
![]() | Concepts | Feixiao |
Faction | The Xianzhou Yaoqing | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Chinese | 叶知秋 | |
English | Anairis Quinones | |
Korean | 손정민 | |
Japanese | 小松未可子 | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | The Xianzhou Yaoqing’s Merlin’s Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm. She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as “The Vanquishing General.” However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 81.84 | 52.8 | 143 | 112 | 5% | 50% | 75 | 12 | |
20 | 159.59 | 102.96 | 278 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() |
20+ | 192.32 | 124.08 | 335 | 112 | 5% | 50% | 75 | 12 | |
30 | 233.24 | 150.48 | 406 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() |
30+ | 265.98 | 171.6 | 463 | 112 | 5% | 50% | 75 | 12 | |
40 | 306.9 | 198 | 535 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
40+ | 339.64 | 219.12 | 592 | 112 | 5% | 50% | 75 | 12 | |
50 | 380.56 | 245.52 | 663 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
50+ | 413.29 | 266.64 | 720 | 112 | 5% | 50% | 75 | 12 | |
60 | 454.21 | 293.04 | 791 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
60+ | 486.95 | 314.16 | 848 | 112 | 5% | 50% | 75 | 12 | |
70 | 527.87 | 340.56 | 920 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
70+ | 560.6 | 361.68 | 977 | 112 | 5% | 50% | 75 | 12 | |
80 | 601.52 | 388.08 | 1048 | 112 | 5% | 50% | 75 | 12 |
Skill
![]() | Boltsunder - Basic ATK | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy. | |
Level | |
![]() | Waraxe - Skill | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Deals Wind DMG equal to Deals Wind DMG to an enemy, and additionally launches Talent's Follow-up ATK 1 time. | |
Level | |
![]() | Terrasplit - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 90 | |
Deals Wind DMG to a single target enemy, up to During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of At the end, deals Wind DMG equal to During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases. Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy | |
Level | |
![]() | Thunderhunt - Talent | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Can activate Ultimate when "Flying Aureus" reaches After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-up ATK against the primary target, dealing Wind DMG equal to Can activate Ultimate when "Flying Aureus" reaches After teammates attack, Feixiao launches Follow-up ATK against the primary target, dealing Wind DMG. This effect can only trigger once per turn. When using this attack, increases DMG dealt by this unit. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Stormborn - Technique | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, enters the "Onrush" state, lasting for While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to Enters the "Onrush" state. Continuously pulls in enemies and increases movement speed. Gains "Flying Aureus" after entering battle. While in "Onrush," can actively attack all pulled enemies. At the start of every wave, deals Wind DMG to all enemies. This DMG is guaranteed to CRIT. The more enemies are pulled in, the higher the DMG multiplier becomes. | |
![]() | Boltsunder Blitz - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are Weakness Broken. | |
Level | |
![]() | Waraxe Skyward - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are not Weakness Broken. | |
Level | |
![]() | Terrasplit - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases. Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy | |
Level | |
Traces
![]() | Heavenpath |
Requires Character Ascension 2 | |
When the battle starts, gains At the start of a turn, if no Follow-up ATK was launched via Talent in the previous turn, then this counts as 1 toward the number of attacks required to gain "Flying Aureus." | |
![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 2 | |
CRIT Rate increases by | |
![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | |
![]() ![]() ![]() |
![]() | Formshift |
Requires Character Ascension 4 | |
When using Ultimate to deal DMG to an enemy target, it is considered as a Follow-up ATK. Follow-up ATKs' CRIT DMG increases by | |
![]() ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 4 | |
ATK increases by | |
![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 5 | |
CRIT Rate increases by | |
![]() ![]() ![]() |
![]() | Boltcatch |
Requires Character Ascension 6 | |
When using Skill, increases ATK by | |
![]() ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 6 | |
DEF increases by | |
![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Lv. 75 | |
CRIT Rate increases by | |
![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | |
![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | |
![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 3 | |
DEF increases by | |
![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | |
![]() ![]() ![]() |
Eidolons
![]() | Skyward I Quell | ![]() |
After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to |
![]() | Moonward I Wish | ![]() |
In the Talent's effect, for every 1 instance of Follow-up ATK launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to |
![]() | Starward I Bode | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Stormward I Hear | ![]() |
The Toughness Reduction from the Talent's Follow-up ATK increases by |
![]() | Heavenward I Leap | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | Homeward I Near | ![]() |
Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Arrows | 3![]() ![]() ![]() | the-hunt-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ![]() ![]() |
![]() | Darting Arrow | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ![]() ![]() |
![]() | Adversarial | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ![]() ![]() |
![]() | Only Silence Remains | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Swordplay | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ![]() ![]() |
![]() | Subscribe for More! | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ![]() ![]() |
![]() | River Flows in Spring | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ![]() ![]() |
![]() | Return to Darkness | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | In the Night | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Sleep Like the Dead | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
Per Page |
|
Gallery
Voice
Language
Title | loc_sound |
First Meeting | |
Greeting | |
Parting | |
About Self: General | |
About Self: Moon Rage | |
About Self: Inner Beast | * Unlocked after completing the Trailblaze Continuance "#1" |
Chat: The Hunt | |
Chat: Running | |
Hobbies | |
Annoyances | |
Something to Share | |
Knowledge | |
About Huaiyan | |
About Jing Yuan | |
About Yanqing | |
About Yunli | |
About Moze | |
About Jiaoqiu | |
About Jiaoqiu 2 | * Unlocked after completing the Trailblaze Continuance "#1" |
About Lingsha | |
About March 7th | |
About Yukong | |
Eidolon Activation | |
Character Ascension | |
Max Level Reached | |
Trace Activation | |
Added to Team With Trailblazer | |
Added to Team With Jiaoqiu | |
Added to Team With Moze | |
Added to Team With Jing Yuan | |
Added to Team With March 7th | |
Added to Team With Yanqing | |
Added to Team With Yunli | |
Added to Team With Lingsha | |
Added to Team With Yukong | |
Battle Begins: Weakness Break | |
Battle Begins: Danger Alert | |
Turn Begins 1 | |
Turn Begins 2 | |
Turn Idling | |
Basic ATK | |
Skill 1 | |
Skill 2 | |
Hit by Light Attack | |
Hit by Heavy Attack | |
Ultimate: Activate | |
Ultimate: Unleash | |
Ultimate: Unleash — Final Hit | |
Talent 1 | |
Talent 2 | |
Downed | |
Return to Battle | |
Health Recovery | |
Technique 1 | |
Technique 2 | |
Battle Won | |
Treasure Opening 1 | |
Treasure Opening 2 | |
Precious Treasure Opening | |
Successful Puzzle-Solving 1 | |
Successful Puzzle-Solving 2 | |
Enemy Target Found | |
Returning to Town |
Story
Title | Text |
Character Details | The Xianzhou Yaoqing's Merlin's Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm. She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as "The Vanquishing General." However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself. |
Character Story: Part I | A hint of metallic smell of blood and unrest hangs in the air. "Neergul..." She gently pats the trembling partner by her side, "I smell... A chance for freedom. Tonight is the night." "Saran, the bodies of the three foxian slaves that tried to escape are still hanging on the gates..." "No, tonight is different." She raises her head and stares off into the distance as a giant streaming light slowly traces across the sky. "Tonight, there will be shooting stars." She takes her companion's hand in hers,"It's okay. Just keep looking forward and don't look back." Under the cold and brilliant light of the shooting stars, two delicate silhouettes race across the endless plains. The bloodstained air whips at their faces as the chilling howls of the wolves endlessly stir up the fear buried deep in their blood. However, she never doubted that they would escape the wolf pack's pursuit. As long as they wish on the "shooting star," it would shine down on them. If they just chase that light in the sky, they would reach where it lies in the distance. As they continue to run with all their strength, it seems as if the light is growing ever nearer. That is no "shooting star." It's a woman who could fly. She calls herself the General of the Xianzhou Yaoqing. Her name is Yueyu. In the distance, a military force that she had never seen before comes rushing from behind her, as countless arrows flow past her head to rain down on the pursuing borisin. "Look, Neergul! The shooting star granted our wish!" She shouts joyously, never once looking back. She does not see this "shooting star" falling to the ground and reduces everything to silence. * Unlocked at Character Level |
Character Story: Part II | In the Yaoqing military barracks, she puts on the armor of the Cloud Knights and picks up a weapon. A new language, a new way of life, a new name and new battle tactics. She studies in intense agony, yet learns everything quickly. She would follow Yueyu into battle and bear the general's flag. During their countless conquests, she becomes an elite warrior. The battle cry would still occasionally echo in her ears from time to time, but she initially believed that was just fear. Until one day she closes her eyes as a warm scarlet flows across her vision. She thinks that she sees a sanguineous moon gently calling out to her, stirring up the blood in her veins. Her skin begins to split inch after inch as a wild power pours into her body like roaring waves — She realizes that, with just a gentle tiptoe, she could move in unrivaled speed like a flash of light. She traverses the battlefield, bathed in blood, delivering death to her enemies before they even realize what is happening. A fissure in the enemy's ranks begins to grow wider and wider. As the long battle continues under a rain of blood, her movements seem to grow only faster. No one could hope to match her speed. Fear... That is what she sees in the eyes of her enemies. All that she feels in her body is intimidation and rage. When she regains her senses, she looks back on the path she has covered to see only borisin corpses behind her, piled higher and higher. The Yaoqing soldiers are looking at her from a distance, their eyes filled with surprise, admiration, and also fear. She collapses to the ground. When she wakes up, Yueyu sits alone by her bedside as muffled voices reach her ears from outside the tent. "Didn't you see that she had no tail? That's a bit too..." "Is it natural? That's an awful shame?" "She used to be a borisin war slave after all... Explains her raw ferocity" "You couldn't tell she was in a 'Moon Rage'? I was about to wet myself at the sight. Thought she couldn't recognize anyone..." "But if it wasn't for her, we might not have been able to win so easily this time." She realizes that these voices will likely follow her for the rest of her life. * Unlocked at Character Level |
Character Story: Part III | She had once returned to her old home of Koolur. However, what greeted her there was neither the roar of wolves nor the call of foxes, but simply a bottomless ravine. After the light waves had engulfed everything in flames, not even bones remained. However, she still follows the shooting star. Everyone here follows it — It is the light of the Reignbow, their spiritual support in times of great danger. That's precisely why she could not believe her eyes when the Denizens of Abundance attacked again — the shooting star is now descending on them. Even if there are countless Abominations of Abundance gathering there, there are also countless Yaoqing soldiers boldly fighting to the death. Yet the sound of the shooting star splitting the skies grows ever closer, like the footsteps of death itself. Her whole body feels cold, like she had suddenly plummeted to the icy depths of hell. Under the light of the Reignbow, even the general she has always regarded as invincible is ground to dust. She desperately runs onto the battlefield, trying to bring back any survivors, until she loses consciousness in the residual light. She looses a roar of rage into the air, but no one can hear her. Everything is reduced to silence. From that day, she would have constant nightmares. People in her dreams would reach out their hands to her but, before she could arrive to help them, they are devoured by the light. "More... I have to save more..." She would awake from these dreams with her face covered in tears. But she knows that all her promises could only ever be fulfilled on the battlefield. She puts on her armor and walks to the very front of the formation. She allows the madness to seep into her blood and uses her bare hands to tear open a crimson path for her forces to advance. She descends on the enemy like a meteor, and mountain-like beasts crumble to dust under the force of her attacks. She single-handedly pushes the enemy armies to retreat before her soldiers' eyes. "The Merlin's Claw! The Merlin's Claw!" The weak call she heard before has completely transformed into a battle cry, as a great and primitive will wake with her infection. She stands still among the rain of blood and roars out in a berserk rage "I promise you all. One day, I will be faster than the Reignbow's Lux Arrow. One day, we shall no longer have to witness the falling of 'shooting stars.'" On that day, in that rain, she is reborn and recast in blood and fire. * Unlocked at Character Level |
Character Story: Part IV | Today is a rare day of rest. By the time that dawn started to break, she had already set off from her home, but her destination is a little different today. Today is the day of her periodical health inspection. "Do you get dizzy?" "No." "Spells of fatigue?" "No." "Any irregularities with your heart?" "No." The foxian doctor furrows his brows. "General, with all due respect, if everything were as normal, these reports of yours would be sheer nonsense. You and I both know that the consequences of Moon Rage are becoming more frequent and pronounced. All I can do is try my best to slow it down." "So?" "But it is all just a matter of time. I fear that, in the future, you will completely lose yourself, never to..." She smiles. "You are responsible for 'curing' me, and I am responsible for 'curing' war. We promised that we would both give our all to these roles." After receiving her medication, she deliberately takes a long route home across a quiet and secluded path. On the other side of the wall, she can hear the bustling and excited sounds of people in a packed market street. The calls of vendors and the laughter of children rise and fall. "What a wonderful time this is." She murmurs to herself. Suddenly, a Yellowbell Resonance System notification begins to ring in her ears: "We have secured a resounding victory against Toste-VIII abominations." "We have secured a resounding victory against Sakin Chadu abomination thanks to IPC's assistance after initial setbacks." "We have secured a resounding victory in the battle of Gordo." "..." Before her life ends, she will hunt down every one of her nemeses. Until the day that Moon Rage turns her into a truly feral beast that cannot tell friends from foe. Until the day... when the arrow of The Hunt will pierce her own heart. * Unlocked at Character Level |
703 responses to “Feixiao”
E4 Feixaio carries the break meta fr fr
No need to go “no life” and argue with a random person on the internet. The chad-der approach is to build chars, beat endgames, and test things myself
Here’s Fei vs FF (who I have. I don’t have others), very f2p investment, as my account is:
– Fei’s team: Fei e0, Robin e0 (don’t look at my name lol I didn’t activate her e1 prior to the test), Lynx e2 and Hunt March e6. Total: 2 cost
– FF’s team: FF e0, HTB e6, RM e0, Gallagher e3. Total:
Target: current Moc 12 first side
Result:
– Fei used 2 cycles, and could even 1 cycle if I lucky (there was nearly a 1 cycle run but Lynx was dead so… 🗿). Notably many times she 0 cycle the first wave.
– FF: used 4 cycles, sometimes 5.
It’s weakness diff? Lol isn’t FF a brute forcer with her type implantation? And there’re imaginary weaknesses which’s great for HMC?
It’s turbulence diff? Nah how much did it carry Fei? Cringy 100k dmg aoe per cycle? And FF could make some use of it cuz she attacked a lot.
Not to mention FF diffed Fei in terms of Aoe and investment (yes, built FF since 2.3, but only built Fei recently) (Fei and March didn’t even max traces (only stay 6-8/10, while the whole FF’s team had 9-10/10 traces)
Okay so just assume that Fei diffed FF in the first 2. Are they enough to… let Fei use 2-3 times less cycles than FF? I don’t think so.
The only reason to explain, and to conclude too, is: Fei > FF. Don’t hate her tho. FF has also helped me, alongside with Fei, beat Moc and AS full star for the first time. But, when 3.x come, the first dps I think of to be replaced would be FF, not Fei.
Can’t do further test cuz Robin is now e1.
That’s it!
I understand enthusiasm to share own findings, but I don’t understand why you’d choose current MoC as testing ground for such direct comparison.
First of all, unless you don’t care who you are presenting your data to, weakness matters.
Second, the current MoC favors rapid attacking teams, gaining dmg% bonus faster, turbulence dealing AoE damage, something Feixiao’s team usually doesn’t have access to, while providing nothing meaningful to break teams.
Third is that your FF’s team result differs vastly from what I observed from my own, especially since break teams don’t scale with RNG multiplier like critical, most players’ team should perform very close to each other. My FF’s team takes 2 cycle at most, and 1 cycle with DDD on HTB.
I also hard disagree on your conclusion with Fei > FF for a very simple reason that it’s Feixiao+Robin. And my god, does it have a lot to do with Robin.
It had already been well discussed among community that Robin can easily warp players perception in MoC because of how her AV interact with cycle reset. And Feixiao is currently her best DPS.
For example, both my Yunli and Feixiao team can 0 cycle current floor 12 but I’d never be bold enough to say Yunli == Feixiao, let alone Yunli > Firefly.
I also don’t know what kind of insight do you have to forsee into patch 3.X, but if you can plan that far ahead, you’re probably far smarter than me so I guess I should shut up.
Sorry but Firefly depends on HTB just as much as Fei does Robin. In fact i’d say even more so. Fei can at least work without her to an extent. Firefly without HTB is literally unplayable to the point i don’t even think it could do any MoC in 5 turns which is the breaking point for failure Imo.
While i agree using this times MoC to gauge the two a mistake since it heavily favors Fei and greatly disfavors both Firefly and Acheron. There really isn’t any other way to compare the two since overworld bosses are just too easy.
It’s not rare that the MoC will favor the newer teams and leave the precursors fight with their own might should they were not intentionally or unintentionally opposed against by the MoC configuration.
By the time of Acheron she outperforms everyone else in the MoC, and by the time of FF she outperforms Acheron, and by the time of Feixiao she outperforms FF. Hoyo insiduously differs the performance of DPS by MoC configurations and let us argue about the dellusion of power and nobody see the fact that even the weakest Jing Yuan (or he was so-called) can still earn a full star. You seek who’s the strongest and you end up getting a bunch of new DPS you don’t like.
Yeah that why Dps are a dime a dozen. Once you get a few good ones. It better to get supports. Which given supports do offer some powerful bonuses for getting a extra copy. Fu xuan more crit damage to add to her crit rate bonus. Gamble Man, has a easier time keeping his shields at 100% up time. HuoHuo, more skill point positive and a speed boost. Robin becomes a second copy of Mei with ultimate up. With many of these bonuses being universally useful. It can make more sense to go for extra copies of Supports over the new dps of the month.
Unless a support is for a very niche role or a dps has very good early e1 and e2. Can normally get way more value out of a support or possibly even open new play styles for one of your existing dps.
so I ended up looking crazy with Feixiao just like I did with Jiaoqiu. First I wanted them, then they got nerfed. So I changed my opinion daily. Pull vs don’t pull. I doomposted and I also coped.
In the end, I pulled for them both lmao. I also got Robin (🙄) for my Feixiao. Foxians keep making me look bipolar and it’s probably gonna happen with Tingyun too if she ends up being a fucking break support.
protip: prydwen farms clicks, their tier list is based on who is loved most by communities, mainly reddit, and i assume you know reddit are a small groups of F2P each owns 100s alt accounts to downvote (they are uneducated, they can’t make bots, they downvote by manual HANDS)
thats why they put acheron+firefly on top of everything and put argenty+boothill low because reddit are F2P and didn’t roll BH+A
and i assume you also know wich country redditors are from because they aggresively insisted Ruanmei is the absolute best harmony for years now and kill who ever put robin up
☠☠☠☠☠💢
It’s exactly what’s happening. The tierlist seems governed by ownership rate funnily enough.
There isn’t a SINGLE character which is unloved yet does well in their eyes. No wonder the 15%ly owned Boothill is looked down upon, meanwhile the 90% Singature Lightcone Acheron is considered godly for F2Ps. The exact same story goes for Yunli in all 3 endgames and Argenti overall. Because let’s be honest, they can’t bother to be impartial towards unpopular chars they don’t care.
It took them half a year to bump Ratio up. He went from being below DHIL to above him in one patch lol. Never knew he got such a sweeping buff. They’ll be forced to update their tierlist as people realise how good these 5 stars are. Just wait untill F2P BH dealing 1 million dmg vs Hoolay gets posted eveywhere. And suddenly he won’t be underrated anymore.
yunli is a specific case where she is the loli favorite of majority whales, thus the consensus about she is strong is widespread and they have no choice but to put her high, but you can still notice notable reluctancy and inconsistency because reddit SKIP yunli
i remmeber you talked about no yunli discussion on reddit so you obviously knew that lmao but i can explain further why: reddit are mostly addicted day 1 f2p so they all had high cons Clara, no matter how strong yunli is they will 100% skip her, oh my did i made the impression reddit is large? no from what i observerd they are only 300-400 day 1 f2p at max (with multipler alt accs to farm karma of course)
Alot of tier list feel pointless. Like alot of characters it simple enough to get at least a decent idea of how good they are in game. Unless your that special someone that build Seele as a tank. Or are newer to gaming in general. There doesn’t seem much reason to use a tier list. Good ah yes they might be great for current content, if you can build them up well enough in time. However throw them against x that is heavily resistance to the damage type they do and well. Suddenly they drop off like a rock or become anything but the ideal choice.
Given here your normal tier list. Make it. Add a character every so often to it. Then never update it again. That or change the rules, so they can randomly move characters up and down, due to changing the rules. Heck, the more knowledge you have of the game in general. the less you have any need of a tier list and can make your own best choice.
Very powerful character, but god damn does it get annoying real fast with how frequent and long animation sequences are that also require inputs.
It’s a shame, but I honestly I can’t see myself using Feixiao as often as Yunli even though they are both pretty well rounded.
Legit just press auto play when you use her or Acherons ult. Not only is it auto, but it’s also faster somehow.
I hope they add a Quality of Life setting to make sequence ultimates auto cast
Pressing space automatically selects the correct one
Or tap on the enemy if u use phone