
![]() | Concepts | Dan Heng • Permansor Terrae |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | The chest of Georios, the body of the Fallen Dragon supporting the shattered earth, enduring millennia of pain. Nameless Dan Heng, Chrysos Heir who guards the Earth’s Coreflame, you must steady the world as it falls, and guide all life across the land to a new home beyond. —Rivers flow to the sea, mountains echo in harmony, the eternal path stretches ten thousand miles. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 66 | 115.5 | 143 | 97 | 5% | 50% | 150 | 140 | |
20 | 128.7 | 225.23 | 278 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() |
20+ | 155.1 | 271.43 | 335 | 97 | 5% | 50% | 150 | 140 | |
30 | 188.1 | 329.18 | 406 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() |
30+ | 214.5 | 375.38 | 463 | 97 | 5% | 50% | 150 | 140 | |
40 | 247.5 | 433.12 | 535 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
40+ | 273.9 | 479.33 | 592 | 97 | 5% | 50% | 150 | 140 | |
50 | 306.9 | 537.08 | 663 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
50+ | 333.3 | 583.28 | 720 | 97 | 5% | 50% | 150 | 140 | |
60 | 366.3 | 641.03 | 791 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
60+ | 392.7 | 687.23 | 848 | 97 | 5% | 50% | 150 | 140 | |
70 | 425.7 | 744.98 | 920 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
70+ | 452.1 | 791.17 | 977 | 97 | 5% | 50% | 150 | 140 | |
80 | 485.1 | 848.92 | 1048 | 97 | 5% | 50% | 150 | 140 |
Skill
![]() | Aegis Vitae - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Physical DMG equal to Deals minor Physical DMG to one designated enemy. | |
Level | |
![]() | Terra Omnibus - Skill | Defense |
Energy Regeneration : 30 | |
Weakness Break : 0 | |
Designates one ally character as a "Bondmate" and provides all allies with a Shield that can offset DMG equal to "Bondmate" only applies to the most recent target of Dan Heng • Permansor Terrae's Skill. Designates one ally character as a "Bondmate" and provides a Shield with stackable Shield Effect to all allies. | |
Level | |
![]() | A Dragon's Zenith Knows No Rue - Ultimate | AoE |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
Deals Physical DMG equal to "Souldragon" becomes enhanced, and when "Souldragon" takes action, triggers a Follow-up ATK that deals DMG of the "Bondmate's" Type equal to Deals Physical DMG to all enemies and provides a Shield with stackable Shield Effect to all allies. Enhances "Souldragon." When "Souldragon" takes action, triggers a Follow-up ATK that deals minor DMG of the "Bondmate's" Type to all enemies. The enhancement lasts for | |
Level | |
![]() | Of Virtue, Forms Unfold - Talent | Defense |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
When an ally target becomes a "Bondmate," Dan Heng • Permansor Terrae summons "Souldragon" with an initial SPD of When "Souldragon" takes action, dispels "Souldragon" disappears when Dan Heng • Permansor Terrae or the "Bondmate" is knocked down. When an ally target becomes a "Bondmate," Dan Heng • Permansor Terrae will summon "Souldragon" for them. When "Souldragon" takes action, dispels 1 debuff from all allies and provides a Shield with stackable Shield Effect. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Attacks an enemy, and after the battle starts, reduces the enemy target's Toughness of the corresponding Type. | |
![]() | Earthrend - Technique | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, gains "Bondmate" and inflict Daze on enemies in a certain area for When switching active characters, "Bondmate" transfers to the current active character. At the start of the next combat, automatically use Skill once on the character with "Bondmate" without consuming Skill Points. Inflicts Daze on enemies in a certain area and grants "Bondmate" to the current active character. At the start of the next combat, automatically uses Skill on the character with "Bondmate." | |
Traces
![]() | Sublimity |
Requires Character Ascension 6 | |
When "Bondmate" uses an attack, Dan Heng • Permansor Terrae regenerates | ![]() ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 6 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Lv. 75 | |
DEF increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | ![]() ![]() |
![]() | Empyreanity |
Requires Character Ascension 2 | |
When using Skill, increases the ATK of the "Bondmate" target by | ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 2 | |
DEF increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 3 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
Eidolons
![]() | Shed Scales of Old | ![]() |
When Dan Heng • Permansor Terrae uses his Ultimate, recovers |
![]() | Watch Trails to Blaze | ![]() |
Additionally increases the number of Ultimate enhancements by |
![]() | Bear Weight of Worlds | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | By Oath, This Vessel Is I | ![]() |
When the target chosen as "Bondmate" deals DMG, ignores |
![]() | The Path of Permanence Sweeps Far | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | One Dream to Enfold All Wilds | ![]() |
When there is a "Bondmate" on the field, increases the DMG received by all enemies by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Amber | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 330.75 | 846.72 | Increases the wearer's DEF by | ![]() ![]() |
![]() | Defense | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | When the wearer unleashes their Ultimate, they restore HP by | ![]() ![]() |
![]() | Pioneering | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | When the wearer Breaks an enemy's Weakness, the wearer restores HP by | ![]() ![]() |
![]() | Day One of My New Life | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 463.05 | 952.56 | Increases the wearer's DEF by | ![]() ![]() |
![]() | Landau's Choice | 4![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 396.9 | 952.56 | The wearer is more likely to be attacked, and DMG taken is reduced by | ![]() ![]() |
![]() | Trend of the Universal Market | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 396.9 | 1058.4 | Increases the wearer's DEF by | ![]() ![]() |
![]() | We Are Wildfire | 4![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 463.05 | 740.88 | At the start of the battle, the DMG dealt to all allies decreases by | ![]() ![]() |
![]() | This Is Me! | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 529.2 | 846.72 | Increases the wearer's DEF by | ![]() ![]() |
![]() | Moment of Victory | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 595.35 | 1058.4 | Increases the wearer's DEF by | ![]() ![]() |
![]() | She Already Shut Her Eyes | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 529.2 | 1270.08 | Increases the wearer's Max HP by At the start of every wave, restores HP to all allies by an amount equal to | ![]() ![]() |
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Gallery
Video #1
Voice
Language
Title | loc_sound |
Story
Title | Text |
4 responses to “Dan Heng • Permansor Terrae”
Well, The Leak who said that Dan Heng Permansor Terrae can only Shield one ally was Busted. In the Skill It is explained that it is true that only one ally is targeted, but all allies still get the shield. If, Dan Heng is really given free in the next patch, I think he could be one of the shielder candidates for the DoT team Since Kafka Can Give Him a Free 100% Attack when his Effect Hit Rate reaches 75%.
Very good kit, probably best sustain in the game
I see a lot of people focused in on Phainon synergy due to leakers spreading wrong info, but DH seems to be a universal sustain for atk scaling carries. He’s incredibly potent. Compared to random 15% cdmg buffs previous sustains had, an 600-800 atk buff looks very strong. He has good damage contribution too. Seems like an upgrade for any Sunday user due to the 50% dmg bonus, definitely a better Sunday + Robin core. Very generic, should fit in any standard team
People complaining about LC choices are getting baited. Use a 5 star Lightcone from any other path not destruction. You can get as high as 635 base atk and discard his signature. Which is quite bad. Only giving 36% dmg bonus? That’s pathetic. Eidolons seem better if you want to vertical, but I personally wouldn’t invest
You are fucked if you don’t get his sig LC.
His base atk is awfully low and other LC’s base atk are awfully low as well. The former will definitely be changed, but the latter is fixed.
Is Souldragon’s FUA considered as FUA from Bondmate?
So when i give “Mems Support” to Bondmate is the Souldragon also dealing true-damage?
Or when i give Fugue’s skill to bondmate will the dragon also ignor 50% of the weakness Type to the toughness-bar
Or when Dr. Ratio is bondmate and he has his Signature LC that give FUA Def ignor or Jade with her LC that give FUA Dmg-bonus is this also working on Souldragen’s FUA
When all of this is working Dan Hang SP is more universal as i thought(besides bye hp or def scaling units)
this toughts came up because i saw a Video were Sunday used his skill on “bondmate” and the souldragon’s also took action
p.s. i hope his base atk gets increased