive build with Genius/Salsotto, with E6, I did 500k in full AoE against Yanqing MoC 10, without having any issue surviving, but, I wouldn’t have survive without the LC passive, it enables her so much, it’s unreal. (The 2 horse knights put me around 60% for Fu, after talent proc, and around 80% for the rest.)

      Tried running a 2pc Hp set 2pc 8% dmg red set with Herta LC S5 e0, this is actually the best sustain combo you can have, damn she’s tanky, you don’t do crazy damage but you can stand your ground 5-6 more turns compare to the full offensive one.

      Not even gonna talk about the result with e1, you clear even faster that’s all.

      Never proc’d e2 for now (had death scenario under CC and matrix ran out at the same time.)

      e4 is the second really good breakpoint, in AoE scenario, this is easy 15 energy without counting what she gained from getting hit herself, so, more ult, more sustain, more damage.

      Anyway, a really good unit, her eidolons kinda bottleneck her to go full sustain without them, for the LC, it’s even worse, you can’t even deviate from the full defense path without it.

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    • I can’t agree on your “almost” being able to single sustain. I just finished all floors and wasn’t even close to dying. Though I also had 21 turns left, from the required 14.
      She is at E0 and equipped with Moment of Victory, at 7k HP, 2.3k def and 25 speed. I was pretty lucky with my substats, but having only 2 piece setbonuses helps. She even tanked Yanquings charged attack like its nothing and my lowest party member was at 60-70%.

      Broken as expected, as long as you dont pitch her against massive DOT enemies.

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      • Yeah i don’t doubt that at all. I was cutting close with floor 10. My dpss probably didn’t do enough dmg and my silverwolf keep getting stab and killed so i had to retry a bit.

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        • I’ve seen a few people barely do it. When i did it though i still had 2 procs of her talent to go and had plenty of health left. Then again my Seele did finish it in just 2 turns.

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    • Yeah same. 1-9 solo, on 10th floor had to bring Gepard along. But even with 6500 HP, Landau and 8/8/8 traces she’s quite strong. Also cleared 10 floors first time. Worth to pool.

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    • It’s super hard to judge anything you wrote because of the low amount of info you provide for the build you have. But then having 9/10 score from what you wrote is giving a nice objective 10/10 for Fu

      Going full hp without having speed is going to lower your sustain in moc 10 and probably force you to have a “few retries”. I know there are few builds but going “full HP” just gives too much diminishing return since you should roll HP on substats. A lot depend on the rolls you have and it is way easier to build her with HP+Speed set since you farm both of them at the same time so higher probability to roll better stats.

      I have 6/10/10/10, tried it with Sig S1 and with ToM S5, was at almost full hp on all teammates in mono quantum at the end of Moc10 twice, I bet should solo sustain 4x longer battle that necessary for MoC. (HP%, Speed, Hp%, I run ER because I have sig). 8200hp, 1560 def, 140 speed stats with sig.
      In mono quantum I run Seele, QQ, SW and FX. She is astonishingly strong unit that can easily sustain anything MoC gives today if build decently.

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      • yeah it’s probably my fu xaun speed issue so she can get enough energy to keep healing teammate up and my dps couldn’t reach a break point to kill some of the mobs in a fewer hits so my unlucky unit sometime die before i could finish.
        I’m going to need to farm for better gear and have a good sub dps like qq to reach dmg break point better.
        I want her sig but man I really want Ice mommy jing liu and QQ and tingyu also on that banner so i gotta preserve.

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  7. (because this comment somehow ended up under someone else comment I ask again)
    I soon start farming her relics since I’m almost done with the rest of her and I plan going for her signature weapon too so now I’m desprate. what do you guys think is more important? -> more sustainability for fu xuan or more sustainability for the group?
    I don’t know if I should go 2p 12% hp/ 2p 10% outgoing healing,
    4p wuthering snow or a 2p/2p variation of it.
    some thoughts: I don’t think that fu xuan’s distribute covers the 8% dmg reduction because the group members getting damaged and then the dmg gets 100% distibuted to her and the group members don’t have 8% dmg reduction only she does but otherwise the direct dmg she personally recives gets lowerd from 82% to 74% what is a reduction of around 10% not 8%.

      
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    • Out going healing tbh, like fu xuan already got a heal to sustain herself, you should keep in mind that, your dps and support is the key to victory.

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    • my main advice i can give is to test first hand and just do 10 MOC without her lightcone. then buy it if you still feel like you need it.
      right now we are not sure how dmg reduction from set bonus or lightcone work with her but it should be only on herself after dmg transfer from other units.

      I don’t think her healing is good enough for 10% outgoing healing bonus. might as well just go for speed set.
      Her own sustain should be more than enough to the point you can consider build her with dmg set, and run her with another semi sustain like fire MC or another sustain like Lynx. so she’s there as a 1 shot protection, buffing critrate and do decent dmg.

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    • I believe FX will be mostly immortal with enough hp and a couple def substats. It’s much more likely that a squishy unit gets randomly focused by enemies and runs out of health.
      The build I farmed for is 2pc hp / 2pc outgoing healing / fleet of the ageless + herta LC. My build has 8300hp, 1350 def, 600 party heal, 134 spd, er rope

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    • Her healing is weak, outgoing healing is not worth it at all. It won’t help you survive even 1 more attack so it’s pointless. Also while Fu is on the team no one else needs survivability but her since she will always die first. She’s the opposite of Gepard so to speak. Going 2pc/HP and 2pc/DR (Damage Reduction.) Is the best choice for survivability.

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      • “Her healing is weak, outgoing healing is not worth it at all.”
        You couldn’t be more wrong.
        Her outgoing healing on the party is pre-mitigated. She diverts 80% of incoming ally damage, meaning a 600 hp ally heal is able to absorb 3000 incoming damage on that ally. Outgoing healing also applies to her self heal where she normally restores 90% of her missing health. 10% outgoing healing is by far the best 2 pc set bonus for her self sustain and party sustain. Outgoing healing bonus scales directly with every part of her kit that can be called “sustain”. You don’t want outgoing healing body though because 10% is the maximum amount which scales her self heal.

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      • This, and I don’t see how ppl think otherwise. Just do a little napkin math and you soon realize that a character in your team would have to basically die 5 times before they actually die, and that’s even before you count in her small healing, which isn’t so small when you consider that she heals the team for ~15% of their HP and they only get ~20% of the original dmg.

        So even at the absolute worst case scenario that one of your teammates would get killed every turn, with Fu Xuans dmg reduction and her heals, that character would still survive roughly 7 turns.

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        • Her healing is very weak for herself, and lets be honest she’s the only one who needs to survive. No one else will take damage fast enough to be killed before Fu dies herself, as a result her healing matters very little. It’s just a nice little. “Pick me up.” Most times aka 90% of the time the enemy will die before Fu does and no one else on your team will even lose half of their HP by that point. All enemies do to your other members is chip damage.

          Out going healing 10% for Fu which equals like 50-70 health just does not matter in the slightest, Fu herself receiving 8% less damage however could very well be huge like helping her to survive a nuke huge. So yea, i don’t understand why people think it’s best in slot at all.

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    • Following this comment :

      “can I ask you how do you know this? so she mitigates the redirected dmg with her def, skill and 2p ws set? sounds like 2p wuthering snow/ 2p outgoing healing is BiS if this all is true. 12% hp gives around 300 hp what is around 20 hp more healing. 10% outgoing healing gives around 55 hp more healing (both with +34,5% outgoing healing). for 6 spd I don’t know if I want to go for it for me it’s the second most important stat after hp for substats followed by def but 120 should be enough to trigger su set. 134 spd is hard to achieve and would probably need spd shoes anyways but surviving the first turn shouldn’t be an impossible task.”

      Someone from beta made a calc sheet on reddit using in-game data, and known damage datas, here you go :

      https://www.reddit.com/media?url=https%3A%2F%2Fexternal-preview.redd.it%2FMJPCXBrZDG5EdPo6rY6CDLKE0N5RMHbwtaRxZjLEd78.png%3Fauto%3Dwebp%26s%3De2f734d829166572c1838081122ec8522ac92262

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    • go 2pc hp/2pc gaurd/2pc messenger and mix and match them.
      Your stats sshould total around 7k hp with 1.5k def. Try getting ur effect res to a respectable level(preferably around 40-60%), and ur spd to around 121-134 whichever speed breakpoint you prefer.

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    • So for starters, the 8% damage reduction absolutely does apply to her redirection, people were able to test this with things like Landau’s Choice ahead of time because of that redirection blessing in SU, so Wuthering’s 2-set bonus is absolutely worthwhile, arguably her best one because DR is so rare. From there, its 4-set is nearly worthless; for it to trigger she has to be sub-50% *and* out of stacks of her talent, which is a dire enough situation that an 8% heal and 5 energy won’t save her, but more importantly it’s also just rare so most of the time it’s completely wasted. I personally go 2/2 Wuthering and Longevous, but you could also do 2/2 with some mix of Longevous, Purity Palace, and Messenger. Passerby’s outgoing healing is nearly worthless, though. There currently isn’t a 4-set that synergizes particularly well with her, Messenger comes the closest but you miss out on a defensive 2-set by going for it which for her just isn’t worth an occasional teamwide SPD buff.

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    • for best tanking 2pc disciple and 2pc wuthering would probably be best, she gets a good amount of crit rate from her traces and ability (18.7% from traces + 12% from skill + 5% base crit rate) so the 4pc buff isnt the best. I also believe 2pc healing and 2pc defense also works, however she does scales damages off hp so for sub dps max hp build is good, but for tank defense and damage reduction is needed

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