Feixiao

Feixiao
FeixiaoConceptsFeixiao
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass The Hunt
Combat TypesClass Wind
Character Materials
Credit308K
Artifex's Module15
Artifex's Cogwheel15
A Glass of the Besotted Era65
Artifex's Gyreheart15
Trace Materials
Credit3M
Meteoric Bullet18
Artifex's Module41
Destined Expiration69
Artifex's Cogwheel56
Countertemporal Shot139
Artifex's Gyreheart58
Regret of Infinite Ochema12
Tracks of Destiny8
StoryThe Xianzhou Yaoqing’s Merlin’s Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm.
She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as “The Vanquishing General.”
However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
181.8452.81431125%50%7512
20159.59102.962781125%50%7512
Credit4000
Artifex's Module5
20+192.32124.083351125%50%7512
30233.24150.484061125%50%7512
Credit8000
Artifex's Module10
30+265.98171.64631125%50%7512
40306.91985351125%50%7512
Credit16000
Artifex's Cogwheel6
A Glass of the Besotted Era3
40+339.64219.125921125%50%7512
50380.56245.526631125%50%7512
Credit40000
Artifex's Cogwheel9
A Glass of the Besotted Era7
50+413.29266.647201125%50%7512
60454.21293.047911125%50%7512
Credit80000
Artifex's Gyreheart6
A Glass of the Besotted Era20
60+486.95314.168481125%50%7512
70527.87340.569201125%50%7512
Credit160K
Artifex's Gyreheart9
A Glass of the Besotted Era35
70+560.6361.689771125%50%7512
80601.52388.0810481125%50%7512
LevelCharacter Materials
1
20
Credit4000
Artifex's Module5
20+
40
Credit16000
Artifex's Cogwheel6
A Glass of the Besotted Era3
40+
50
Credit40000
Artifex's Cogwheel9
A Glass of the Besotted Era7
50+
60
Credit80000
Artifex's Gyreheart6
A Glass of the Besotted Era20
60+
70
Credit160K
Artifex's Gyreheart9
A Glass of the Besotted Era35
70+
80

Skill

BoltsunderBoltsunder - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Feixiao's ATK to a single target enemy.

Deals minor Wind DMG to a single enemy.
Level 10
WaraxeWaraxe - Skill | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 60
Deals Wind DMG equal to of Feixiao's ATK to a single target enemy. Then, immediately launches 1 extra instance of Talent's Follow-up ATK against the target.

Deals Wind DMG to an enemy, and additionally launches Talent's Follow-up ATK 1 time.
Level 15
TerrasplitTerrasplit - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 90
Deals Wind DMG to a single target enemy, up to of Feixiao's ATK. During this time, can ignore Weakness Type to reduce the target's Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases by .
During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of time(s).
At the end, deals Wind DMG equal to of Feixiao's ATK to the target.

During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases.
Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy #3[i] time(s). Deals Wind DMG at the end.
Level 15
ThunderhuntThunderhunt - Talent | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Can activate Ultimate when "Flying Aureus" reaches points, accumulating up to points. Feixiao gains 1 point of "Flying Aureus" for every attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number.
After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-up ATK against the primary target, dealing Wind DMG equal to of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by , lasting for turn(s).

Can activate Ultimate when "Flying Aureus" reaches #3[i] points, accumulating up to #4[i] points. For every #2[i] attacks by ally targets, Feixiao gains "Flying Aureus".
After teammates attack, Feixiao launches Follow-up ATK against the primary target, dealing Wind DMG. This effect can only trigger once per turn. When using this attack, increases DMG dealt by this unit.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
StormbornStormborn - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using Technique, enters the "Onrush" state, lasting for seconds. While in "Onrush," pulls in enemies within a certain range, and increases this unit's movement speed by . After entering battle, gains point(s) of "Flying Aureus."
While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. If more than 1 enemy is pulled in, increases the multiplier of this DMG by for each additional enemy pulled in, up to a maximum of .

Enters the "Onrush" state. Continuously pulls in enemies and increases movement speed. Gains "Flying Aureus" after entering battle.
While in "Onrush," can actively attack all pulled enemies. At the start of every wave, deals Wind DMG to all enemies. This DMG is guaranteed to CRIT. The more enemies are pulled in, the higher the DMG multiplier becomes.
Level 1
Boltsunder BlitzBoltsunder Blitz - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Deals Wind DMG equal to of Feixiao's ATK to the chosen target. If the target is Weakness Broken, the DMG multiplier increases by .

Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are Weakness Broken.
Level 15
Waraxe SkywardWaraxe Skyward - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Deals Wind DMG equal to of Feixiao's ATK to the chosen target. If the target is not Weakness Broken, the DMG multiplier increases by .

Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are not Weakness Broken.
Level 15
TerrasplitTerrasplit - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : 0


During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases.
Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy #3[i] time(s). Deals Wind DMG at the end.
Level 15

Traces

HeavenpathHeavenpath
Requires Character Ascension 2
When the battle starts, gains 3 point(s) of "Flying Aureus."
At the start of a turn, if no Follow-up ATK was launched via Talent in the previous turn, then this counts as 1 toward the number of attacks required to gain "Flying Aureus."
Credit5000
Meteoric Bullet3
Regret of Infinite Ochema1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 2
CRIT Rate increases by 2.7%
Credit5000
Meteoric Bullet3
Artifex's Module6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Destined Expiration3
Artifex's Cogwheel3
FormshiftFormshift
Requires Character Ascension 4
When using Ultimate to deal DMG to an enemy target, it is considered as a Follow-up ATK. Follow-up ATKs' CRIT DMG increases by 36%.
Credit20000
Destined Expiration5
Tracks of Destiny1
Regret of Infinite Ochema1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Destined Expiration5
Artifex's Cogwheel4
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Countertemporal Shot3
Artifex's Gyreheart3
BoltcatchBoltcatch
Requires Character Ascension 6
When using Skill, increases ATK by 48%, lasting for 3 turn(s).
Credit160K
Countertemporal Shot8
Tracks of Destiny1
Regret of Infinite Ochema1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 6
DEF increases by 7.5%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 75
CRIT Rate increases by 5.3%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Artifex's Module2
DEF BoostDEF Boost (DEF)
Requires Character Ascension 3
DEF increases by 5%
Credit10000
Destined Expiration3
Artifex's Cogwheel3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Countertemporal Shot3
Artifex's Gyreheart3

Eidolons

Skyward I QuellSkyward I QuellSkyward I Quell
After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to 10% of the original DMG, stacking up to 5 time(s) and lasting until the end of the Ultimate action.
Moonward I WishMoonward I WishMoonward I Wish
In the Talent's effect, for every 1 instance of Follow-up ATK launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to 6 time(s) per turn.
Starward I BodeStarward I BodeStarward I Bode
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Stormward I HearStormward I HearStormward I Hear
The Toughness Reduction from the Talent's Follow-up ATK increases by 100% and, when launched, increases this unit's SPD by 8%, lasting for 2 turn(s).
Heavenward I LeapHeavenward I LeapHeavenward I Leap
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Homeward I NearHomeward I NearHomeward I Near
Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by 20%. Talent's Follow-up ATK DMG is considered as Ultimate DMG at the same time, and its DMG multiplier increases by 140%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Arrows
Arrows3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72At the start of the battle, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Darting Arrow
Darting Arrow3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases ATK by 24% for 3 turn(s).
Arrow of the Starchaser
Silvermane Medal
Adversarial
Adversarial3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
Arrow of the Starchaser
Ancient Engine
Only Silence Remains
Only Silence Remains4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Increases the wearer's ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 12%.
Arrow of the Starchaser
Silvermane Medal
Swordplay
Swordplay4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Arrow of the Starchaser
Squirming Core
Subscribe for More!
Subscribe for More!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56The wearer's Basic ATK and Skill deals 24% more DMG. This effect increases by an extra 24% when the wearer's current Energy reaches its max level.
Arrow of the Starchaser
Artifex's Gyreheart
River Flows in Spring
River Flows in Spring4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72After entering battle, increases the wearer's SPD by 8% and DMG by 12%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Arrow of the Starchaser
Ancient Engine
Return to Darkness
Return to Darkness4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Increases the wearer's CRIT Rate by 12%. After a CRIT Hit, there is a 16% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack.
Arrow of the Starchaser
Immortal Lumintwig
In the Night
In the Night5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by 6%. At the same time, increases the CRIT DMG of Ultimate by 12%. This effect can stack up to 6 time(s).
Arrow of the Starchaser
Conqueror's Will
Sleep Like the Dead
Sleep Like the Dead5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 36%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Per Page
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Voice

Language
Titleloc_sound

Story

TitleText

703 responses to “Feixiao”

  1. Where’s the summon? Xianzhou generals are all supposed to have spirit summon things given to them by Lan according to the game, did they just decide to scrap that after 1 general?

      
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      • In my defence, the animations weren’t uploaded when I made the other post so I was just going by her kit not including a summon like Lightning lord. Tbh, it’s kinda disappointing that her summon is apparently just limited to part of her ult animation

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      • What do you mean tired of break meta we recently only got 2 break dps compared to the rest of the unit that are normal crit dps

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  2. I won’t describe her mechanics too much, all you want to know: “Me stack ultimate, me press ultimate when big enemy is ready. Me press blitz when enemy is broken and Mace if not during the ultimate. me deal like million damage in one go (she really hits around that number on high stacks). Me smart.”
    Her team. She’s obvious Ratio powercreep (don’t even try to deny it), so the team is the same: Robin, Topaz, Aventurine. Robin gives like every stat in the game in a big amount, Topaz has many attacks so she stacks her ultimate fast plus ultimate is considered as FuA so Topaz debuff works (gosh, how absurd this is…) and Aventurine gives even more stacks and activates Topaz. Add Feixiao FuA here and you’ll see how fast the pig can go and how fast Feixiao can stack. And I see a huge problem here, like: okay, I have Herta LC, it gives crits, crits are good so Herta LC works on Feixiao. I have Topaz and Robin, me happy. But I don’t have Aventurine. And delete aventurine from our team formula, and this all stops working completely. Feixiao FuA is just not enough for pig to go as often as it would with Aventurine. This means much less stacks, much less damage. Same goes about Topaz: if you don’t have her, don’t pull Feixiao since the difference with and without her is absurd. And Robin is also crucial because of the amount of stats and damage she gives and how well she synergies with our team concept. So… Remember Acheron? She turned out to be really f2p friendly, but wanted her BiS. Here you at least have a decent LC alternative, but good luck pulling for three characters if you don’t have them.
    As for me, maybe I’ll try to pull for her and Aventurine (pretty sure they will be in the same banner or somewhere really close). And I believe in her BiS team she’s going to be the strongest DPS in the game. Just sad to see hoyos pushing the power level of the game further and further, making new characters more and more broken.

      
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    • She is not Ratio’s powercreep though. Different elements, different mechanics (Ratio works from debuffs, not how often your allies act). His main damage is his FUa, she’s ultimate-oriented (which is FU as well, but it’s just an additional trait). Yes, she looks so strong. But she’s powercreep to Ratio in the same way as a powercreep to any other character in the game: just because she will deal a lot of damage, ignore weaknesses

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      • Element doesn’t matter since she breaks everything. Her damage is obviously bigger than Ratio’s. Ratio is a pure single – target unit. She is a pure single – target unit. There us literally no case where Ratio is better than her. And their teams are the same. So whatever you call it, this IS powercreep. We’re playing HSR, it isn’t rare here. Sad, but fact.

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      • What are you even talking about? Feixiao is not a break unit, she can’t do anything about break damage increase. Feixiao’s FuA activates once after she takes action, just like Kafka’s. Aventurine’s FuA activate much more often than Lingsha’s because her pet has low base speed and advances only with skill or ultimate. So you’re just wrong, bro.

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          • This IS situational.
            Here happens: Her trace triggers her talent because of ally’s low HP (has two turns CD, so won’t happen often), then her passive takes action, then she herself takes action and presses NA and ultimate, which makes her passive take action again. Aventurine can do four attacks (passive, na, ult, passive) and won’t wait two turns or for 80 speed passive to activate. Also, Lingsha may struggle protecting the team if not played in break, because if both trace and passive are in cooldown and you don’t have ultimate, you just won’t heal at all until you take action.


      • < Jade
        < As a support for single target DPS
        MAAAAAAN
        Don't want to offend you, but you can't be more wrong.

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    • Post scriptum: Dazz Aephiex says Aventurine and Lingsha are almost the same, but… First, I don’t know how he calculated Lingsha because as a support she don’t want to press skill so zero action advance without ultimate or trace proc. I think Aventurine is obviously better here. I still see no case where you could prefer Lingsha over Aventurine. And since Lingsha is in the next after Feixiao banner and Aventurine (according to my predictions) is in the same, I don’t think it really matters for me as a F2P player. I’m almost sure I won’t be able to get both Feixiao and her sustain anyways. Same goes about her BiS. It is told BiS is like 30% stronger than any other options. And I… Agree. 50% def shred on a WEAPON is ABSURD. But at least she can be played with other weapons, she’s not Acheron with one 4* gacha cone and not cowboy with literally zero.
      Like people, I just won 50/50 on Jade and I pulled for her because I’m a simp. Yes, she’s weak, yes, her damage out of PF is funny, but she’s mommy. I have only one patch before Feixiao releases. And I doubt I can build FOUR guarantees to be sure I pull for both Feixiao and sustain. And surely I can forget about LC.
      And yes, stop coping about “Robin/Topaz/Aven can be replaced” and face the truth. She is just DESIGNED to be played in this team. Replace Robin – you’ll be lacking of stats, all your sub dps will stop dealing damage, you’ll lose flexibility in team and of course frequency of attacks. But maybe Robin really can be replaced. She’s surely BiS, but okay, we can use Sparkle for example. I can understand this. But you SIMPLY CANNOT REPLACE TOPAZ. No Topaz = no stacks. Topaz is the most frequent-attacking unit in the game and her debuff is crucial. Moze? March 7? What are you even talking about? March’s E2 just gives an attack after her shifu attacks and she can advance her action like couple times a cycle, and Moze launches FuA after SEVEN attacks on a target, you seriously say this can replace Topaz? this is not even comparable to Topaz with Aventurine, especially if you’re lucky. So go Topaz with FuA sustain or go home. And you can’t replace harmony with another Sub DPS because if you do so, your Feixiao damage will die. She’s a really team – dependant unit. If you don’t have specialized supports, don’t pull for a character they synergize with. This works with literally every DPS unit it the game. Deal with it.
      And for fox shippers asking about Jiaoqiu – please, read Feixiao mechanics. Do you see any debuff/dot synergies? no? That’s it.

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  3. what is weakness broken? is that when the white bar broke or when enemy in broken state?

      
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    • the state of the moment enemy’s weakness is broken, is called weakness break (which grants DoT/entanglement/imprisonment). while the state of the aftermath of which the enemy is unable to move is weakness broken.

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    • She´ll be good with anyone who can act very frequently. I think Topaz will be her best friend, if Numby will give the stacks, too. Robin and Aventurin seem to be the best supports for her.

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    • Iteresting how Salsotto will work: will it give both bonuses for her Ultimate at once? as for ultimate and FUa at the same time?
      she’s crazily broken

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      • This has already been tested for Yunli, it will still only give the 15% buff, not 30%, but still a good option.

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    • Also, at E4 all of her attacks are considered FU attacks, and at E6 all of her attacks are considered Ultimate damage. Whaaaat? Salsotto

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  4. OH MY LORD THIS CHARACTER IS BROOOOOKEN

    ULT AND FOLLOW UP SYNERGY
    CRIT TRACES
    SPEED TRACES
    EASILY STACKABLE ULT
    THIS GIRL IS STACKED

      
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  5. so, uh, yeah, we have our Wind-Soaring Valorous user.

    who would have guessed that the character the set’s lore is referencing would be good with it? /s

      
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    • tbf, it’s not a guarantee that the character mentioned in the relic set is gonna be great with the set. Passerby of Wandering Cloud is about Blade and it’s not a great set for him. i’ll concede that it’s usually a good assumption though so Feixiao being good with it isn’t a surprise

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