长夜月

长夜月
长夜月名词长夜月
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 记忆
战斗属性Class 
专属材料
信用点308K
预兆似有若无15
悲鸣由远及近15
海妖残鳍65
哀叹漫无止息15
行迹材料
信用点3M
思量的种18
预兆似有若无41
末那芽苗69
悲鸣由远及近56
阿赖耶华139
哀叹漫无止息58
阳雷的遥想12
命运的足迹8
主线与世相隔的忆域,烛火映出过往,于迷雾中悄然熄去。
自那影中而来的记忆之子长夜月,隐匿「岁月」火种的黄金裔,掀起「忘却」的浪潮,守护镜中人的心愿
——「别担心,我会为你看护『开拓』的前路…不惜任何代价♭」

目录
属性
战技
随宠
行迹
星魂
光锥
背包
Gallery
语音音量
主线

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量专属材料
173.9279.2180995%50%100 (125)240
20144.14154.44350995%50%100 (125)240
信用点4000
预兆似有若无5
20+173.71186.12422995%50%100 (125)240
30210.67225.72512995%50%100 (125)240
信用点8000
预兆似有若无10
30+240.24257.4583995%50%100 (125)240
40277.2297673995%50%100 (125)240
信用点16000
悲鸣由远及近6
海妖残鳍3
40+306.77328.68745995%50%100 (125)240
50343.73368.28835995%50%100 (125)240
信用点40000
悲鸣由远及近9
海妖残鳍7
50+373.3399.96907995%50%100 (125)240
60410.26439.56996995%50%100 (125)240
信用点80000
哀叹漫无止息6
海妖残鳍20
60+439.82471.241068995%50%100 (125)240
70476.78510.841158995%50%100 (125)240
信用点160K
哀叹漫无止息9
海妖残鳍35
70+506.35542.521230995%50%100 (125)240
80543.31582.121319995%50%100 (125)240
等级专属材料
1
20
信用点4000
预兆似有若无5
20+
40
信用点16000
悲鸣由远及近6
海妖残鳍3
40+
50
信用点40000
悲鸣由远及近9
海妖残鳍7
50+
60
信用点80000
哀叹漫无止息6
海妖残鳍20
60+
70
信用点160K
哀叹漫无止息9
海妖残鳍35
70+
80

战技

从此岁月朦胧从此岁月朦胧 - 普攻 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于长夜月生命上限的冰属性伤害。

对指定敌方单体造成少量冰属性伤害。
等级 10
白昼悄然离去白昼悄然离去 - 战技 | 召唤
能量恢复 : 30
弱点击破 : 0
消耗长夜月当前的生命值召唤忆灵「长夜」,并使我方全体忆灵的暴击伤害提高,提高数值等同于长夜月暴击伤害的,持续回合,长夜月每回合开始时持续回合数减1。若忆灵「长夜」已在场,为其回复等同于其生命上限的生命值。施放时,获得点【忆质】,若处于【至暗之谜】状态,额外获得点【忆质】。

消耗自身生命值召唤忆灵「长夜」,并使我方全体忆灵的暴击伤害提高。若忆灵「长夜」已在场,为其回复生命值。施放时,获得#3[i]点【忆质】,若处于【至暗之谜】状态,额外获得#5[i]点【忆质】
等级 15
晚安,全世界无眠晚安,全世界无眠 - 终结技 | 群攻
能量恢复 : 5
弱点击破 : 群攻 : 90
召唤忆灵「长夜」,随后使忆灵「长夜」对敌方全体造成等同于「长夜」生命上限的冰属性伤害,并使长夜月进入【至暗之谜】状态,期间敌方全体受到的伤害提高,长夜月和忆灵「长夜」造成的伤害提高,且免疫控制类负面状态。获得点【至暗之谜】的充能,忆灵「长夜」施放【迷梦,流失,如露】后消耗1点。长夜月回合开始时,若无剩余充能,退出【至暗之谜】状态。

对敌方全体造成冰属性伤害,召唤忆灵「长夜」并使长夜月进入【至暗之谜】状态,期间敌方受到的伤害提高,长夜月和忆灵造成的伤害提高,免疫控制类负面状态
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等级 1
愿有冷雨落下愿有冷雨落下 - 秘技 | 辅助
能量恢复 : 0
弱点击破 : 0
使用秘技后,下一次战斗开始时,获得与战技相同的提高我方全体忆灵暴击伤害的效果,并获得点【忆质】。

下一次战斗开始时,获得与战技相同的提高忆灵暴击伤害的效果,并额外获得【忆质】。
等级 1
白昼悄然离去白昼悄然离去 - 战技 | 辅助
能量恢复 : 30
弱点击破 : 0


消耗自身生命值召唤忆灵「长夜」,并使我方全体忆灵的暴击伤害提高。若忆灵「长夜」已在场,为其回复生命值。施放时,获得#3[i]点【忆质】,若处于【至暗之谜】状态,额外获得#5[i]点【忆质】
等级 15

随宠

今夜与我同行今夜与我同行 - 天赋 | 强化
能量恢复 : 0
弱点击破 : 0
进入战斗时召唤忆灵「长夜」。忆灵「长夜」初始拥有点速度,生命上限为长夜月的。长夜月或忆灵「长夜」每次生命降低时,使自身和忆灵「长夜」的暴击伤害提高,持续回合,并获得点【忆质】。该效果每个目标每次受到攻击最多触发1次。
长夜月持有的【忆质】大于等于点时,解除并免疫控制类负面状态,若忆灵「长夜」在场,使其立即行动。立即行动效果在忆灵「长夜」施放【迷梦,流失,如露】后方可再次触发。

进入战斗时召唤忆灵「长夜」。自身或忆灵「长夜」每次生命降低时,使自身和忆灵「长夜」的暴击伤害提高,并获得【忆质】
当长夜月持有的【忆质】数量大于等于#6[i]点时,使忆灵「长夜」立即行动。
等级 15
追忆,蹁跹,如雨追忆,蹁跹,如雨 - 忆灵技 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
该技能自动选择目标施放,优先攻击长夜月上次攻击的敌方目标。对敌方单体造成等同于「长夜」生命上限的冰属性伤害,长夜月当前每有点【忆质】,则额外造成等同于「长夜」生命上限的冰属性伤害。施放后获得点【忆质】。

对敌方单体造成少量冰属性伤害,并根据【忆质】数量额外造成少量冰属性伤害。
等级 10
孤独,浮游,漆黑孤独,浮游,漆黑 - 忆灵天赋 | 辅助
能量恢复 : 0
弱点击破 : 0
「长夜」免疫控制类负面状态,被攻击的概率提高。「长夜」在场时,长夜月和「长夜」造成的伤害提高

忆灵「长夜」免疫控制类负面状态,被攻击的概率提高。在场时,自身和长夜月造成的伤害提高。
等级 10
与夜,形影,不离与夜,形影,不离 - 忆灵天赋 | 强化
能量恢复 : 0
弱点击破 : 0
被召唤时,使自身立即行动。

被召唤时,使自身立即行动。
等级 10
与你,再见,无期与你,再见,无期 - 忆灵天赋 | 强化
能量恢复 : 0
弱点击破 : 0
消失时,使长夜月的速度提高,若因施放【迷梦,流失,如露】消失,本次攻击每消耗了1点【忆质】额外使长夜月的速度提高,最多计算点【忆质】。加速效果无法叠加,长夜月下个回合开始时移除。

消失时,使长夜月的速度提高。
等级 10
迷梦,流失,如露迷梦,流失,如露 - 忆灵技 | 群攻
能量恢复 : 10
弱点击破 : 单攻 : 90 / 群攻 : 60
长夜月的【忆质】大于等于点,且长夜月不处于控制状态时施放,当前每持有1点【忆质】对主目标造成等同于「长夜」生命上限的冰属性伤害,对其他敌方目标造成等同于「长夜」生命上限的冰属性伤害,施放后,消耗全部【忆质】和生命值,并使「长夜」消失。

根据【忆质】数量,对主目标造成大量冰属性伤害,对其他敌方目标造成冰属性伤害。施放后,消耗全部【忆质】和生命值,并使「长夜」消失
等级 10

行迹

天黑黑,月寂寂天黑黑,月寂寂
需要角色晋阶 2
长夜月和忆灵「长夜」的暴击率提高35%,施放技能时,消耗自身当前生命值的5%使双方的暴击伤害提高15%,持续2回合。忆灵「长夜」施放【迷梦,流失,如露】后,为我方恢复1个战技点。
信用点5000
思量的种3
阳雷的遥想1
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色晋阶 3
暴击伤害提高5.3%
信用点9000
末那芽苗3
悲鸣由远及近2
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 4
暴击率提高4%
信用点19000
末那芽苗4
悲鸣由远及近4
烛火起,烛火熄烛火起,烛火熄
需要角色晋阶 4
战斗开始时,长夜月恢复70点能量并获得1点【忆质】。长夜月或我方忆灵施放技能时,长夜月恢复5点能量并获得1点【忆质】。
信用点20000
末那芽苗5
命运的足迹1
阳雷的遥想1
生命强化生命强化 (生命值)
需要角色晋阶 5
生命值上限提高6%
信用点45000
阿赖耶华3
哀叹漫无止息3
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 5
暴击率提高4%
信用点45000
阿赖耶华3
哀叹漫无止息3
天亮了,雨落了天亮了,雨落了
需要角色晋阶 6
队伍中「记忆」命途角色数量等于1/2/3/4或以上时,长夜月的战技持续期间额外使我方全体忆灵暴击伤害提高5%/15%/50%/65%
信用点160K
阿赖耶华8
命运的足迹1
阳雷的遥想1
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色晋阶 6
暴击伤害提高8%
信用点140K
阿赖耶华7
哀叹漫无止息6
生命强化生命强化 (生命值)
需要角色等级 75
生命值上限提高8%
信用点160K
阿赖耶华8
哀叹漫无止息8
暴击率强化暴击率强化 (暴击率)
需要角色等级 80
暴击率提高5.3%
信用点160K
阿赖耶华8
哀叹漫无止息8
暴击率强化暴击率强化 (暴击率)
暴击率提高2.7%
信用点2500
预兆似有若无2
生命强化生命强化 (生命值)
需要角色晋阶 2
生命值上限提高4%
信用点4000
思量的种3
预兆似有若无6
暴击率强化暴击率强化 (暴击率)
需要角色晋阶 3
暴击率提高2.7%
信用点9000
末那芽苗3
悲鸣由远及近2

星魂

睡吧,长夜有所梦睡吧,长夜有所梦睡吧,长夜有所梦
长夜月在场时,场上敌方目标数量等于4或以上/3/2/1名时,我方忆灵造成的伤害为原伤害的120%/125%/130%/150%
听,沉眠中的呓语听,沉眠中的呓语听,沉眠中的呓语
长夜月和忆灵「长夜」的暴击伤害提高40%,每当长夜月获得【忆质】时,使获得的【忆质】数量提高2点。施放终结技时,额外获得2点【至暗之谜】的充能。
别怕,噩梦已成过去别怕,噩梦已成过去别怕,噩梦已成过去
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级;忆灵天赋等级+1,最多不超过10级。
醒来,便是你的明天醒来,便是你的明天醒来,便是你的明天
长夜月在场时,我方忆灵的弱点击破效率提高25%,忆灵「长夜」的弱点击破效率额外提高25%
忘却,记忆中的「我」忘却,记忆中的「我」忘却,记忆中的「我」
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级;忆灵技等级+1,最多不超过10级。
就这样,一直就这样,一直就这样,一直
长夜月在场时,我方全体目标的全属性抗性穿透提高20%。忆灵「长夜」施放【迷梦,流失,如露】后,长夜月获得本次攻击消耗【忆质】数量的30%

光锥

名词稀有度命途攻击力防御力生命值战技专属材料
胜利只在朝夕间
胜利只在朝夕间4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72使装备者的暴击伤害提高12%,当装备者的忆灵对我方目标施放技能时,使我方全体目标造成的伤害提高8%,持续3回合。
阿赖耶华
践踏的意志
焚影
焚影3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72装备者首次召唤忆灵时,恢复1点战技点,并恢复自身12点能量。
阿赖耶华
蠢动原核
溯忆
溯忆3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高8%,最多叠加4层。忆灵消失时移除装备者和忆灵的【缅怀】。
阿赖耶华
荣耀洗礼身躯
天才们的问候
天才们的问候4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56使装备者的攻击力提高16%,装备者施放终结技后,使装备者与忆灵造成的普攻伤害提高20%,持续3回合。
阿赖耶华
荣耀洗礼身躯
多流汗,少流泪
多流汗,少流泪4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4使装备者的暴击率提高12%,装备者的忆灵在场上时,装备者与忆灵造成的伤害提高24%
阿赖耶华
荣耀洗礼身躯
将光阴织成黄金
将光阴织成黄金5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4使装备者的基础速度提高12,装备者和装备者的忆灵在攻击后使装备者获得1层【织锦】,每层【织锦】使装备者和装备者的忆灵暴击伤害提高9%,最多叠加6层。叠加至上限时,每层【织锦】额外使造成的普攻伤害提高9%
阿赖耶华
荣耀洗礼身躯
记忆永不落幕
记忆永不落幕5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4使装备者的速度提高6%。装备者施放战技后,使我方全体造成的伤害提高8%,持续3回合。
阿赖耶华
蠢动原核
愿虹光永驻天空
愿虹光永驻天空5
RarstrRarstrRarstrRarstrRarstr
remembrance-class476.28529.21164.24使装备者的速度提高18%。装备者施放普攻、战技和终结技时消耗我方全体等同于当前生命值1%的生命值并使装备者的忆灵下一次攻击后额外对攻击目标造成1次等同于250%生命值消耗总量的基于装备者的忆灵属性的附加伤害,随后清空生命值消耗总量。装备者的忆灵施放忆灵技时,使敌方全体受到的伤害提高18%,持续2回合。同类效果无法叠加。
阿赖耶华
荣耀洗礼身躯
让告别,更美一些
让告别,更美一些5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08使装备者的生命上限提高30%,装备者或装备者的忆灵在自身回合内损失生命值时,装备者获得【冥花】,【冥花】可以使装备者和装备者的忆灵造成伤害时,无视目标30%的防御力,持续2回合。
当装备者的忆灵消失时,使装备者行动提前12%。该效果最多触发1次,装备者每次施放终结技时重置触发次数。
阿赖耶华
哀叹漫无止息
花儿不会忘记
花儿不会忘记4
RarstrRarstrRarstrRarstr
remembrance-class529.2330.751058.4使装备者的暴击伤害提高24%。装备者忆灵造成的暴击伤害额外提高24%
阿赖耶华
哀叹漫无止息
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语言
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初次见面
问候
道别
关于自己•「长夜月」
关于自己•「三月七」
关于自己•经历
闲谈•「粉霞天女」
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* 完成开拓任务「#1」后解锁
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* 完成开拓任务「#1」后解锁
星魂激活
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主线

Title文本语言
角色详情与世相隔的忆域,烛火映出过往,于迷雾中悄然熄去。
自那影中而来的记忆之子长夜月,隐匿「岁月」火种的黄金裔,掀起「忘却」的浪潮,守护镜中人的心愿
——「别担心,我会为你看护『开拓』的前路…不惜任何代价♭」
角色故事·一「亲爱的三月七:

见到你就像见到微露的晨光一样,令人期待。
也许是我太过心急,就这样出现在了你面前,还好信息素的传播让你误认为那只是一场幻觉。

上一次与你这样接近,还是在你试图查探过去的时候,和那时比,你似乎又成长了一些。
你与你的伙伴们——开拓者,丹恒,姬子,瓦尔特,还有那位骑士友人——齐心协力在战斗…那样的大家伙,连我也需稍稍费些力气呢♭

记忆就是这么奇妙,不知不觉,你的旅途已经开始了这么久。

我仍记得无数贪婪的眼睛在闪烁的星痕后,窥视这具躯体,觊觎这份秘密。
即使我能撕裂追捕者的罗网,忆庭的棱光始终追逐身后,任何雨雾或泪珠,在那光影上都会被蒸发为一缕真空。

但去往哪里才能摆脱『过去』…摆脱『我』?
是那早已失去情感的标本,无处寻觅的『纯美』吗?
是那永远游弋,也永恒无归的『巡猎』吗?
或是血泪交织,为人憎恨的『毁灭』?
……

直到一束刺眼的灯光自远处射来,让眼前的视野几近曝光泛白。
但那瞬间确实启发了我。
——你需要一个空白的『起点』。所以我闭上了眼睛。

现在我有机会告诉你了——那是来自列车的灯光。像一颗流星。
你的,
『长夜月』♭」


——深藏心底的声音

* 角色等级20解锁
角色故事·二「亲爱的三月七:

三月,永夜已然落下帷幕。安心睡吧。

你关心的人们,我会替你记录他们的轨迹。
待你醒来的那一天,你会知晓它们是否值得被记住,又是否需要被遗忘。

碎作千身的少女,在你的帮助下才能安然踏上旅途。
即便如此,等待着她的依旧是相似的命运:她们向世人宣告逐火的神谕,而其中的大多数仍旧凋零在那血与火的纷争之中。
……
歌声美妙的剑旗,与那燃冕的女王一同拉起弑神的大幕。
可那些欢庆胜利的醉宴,彼此的救赎,在神明的践踏下如同空中纷舞的泡沫一般消散。
……
如果将这些岁月汇成一本关于逐火之旅的手账,那一定缀满了徒劳的词句,凋零的花朵。

但我想,倘若你看到了,你也会赌上自己的生命,为同伴永远『开拓』下去,与未知的远方无数次相遇。
就像你当时向我求援的那样,不是么?

我会以『记忆』的力量,抚慰那些悲伤的岁月。
我也会保护你那还未抵达的伙伴,让他们免受窃忆者的伤害。

你的心中一直有着毫无保留的信任,信任你的伙伴会与英雄联手改写徒劳而悲伤的结局。
信任「开拓」会为过往踏足的每个世界都带来改变。

晚安,三月。
希望你醒来的那一天,我能送给你…描绘着美好结局的「未来」♭
你的,
『长夜月』♭」


——深藏心底的声音

* 角色等级40解锁
角色故事·三「亲爱的三月七:

夜是如此漫长…是因为听不到你的声音么?

我庆幸你的沉睡,如此便不必亲眼目睹翁法罗斯的午夜,这处你最初抵达的遗迹,埋藏着最无情的,遗忘的气息。

无边的噩梦从这里涌出,吞没银河…你不会喜欢的。
就像我曾经的困惑一样——被记忆裹挟的「过去」,无法诞生任何新的「未来」。

三千万世,那女孩徒劳地将记忆收集,向天外主宰记忆的神明祈祷。
可那些伤痕累累的回忆,那粉饰为『英雄故事』的记忆的涟漪,都是毁灭的薪柴…他们,真的会有任何结果么?

可奇怪的是,那女孩的一举一动,她所描绘的故事,有时让我想起了你。你也总在每次旅程之后,绘声绘色地讲述自己的冒险故事,想象奇妙的未来。

你爱说,有一天,你会用相机的闪光灯,为大家照亮探索的前路。
你曾说,你一定会用上『斩星破宙•大琉璃剑』保护列车组的所有人。
你也说,你会变得成熟、优雅、强大,带领着大家前进。

你的那些遐想…一笔一划都勾勒在我的沉眠中。

那么…如果是你,在听到一个无缘未来的故事时,会想做怎样的润色呢?
我也曾思考,怎样让那女孩讲的『故事』,不徘徊在周而复始的岁月里…你应该理所当然就会这么做吧?
但当我透过岁月的罅隙窥视这个世界『记忆』的始末时…我知道那伪善的天父,祂早已背向翁法罗斯,将目光朝向『毁灭』。而祂狂热的信徒,也将追着记忆的残照,再次寻上你……

纵然是你的伙伴,开拓的行者们,他们的到来不过延缓了孕育『毁灭』的进度——
我们唯一的出路,一场彻底的『感官之雨』,它会涤净这里一切徒劳而惨烈的痕迹,你的伙伴,只需要一场沉睡,便能迎来再度启程的机会。

这场『雨』不会持续太久,它会将一切痛苦的记忆冲刷殆尽——也许「忘却」才是唯一出口。
然后,我就可以在这本名为「翁法罗斯」的手账中,真正贴上你想要的未来。

不要睁眼,三月。
残酷的事,就由我代劳吧♭

你的,
『长夜月』♭」


——深藏心底的声音

* 角色等级60解锁
角色故事·四「亲爱的三月七:

天快亮了。
我很庆幸,在最接近黑暗的时刻,又看见了那缕光。

它们曾是我长眠时,如梦般的浮光掠影。
我曾在匹诺康尼光怪陆离的记忆中梦见过,在鳞渊境惊叹过,雅利落-VI的风雪也无法阻挡它的温暖。

如今,尽管我将要沉入熟悉的夜色,也能感知到身后的视线。
他们在等待『你』。

也许我不该假意被你说服。说不担心那是骗你的。你们真的能抵御「毁灭」的浊流吗。你能照顾好自己吗。他们能守护好你吗。你会变成什么模样呢。你自己有不一样的答案吗。你会后悔吗。
我会后悔吗。
我会后悔吗。
我会后悔吗。

你早已向我摊开所有回忆,毫无保留。我知道,你们所言的『开拓』是承载过去,连接现在,并勇敢驶向未来的旅程,而非建立在一张白纸上的海市蜃楼。
我不知道你是否能成功,但也许无论结局如何,我此刻能选择的,只有现在的你。我能望向的,也只有未来的你。

我也会想,如果有一天我离开了,要留给你什么呢?
力量。否认。身份。告诫。习惯。祝福。
可这本就是你的人生,我能留给你最好的礼物…就是待你自己描绘的一片空白。
就像『三月七』这个名字,别出心裁,又多么贴切。
更重要的是,它只属于你。

去吧,三月。
这场不期而至的相逢,就把它当成滋润你的一场细雨。
将空白的未来,染上属于你的颜色♭

你的,
『长夜月』♭」


——深藏心底的声音

* 角色等级80解锁
角色故事·一「亲爱的三月七:

天快亮了。
我很庆幸,在最接近黑暗的时刻,又看见了那缕光。

它们曾是我长眠时,如梦般的浮光掠影。
我曾在匹诺康尼光怪陆离的记忆中梦见过,在鳞渊境惊叹过,雅利落-VI的风雪也无法阻挡它的温暖。

如今,尽管我将要沉入熟悉的夜色,也能感知到身后的视线。
他们在等待『你』。

也许我不该假意被你说服。说不担心那是骗你的。你们真的能抵御「毁灭」的浊流吗。你能照顾好自己吗。他们能守护好你吗。你会变成什么模样呢。你自己有不一样的答案吗。你会后悔吗。
我会后悔吗。
我会后悔吗。
我会后悔吗。

你早已向我摊开所有回忆,毫无保留。我知道,你们所言的『开拓』是承载过去,连接现在,并勇敢驶向未来的旅程,而非建立在一张白纸上的海市蜃楼。
我不知道你是否能成功,但也许无论结局如何,我此刻能选择的,只有现在的你。我能望向的,也只有未来的你。

我也会想,如果有一天我离开了,要留给你什么呢?
力量。否认。身份。告诫。习惯。祝福。
可这本就是你的人生,我能留给你最好的礼物…就是待你自己描绘的一片空白。
就像『三月七』这个名字,别出心裁,又多么贴切。
更重要的是,它只属于你。

去吧,三月。
这场不期而至的相逢,就把它当成滋润你的一场细雨。
将空白的未来,染上属于你的颜色♭

你的,
『长夜月』♭」


——深藏心底的声音

「亲爱的长夜月:

不知道你能不能听到,我就在心里说啦~

其实,我有听到一些你的心声哦,虽然你神秘又强大,但我知道,我们其实没有什么不一样的!说着要把记忆都烧光,明明你记得比我都清楚,对吧~
偷偷和你说,我以前也时常会幻想能变成这样…就是那种…特别厉害,特别优雅的人!

谢谢你保护了我的伙伴,也谢谢你为我们兜底!
但人总是要学着长大,看,在迈向未来的路上,我迈出了一大步!
我会一直走一直走,总有一天,我们会一起见证,『我』的过去,『我』的未来!

你的,
『三月七』」


——深藏心底的声音

* 完成开拓任务「#1」后解锁

76 responses to “长夜月”

  1. So, I went in coma from this game due to Slopphoreus boring me to death + not interested in Shartoji reusing his old story where he peaked because he is one huge uncreative hack that can only do one storyline, and I come back because I hear that my girl M7 is finally getting a 5* then I see this….
    I know that Mary Suelysia or whatever her name is in this game won’t flop. Not because anyone in HSR gives a single damn about her like those 10 autistic HI3 players who still play their shitty dead game, but because HSR devs will shill the living hell out of her and nothing sells like shilling and meta (see Blandrice and Temu Lucilius), but at the same time I do hope that she does because fuck Shartoji with cactus. Not only did he forever ruin this game with his stupid OCs that he keeps forcing down everyone’s throat, but one character I waited for almost 2 years to see an alt of clearly got shafted to make sure his Mary Sue pet doesn’t get overshadowed. Fuck him and fuck every single shitty character ever produced by him. All of them suck anyway.

    Come and cry in replies if you wish, I don’t give a shit. Am glad I completely got cold over this game. Now I can hit delete button since the only thing that somewhat made me think of this game, turned out to be huge shit due to HI3 shitty devs trying to force their boring OCs everywhere all the time until people start giving a single fuck for them!

      
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    • how is elysia mary sue and how is evernight in the shadow of her y’all literally just hear a word and go with it. please research what mary sue means and look up what characters are considered one

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      • Not him, but to answer your question: Everything about Elysia was always about how awesome she was and how much everyone loves her. She has no true flaws. She was just perfect and everyone loves her. Constantly getting shoved in your face of how you too must love her and care about her. Also the most important character. Literally Honkai Jesus. Common. She was the very definition of a Mary Sue. From being most special, to having no flaws, to everyone always loving her, and everything telling you how much she should be loved because she is a literal Jesus.

        Cyrene, so far at least, doesn’t fit this though. Well, at least in terms of screentime. Which honestly makes it worst because, the moment that she came into the plot the very first thing about her was Shaoji trying to make Firefly 2.0, but Elysia edition this time around. Which is way worse as Elysia, despite being boring miss perfect, was a character first and foremost. I don’t get the same feeling with Cyrene whose sole purpose seems to be just nostalgia bait (reusing whatever character/plot made Elysia loved), while targeting waifu demographic with the cheapest pandering possible in which you two totally care about each the most 😛

        Tl;dr: Elysia was a Mary Sue, but one that made sense to be one. Cyrene is AliExpress Elysia and peak Hoyo greed in trying to bank on Elysia nostalgia for anyone dumb enough to fall for it twice.

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    • best relic set for her is new one that give buff for memosprite – or one of old that buffed hp

      main stats is hp% > crit rate > crit damage

      her main stat is hp soo she need a lot of it and you want to get hp% in all set as one of main/low stats – her crit damage will be cool passively if you create mono-rem soo its not soo important at real – crit rate will make your crit work always soo you need it and cause she have her own bust for it you need only coat with crit rate as main stat and it will be narly 100% already

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  2. She is not f2p friendly and totally not Anaxa 2.0, Don’t let those low cost Gallagher showcase video fool you from the fact that it is the most RNG run ever with most ridiculous relic stats ever.
    Anaxa can usable with almost any support even 4* while she stucking with Rmc, Hyacine, Tribbie. Oh She can’t heal herself too so She can’t use sustainless.
    Overload in Crit Dmg or dmg% doesn’t matter when she also have weak multiple so in long run she will be worse than Mydei just like Jingliu 500 Crit Dmg still worse than Jing Yuan 200 Crit Dmg due to low multiple.

      
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    • sometihn tell me that you dont understand what f2p-friendly really mean )))

      f2p-friendly mean that you can get character without pay real money + you can play him/her as you like – yes I know that she want to have other 5* in her team but its not argument cause ALL characters in game want to get some 5* in their teams except maybe Hook and Natasha

      you one of this strange guys who think that f2p-friendly = must be free gift like Archer + must be strong as Acheron with ANY team? )))

      one fun fact – ANYONE can get her free with just using pulls BUT you not must do it if you not want – free choice for everyone – guy who love to play through mono-rem will pull her – others can skip

      and some words about using characters – with some luck on set stats and good LC you can make Velt deal 120-500K damage – if you want you can make ANY character strong – but you not want to work on it cause you this type of guys who prefer to cry )

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      • It never gets old to see people like this starting with “you don’t understand what X means” and the giving wrong definition, showing they have absolutely no idea what they’re talking about.

        F2P frienedly are units that require little to no no effort to be perfectly usable and strong. A unit that needs copies or other limited characters to work are NOT f2p friendly. You don’t understand the difference between a game and a unit being f2p friendly.

        “you one of this strange guys who think that f2p-friendly = must be free gift like Archer”
        Nonwhere does he even complain that you need to pull for her unlike for Archer. You’re putting things in his mouth. Your entire comment has nothing to do with what the guy says. It’s like yo read first few words and produced this barf of a comment in response.

        Next time, don’t reply at all if you’re gonna be such a poor reader.

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        • soooooo you tell me that f2p guys CANT get limited characters??? we talking about same game???

          difference between a game and f2p-friendly? please explain to me this difference – for me if I can get somethin in game and use it as I want without using money it is f2p-friendly – you think that only 4* f2p-friendly? or you think only OP characters f2p-friendly? – please explain to me your position my dear Great Reader )))

          and about strong characters – ANY character can be strong if you spend some time and use some brains – but I think for you its not f2p-friendly ) – if you just want only OP characters who is strong without any work from player you must just save some pulls adn get Phae e6c5 on rerun and be happy with how f2p-friendly he is )

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    • She’s a specialized dps/support for remembrance and doesn’t even have a full team.
      Aglaea needs too much to keep her ult up to fit in extra remembrance units atm, and her damage is pretty split between her and her sprite.
      Cas is a good teammate, that synergizes with Evernight’s HP consumption, is Crit focused, and the majority of her damage is coming from her sprite.
      RMC is focused on hypercarries, not multi-dps comps, and mem’s damage is negligible.
      Hyacine is a good teammate, she gets 100% CR for free, and her non-negligible damage is coming from her sprite.

      Also:
      Saying Anaxa can be used with 4*s is like saying Cas can be used with Arlan. There’s a difference between Serval ult-spam for The Herta and simply having a character that fits the needed condition sitting next to a character that’s strong alone.
      Evernight has fewer teammates and no 4*s because there are no 4* remembrance
      Her multipliers aren’t weak?
      Every one of your comparisons are apples to oranges: Evernight doesn’t scale off of getting hit in the face like Mydei, and Mydei doesn’t buff his teammates. JY is an AOE focused unit, JL isn’t, and neither are beating each other at their own game.

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      • you right at all except 1 thing – RMC is a good support for other supports – at real I dont know its hidden mechanic or just developers mistake soo it can be fixed soon but now its working – I test supports who give some % of their own crit to other teammates and find that RMC can somehow upgrade this %

        what I mean – when normal supports up crit its include only their own crit without bonuses BUT it can include bonus from RMC passive

        soo he is not good only for hypercarry – he is good second-support for crit-based teams – right now best for Darkness

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        • It’s like 48% CD, it’s not nothing but we’re talking about half of Therta on a dedicated support. Compared to the AA and 30% true damage it’s pennies.

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          • its nearly 70% that he give to team passive when Memo is on field + 20-30% that Darkness will give to team with his bust on her soo its nearly 100% CD for team + 65% from Darkness cause she get mono-rem with him – Cyrene can be beter we will know soon – but right now RMC is the best possible support for mono-rem team with Darkness

      • Im not doompost her that she bad, She’s Therta but HP scaling and good for PF but she totally not Anaxa level of broken.
        She can’t be called Anaxa 2.0 if she needs S1 and Hyacine minimum to do what Anaxa E0S0 can with Tingyun, RMC, Pela.
        Her multipliers is on lower side and that’s a bad thing.
        My comparison are not about playstyle but the multiplier itself. Jingliu used to be better than Jing Yuan because she can self-buff a lot of crit dmg but when hp inflation hit and Sunday is out, Sunday’s CD buff not upgrade JL much since she already overload in CD and her multipliers are weak. JY however, high multipliers but no CD so he gets better with Sunday. Multipliers can’t be change but CD and dmg% can be with new supports. 200 CD JY > 500 CD JL
        Same will eventually happen with Mydei and Evernight.

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        • guy you tell me somethin weird 0_0

          NOONE call Darkness “Anaxa 2.0” – you the first I myself see in the internet who call her like that

          and I dont tell you that she is some kind of OP – I just try to explain that she like any other character can be strong and cool with right team and some kind of luck

          and one more thing about f2p-friendly – Bailu/Lynx is all Darkness need if you not want to create mono-rem – Anaxa too can be played with 4* as you say before – but he can deal beter damage if you give him Tribbie/Jade/THerta/Cerydra

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        • I have no idea why people call her Anaxa 2.0. Therta is a bit closer but that’s still kind of off the mark.
          She’s remembrance Kafka – A dps in her own right, and a support, but only for a specific niche.
          Her multipliers aren’t weak, stop saying that. Her Ult is 200% AOE, and her sprite detonate is ~200% to main target (more based on how many stacks you have). That’s sitting at double Mydei’s enhanced skill, about a third more than his ult, but a third less than his godslayer be god.
          I get your point about stat saturation, but Mydei’s not in that camp. He gets 48%CR, 0% CD, 0% DMG from his base kit.
          Also, don’t say base multipliers can never be changed – True damage, superbreak, and things like Hysilens’ E1 multiplier didn’t used to exist. The concept of increasing a unit’s base multiplier by a small amount is definitely on the table, as it’d make a support who’s better with characters that have a lot of steroids, while not making those with high base multipliers broken.

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          • maaaan (or girl) you make my day

            you goddamn right – you begin to talk and I understand that you too know that characters deserve some respect – you know it cause only guy or girl who respect characters can know and understand things you talkin about – others dont want to give attention to it

            so now I respect you – no soo much as Ham and Cheese sandwich but you get second place after him

            P.S. HAIL KAFKA! )))

    • funny how gooner trying so hard to doompost her even tho she’s broken powercrept unit, she powercreep Mydei and The Herta!
      if you’re being rational or logical she should be nerfed instead! The fact this is just the start of Castor oil shilled team with the upcoming Midrene to complete the Gooner Team ever only second after Midfly

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  3. Three nerfs in a row despite the fact that she wasn’t exactly all that great to begin with. Low quality combat animations, probably due to them saving their budget for Cyrene. If she had Quantum weakness implant or something, these issues could be dismissed, but as it stands, I see no reason to use her over Tribbie in a Castorice comp.

    So the BiS Remembrance team going forward will likely be: Castorice + Hyacine + Cyrene + Tribbie

    Unless of course Cyrene requires 4 Remembrance units in the team to even function (which I highly doubt). It really depresses me that they would sabotage March’s kit so badly. She’s easily my favorite of the Astral Express crew, not to mention the poster-girl for the game. I imagine she will get a TRUE powerful 5-star form in some far-off planet, maybe like version 7.X or something. But as it stands, this is quite literally the most disappointed I’ve ever been with a new character. I have the premium Castorice team with multiple constellations for every member+ their sig lightcones, but I’m still skipping Evernight. They failed with this kit and March deserved way better than this…

    (Honestly, I’m so bitter about this, I might even skip Cyrene. I mean, my team is already fully functional and extremely OP as is. I heard they were supposedly going to ditch Cyrene’s current story model for that one that looks like Elysia from Honkai Impact 3rd. You know, the one they showed off in the teaser on the official Youtube channel. I don’t mind that design being limited to her Ultimate (kinda like Phainon), but if she looks like Elysia all the time, I’ll be very, VERY disappointed. All the emotional moments occurred with Cyrene’s cute younger form, so it would really suck if that model gets no representation in her actual combat animations. Heck, even Mem got full representation with RMC.)

      
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    • OP is not gonna like what they see with the leaked ‘Cyrene’ animations…

      I stopped playing HSR ever since i got my last character Sunday when he officially released.Loved the game but it slowly made me bitter by the amount of time you’d put into it just for yaps, litte rewards, no understanding unless you play HI3rd from top to bottom and then them pouring soo much love and money into characters like Castorice who really and truly didn’t deserve. It felt like many characters were overshadowed by these new patches/stories, characters that were unique and had a telling tale barley had screentime or anything proper to show(I’m talking about you Boothill,Acheron and THE Herta) who now feel forgotten. You’d be even taking second glances to realize that they are actually apart of HSR by the amount of overshadowing they have + i really hated how they’d just plop some random character(Rappa) as some filler so they can pour more time into more important characters.(those same important characters then also get overshadowed so theres no point)

      This is one of the reason i despised Hoyoverse and thankfully quit playing Gacha games all together. I was tired of putting energy not only into farming materials but virtual currencies for a character(F2P btw) which i would spend hours like some 9/11 job just for them to push them aside and get powercreept in the next coming months. i mean look at what happened to Acheron! Idrc abt her but i think she only got like 3-5 months to be OP before Firefly came in. It didn’t take long for her hype to die so quickly which shocked me considering how(like usual) Hoyo must add some sort of HI3rd character/reference to any game they make and HI3rd players go CRAZY over it.

      My life became waayy healthier ever since i left the Gacha community and focused on more important things. I’m tired of having high expectations then getting disappointed by the Devs decision and the saddest part is they don’t listen and neither do they care. (This next part is gonna be unrelated to HSR BTW but i rlly like collecting Guys/husbandos but sadly every gacha game can ‘only’ make money by selling sexualized female characters(Like Canterella from Wuwa) so i just learnt that fighting it ain’t going to do anything if Hoyo — rather, Gacha games in general aren’t going to listen to begin with so i just left. Not to be rude since everyone finds an escape thru smth/gladness, but once the game ends(if it even does) people will realize that they spent millions on virtual characters that will just sit there on their acc :/

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  4. So, evil March honestly has pretty good damage amp for her support role.

    it’s just that role is “buffing Rememberance damage dealers specifically” and there are only two of those in the game right now. One of which being Aglaea who has very specific needs.

    I think she’ll look a lot better when we have more of them… which also means that it’s fine to wait for a rerun to evaluate.

      
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    • only two of them?

      Somehin tells me that you dont know what damage MC and Hyacinte can deal with ultimates + they basically best options for mono-rem team that Darkness want

      soooo at real Aglaea stay outside and other 4 rem-characters create best team that have 1 main-dd + 3 sup-dd + 2 suports + 2 healers + 1 action advancer + 1 taunt-unit + ALL of them have crit 150-300%

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    • Maybe she will remplace Sunday in Aglaea teams and Cyrene will remplace RMC ? I thought Cyrene release will makes Evernight’s totally useless 😂

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      • thing that you say explain how low your knowlege about characters

        1) Sunday CANT be replased from Aglaea team cause he give her ult energy + more actions

        2) Cyrene release will make Darkness even stronger cause she will be one more support who can be added to mono-rem team

        3) noone can replace RMC cause he have one cool hidden mechanic that is lowly possible be added to other characters in future

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