
![]() | Concepts | Feixiao |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | The Xianzhou Yaoqing’s Merlin’s Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm. She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as “The Vanquishing General.” However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 81.84 | 52.8 | 143 | 112 | 5% | 50% | 75 | 12 | |
20 | 159.59 | 102.96 | 278 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() |
20+ | 192.32 | 124.08 | 335 | 112 | 5% | 50% | 75 | 12 | |
30 | 233.24 | 150.48 | 406 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() |
30+ | 265.98 | 171.6 | 463 | 112 | 5% | 50% | 75 | 12 | |
40 | 306.9 | 198 | 535 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
40+ | 339.64 | 219.12 | 592 | 112 | 5% | 50% | 75 | 12 | |
50 | 380.56 | 245.52 | 663 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
50+ | 413.29 | 266.64 | 720 | 112 | 5% | 50% | 75 | 12 | |
60 | 454.21 | 293.04 | 791 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
60+ | 486.95 | 314.16 | 848 | 112 | 5% | 50% | 75 | 12 | |
70 | 527.87 | 340.56 | 920 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
70+ | 560.6 | 361.68 | 977 | 112 | 5% | 50% | 75 | 12 | |
80 | 601.52 | 388.08 | 1048 | 112 | 5% | 50% | 75 | 12 |
Skill
![]() | Boltsunder - Basic ATK | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy. | |
Level | |
![]() | Waraxe - Skill | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Deals Wind DMG equal to Deals Wind DMG to an enemy, and additionally launches Talent's Follow-up ATK 1 time. | |
Level | |
![]() | Terrasplit - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 90 | |
Deals Wind DMG to a single target enemy, up to During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of At the end, deals Wind DMG equal to During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases. Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy | |
Level | |
![]() | Thunderhunt - Talent | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Can activate Ultimate when "Flying Aureus" reaches After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-up ATK against the primary target, dealing Wind DMG equal to Can activate Ultimate when "Flying Aureus" reaches After teammates attack, Feixiao launches Follow-up ATK against the primary target, dealing Wind DMG. This effect can only trigger once per turn. When using this attack, increases DMG dealt by this unit. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Stormborn - Technique | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, enters the "Onrush" state, lasting for While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to Enters the "Onrush" state. Continuously pulls in enemies and increases movement speed. Gains "Flying Aureus" after entering battle. While in "Onrush," can actively attack all pulled enemies. At the start of every wave, deals Wind DMG to all enemies. This DMG is guaranteed to CRIT. The more enemies are pulled in, the higher the DMG multiplier becomes. | |
![]() | Boltsunder Blitz - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are Weakness Broken. | |
Level | |
![]() | Waraxe Skyward - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are not Weakness Broken. | |
Level | |
![]() | Terrasplit - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases. Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy | |
Level | |
Traces
![]() | Heavenpath |
Requires Character Ascension 2 | |
When the battle starts, gains At the start of a turn, if no Follow-up ATK was launched via Talent in the previous turn, then this counts as 1 toward the number of attacks required to gain "Flying Aureus." | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 2 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | ![]() ![]() ![]() |
![]() | Formshift |
Requires Character Ascension 4 | |
When using Ultimate to deal DMG to an enemy target, it is considered as a Follow-up ATK. Follow-up ATKs' CRIT DMG increases by | ![]() ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 4 | |
ATK increases by | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 5 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | Boltcatch |
Requires Character Ascension 6 | |
When using Skill, increases ATK by | ![]() ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 6 | |
DEF increases by | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Lv. 75 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 3 | |
DEF increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
Eidolons
![]() | Skyward I Quell | ![]() |
After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to |
![]() | Moonward I Wish | ![]() |
In the Talent's effect, for every 1 instance of Follow-up ATK launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to |
![]() | Starward I Bode | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Stormward I Hear | ![]() |
The Toughness Reduction from the Talent's Follow-up ATK increases by |
![]() | Heavenward I Leap | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | Homeward I Near | ![]() |
Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Arrows | 3![]() ![]() ![]() | the-hunt-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ![]() ![]() |
![]() | Darting Arrow | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ![]() ![]() |
![]() | Adversarial | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ![]() ![]() |
![]() | Only Silence Remains | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Swordplay | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ![]() ![]() |
![]() | Subscribe for More! | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ![]() ![]() |
![]() | River Flows in Spring | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ![]() ![]() |
![]() | Return to Darkness | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | In the Night | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Sleep Like the Dead | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
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Overworld
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Story
Title | Text |
703 responses to “Feixiao”
Where’s the summon? Xianzhou generals are all supposed to have spirit summon things given to them by Lan according to the game, did they just decide to scrap that after 1 general?
nahh, its in her ult, just look closely
In my defence, the animations weren’t uploaded when I made the other post so I was just going by her kit not including a summon like Lightning lord. Tbh, it’s kinda disappointing that her summon is apparently just limited to part of her ult animation
FINALLY NOT A BREAK CHARACTER, IM ALR TIRED OF THR BREAK META
What do you mean tired of break meta we recently only got 2 break dps compared to the rest of the unit that are normal crit dps
She does but I think it is her follow up attack and also it is in her boss fight.
where is the video of her animations its not there for me 😭
Wait a day or two. From what I understand, kit info and images like splash art and lc pics are taken from the beta pre-download while the animation vids aren’t recorded until the beta’s gone live
Nvm, seems like the animations just needed a few hours
Uh well, the person, who makes em, fell asleep.
Hopefully it was a pleasant sleep for them
I won’t describe her mechanics too much, all you want to know: “Me stack ultimate, me press ultimate when big enemy is ready. Me press blitz when enemy is broken and Mace if not during the ultimate. me deal like million damage in one go (she really hits around that number on high stacks). Me smart.”
Her team. She’s obvious Ratio powercreep (don’t even try to deny it), so the team is the same: Robin, Topaz, Aventurine. Robin gives like every stat in the game in a big amount, Topaz has many attacks so she stacks her ultimate fast plus ultimate is considered as FuA so Topaz debuff works (gosh, how absurd this is…) and Aventurine gives even more stacks and activates Topaz. Add Feixiao FuA here and you’ll see how fast the pig can go and how fast Feixiao can stack. And I see a huge problem here, like: okay, I have Herta LC, it gives crits, crits are good so Herta LC works on Feixiao. I have Topaz and Robin, me happy. But I don’t have Aventurine. And delete aventurine from our team formula, and this all stops working completely. Feixiao FuA is just not enough for pig to go as often as it would with Aventurine. This means much less stacks, much less damage. Same goes about Topaz: if you don’t have her, don’t pull Feixiao since the difference with and without her is absurd. And Robin is also crucial because of the amount of stats and damage she gives and how well she synergies with our team concept. So… Remember Acheron? She turned out to be really f2p friendly, but wanted her BiS. Here you at least have a decent LC alternative, but good luck pulling for three characters if you don’t have them.
As for me, maybe I’ll try to pull for her and Aventurine (pretty sure they will be in the same banner or somewhere really close). And I believe in her BiS team she’s going to be the strongest DPS in the game. Just sad to see hoyos pushing the power level of the game further and further, making new characters more and more broken.
She is not Ratio’s powercreep though. Different elements, different mechanics (Ratio works from debuffs, not how often your allies act). His main damage is his FUa, she’s ultimate-oriented (which is FU as well, but it’s just an additional trait). Yes, she looks so strong. But she’s powercreep to Ratio in the same way as a powercreep to any other character in the game: just because she will deal a lot of damage, ignore weaknesses
Element doesn’t matter since she breaks everything. Her damage is obviously bigger than Ratio’s. Ratio is a pure single – target unit. She is a pure single – target unit. There us literally no case where Ratio is better than her. And their teams are the same. So whatever you call it, this IS powercreep. We’re playing HSR, it isn’t rare here. Sad, but fact.
Lingsha work for her and obviously better as her FUA activates with dot from enemies while Avent won’t, and also She provides 40% aoe break effect while Avent is just Crit Damage.
What are you even talking about? Feixiao is not a break unit, she can’t do anything about break damage increase. Feixiao’s FuA activates once after she takes action, just like Kafka’s. Aventurine’s FuA activate much more often than Lingsha’s because her pet has low base speed and advances only with skill or ultimate. So you’re just wrong, bro.
Well, it may be situational, but can Aventurine do 5 Actions, without missing a beat?
https://youtu.be/-TNm-PNbhIk?si=XBS0CJKR6khQQuri&t=315
This IS situational.
Here happens: Her trace triggers her talent because of ally’s low HP (has two turns CD, so won’t happen often), then her passive takes action, then she herself takes action and presses NA and ultimate, which makes her passive take action again. Aventurine can do four attacks (passive, na, ult, passive) and won’t wait two turns or for 80 speed passive to activate. Also, Lingsha may struggle protecting the team if not played in break, because if both trace and passive are in cooldown and you don’t have ultimate, you just won’t heal at all until you take action.
Not having Topaz or Robin isn’t the end of the world, you forget that Jade and Hanabi exist who can make spam pretty easy too
…
< Jade
< As a support for single target DPS
MAAAAAAN
Don't want to offend you, but you can't be more wrong.
Post scriptum: Dazz Aephiex says Aventurine and Lingsha are almost the same, but… First, I don’t know how he calculated Lingsha because as a support she don’t want to press skill so zero action advance without ultimate or trace proc. I think Aventurine is obviously better here. I still see no case where you could prefer Lingsha over Aventurine. And since Lingsha is in the next after Feixiao banner and Aventurine (according to my predictions) is in the same, I don’t think it really matters for me as a F2P player. I’m almost sure I won’t be able to get both Feixiao and her sustain anyways. Same goes about her BiS. It is told BiS is like 30% stronger than any other options. And I… Agree. 50% def shred on a WEAPON is ABSURD. But at least she can be played with other weapons, she’s not Acheron with one 4* gacha cone and not cowboy with literally zero.
Like people, I just won 50/50 on Jade and I pulled for her because I’m a simp. Yes, she’s weak, yes, her damage out of PF is funny, but she’s mommy. I have only one patch before Feixiao releases. And I doubt I can build FOUR guarantees to be sure I pull for both Feixiao and sustain. And surely I can forget about LC.
And yes, stop coping about “Robin/Topaz/Aven can be replaced” and face the truth. She is just DESIGNED to be played in this team. Replace Robin – you’ll be lacking of stats, all your sub dps will stop dealing damage, you’ll lose flexibility in team and of course frequency of attacks. But maybe Robin really can be replaced. She’s surely BiS, but okay, we can use Sparkle for example. I can understand this. But you SIMPLY CANNOT REPLACE TOPAZ. No Topaz = no stacks. Topaz is the most frequent-attacking unit in the game and her debuff is crucial. Moze? March 7? What are you even talking about? March’s E2 just gives an attack after her shifu attacks and she can advance her action like couple times a cycle, and Moze launches FuA after SEVEN attacks on a target, you seriously say this can replace Topaz? this is not even comparable to Topaz with Aventurine, especially if you’re lucky. So go Topaz with FuA sustain or go home. And you can’t replace harmony with another Sub DPS because if you do so, your Feixiao damage will die. She’s a really team – dependant unit. If you don’t have specialized supports, don’t pull for a character they synergize with. This works with literally every DPS unit it the game. Deal with it.
And for fox shippers asking about Jiaoqiu – please, read Feixiao mechanics. Do you see any debuff/dot synergies? no? That’s it.
what is weakness broken? is that when the white bar broke or when enemy in broken state?
the state of the moment enemy’s weakness is broken, is called weakness break (which grants DoT/entanglement/imprisonment). while the state of the aftermath of which the enemy is unable to move is weakness broken.
yes, it’s when the white bar is depleted, and an enemy doesn’t act for a turn
Non ironically, it seems that Topaz’s LC will be her BiS for overall DMG and perfect for Ratio teams
Now, who will be her 2.X rerun companion, Robin or Aventurine?
ngl im hoping for jing yuan I want his ligthcone I missed jt both times and I love him, I don’t have robin or aventurine but I dont want them so that’s not too and for a save patch since I also don’t want feixiao or lingsha but mozeeeee aaaaaaa if he’s on feixiao guess I’m number 1 feixiao main
yeah, but we already had Jingyuan rerun, also 2.X reruns have already started with Hanabi
What about ratio lc? Isn’t it better than topaz one?
She doesn’t apply debuffs, and if you don’t have Topaz or Aventurine, you will fall short on debuffs, by far one of her worst LCs.
I said 114 base spd on moze was crazy what is her 125 Jesus god
Is she good with Ratio?
She´ll be good with anyone who can act very frequently. I think Topaz will be her best friend, if Numby will give the stacks, too. Robin and Aventurin seem to be the best supports for her.
Iteresting how Salsotto will work: will it give both bonuses for her Ultimate at once? as for ultimate and FUa at the same time?
she’s crazily broken
This has already been tested for Yunli, it will still only give the 15% buff, not 30%, but still a good option.
Just like for other characters that ult’s are considered FuA – it won’t
Also, at E4 all of her attacks are considered FU attacks, and at E6 all of her attacks are considered Ultimate damage. Whaaaat? Salsotto
OH MY LORD THIS CHARACTER IS BROOOOOKEN
ULT AND FOLLOW UP SYNERGY
CRIT TRACES
SPEED TRACES
EASILY STACKABLE ULT
THIS GIRL IS STACKED
Remember the Break team synergy also. It seems hoyo is bend on combining FUA with SuperBreak. Which is great as that’s really what Topaz’s strength lies at.
so, uh, yeah, we have our Wind-Soaring Valorous user.
who would have guessed that the character the set’s lore is referencing would be good with it? /s
tbf, it’s not a guarantee that the character mentioned in the relic set is gonna be great with the set. Passerby of Wandering Cloud is about Blade and it’s not a great set for him. i’ll concede that it’s usually a good assumption though so Feixiao being good with it isn’t a surprise
Feixiao’s kit looks SICK!