Feixiao

Feixiao
FeixiaoConceptsFeixiao
FactionThe Xianzhou Yaoqing
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass The Hunt
Combat TypesClass Wind
Chinese叶知秋
EnglishAnairis Quinones
Korean손정민
Japanese小松未可子
Character Materials
Credit308K
Artifex's Module15
Artifex's Cogwheel15
A Glass of the Besotted Era65
Artifex's Gyreheart15
Trace Materials
Credit3M
Meteoric Bullet18
Artifex's Module41
Destined Expiration69
Artifex's Cogwheel56
Countertemporal Shot139
Artifex's Gyreheart58
Regret of Infinite Ochema12
Tracks of Destiny8
StoryThe Xianzhou Yaoqing’s Merlin’s Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm.
She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as “The Vanquishing General.”
However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
181.8452.81431125%50%7512
20159.59102.962781125%50%7512
Credit4000
Artifex's Module5
20+192.32124.083351125%50%7512
30233.24150.484061125%50%7512
Credit8000
Artifex's Module10
30+265.98171.64631125%50%7512
40306.91985351125%50%7512
Credit16000
Artifex's Cogwheel6
A Glass of the Besotted Era3
40+339.64219.125921125%50%7512
50380.56245.526631125%50%7512
Credit40000
Artifex's Cogwheel9
A Glass of the Besotted Era7
50+413.29266.647201125%50%7512
60454.21293.047911125%50%7512
Credit80000
Artifex's Gyreheart6
A Glass of the Besotted Era20
60+486.95314.168481125%50%7512
70527.87340.569201125%50%7512
Credit160K
Artifex's Gyreheart9
A Glass of the Besotted Era35
70+560.6361.689771125%50%7512
80601.52388.0810481125%50%7512
LevelCharacter Materials
1
20
Credit4000
Artifex's Module5
20+
40
Credit16000
Artifex's Cogwheel6
A Glass of the Besotted Era3
40+
50
Credit40000
Artifex's Cogwheel9
A Glass of the Besotted Era7
50+
60
Credit80000
Artifex's Gyreheart6
A Glass of the Besotted Era20
60+
70
Credit160K
Artifex's Gyreheart9
A Glass of the Besotted Era35
70+
80

Skill

BoltsunderBoltsunder - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 30
Deals Wind DMG equal to 140% of Feixiao's ATK to a single target enemy.

Deals minor Wind DMG to a single enemy.
Level 10
WaraxeWaraxe - Skill | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 60
Deals Wind DMG equal to 250% of Feixiao's ATK to a single target enemy. Then, immediately launches 1 extra instance of Talent's Follow-up ATK against the target.

Deals Wind DMG to an enemy, and additionally launches Talent's Follow-up ATK 1 time.
Level 15
TerrasplitTerrasplit - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 90
Deals Wind DMG to a single target enemy, up to 849% of Feixiao's ATK. During this time, can ignore Weakness Type to reduce the target's Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases by 100%.
During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of 6 time(s).
At the end, deals Wind DMG equal to 192% of Feixiao's ATK to the target.

During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases.
Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy #3[i] time(s). Deals Wind DMG at the end.
Level 15
ThunderhuntThunderhunt - Talent | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Can activate Ultimate when "Flying Aureus" reaches 6 points, accumulating up to 12 points. Feixiao gains 1 point of "Flying Aureus" for every 2 attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number.
After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-up ATK against the primary target, dealing Wind DMG equal to 137.5% of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by 75%, lasting for 2 turn(s).

Can activate Ultimate when "Flying Aureus" reaches #3[i] points, accumulating up to #4[i] points. For every #2[i] attacks by ally targets, Feixiao gains "Flying Aureus".
After teammates attack, Feixiao launches Follow-up ATK against the primary target, dealing Wind DMG. This effect can only trigger once per turn. When using this attack, increases DMG dealt by this unit.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
StormbornStormborn - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using Technique, enters the "Onrush" state, lasting for 20 seconds. While in "Onrush," pulls in enemies within a certain range, and increases this unit's movement speed by 50%. After entering battle, gains 1 point(s) of "Flying Aureus."
While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to 200% of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. If more than 1 enemy is pulled in, increases the multiplier of this DMG by 100% for each additional enemy pulled in, up to a maximum of 1000%.

Enters the "Onrush" state. Continuously pulls in enemies and increases movement speed. Gains "Flying Aureus" after entering battle.
While in "Onrush," can actively attack all pulled enemies. At the start of every wave, deals Wind DMG to all enemies. This DMG is guaranteed to CRIT. The more enemies are pulled in, the higher the DMG multiplier becomes.
Level 1
Boltsunder BlitzBoltsunder Blitz - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Deals Wind DMG equal to 72% of Feixiao's ATK to the chosen target. If the target is Weakness Broken, the DMG multiplier increases by 37.5%.

Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are Weakness Broken.
Level 15
Waraxe SkywardWaraxe Skyward - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Deals Wind DMG equal to 72% of Feixiao's ATK to the chosen target. If the target is not Weakness Broken, the DMG multiplier increases by 37.5%.

Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are not Weakness Broken.
Level 15
TerrasplitTerrasplit - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : 0


During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases.
Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy #3[i] time(s). Deals Wind DMG at the end.
Level 15

Traces

HeavenpathHeavenpath
Requires Character Ascension 2
When the battle starts, gains 3 point(s) of "Flying Aureus."
At the start of a turn, if no Follow-up ATK was launched via Talent in the previous turn, then this counts as 1 toward the number of attacks required to gain "Flying Aureus."
Credit5000
Meteoric Bullet3
Regret of Infinite Ochema1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 2
CRIT Rate increases by 2.7%
Credit5000
Meteoric Bullet3
Artifex's Module6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Destined Expiration3
Artifex's Cogwheel3
FormshiftFormshift
Requires Character Ascension 4
When using Ultimate to deal DMG to an enemy target, it is considered as a Follow-up ATK. Follow-up ATKs' CRIT DMG increases by 36%.
Credit20000
Destined Expiration5
Tracks of Destiny1
Regret of Infinite Ochema1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Destined Expiration5
Artifex's Cogwheel4
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Countertemporal Shot3
Artifex's Gyreheart3
BoltcatchBoltcatch
Requires Character Ascension 6
When using Skill, increases ATK by 48%, lasting for 3 turn(s).
Credit160K
Countertemporal Shot8
Tracks of Destiny1
Regret of Infinite Ochema1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 6
DEF increases by 7.5%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 75
CRIT Rate increases by 5.3%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Artifex's Module2
DEF BoostDEF Boost (DEF)
Requires Character Ascension 3
DEF increases by 5%
Credit10000
Destined Expiration3
Artifex's Cogwheel3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Countertemporal Shot3
Artifex's Gyreheart3

Eidolons

Skyward I QuellSkyward I QuellSkyward I Quell
After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to 10% of the original DMG, stacking up to 5 time(s) and lasting until the end of the Ultimate action.
Moonward I WishMoonward I WishMoonward I Wish
In the Talent's effect, for every 1 instance of Follow-up ATK launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to 6 time(s) per turn.
Starward I BodeStarward I BodeStarward I Bode
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Stormward I HearStormward I HearStormward I Hear
The Toughness Reduction from the Talent's Follow-up ATK increases by 100% and, when launched, increases this unit's SPD by 8%, lasting for 2 turn(s).
Heavenward I LeapHeavenward I LeapHeavenward I Leap
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Homeward I NearHomeward I NearHomeward I Near
Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by 20%. Talent's Follow-up ATK DMG is considered as Ultimate DMG at the same time, and its DMG multiplier increases by 140%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Arrows
Arrows3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72At the start of the battle, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Darting Arrow
Darting Arrow3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases ATK by 24% for 3 turn(s).
Arrow of the Starchaser
Silvermane Medal
Adversarial
Adversarial3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
Arrow of the Starchaser
Ancient Engine
Only Silence Remains
Only Silence Remains4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Increases the wearer's ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 12%.
Arrow of the Starchaser
Silvermane Medal
Swordplay
Swordplay4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Arrow of the Starchaser
Squirming Core
Subscribe for More!
Subscribe for More!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56The wearer's Basic ATK and Skill deals 24% more DMG. This effect increases by an extra 24% when the wearer's current Energy reaches its max level.
Arrow of the Starchaser
Artifex's Gyreheart
River Flows in Spring
River Flows in Spring4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72After entering battle, increases the wearer's SPD by 8% and DMG by 12%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Arrow of the Starchaser
Ancient Engine
Return to Darkness
Return to Darkness4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Increases the wearer's CRIT Rate by 12%. After a CRIT Hit, there is a 16% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack.
Arrow of the Starchaser
Immortal Lumintwig
In the Night
In the Night5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by 6%. At the same time, increases the CRIT DMG of Ultimate by 12%. This effect can stack up to 6 time(s).
Arrow of the Starchaser
Conqueror's Will
Sleep Like the Dead
Sleep Like the Dead5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 36%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
Greeting
Parting
About Self: General
About Self: Moon Rage
About Self: Inner Beast

* Unlocked after completing the Trailblaze Continuance "#1"
Chat: The Hunt
Chat: Running
Hobbies
Annoyances
Something to Share
Knowledge
About Huaiyan
About Jing Yuan
About Yanqing
About Yunli
About Moze
About Jiaoqiu
About Jiaoqiu 2

* Unlocked after completing the Trailblaze Continuance "#1"
About Lingsha
About March 7th
About Yukong
Eidolon Activation
Character Ascension
Max Level Reached
Trace Activation
Added to Team With Trailblazer
Added to Team With Jiaoqiu
Added to Team With Moze
Added to Team With Jing Yuan
Added to Team With March 7th
Added to Team With Yanqing
Added to Team With Yunli
Added to Team With Lingsha
Added to Team With Yukong
Battle Begins: Weakness Break
Battle Begins: Danger Alert
Turn Begins 1
Turn Begins 2
Turn Idling
Basic ATK
Skill 1
Skill 2
Hit by Light Attack
Hit by Heavy Attack
Ultimate: Activate
Ultimate: Unleash
Ultimate: Unleash — Final Hit
Talent 1
Talent 2
Downed
Return to Battle
Health Recovery
Technique 1
Technique 2
Battle Won
Treasure Opening 1
Treasure Opening 2
Precious Treasure Opening
Successful Puzzle-Solving 1
Successful Puzzle-Solving 2
Enemy Target Found
Returning to Town

Story

TitleText
Character DetailsThe Xianzhou Yaoqing's Merlin's Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm.
She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as "The Vanquishing General."
However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself.
Character Story: Part IA hint of metallic smell of blood and unrest hangs in the air.

"Neergul..."
She gently pats the trembling partner by her side, "I smell... A chance for freedom. Tonight is the night."
"Saran, the bodies of the three foxian slaves that tried to escape are still hanging on the gates..."
"No, tonight is different."

She raises her head and stares off into the distance as a giant streaming light slowly traces across the sky.
"Tonight, there will be shooting stars."
She takes her companion's hand in hers,"It's okay. Just keep looking forward and don't look back."

Under the cold and brilliant light of the shooting stars, two delicate silhouettes race across the endless plains. The bloodstained air whips at their faces as the chilling howls of the wolves endlessly stir up the fear buried deep in their blood.
However, she never doubted that they would escape the wolf pack's pursuit.
As long as they wish on the "shooting star," it would shine down on them. If they just chase that light in the sky, they would reach where it lies in the distance. As they continue to run with all their strength, it seems as if the light is growing ever nearer.
That is no "shooting star." It's a woman who could fly. She calls herself the General of the Xianzhou Yaoqing. Her name is Yueyu.

In the distance, a military force that she had never seen before comes rushing from behind her, as countless arrows flow past her head to rain down on the pursuing borisin.
"Look, Neergul! The shooting star granted our wish!"
She shouts joyously, never once looking back. She does not see this "shooting star" falling to the ground and reduces everything to silence.

* Unlocked at Character Level 20
Character Story: Part IIIn the Yaoqing military barracks, she puts on the armor of the Cloud Knights and picks up a weapon.
A new language, a new way of life, a new name and new battle tactics. She studies in intense agony, yet learns everything quickly. She would follow Yueyu into battle and bear the general's flag. During their countless conquests, she becomes an elite warrior.
The battle cry would still occasionally echo in her ears from time to time, but she initially believed that was just fear.

Until one day she closes her eyes as a warm scarlet flows across her vision. She thinks that she sees a sanguineous moon gently calling out to her, stirring up the blood in her veins.
Her skin begins to split inch after inch as a wild power pours into her body like roaring waves — She realizes that, with just a gentle tiptoe, she could move in unrivaled speed like a flash of light.
She traverses the battlefield, bathed in blood, delivering death to her enemies before they even realize what is happening. A fissure in the enemy's ranks begins to grow wider and wider.
As the long battle continues under a rain of blood, her movements seem to grow only faster. No one could hope to match her speed.

Fear... That is what she sees in the eyes of her enemies. All that she feels in her body is intimidation and rage.
When she regains her senses, she looks back on the path she has covered to see only borisin corpses behind her, piled higher and higher.
The Yaoqing soldiers are looking at her from a distance, their eyes filled with surprise, admiration, and also fear.
She collapses to the ground.

When she wakes up, Yueyu sits alone by her bedside as muffled voices reach her ears from outside the tent.
"Didn't you see that she had no tail? That's a bit too..."
"Is it natural? That's an awful shame?"
"She used to be a borisin war slave after all... Explains her raw ferocity"

"You couldn't tell she was in a 'Moon Rage'? I was about to wet myself at the sight. Thought she couldn't recognize anyone..."
"But if it wasn't for her, we might not have been able to win so easily this time."

She realizes that these voices will likely follow her for the rest of her life.

* Unlocked at Character Level 40
Character Story: Part IIIShe had once returned to her old home of Koolur. However, what greeted her there was neither the roar of wolves nor the call of foxes, but simply a bottomless ravine. After the light waves had engulfed everything in flames, not even bones remained.
However, she still follows the shooting star. Everyone here follows it — It is the light of the Reignbow, their spiritual support in times of great danger.
That's precisely why she could not believe her eyes when the Denizens of Abundance attacked again — the shooting star is now descending on them.
Even if there are countless Abominations of Abundance gathering there, there are also countless Yaoqing soldiers boldly fighting to the death.

Yet the sound of the shooting star splitting the skies grows ever closer, like the footsteps of death itself. Her whole body feels cold, like she had suddenly plummeted to the icy depths of hell.
Under the light of the Reignbow, even the general she has always regarded as invincible is ground to dust. She desperately runs onto the battlefield, trying to bring back any survivors, until she loses consciousness in the residual light.
She looses a roar of rage into the air, but no one can hear her.
Everything is reduced to silence.

From that day, she would have constant nightmares. People in her dreams would reach out their hands to her but, before she could arrive to help them, they are devoured by the light.
"More... I have to save more..."
She would awake from these dreams with her face covered in tears. But she knows that all her promises could only ever be fulfilled on the battlefield.

She puts on her armor and walks to the very front of the formation. She allows the madness to seep into her blood and uses her bare hands to tear open a crimson path for her forces to advance.
She descends on the enemy like a meteor, and mountain-like beasts crumble to dust under the force of her attacks.
She single-handedly pushes the enemy armies to retreat before her soldiers' eyes.
"The Merlin's Claw! The Merlin's Claw!"
The weak call she heard before has completely transformed into a battle cry, as a great and primitive will wake with her infection.

She stands still among the rain of blood and roars out in a berserk rage
"I promise you all.
One day, I will be faster than the Reignbow's Lux Arrow.
One day, we shall no longer have to witness the falling of 'shooting stars.'"


On that day, in that rain, she is reborn and recast in blood and fire.

* Unlocked at Character Level 60
Character Story: Part IVToday is a rare day of rest.
By the time that dawn started to break, she had already set off from her home, but her destination is a little different today.
Today is the day of her periodical health inspection.

"Do you get dizzy?"
"No."
"Spells of fatigue?"
"No."
"Any irregularities with your heart?"
"No."

The foxian doctor furrows his brows.
"General, with all due respect, if everything were as normal, these reports of yours would be sheer nonsense. You and I both know that the consequences of Moon Rage are becoming more frequent and pronounced. All I can do is try my best to slow it down."
"So?"
"But it is all just a matter of time. I fear that, in the future, you will completely lose yourself, never to..."

She smiles.
"You are responsible for 'curing' me, and I am responsible for 'curing' war. We promised that we would both give our all to these roles."

After receiving her medication, she deliberately takes a long route home across a quiet and secluded path. On the other side of the wall, she can hear the bustling and excited sounds of people in a packed market street. The calls of vendors and the laughter of children rise and fall.
"What a wonderful time this is." She murmurs to herself.

Suddenly, a Yellowbell Resonance System notification begins to ring in her ears:
"We have secured a resounding victory against Toste-VIII abominations."
"We have secured a resounding victory against Sakin Chadu abomination thanks to IPC's assistance after initial setbacks."
"We have secured a resounding victory in the battle of Gordo."
"..."


Before her life ends, she will hunt down every one of her nemeses.
Until the day that Moon Rage turns her into a truly feral beast that cannot tell friends from foe.
Until the day... when the arrow of The Hunt will pierce her own heart.

* Unlocked at Character Level 80
Page: 14 / 14

703 responses to “Feixiao”

  1. No need to go “no life” and argue with a random person on the internet. The chad-der approach is to build chars, beat endgames, and test things myself

    Here’s Fei vs FF (who I have. I don’t have others), very f2p investment, as my account is:
    – Fei’s team: Fei e0, Robin e0 (don’t look at my name lol I didn’t activate her e1 prior to the test), Lynx e2 and Hunt March e6. Total: 2 cost
    – FF’s team: FF e0, HTB e6, RM e0, Gallagher e3. Total:

    Target: current Moc 12 first side
    Result:
    – Fei used 2 cycles, and could even 1 cycle if I lucky (there was nearly a 1 cycle run but Lynx was dead so… 🗿). Notably many times she 0 cycle the first wave.
    – FF: used 4 cycles, sometimes 5.

    It’s weakness diff? Lol isn’t FF a brute forcer with her type implantation? And there’re imaginary weaknesses which’s great for HMC?
    It’s turbulence diff? Nah how much did it carry Fei? Cringy 100k dmg aoe per cycle? And FF could make some use of it cuz she attacked a lot.
    Not to mention FF diffed Fei in terms of Aoe and investment (yes, built FF since 2.3, but only built Fei recently) (Fei and March didn’t even max traces (only stay 6-8/10, while the whole FF’s team had 9-10/10 traces)
    Okay so just assume that Fei diffed FF in the first 2. Are they enough to… let Fei use 2-3 times less cycles than FF? I don’t think so.

    The only reason to explain, and to conclude too, is: Fei > FF. Don’t hate her tho. FF has also helped me, alongside with Fei, beat Moc and AS full star for the first time. But, when 3.x come, the first dps I think of to be replaced would be FF, not Fei.

    Can’t do further test cuz Robin is now e1.

    That’s it!

      
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    • I understand enthusiasm to share own findings, but I don’t understand why you’d choose current MoC as testing ground for such direct comparison.

      First of all, unless you don’t care who you are presenting your data to, weakness matters.
      Second, the current MoC favors rapid attacking teams, gaining dmg% bonus faster, turbulence dealing AoE damage, something Feixiao’s team usually doesn’t have access to, while providing nothing meaningful to break teams.
      Third is that your FF’s team result differs vastly from what I observed from my own, especially since break teams don’t scale with RNG multiplier like critical, most players’ team should perform very close to each other. My FF’s team takes 2 cycle at most, and 1 cycle with DDD on HTB.

      I also hard disagree on your conclusion with Fei > FF for a very simple reason that it’s Feixiao+Robin. And my god, does it have a lot to do with Robin.
      It had already been well discussed among community that Robin can easily warp players perception in MoC because of how her AV interact with cycle reset. And Feixiao is currently her best DPS.

      For example, both my Yunli and Feixiao team can 0 cycle current floor 12 but I’d never be bold enough to say Yunli == Feixiao, let alone Yunli > Firefly.
      I also don’t know what kind of insight do you have to forsee into patch 3.X, but if you can plan that far ahead, you’re probably far smarter than me so I guess I should shut up.

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      • Sorry but Firefly depends on HTB just as much as Fei does Robin. In fact i’d say even more so. Fei can at least work without her to an extent. Firefly without HTB is literally unplayable to the point i don’t even think it could do any MoC in 5 turns which is the breaking point for failure Imo.

        While i agree using this times MoC to gauge the two a mistake since it heavily favors Fei and greatly disfavors both Firefly and Acheron. There really isn’t any other way to compare the two since overworld bosses are just too easy.

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    • It’s not rare that the MoC will favor the newer teams and leave the precursors fight with their own might should they were not intentionally or unintentionally opposed against by the MoC configuration.

      By the time of Acheron she outperforms everyone else in the MoC, and by the time of FF she outperforms Acheron, and by the time of Feixiao she outperforms FF. Hoyo insiduously differs the performance of DPS by MoC configurations and let us argue about the dellusion of power and nobody see the fact that even the weakest Jing Yuan (or he was so-called) can still earn a full star. You seek who’s the strongest and you end up getting a bunch of new DPS you don’t like.

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      • Yeah that why Dps are a dime a dozen. Once you get a few good ones. It better to get supports. Which given supports do offer some powerful bonuses for getting a extra copy. Fu xuan more crit damage to add to her crit rate bonus. Gamble Man, has a easier time keeping his shields at 100% up time. HuoHuo, more skill point positive and a speed boost. Robin becomes a second copy of Mei with ultimate up. With many of these bonuses being universally useful. It can make more sense to go for extra copies of Supports over the new dps of the month.

        Unless a support is for a very niche role or a dps has very good early e1 and e2. Can normally get way more value out of a support or possibly even open new play styles for one of your existing dps.

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  2. so I ended up looking crazy with Feixiao just like I did with Jiaoqiu. First I wanted them, then they got nerfed. So I changed my opinion daily. Pull vs don’t pull. I doomposted and I also coped.

    In the end, I pulled for them both lmao. I also got Robin (🙄) for my Feixiao. Foxians keep making me look bipolar and it’s probably gonna happen with Tingyun too if she ends up being a fucking break support.

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  3. protip: prydwen farms clicks, their tier list is based on who is loved most by communities, mainly reddit, and i assume you know reddit are a small groups of F2P each owns 100s alt accounts to downvote (they are uneducated, they can’t make bots, they downvote by manual HANDS)

    thats why they put acheron+firefly on top of everything and put argenty+boothill low because reddit are F2P and didn’t roll BH+A

    and i assume you also know wich country redditors are from because they aggresively insisted Ruanmei is the absolute best harmony for years now and kill who ever put robin up

    ☠☠☠☠☠💢

      
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    • It’s exactly what’s happening. The tierlist seems governed by ownership rate funnily enough.

      There isn’t a SINGLE character which is unloved yet does well in their eyes. No wonder the 15%ly owned Boothill is looked down upon, meanwhile the 90% Singature Lightcone Acheron is considered godly for F2Ps. The exact same story goes for Yunli in all 3 endgames and Argenti overall. Because let’s be honest, they can’t bother to be impartial towards unpopular chars they don’t care.

      It took them half a year to bump Ratio up. He went from being below DHIL to above him in one patch lol. Never knew he got such a sweeping buff. They’ll be forced to update their tierlist as people realise how good these 5 stars are. Just wait untill F2P BH dealing 1 million dmg vs Hoolay gets posted eveywhere. And suddenly he won’t be underrated anymore.

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      • yunli is a specific case where she is the loli favorite of majority whales, thus the consensus about she is strong is widespread and they have no choice but to put her high, but you can still notice notable reluctancy and inconsistency because reddit SKIP yunli

        i remmeber you talked about no yunli discussion on reddit so you obviously knew that lmao but i can explain further why: reddit are mostly addicted day 1 f2p so they all had high cons Clara, no matter how strong yunli is they will 100% skip her, oh my did i made the impression reddit is large? no from what i observerd they are only 300-400 day 1 f2p at max (with multipler alt accs to farm karma of course)

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        • Alot of tier list feel pointless. Like alot of characters it simple enough to get at least a decent idea of how good they are in game. Unless your that special someone that build Seele as a tank. Or are newer to gaming in general. There doesn’t seem much reason to use a tier list. Good ah yes they might be great for current content, if you can build them up well enough in time. However throw them against x that is heavily resistance to the damage type they do and well. Suddenly they drop off like a rock or become anything but the ideal choice.

          Given here your normal tier list. Make it. Add a character every so often to it. Then never update it again. That or change the rules, so they can randomly move characters up and down, due to changing the rules. Heck, the more knowledge you have of the game in general. the less you have any need of a tier list and can make your own best choice.

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  4. Very powerful character, but god damn does it get annoying real fast with how frequent and long animation sequences are that also require inputs.
    It’s a shame, but I honestly I can’t see myself using Feixiao as often as Yunli even though they are both pretty well rounded.

      
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