
![]() | 名词 | 长夜月 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 与世相隔的忆域,烛火映出过往,于迷雾中悄然熄去。 自那影中而来的记忆之子长夜月,隐匿「岁月」火种的黄金裔,掀起「忘却」的浪潮,守护镜中人的心愿 ——「别担心,我会为你看护『开拓』的前路…不惜任何代价♭」 |
目录 |
属性 |
战技 |
随宠 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音音量 |
主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 73.92 | 79.2 | 180 | 99 | 5% | 50% | 100 (125) | 240 | |
20 | 144.14 | 154.44 | 350 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() |
20+ | 173.71 | 186.12 | 422 | 99 | 5% | 50% | 100 (125) | 240 | |
30 | 210.67 | 225.72 | 512 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() |
30+ | 240.24 | 257.4 | 583 | 99 | 5% | 50% | 100 (125) | 240 | |
40 | 277.2 | 297 | 673 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
40+ | 306.77 | 328.68 | 745 | 99 | 5% | 50% | 100 (125) | 240 | |
50 | 343.73 | 368.28 | 835 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
50+ | 373.3 | 399.96 | 907 | 99 | 5% | 50% | 100 (125) | 240 | |
60 | 410.26 | 439.56 | 996 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
60+ | 439.82 | 471.24 | 1068 | 99 | 5% | 50% | 100 (125) | 240 | |
70 | 476.78 | 510.84 | 1158 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
70+ | 506.35 | 542.52 | 1230 | 99 | 5% | 50% | 100 (125) | 240 | |
80 | 543.31 | 582.12 | 1319 | 99 | 5% | 50% | 100 (125) | 240 |
战技
![]() | 从此岁月朦胧 - 普攻 | 单攻 |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于长夜月 对指定敌方单体造成少量冰属性伤害。 | |
等级 | |
![]() | 白昼悄然离去 - 战技 | 召唤 |
能量恢复 : 30 | |
弱点击破 : 0 | |
消耗长夜月当前 消耗自身生命值召唤忆灵「长夜」,并使我方全体忆灵的暴击伤害提高。若忆灵「长夜」已在场,为其回复生命值。施放时,获得 | |
等级 | |
![]() | 晚安,全世界无眠 - 终结技 | 群攻 |
能量恢复 : 5 | |
弱点击破 : 群攻 : 90 | |
召唤忆灵「长夜」,随后使忆灵「长夜」对敌方全体造成等同于「长夜」 对敌方全体造成冰属性伤害,召唤忆灵「长夜」并使长夜月进入【至暗之谜】状态,期间敌方受到的伤害提高,长夜月和忆灵造成的伤害提高,免疫控制类负面状态。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 愿有冷雨落下 - 秘技 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使用秘技后,下一次战斗开始时,获得与战技相同的提高我方全体忆灵暴击伤害的效果,并获得 下一次战斗开始时,获得与战技相同的提高忆灵暴击伤害的效果,并额外获得【忆质】。 | |
![]() | 白昼悄然离去 - 战技 | 辅助 |
能量恢复 : 30 | |
弱点击破 : 0 | |
消耗自身生命值召唤忆灵「长夜」,并使我方全体忆灵的暴击伤害提高。若忆灵「长夜」已在场,为其回复生命值。施放时,获得 | |
等级 | |
随宠
![]() | 今夜与我同行 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
进入战斗时召唤忆灵「长夜」。忆灵「长夜」初始拥有 长夜月持有的【忆质】大于等于 进入战斗时召唤忆灵「长夜」。自身或忆灵「长夜」每次生命降低时,使自身和忆灵「长夜」的暴击伤害提高,并获得【忆质】。 当长夜月持有的【忆质】数量大于等于 | |
等级 | |
![]() | 追忆,蹁跹,如雨 - 忆灵技 | 单攻 |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
该技能自动选择目标施放,优先攻击长夜月上次攻击的敌方目标。对敌方单体造成等同于「长夜」 对敌方单体造成少量冰属性伤害,并根据【忆质】数量额外造成少量冰属性伤害。 | |
等级 | |
![]() | 孤独,浮游,漆黑 - 忆灵天赋 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
「长夜」免疫控制类负面状态,被攻击的概率提高。「长夜」在场时,长夜月和「长夜」造成的伤害提高 忆灵「长夜」免疫控制类负面状态,被攻击的概率提高。在场时,自身和长夜月造成的伤害提高。 | |
等级 | |
![]() | 与夜,形影,不离 - 忆灵天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
被召唤时,使自身立即行动。 被召唤时,使自身立即行动。 | |
等级 | |
![]() | 与你,再见,无期 - 忆灵天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
消失时,使长夜月的速度提高 消失时,使长夜月的速度提高。 | |
等级 | |
![]() | 迷梦,流失,如露 - 忆灵技 | 群攻 |
能量恢复 : 10 | |
弱点击破 : 单攻 : 90 / 群攻 : 60 | |
长夜月的【忆质】大于等于 根据【忆质】数量,对主目标造成大量冰属性伤害,对其他敌方目标造成冰属性伤害。施放后,消耗全部【忆质】和生命值,并使「长夜」消失。 | |
等级 | |
行迹
![]() | 天黑黑,月寂寂 |
需要角色晋阶 2 | |
长夜月和忆灵「长夜」的暴击率提高 | ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
需要角色晋阶 3 | |
暴击伤害提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色晋阶 4 | |
暴击率提高 | ![]() ![]() ![]() |
![]() | 烛火起,烛火熄 |
需要角色晋阶 4 | |
战斗开始时,长夜月恢复 | ![]() ![]() ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色晋阶 5 | |
生命值上限提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色晋阶 5 | |
暴击率提高 | ![]() ![]() ![]() |
星魂
![]() | 睡吧,长夜有所梦 | ![]() |
长夜月在场时,场上敌方目标数量等于4或以上/3/2/1名时,我方忆灵造成的伤害为原伤害的 |
![]() | 听,沉眠中的呓语 | ![]() |
长夜月和忆灵「长夜」的暴击伤害提高 |
![]() | 别怕,噩梦已成过去 | ![]() |
战技等级+2,最多不超过 |
![]() | 醒来,便是你的明天 | ![]() |
长夜月在场时,我方忆灵的弱点击破效率提高 |
![]() | 忘却,记忆中的「我」 | ![]() |
终结技等级+2,最多不超过 |
![]() | 就这样,一直 | ![]() |
长夜月在场时,我方全体目标的全属性抗性穿透提高 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 胜利只在朝夕间 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | 使装备者的暴击伤害提高 | ![]() ![]() |
![]() | 焚影 | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | 装备者首次召唤忆灵时,恢复 | ![]() ![]() |
![]() | 溯忆 | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | 忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高 | ![]() ![]() |
![]() | 天才们的问候 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 多流汗,少流泪 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | 使装备者的暴击率提高 | ![]() ![]() |
![]() | 将光阴织成黄金 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | 使装备者的基础速度提高 | ![]() ![]() |
![]() | 记忆永不落幕 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | 使装备者的速度提高 | ![]() ![]() |
![]() | 愿虹光永驻天空 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | 使装备者的速度提高 | ![]() ![]() |
![]() | 让告别,更美一些 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | 使装备者的生命上限提高 当装备者的忆灵消失时,使装备者行动提前 | ![]() ![]() |
![]() | 花儿不会忘记 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 330.75 | 1058.4 | 使装备者的暴击伤害提高 | ![]() ![]() |
Per Page |
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Gallery
Video #1
语音音量
语言
Title | loc_sound |
初次见面 | |
问候 | |
道别 | |
关于自己•「长夜月」 | |
关于自己•「三月七」 | |
关于自己•经历 | |
闲谈•「粉霞天女」 | |
闲谈•欧洛尼斯 | |
闲谈•照片 | |
爱好•伞 | |
烦恼 | |
分享 | |
见闻 | |
关于开拓者 | |
关于丹恒 | |
关于三月七 | |
关于昔涟•一 | |
关于黑天鹅 | |
关于阿格莱雅 | |
关于缇宝 | |
关于万敌 | |
关于遐蝶 | |
关于那刻夏 | |
关于风堇 | |
关于赛飞儿 | |
关于白厄 | |
关于刻律德菈 | |
关于海瑟音 | |
关于瓦尔特 | |
关于姬子 | |
关于帕姆 | |
关于荒笛 | * 完成开拓任务「#1」后解锁 |
关于昔涟•二 | * 完成开拓任务「#1」后解锁 |
星魂激活 | |
角色晋阶 | |
角色满级 | |
行迹激活 | |
队伍编成•开拓者 | |
队伍编成•三月七(存护) | |
队伍编成•三月七(巡猎) | |
队伍编成•丹恒 | |
队伍编成•丹恒•腾荒 | |
队伍编成•姬子 | |
队伍编成•瓦尔特 | |
队伍编成•星期日 | |
队伍编成•黑天鹅 | |
战斗开始•弱点击破 | |
战斗开始•危险预警 | |
回合开始•一 | |
回合开始•二 | |
回合待机 | |
普攻 | |
战技•一 | |
战技•二 | |
轻受击 | |
重受击 | |
终结技•激活 | |
终结技•施放 | |
天赋•一 | |
天赋•二 | |
无法战斗 | |
重回战斗 | |
回复生命 | |
秘技 | |
战斗胜利 | |
开启战利品•一 | |
开启战利品•二 | |
开启贵重战利品 | |
解谜成功•一 | |
解谜成功•二 | |
发现敌方目标 | |
返回城镇 |
主线
Title | 文本语言 |
角色详情 | 与世相隔的忆域,烛火映出过往,于迷雾中悄然熄去。 自那影中而来的记忆之子长夜月,隐匿「岁月」火种的黄金裔,掀起「忘却」的浪潮,守护镜中人的心愿 ——「别担心,我会为你看护『开拓』的前路…不惜任何代价♭」 |
角色故事·一 | 「亲爱的三月七: 见到你就像见到微露的晨光一样,令人期待。 也许是我太过心急,就这样出现在了你面前,还好信息素的传播让你误认为那只是一场幻觉。 上一次与你这样接近,还是在你试图查探过去的时候,和那时比,你似乎又成长了一些。 你与你的伙伴们——开拓者,丹恒,姬子,瓦尔特,还有那位骑士友人——齐心协力在战斗…那样的大家伙,连我也需稍稍费些力气呢♭ 记忆就是这么奇妙,不知不觉,你的旅途已经开始了这么久。 我仍记得无数贪婪的眼睛在闪烁的星痕后,窥视这具躯体,觊觎这份秘密。 即使我能撕裂追捕者的罗网,忆庭的棱光始终追逐身后,任何雨雾或泪珠,在那光影上都会被蒸发为一缕真空。 但去往哪里才能摆脱『过去』…摆脱『我』? 是那早已失去情感的标本,无处寻觅的『纯美』吗? 是那永远游弋,也永恒无归的『巡猎』吗? 或是血泪交织,为人憎恨的『毁灭』? …… 直到一束刺眼的灯光自远处射来,让眼前的视野几近曝光泛白。 但那瞬间确实启发了我。 ——你需要一个空白的『起点』。所以我闭上了眼睛。 现在我有机会告诉你了——那是来自列车的灯光。像一颗流星。 『长夜月』♭」 * 角色等级 |
角色故事·二 | 「亲爱的三月七: 三月,永夜已然落下帷幕。安心睡吧。 你关心的人们,我会替你记录他们的轨迹。 待你醒来的那一天,你会知晓它们是否值得被记住,又是否需要被遗忘。 碎作千身的少女,在你的帮助下才能安然踏上旅途。 即便如此,等待着她的依旧是相似的命运:她们向世人宣告逐火的神谕,而其中的大多数仍旧凋零在那血与火的纷争之中。 …… 歌声美妙的剑旗,与那燃冕的女王一同拉起弑神的大幕。 可那些欢庆胜利的醉宴,彼此的救赎,在神明的践踏下如同空中纷舞的泡沫一般消散。 …… 如果将这些岁月汇成一本关于逐火之旅的手账,那一定缀满了徒劳的词句,凋零的花朵。 但我想,倘若你看到了,你也会赌上自己的生命,为同伴永远『开拓』下去,与未知的远方无数次相遇。 就像你当时向我求援的那样,不是么? 我会以『记忆』的力量,抚慰那些悲伤的岁月。 我也会保护你那还未抵达的伙伴,让他们免受窃忆者的伤害。 你的心中一直有着毫无保留的信任,信任你的伙伴会与英雄联手改写徒劳而悲伤的结局。 信任「开拓」会为过往踏足的每个世界都带来改变。 晚安,三月。 希望你醒来的那一天,我能送给你…描绘着美好结局的「未来」♭ 『长夜月』♭」 * 角色等级 |
角色故事·三 | 「亲爱的三月七: 夜是如此漫长…是因为听不到你的声音么? 我庆幸你的沉睡,如此便不必亲眼目睹翁法罗斯的午夜,这处你最初抵达的遗迹,埋藏着最无情的,遗忘的气息。 无边的噩梦从这里涌出,吞没银河…你不会喜欢的。 就像我曾经的困惑一样——被记忆裹挟的「过去」,无法诞生任何新的「未来」。 三千万世,那女孩徒劳地将记忆收集,向天外主宰记忆的神明祈祷。 可那些伤痕累累的回忆,那粉饰为『英雄故事』的记忆的涟漪,都是毁灭的薪柴…他们,真的会有任何结果么? 可奇怪的是,那女孩的一举一动,她所描绘的故事,有时让我想起了你。你也总在每次旅程之后,绘声绘色地讲述自己的冒险故事,想象奇妙的未来。 你爱说,有一天,你会用相机的闪光灯,为大家照亮探索的前路。 你曾说,你一定会用上『斩星破宙•大琉璃剑』保护列车组的所有人。 你也说,你会变得成熟、优雅、强大,带领着大家前进。 你的那些遐想…一笔一划都勾勒在我的沉眠中。 那么…如果是你,在听到一个无缘未来的故事时,会想做怎样的润色呢? 我也曾思考,怎样让那女孩讲的『故事』,不徘徊在周而复始的岁月里…你应该理所当然就会这么做吧? 但当我透过岁月的罅隙窥视这个世界『记忆』的始末时…我知道那伪善的天父,祂早已背向翁法罗斯,将目光朝向『毁灭』。而祂狂热的信徒,也将追着记忆的残照,再次寻上你…… 纵然是你的伙伴,开拓的行者们,他们的到来不过延缓了孕育『毁灭』的进度—— 我们唯一的出路,一场彻底的『感官之雨』,它会涤净这里一切徒劳而惨烈的痕迹,你的伙伴,只需要一场沉睡,便能迎来再度启程的机会。 这场『雨』不会持续太久,它会将一切痛苦的记忆冲刷殆尽——也许「忘却」才是唯一出口。 然后,我就可以在这本名为「翁法罗斯」的手账中,真正贴上你想要的未来。 不要睁眼,三月。 残酷的事,就由我代劳吧♭ 『长夜月』♭」 * 角色等级 |
角色故事·四 | 「亲爱的三月七: 天快亮了。 我很庆幸,在最接近黑暗的时刻,又看见了那缕光。 它们曾是我长眠时,如梦般的浮光掠影。 我曾在匹诺康尼光怪陆离的记忆中梦见过,在鳞渊境惊叹过,雅利落-VI的风雪也无法阻挡它的温暖。 如今,尽管我将要沉入熟悉的夜色,也能感知到身后的视线。 他们在等待『你』。 你早已向我摊开所有回忆,毫无保留。我知道,你们所言的『开拓』是承载过去,连接现在,并勇敢驶向未来的旅程,而非建立在一张白纸上的海市蜃楼。 我不知道你是否能成功,但也许无论结局如何,我此刻能选择的,只有现在的你。我能望向的,也只有未来的你。 我也会想,如果有一天我离开了,要留给你什么呢? 可这本就是你的人生,我能留给你最好的礼物…就是待你自己描绘的一片空白。 就像『三月七』这个名字,别出心裁,又多么贴切。 更重要的是,它只属于你。 去吧,三月。 这场不期而至的相逢,就把它当成滋润你的一场细雨。 将空白的未来,染上属于你的颜色♭ 『长夜月』♭」 * 角色等级 |
角色故事·一 | 「亲爱的三月七: 天快亮了。 我很庆幸,在最接近黑暗的时刻,又看见了那缕光。 它们曾是我长眠时,如梦般的浮光掠影。 我曾在匹诺康尼光怪陆离的记忆中梦见过,在鳞渊境惊叹过,雅利落-VI的风雪也无法阻挡它的温暖。 如今,尽管我将要沉入熟悉的夜色,也能感知到身后的视线。 他们在等待『你』。 你早已向我摊开所有回忆,毫无保留。我知道,你们所言的『开拓』是承载过去,连接现在,并勇敢驶向未来的旅程,而非建立在一张白纸上的海市蜃楼。 我不知道你是否能成功,但也许无论结局如何,我此刻能选择的,只有现在的你。我能望向的,也只有未来的你。 我也会想,如果有一天我离开了,要留给你什么呢? 可这本就是你的人生,我能留给你最好的礼物…就是待你自己描绘的一片空白。 就像『三月七』这个名字,别出心裁,又多么贴切。 更重要的是,它只属于你。 去吧,三月。 这场不期而至的相逢,就把它当成滋润你的一场细雨。 将空白的未来,染上属于你的颜色♭ 『长夜月』♭」 「亲爱的长夜月: 不知道你能不能听到,我就在心里说啦~ 其实,我有听到一些你的心声哦,虽然你神秘又强大,但我知道,我们其实没有什么不一样的!说着要把记忆都烧光,明明你记得比我都清楚,对吧~ 偷偷和你说,我以前也时常会幻想能变成这样…就是那种…特别厉害,特别优雅的人! 谢谢你保护了我的伙伴,也谢谢你为我们兜底! 但人总是要学着长大,看,在迈向未来的路上,我迈出了一大步! 我会一直走一直走,总有一天,我们会一起见证,『我』的过去,『我』的未来! 『三月七』」 * 完成开拓任务「#1」后解锁 |
76 responses to “长夜月”
So, I went in coma from this game due to Slopphoreus boring me to death + not interested in Shartoji reusing his old story where he peaked because he is one huge uncreative hack that can only do one storyline, and I come back because I hear that my girl M7 is finally getting a 5* then I see this….
I know that Mary Suelysia or whatever her name is in this game won’t flop. Not because anyone in HSR gives a single damn about her like those 10 autistic HI3 players who still play their shitty dead game, but because HSR devs will shill the living hell out of her and nothing sells like shilling and meta (see Blandrice and Temu Lucilius), but at the same time I do hope that she does because fuck Shartoji with cactus. Not only did he forever ruin this game with his stupid OCs that he keeps forcing down everyone’s throat, but one character I waited for almost 2 years to see an alt of clearly got shafted to make sure his Mary Sue pet doesn’t get overshadowed. Fuck him and fuck every single shitty character ever produced by him. All of them suck anyway.
Come and cry in replies if you wish, I don’t give a shit. Am glad I completely got cold over this game. Now I can hit delete button since the only thing that somewhat made me think of this game, turned out to be huge shit due to HI3 shitty devs trying to force their boring OCs everywhere all the time until people start giving a single fuck for them!
objectively correct on all accounts, pure kino comm
how is elysia mary sue and how is evernight in the shadow of her y’all literally just hear a word and go with it. please research what mary sue means and look up what characters are considered one
Not him, but to answer your question: Everything about Elysia was always about how awesome she was and how much everyone loves her. She has no true flaws. She was just perfect and everyone loves her. Constantly getting shoved in your face of how you too must love her and care about her. Also the most important character. Literally Honkai Jesus. Common. She was the very definition of a Mary Sue. From being most special, to having no flaws, to everyone always loving her, and everything telling you how much she should be loved because she is a literal Jesus.
Cyrene, so far at least, doesn’t fit this though. Well, at least in terms of screentime. Which honestly makes it worst because, the moment that she came into the plot the very first thing about her was Shaoji trying to make Firefly 2.0, but Elysia edition this time around. Which is way worse as Elysia, despite being boring miss perfect, was a character first and foremost. I don’t get the same feeling with Cyrene whose sole purpose seems to be just nostalgia bait (reusing whatever character/plot made Elysia loved), while targeting waifu demographic with the cheapest pandering possible in which you two totally care about each the most 😛
Tl;dr: Elysia was a Mary Sue, but one that made sense to be one. Cyrene is AliExpress Elysia and peak Hoyo greed in trying to bank on Elysia nostalgia for anyone dumb enough to fall for it twice.
what are best relic stats for her? I was her skill so crit dmg, then hp. does she need speed or crit rate?
best relic set for her is new one that give buff for memosprite – or one of old that buffed hp
main stats is hp% > crit rate > crit damage
her main stat is hp soo she need a lot of it and you want to get hp% in all set as one of main/low stats – her crit damage will be cool passively if you create mono-rem soo its not soo important at real – crit rate will make your crit work always soo you need it and cause she have her own bust for it you need only coat with crit rate as main stat and it will be narly 100% already
She is not f2p friendly and totally not Anaxa 2.0, Don’t let those low cost Gallagher showcase video fool you from the fact that it is the most RNG run ever with most ridiculous relic stats ever.
Anaxa can usable with almost any support even 4* while she stucking with Rmc, Hyacine, Tribbie. Oh She can’t heal herself too so She can’t use sustainless.
Overload in Crit Dmg or dmg% doesn’t matter when she also have weak multiple so in long run she will be worse than Mydei just like Jingliu 500 Crit Dmg still worse than Jing Yuan 200 Crit Dmg due to low multiple.
sometihn tell me that you dont understand what f2p-friendly really mean )))
f2p-friendly mean that you can get character without pay real money + you can play him/her as you like – yes I know that she want to have other 5* in her team but its not argument cause ALL characters in game want to get some 5* in their teams except maybe Hook and Natasha
you one of this strange guys who think that f2p-friendly = must be free gift like Archer + must be strong as Acheron with ANY team? )))
one fun fact – ANYONE can get her free with just using pulls BUT you not must do it if you not want – free choice for everyone – guy who love to play through mono-rem will pull her – others can skip
and some words about using characters – with some luck on set stats and good LC you can make Velt deal 120-500K damage – if you want you can make ANY character strong – but you not want to work on it cause you this type of guys who prefer to cry )
It never gets old to see people like this starting with “you don’t understand what X means” and the giving wrong definition, showing they have absolutely no idea what they’re talking about.
F2P frienedly are units that require little to no no effort to be perfectly usable and strong. A unit that needs copies or other limited characters to work are NOT f2p friendly. You don’t understand the difference between a game and a unit being f2p friendly.
“you one of this strange guys who think that f2p-friendly = must be free gift like Archer”
Nonwhere does he even complain that you need to pull for her unlike for Archer. You’re putting things in his mouth. Your entire comment has nothing to do with what the guy says. It’s like yo read first few words and produced this barf of a comment in response.
Next time, don’t reply at all if you’re gonna be such a poor reader.
soooooo you tell me that f2p guys CANT get limited characters??? we talking about same game???
difference between a game and f2p-friendly? please explain to me this difference – for me if I can get somethin in game and use it as I want without using money it is f2p-friendly – you think that only 4* f2p-friendly? or you think only OP characters f2p-friendly? – please explain to me your position my dear Great Reader )))
and about strong characters – ANY character can be strong if you spend some time and use some brains – but I think for you its not f2p-friendly ) – if you just want only OP characters who is strong without any work from player you must just save some pulls adn get Phae e6c5 on rerun and be happy with how f2p-friendly he is )
She’s a specialized dps/support for remembrance and doesn’t even have a full team.
Aglaea needs too much to keep her ult up to fit in extra remembrance units atm, and her damage is pretty split between her and her sprite.
Cas is a good teammate, that synergizes with Evernight’s HP consumption, is Crit focused, and the majority of her damage is coming from her sprite.
RMC is focused on hypercarries, not multi-dps comps, and mem’s damage is negligible.
Hyacine is a good teammate, she gets 100% CR for free, and her non-negligible damage is coming from her sprite.
Also:
Saying Anaxa can be used with 4*s is like saying Cas can be used with Arlan. There’s a difference between Serval ult-spam for The Herta and simply having a character that fits the needed condition sitting next to a character that’s strong alone.
Evernight has fewer teammates and no 4*s because there are no 4* remembrance
Her multipliers aren’t weak?
Every one of your comparisons are apples to oranges: Evernight doesn’t scale off of getting hit in the face like Mydei, and Mydei doesn’t buff his teammates. JY is an AOE focused unit, JL isn’t, and neither are beating each other at their own game.
you right at all except 1 thing – RMC is a good support for other supports – at real I dont know its hidden mechanic or just developers mistake soo it can be fixed soon but now its working – I test supports who give some % of their own crit to other teammates and find that RMC can somehow upgrade this %
what I mean – when normal supports up crit its include only their own crit without bonuses BUT it can include bonus from RMC passive
soo he is not good only for hypercarry – he is good second-support for crit-based teams – right now best for Darkness
It’s like 48% CD, it’s not nothing but we’re talking about half of Therta on a dedicated support. Compared to the AA and 30% true damage it’s pennies.
its nearly 70% that he give to team passive when Memo is on field + 20-30% that Darkness will give to team with his bust on her soo its nearly 100% CD for team + 65% from Darkness cause she get mono-rem with him – Cyrene can be beter we will know soon – but right now RMC is the best possible support for mono-rem team with Darkness
Im not doompost her that she bad, She’s Therta but HP scaling and good for PF but she totally not Anaxa level of broken.
She can’t be called Anaxa 2.0 if she needs S1 and Hyacine minimum to do what Anaxa E0S0 can with Tingyun, RMC, Pela.
Her multipliers is on lower side and that’s a bad thing.
My comparison are not about playstyle but the multiplier itself. Jingliu used to be better than Jing Yuan because she can self-buff a lot of crit dmg but when hp inflation hit and Sunday is out, Sunday’s CD buff not upgrade JL much since she already overload in CD and her multipliers are weak. JY however, high multipliers but no CD so he gets better with Sunday. Multipliers can’t be change but CD and dmg% can be with new supports. 200 CD JY > 500 CD JL
Same will eventually happen with Mydei and Evernight.
guy you tell me somethin weird 0_0
NOONE call Darkness “Anaxa 2.0” – you the first I myself see in the internet who call her like that
and I dont tell you that she is some kind of OP – I just try to explain that she like any other character can be strong and cool with right team and some kind of luck
and one more thing about f2p-friendly – Bailu/Lynx is all Darkness need if you not want to create mono-rem – Anaxa too can be played with 4* as you say before – but he can deal beter damage if you give him Tribbie/Jade/THerta/Cerydra
I have no idea why people call her Anaxa 2.0. Therta is a bit closer but that’s still kind of off the mark.
She’s remembrance Kafka – A dps in her own right, and a support, but only for a specific niche.
Her multipliers aren’t weak, stop saying that. Her Ult is 200% AOE, and her sprite detonate is ~200% to main target (more based on how many stacks you have). That’s sitting at double Mydei’s enhanced skill, about a third more than his ult, but a third less than his godslayer be god.
I get your point about stat saturation, but Mydei’s not in that camp. He gets 48%CR, 0% CD, 0% DMG from his base kit.
Also, don’t say base multipliers can never be changed – True damage, superbreak, and things like Hysilens’ E1 multiplier didn’t used to exist. The concept of increasing a unit’s base multiplier by a small amount is definitely on the table, as it’d make a support who’s better with characters that have a lot of steroids, while not making those with high base multipliers broken.
maaaan (or girl) you make my day
you goddamn right – you begin to talk and I understand that you too know that characters deserve some respect – you know it cause only guy or girl who respect characters can know and understand things you talkin about – others dont want to give attention to it
so now I respect you – no soo much as Ham and Cheese sandwich but you get second place after him
P.S. HAIL KAFKA! )))
funny how gooner trying so hard to doompost her even tho she’s broken powercrept unit, she powercreep Mydei and The Herta!
if you’re being rational or logical she should be nerfed instead! The fact this is just the start of Castor oil shilled team with the upcoming Midrene to complete the Gooner Team ever only second after Midfly
Three nerfs in a row despite the fact that she wasn’t exactly all that great to begin with. Low quality combat animations, probably due to them saving their budget for Cyrene. If she had Quantum weakness implant or something, these issues could be dismissed, but as it stands, I see no reason to use her over Tribbie in a Castorice comp.
So the BiS Remembrance team going forward will likely be: Castorice + Hyacine + Cyrene + Tribbie
Unless of course Cyrene requires 4 Remembrance units in the team to even function (which I highly doubt). It really depresses me that they would sabotage March’s kit so badly. She’s easily my favorite of the Astral Express crew, not to mention the poster-girl for the game. I imagine she will get a TRUE powerful 5-star form in some far-off planet, maybe like version 7.X or something. But as it stands, this is quite literally the most disappointed I’ve ever been with a new character. I have the premium Castorice team with multiple constellations for every member+ their sig lightcones, but I’m still skipping Evernight. They failed with this kit and March deserved way better than this…
(Honestly, I’m so bitter about this, I might even skip Cyrene. I mean, my team is already fully functional and extremely OP as is. I heard they were supposedly going to ditch Cyrene’s current story model for that one that looks like Elysia from Honkai Impact 3rd. You know, the one they showed off in the teaser on the official Youtube channel. I don’t mind that design being limited to her Ultimate (kinda like Phainon), but if she looks like Elysia all the time, I’ll be very, VERY disappointed. All the emotional moments occurred with Cyrene’s cute younger form, so it would really suck if that model gets no representation in her actual combat animations. Heck, even Mem got full representation with RMC.)
OP is not gonna like what they see with the leaked ‘Cyrene’ animations…
I stopped playing HSR ever since i got my last character Sunday when he officially released.Loved the game but it slowly made me bitter by the amount of time you’d put into it just for yaps, litte rewards, no understanding unless you play HI3rd from top to bottom and then them pouring soo much love and money into characters like Castorice who really and truly didn’t deserve. It felt like many characters were overshadowed by these new patches/stories, characters that were unique and had a telling tale barley had screentime or anything proper to show(I’m talking about you Boothill,Acheron and THE Herta) who now feel forgotten. You’d be even taking second glances to realize that they are actually apart of HSR by the amount of overshadowing they have + i really hated how they’d just plop some random character(Rappa) as some filler so they can pour more time into more important characters.(those same important characters then also get overshadowed so theres no point)
This is one of the reason i despised Hoyoverse and thankfully quit playing Gacha games all together. I was tired of putting energy not only into farming materials but virtual currencies for a character(F2P btw) which i would spend hours like some 9/11 job just for them to push them aside and get powercreept in the next coming months. i mean look at what happened to Acheron! Idrc abt her but i think she only got like 3-5 months to be OP before Firefly came in. It didn’t take long for her hype to die so quickly which shocked me considering how(like usual) Hoyo must add some sort of HI3rd character/reference to any game they make and HI3rd players go CRAZY over it.
My life became waayy healthier ever since i left the Gacha community and focused on more important things. I’m tired of having high expectations then getting disappointed by the Devs decision and the saddest part is they don’t listen and neither do they care. (This next part is gonna be unrelated to HSR BTW but i rlly like collecting Guys/husbandos but sadly every gacha game can ‘only’ make money by selling sexualized female characters(Like Canterella from Wuwa) so i just learnt that fighting it ain’t going to do anything if Hoyo — rather, Gacha games in general aren’t going to listen to begin with so i just left. Not to be rude since everyone finds an escape thru smth/gladness, but once the game ends(if it even does) people will realize that they spent millions on virtual characters that will just sit there on their acc :/
So, evil March honestly has pretty good damage amp for her support role.
it’s just that role is “buffing Rememberance damage dealers specifically” and there are only two of those in the game right now. One of which being Aglaea who has very specific needs.
I think she’ll look a lot better when we have more of them… which also means that it’s fine to wait for a rerun to evaluate.
only two of them?
Somehin tells me that you dont know what damage MC and Hyacinte can deal with ultimates + they basically best options for mono-rem team that Darkness want
soooo at real Aglaea stay outside and other 4 rem-characters create best team that have 1 main-dd + 3 sup-dd + 2 suports + 2 healers + 1 action advancer + 1 taunt-unit + ALL of them have crit 150-300%
Maybe she will remplace Sunday in Aglaea teams and Cyrene will remplace RMC ? I thought Cyrene release will makes Evernight’s totally useless 😂
thing that you say explain how low your knowlege about characters
1) Sunday CANT be replased from Aglaea team cause he give her ult energy + more actions
2) Cyrene release will make Darkness even stronger cause she will be one more support who can be added to mono-rem team
3) noone can replace RMC cause he have one cool hidden mechanic that is lowly possible be added to other characters in future