Dan Heng • Imbibitor Lunae

Dan Heng • Imbibitor Lunae
Dan Heng • Imbibitor LunaeConceptsDan Heng • Imbibitor Lunae
FactionThe Xianzhou Luofu
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Imaginary
Chinese李春胤
EnglishNicholas Leung
Korean김혜성
Japanese伊東健人
Character Materials
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Suppressing Edict65
Immortal Lumintwig15
Trace Materials
Credit3M
Shattered Blade18
Immortal Scionette41
Lifeless Blade69
Immortal Aeroblossom56
Worldbreaker Blade139
Immortal Lumintwig58
Regret of Infinite Ochema12
Tracks of Destiny8
StoryDan Heng’s true form from his Vidyadhara lineage carries the residual power left behind by his past incarnation, the Imbibitor Lunae.
Upon accepting the majestic horns atop his crown, he must accept all the merits and faults attributed to that sinner.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
195.0449.51691025%50%125140
20185.3396.533291025%50%125140
Credit4000
Immortal Scionette5
20+223.34116.323971025%50%125140
30270.86141.074821025%50%125140
Credit8000
Immortal Scionette10
30+308.88160.885491025%50%125140
40356.4185.626341025%50%125140
Credit16000
Immortal Aeroblossom6
Suppressing Edict3
40+394.42205.437011025%50%125140
50441.94230.187861025%50%125140
Credit40000
Immortal Aeroblossom9
Suppressing Edict7
50+479.95249.978531025%50%125140
60527.47274.739381025%50%125140
Credit80000
Immortal Lumintwig6
Suppressing Edict20
60+565.49294.5210051025%50%125140
70613.01319.2710901025%50%125140
Credit160K
Immortal Lumintwig9
Suppressing Edict35
70+651.02339.0811571025%50%125140
80698.54363.8312421025%50%125140
LevelCharacter Materials
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Suppressing Edict3
40+
50
Credit40000
Immortal Aeroblossom9
Suppressing Edict7
50+
60
Credit80000
Immortal Lumintwig6
Suppressing Edict20
60+
70
Credit160K
Immortal Lumintwig9
Suppressing Edict35
70+
80

Skill

Beneficent LotusBeneficent Lotus - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Uses a 2-hit attack and deals Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to a single enemy target.

Deals minor Imaginary DMG to a single enemy.
Level 10
Dracore LibreDracore Libre - Skill | Enhance
Energy Regeneration : 0
Weakness Break : 0
Enhances Basic ATK. Enhancements may be applied up to 3 times consecutively. Using this ability does not consume Skill Points and is not considered as using a Skill.
Enhanced once, Beneficent Lotus becomes Transcendence.
Enhanced twice, Beneficent Lotus becomes Divine Spear.
Enhanced thrice, Beneficent Lotus becomes Fulgurant Leap.
When using Divine Spear or Fulgurant Leap, starting from the fourth hit, 1 stack of Outroar is gained before every hit. Each stack of Outroar increases Dan Heng • Imbibitor Lunae's CRIT DMG by , for a max of stacks. These stacks last until the end of his turn.

Enhances the Basic ATK Beneficent Lotus to Transcendence, Divine Spear, or Fulgurant Leap.
Level 15
Azure's Aqua Ablutes AllAzure's Aqua Ablutes All - Ultimate | Blast
Energy Regeneration : 5
Weakness Break : Single Target : 60 / Blast : 60
Uses a 3-hit attack and deals Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to a single enemy target. At the same time, deals Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to adjacent targets. Then, obtains Squama Sacrosancta.
It's possible to hold up to Squama Sacrosancta, which can be used to offset Dan Heng • Imbibitor Lunae's consumption of skill points. Consuming Squama Sacrosancta is considered equivalent to consuming skill points.

Deals massive Imaginary DMG to a single enemy, deals Imaginary DMG to adjacent targets, and gains 2 Squama Sacrosancta, which can offset Dan Heng • Imbibitor Lunae's consumption of skill points. Consuming Squama Sacrosancta is considered equivalent to consuming skill points.
Level 15
Righteous HeartRighteous Heart - Talent | Enhance
Energy Regeneration : 0
Weakness Break : 0
After each hit dealt during an attack, Dan Heng • Imbibitor Lunae gains 1 stack of Righteous Heart, increasing his DMG by . This effect can stack up to time(s), lasting until the end of his turn.

Increases DMG for every hit dealt. This effect is stackable and lasts until the end of this character's turn.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Heaven-Quelling PrismadrakonHeaven-Quelling Prismadrakon - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using his Technique, Dan Heng • Imbibitor Lunae enters the Leaping Dragon state for seconds. While in the Leaping Dragon state, using his attack enables him to move forward rapidly for a set distance, attacking all enemies he touches and blocking all incoming attacks. After entering combat via attacking enemies in the Leaping Dragon state, Dan Heng • Imbibitor Lunae deals Imaginary DMG equal to of his ATK to all enemies, and gains Squama Sacrosancta.

Enters the Leaping Dragon state. Attacking will cause this character to move forward rapidly for a set distance and attack all enemies touched. After entering combat via attacking enemies, deals Imaginary DMG to all enemies, and gains 1 Squama Sacrosancta.
Level 1
TranscendenceTranscendence - Basic ATK | Single Target
Energy Regeneration : 30
Weakness Break : Single Target : 60
Uses a 3-hit attack and deals Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to a single enemy target.

Unleashes 3 hits in this attack and deals Imaginary DMG to a single enemy target.
Level 10
CancelCancel - Skill | Cancel
Energy Regeneration : 0
Weakness Break : 0
Cancel Enhancement

Level 1
Divine SpearDivine Spear - Basic ATK | Blast
Energy Regeneration : 35
Weakness Break : Single Target : 90 / Blast : 30
Uses a 5-hit attack and deals Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to a single enemy target. From the fourth hit onward, simultaneously deals Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.

Unleashes 5 hits in this attack to deal massive Imaginary DMG to a single enemy and minor Imaginary DMG to adjacent targets. For each of the last 2 hits, obtains 1 stack of Outroar just before the hit, increasing CRIT DMG.
Level 10
Fulgurant LeapFulgurant Leap - Basic ATK | Blast
Energy Regeneration : 40
Weakness Break : Single Target : 120 / Blast : 60
Uses a 7-hit attack and deals Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to a single enemy target. From the fourth hit onward, simultaneously deal Imaginary DMG equal to of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.

Unleashes 7 hits in this attack to deal massive Imaginary DMG to a single enemy and Imaginary DMG to adjacent targets. For each of the last 4 hits, obtains 1 stack of Outroar just before the hit, increasing CRIT DMG.
Level 10

Traces

Star VeilStar Veil
Requires Character Ascension 2
At the start of the battle, immediately regenerates 15 Energy.
Credit5000
Shattered Blade3
Regret of Infinite Ochema1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 2
CRIT Rate increases by 2.7%
Credit5000
Shattered Blade3
Immortal Scionette6
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Ascension 3
Imaginary DMG increases by 3.2%
Credit10000
Lifeless Blade3
Immortal Aeroblossom3
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Lifeless Blade3
Immortal Aeroblossom3
Aqua ReignAqua Reign
Requires Character Ascension 4
Increases the chance to resist Crowd Control debuffs by 35%.
Credit20000
Lifeless Blade5
Tracks of Destiny1
Regret of Infinite Ochema1
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Ascension 4
Imaginary DMG increases by 4.8%
Credit20000
Lifeless Blade5
Immortal Aeroblossom4
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Worldbreaker Blade3
Immortal Lumintwig3
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Ascension 5
Imaginary DMG increases by 4.8%
Credit45000
Worldbreaker Blade3
Immortal Lumintwig3
Jolt AnewJolt Anew
Requires Character Ascension 6
When dealing DMG to enemy targets with Imaginary Weakness, CRIT DMG increases by 24%.
Credit160K
Worldbreaker Blade8
Tracks of Destiny1
Regret of Infinite Ochema1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Worldbreaker Blade8
Immortal Lumintwig8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 75
CRIT Rate increases by 5.3%
Credit160K
Worldbreaker Blade8
Immortal Lumintwig8
DMG Boost: ImaginaryDMG Boost: Imaginary (Imaginary DMG Boost)
Requires Character Lv. 80
Imaginary DMG increases by 6.4%
Credit160K
Worldbreaker Blade8
Immortal Lumintwig8

Eidolons

Tethered to SkyTethered to SkyTethered to Sky
Increases the stackable Righteous Heart count by 4, and gains 1 extra stack of Righteous Heart for each hit during an attack.
Imperium On Cloud NineImperium On Cloud NineImperium On Cloud Nine
After using his Ultimate, Dan Heng • Imbibitor Lunae's action advances by 100% and gains 1 extra "Squama Sacrosancta."
Clothed in CloudsClothed in CloudsClothed in Clouds
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Zephyr's BlissZephyr's BlissZephyr's Bliss
The buff effect granted by "Outroar" lasts until the end of this unit's next turn.
Fall is the PrideFall is the PrideFall is the Pride
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Reign, ReturnedReign, ReturnedReign, Returned
After another ally character uses their Ultimate, the Imaginary RES PEN of Dan Heng • Imbibitor Lunae's next "Fulgurant Leap" attack increases by 20%. This effect can stack up to 3 time(s).

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer's Basic ATK and Skill deal 20% more DMG.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP percentage is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT Rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
*
Greeting
*
Parting
*
About Self: Previous Life
*
Chat: Banishment
*
Chat: Cloud-Piercer
*
Hobbies
*
Annoyances
*
Something to Share
*
Knowledge
*
About Jing Yuan
*
About Bailu
*
About Yanqing
*
About Blade
*
Eidolon Activation
*
Character Ascension
*
Max Level Reached
*
Trace Activation
*
Added to Team With Trailblazer
*
Added to Team With March 7th
*
Added to Team With Himeko
*
Added to Team With Welt
*
Added to Team With Jing Yuan
*
Added to Team With Blade
*
Battle Begins: Weakness Break
*
Battle Begins: Danger Alert
*
Turn Begins 1
*
Turn Begins 2
*
Turn Idling
*
Enhanced Basic Attack 2
*
Enhanced Basic Attack 3: Activation
*
Enhanced Basic Attack 3: Unleash (I)
*
Enhanced Basic Attack 3: Unleash (II)
*
Hit by Light Attack
*
Hit by Heavy Attack
*
Ultimate: Activate
*
Ultimate: Unleash
*
Downed
*
Return to Battle
*
Health Recovery
*
Technique
*
Battle Won
*
Treasure Opening 1
*
Treasure Opening 2
*
Precious Treasure Opening
*
Successful Puzzle-Solving 1
*
Successful Puzzle-Solving 2
*
Enemy Target Found
*
Returning to Town
*

Story

TitleText
n/aDan Heng's true Vidyadhara form, revealed after accepting the residual powers from the previous reincarnation of "Imbibitor Lunae."
Upon accepting the majestic horned crown atop his forehead, he must accept all the merits and faults attributed to that person.
However, he was never himself.
n/aIn the dim abyss devoid of light, he seemed to have returned to the insides of a Vidyadhara egg, being ceaselessly churned in tumultuous waves and elusive dreams.

He dreamed he was standing before a sacrificial altar, dancing and chanting. However, the songs and gestures were mere facades. The light emanating from his eyes and the storm roiling in his blood were the true forces at play. Casually, he wove the misty and foggy tide in Scalegorge Waterscape, sealing the maddened and frenzied "dragon" into the propagating giant tree. As the echoing roar streamed up into the heavens and dissipated, Scalegorge Waterscape will continue its peace for centuries more, and his duty was over.

The ceremony ended, and he turned to look behind him. In the blink of an eye, the stairs he had stepped down from had become full of standing dignitaries with draconic horns and dressed like royalty. As if they were mirages in a mirror, each of them turned and their sleeves swirled with the motion, ready to leave one after another in a meticulously calculated arrangement. Innumerable, they formed a staircase to the sky, stretching into the never-ending spatial void. The faces of all these people would greet him every morning in his dressing mirror — That was his face.

No, it was the face of the primordial, the original, the very first high elder. He smiled bitterly and covered his face with his palm, as if ascertaining whether he could tear off this mask and return it to its true owner.

He could not.
n/aIn the dim abyss devoid of light, he seemed to have returned to the insides of a Vidyadhara egg, being ceaselessly churned in tumultuous waves and elusive dreams.

He dreamed he arrived at the battlefield like the descent of a god. He hovered with the clouds — the military formations below him were tiny as ants, and the airborne chariots and starskiffs were moths destined to die in a flame. Such were the lives of mortals... Was this the viewpoint of a dragon? A sliver of hubris rose up and plunged his heart into emotionless and icy detachment, and he hurriedly cast his gaze toward those with whom he had fought and shared liquor:

The pilot who zoomed past did not care whether the formation was orderly. She shot at will, letting the arrows filled with blazing fire fall on the storming borisin foot soldiers...

Along the direction pointed out by the starskiffs, a white-haired swordswoman spearheaded into the fray ahead of the entire army, dancing with her sharp blade. She dashed between flashes of metallic light, her actions too sharp to even let her allies come near, reducing them to merely supporting her from behind...

On the other hand, the Cloud Knight Lieutenant who used to chat and laugh with the dragon contained his languid indolence, holding his devastator glaive in hand as he stood with his men to repel the borisin pawns attacking from the battlefield's wings...

And behind the main host, the military engineers who marched with the army were adjusting and testing giant aurumatons... perhaps that exceedingly arrogant craftsman was now working at full speed, for these machines hundreds of feet tall are specialized weapons designed to counter the mechabeasts...

Then, he saw the general of yesteryear, Teng Xiao. He was enveloped in golden lightning like the avatar of the Reignbow, plowing through the enemies' rows of war beasts with his divine mirage...

The devastated borisin began to flee. He knew it was time to carry out the duty entrusted to him. So he let go — letting his consciousness disappear in storms and hails, letting thunder roar for him, letting tsunamis rage for him. He floated on top of clouds, watching the enemies getting swallowed by the watery abyss, and watching the land behind him. Many humans, Vidyadhara, and foxians were eternally left there, unable to lay their eyes upon their home ever again.

The dragon heart told him that it was but a small speck of dust brushed away from the world. Wars come with a price, but life will always thrive once more — the Vidyadhara are not the only branch of Long's Scions. However, his human heart ached for those comrades who, like him, had warm flesh and blood, and for those mortals who might have lived longer but now could return home nevermore.
n/aIn the dim abyss devoid of light, he seemed to have returned to the insides of a Vidyadhara egg, being ceaselessly churned in tumultuous waves and elusive dreams.

He dreamed that he parted the ocean's waters and came to the palace ruin depths, burying the remnants of his old friend's hallowed blood, or creating a new life that had not been seen for millennia — or, perhaps, those two actions were one and the same, an unattainable desire that could not be carried out for long years in the past, a final straw that broke the gargantuan dragon's back. The craftsman was covered in blood and wounds as he guarded the dragon with a sword in his hand. He urged himself to commit to the decision.

"Shuhu is dead... we won, but how many more victories can we manage to achieve? How many more prices like this must we pay?"
"Look, the Ambrosial Arbor still stands. So long as it is alive, the monsters... they can come back again and again. The war of the Xianzhou natives, foxians, and Vidyadhara against the abominations will never end."
"Yes, none of us are special! Each of us has only one life, sacrificing for this, dying for that... it's all our own choices. Just like how she chose to save you and Jingliu... just like how she chose to let more people live on!"


War, and the lives that expired in the war, were living beings just like him.
He shut his eyes wearily, remembering their faces, and made up his mind.
"If there's a chance... we will also choose to let her and more people live on.
We, the Vidyadhara, have our own way of salvation. I can give it a try."


Like an out-of-body experience, like a dream within a dream, he returned to the moment before his sense of self disappeared. With a cold and emotionless mind, he observed himself turning into a dragon, entangled and fighting claw-and-fangs against that bulb of shapeshifting shadow of flesh and blood. In an illusion seen on the verge of death, the emissary of the god showed him an unsettling, beautiful scene — the stars pulsated and sang hymns like red blood cells, and the universe descended into an abyss of flesh and desires. The dragon heart beat to its limit, raising its fangs, breath, and fury — however, no matter how mighty it was, a "lifeform" cannot defy the true body of god of life's envoy.

...Until a starskiff ran everything through like an arrow shaft. He saw that girl crawling out of the ruins with great difficulty, lifting a "sun" of absolute darkness in her hand. In that fleeting eternity, he saw her hand disappear, saw her face disappear, and saw her disappear — That item had ground everything around it into the finest dust and dragged them into a vortex of raw power, including that girl.

A tuft of hair and a few drops of blood fell to the floor as evidence of her existence. Those were the only traces she left.
n/aIn the dim abyss devoid of light, he seemed to have returned to the insides of a Vidyadhara egg, being ceaselessly churned in tumultuous waves and elusive dreams.

He dreamed of the Dracocatena Nails being staked into his body, and chains of corallium winding around him to hang him in midair in the Shackling Prison. He dreamed the elders coming and going to interrogate him about the truth of the Arcanum and the whereabouts of the dragon heart. He did not speak.

He dreamed of the Judges coming before him to read their decision and wanting to sentence him to death. He did not speak.

He dreamed of the white-haired Cloud Knight Lieutenant coming to visit him and bringing him news of the Lieutenant's negotiations. The Vidyadhara did not permit him to die, nor did they permit him to leave. He did not speak.

He dreamed he was raising his cup to drink with the others again, that he molted off his scales, and that he returned to the egg, and became someone else.

He dreamed many, many things, like a never-ending immersia entitled "Self."

Following the immersia was an even clearer but unreachable illusion.

He saw himself being exiled. He saw himself boarding an express. He saw himself running into the endless stars, never looking back.
n/a
n/a
n/a
n/a
n/a
n/a
n/a

144 responses to “Dan Heng • Imbibitor Lunae”

  1. I knew it Imbibitor Lunae mid, and it will become more apparent with the coming of pure fiction. those that say his E2 is broken aren’t true, Seele E2 can get a 3rd turn easy with her natural speed too, so in that sense Seele E2 are pretty much the same thing as DHIL E2 right? but by base kit, he’s weaker.
    That’s why he’s won’t beat Jingliu, that’s why i lose faith in content creators that said he op.

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  2. can both yukong and tingyun be in the same team with him? i just don’t have any other supports for him, will i even have enough sp to cast his enhanced attack? i hope it sounds right, lmao

      
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    • You can. I am currently driving the same team, not fully built yet, but did some very light theory crafting on it and you will have enough SP AND have a 3 turn rotation with everyones ult. You only need ER on Yukong and Tingyung, as well as Quid pro Quo LC on your healer with the following turn/speed order: Tingyun – healer – Yukong – Dan Heng

      If you are interested I can lay out the rotation in more detail.

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  3. Does his enhanced basic attacks consume skill points? Supposedly his basic skill does not consume any skill points and reading that his Ultimate gives him stacks to reduce skill points usage seems weid

      
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    • using his skill enhances his basic attacks. these enhanced basic attacks use skill points depending on the charge from his skill. his ult gives stacks of “squama sacrosancta” a which are treated as skill points for enhancing his basic attacks. they are consumed upon using the enhanced basic attack.

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  4. Real question: How many of you are considering putting Dan Heng IL on Hunter of Glacial Forest rather than the awkward to proc Wastelander of Banditry Desert given similar sub-stats? I feel like the latter was tailor made for Welt, not so much fo DHIL (unless heavy imaginary team and against imaginary weak ennemies of course).

      
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    • it depends, 4pc imaginary is still his bis as he breaks weakness very fast. alternative is wild wheat but i would reccomend 4pc imaginary or just mix 2pc with good substats

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    • using any nihility’s debuff already makes the imaginary set worth it, Welt and SW especially will be good, as SW can open enemies up to imprisonment, welt can apply it outright
      5 less crit value but 10% imaginary on top of that
      what matter is having a functional set, 2pc wastelander 2pc musketeer is most likely what people are going to have
      if you have a really good hunter set for some reason, that may be better, but comparing the two on their own, wastelander is far more valuable

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        • What bothers me the most isn’t the crit value in itself, but the uptime of the passive. We’ll have to see how frequently ennemies can be imprisonned, and how often DHIL can ult.

          If it turns you need Welt on his team to reliably imprison the ennemy to trigger the passive, it might be a hard sell since Welt will need to use a lot of skill points to charge his Ult. Not mentionning you would need to have Welt in the first place.

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        • I didn’t make myself clear, my bad. when I said 5 less crit value I was talking about triggering the first part of wastelander’s set (which is 20 crit value) with any nihility debuff, not specifically imprisonment (which gives another 20 cv on top of the other part). SW and Welt are still really good for imprisonment
          but my main point was that the the first part of 4pc wastelander is easy to trigger, and that itself is already more valuable than hunter

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    • there are a lot of factors to consider. I’m going mixed wastelander/musketeer for now, but eventually i might go for wastelander 4p. my team comp is “almost” mono imaginary (luocha + yukong + pela) so i’m hoping enemies are frequently imprisoned and debuffed. but it’ll mostly depend on how consistent my pela ult uptime is tbh. eventually when he releases there will be calcs too

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    • because he is so cool? and a dragon? and powerful? and, for simps, a well looking husbando? i just love dragons in general personally and i need a dps

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    • 2 things:
      a) he is a true, unabashed hypercarry that requires all of your resources and team coordination, and rewards you with an equal amount of damage (atm 650% multiplier on fulgurant leap is incredible, that’s more than most character’s ultimates. 500% multiplier on Divine Spear is similarly incredibly valuable.) Similar case to QQ, except that dan heng is consistent and has 5 star stats. Also currently his e2 is kind of OP, advance forward and free skill charge is very valuable.
      b) as other people mentioned, insane character reveal, compelling story and lore, and is just beautiful. There’s a whole lot of love put into this character in general, it really is a big deal.

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        • Nindroid20, could you elaborate a bit on why you think it’s important to mention that basic attacks only scale to lvl6? I’m genuinely curious.

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          • Because the value you took in your post are the ones from the Lvl 9 Basic attack(Enhanced or not, it doesn’t matter, they all level up from the basic attack node), which doesn’t exist.

          • That post wasn’t mine, but you’re right to point that out. Without Eidolons, the max values are 500%/180% on a lvl 6 Fulgurant Leap and 380%/60% on a lvl 6 Divine Spear.

            To give some perspective, Seele has 425% on a lvl 10 Butterfly Flurry and 220% on a Sheathed Blade.

        • (I made that comment, just made an account)
          correct, I made a mistake in saying that. My point still stands, 500% multiplier is really really good, even if you only get divine spear, it’s still really really good. To add onto my point, this is doubly so when considering he has one of the higher base atk stats of the cast. That will scale very well with tingyun/asta, which are two already very strong units.

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    • You don’t have to but let other people like him ok? also he has a cool design and he is a dragon and there are a lot of people who like this

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      • I think you should spend more than 5 minutes playing the game or reading the lore before saying something like that. You’ll enjoy the game if you play the story.

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  5. Huh? Where did his profile photo go he literally had one before with his splash art.
    I’m saving for him… Kinda sad that we can’t prefarm everything for him since it’s gonna be new boss mat.

      
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    • Yeah for some reason the pictures for all 1.3 characters kinda died, Fu Xuan and Lynx dont have most of their icons for their traces, Dan Heng is also missing the icon for his skill and ultimate, and of course the splash art
      its a bit weird but hey theyll probably fix it

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    • It only takes 390 stamina to get all boss mats, so it’s not a big deal, can just save 4 fuel for the patch.

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    • You can definitely prefarm for him – farm for any materials needed to ascend another character and get like 130 of that and you can trade in 20 the first day. Then you only need 40 more.

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