Cerydra

Cerydra
CerydraConceptsCerydra
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Harmony
Combat TypesClass Wind
Character Materials
Credit308K
Ethereal Omen15
Echoing Wail15
Charred Bud of Twilight65
Eternal Lament15
Trace Materials
Credit3M
Firmament Note18
Ethereal Omen41
Celestial Section69
Echoing Wail56
Heavenly Melody139
Eternal Lament58
Daythunder Anamnesis12
Tracks of Destiny8
StoryThe Northern Empire, a lost dynasty, where its frozen lands burn with the fever of conquest.
Sovereign Cerydra, the Chrysos Heir who wields the Coreflame of “Law,” weaves her schemes, contends with the gods, passes judgment upon the faithless, and lays the foundation of Flame-Chase into this world.
“This is far from the end. Amphoreus’s journey is set to blaze across the stars!”

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
184.4866185995%50%100130
20164.74128.7360995%50%100130
Credit4000
Ethereal Omen5
20+198.53155.1434995%50%100130
30240.77188.1527995%50%100130
Credit8000
Ethereal Omen10
30+274.56214.5601995%50%100130
40316.8247.5693995%50%100130
Credit16000
Echoing Wail6
Charred Bud of Twilight3
40+350.59273.9767995%50%100130
50392.83306.9859995%50%100130
Credit40000
Echoing Wail9
Charred Bud of Twilight7
50+426.62333.3933995%50%100130
60468.86366.31026995%50%100130
Credit80000
Eternal Lament6
Charred Bud of Twilight20
60+502.66392.71100995%50%100130
70544.9425.71192995%50%100130
Credit160K
Eternal Lament9
Charred Bud of Twilight35
70+578.69452.11266995%50%100130
80620.93485.11358995%50%100130
LevelCharacter Materials
1
20
Credit4000
Ethereal Omen5
20+
40
Credit16000
Echoing Wail6
Charred Bud of Twilight3
40+
50
Credit40000
Echoing Wail9
Charred Bud of Twilight7
50+
60
Credit80000
Eternal Lament6
Charred Bud of Twilight20
60+
70
Credit160K
Eternal Lament9
Charred Bud of Twilight35
70+
80

Skill

King's CastlingKing's Castling - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Cerydra's ATK to one designated enemy.

Deals minor Wind DMG to one enemy.
Level 10
Pawn's PromotionPawn's Promotion - Skill | Support
Energy Regeneration : 30
Weakness Break : 0
Grants "Military Merit" to one designated ally character and gives Cerydra points of Charge. Charge is capped at points. When Charge reaches points, automatically upgrades the character's "Military Merit" to "Peerage" and dispels their Crowd Control debuffs. The character with "Peerage" is considered to have "Military Merit" simultaneously. The character with "Peerage" increases the CRIT DMG for their dealt Skill DMG by , increases their All-Type RES PEN by , and triggers Coup de Main when using their Skill on enemy targets. After Coup de Main ends, consumes points of Charge to revert "Peerage" to "Military Merit."

Grants "Military Merit" to an ally character and gives Charge to Cerydra. When Charge reaches #4[i] points, automatically upgrades the ally character's "Military Merit" to "Peerage." The character with "Peerage" increases the CRIT DMG for their dealt Skill DMG, increases All-Type RES PEN, and can trigger Coup de Main.
Level 15
Scholar's MateScholar's Mate - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Gains Charge. Deals Wind DMG equal to of Cerydra's ATK to all enemies. If no character on the field has "Military Merit," prioritizes granting "Military Merit" to the first character in the current team.

Gains Charge. Deals Wind DMG to all enemies.
Level 15
Ave ImperatorAve Imperator - Talent | Support
Energy Regeneration : 0
Weakness Break : 0
The character with "Military Merit" increases ATK by an amount equal to of Cerydra's ATK. When the character uses Basic ATK or Skill, Cerydra gains Charge. During Coup de Main, Cerydra cannot gain Charge. After the character with "Military Merit" uses an attack, Cerydra additionally deals 1 instance of Wind Additional DMG equal to of her ATK. This effect can trigger up to time(s). The trigger count resets every time Cerydra uses her Ultimate. "Military Merit" only takes effect on the most recent target. When the target changes, Cerydra's Charge is reset to 0.

The character with "Military Merit" increases their ATK And when they use Basic ATK or Skill, Cerydra gains Charge. After the character with "Military Merit" uses an attack, Cerydra additionally deals minor Wind Additional DMG.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
First-Move AdvantageFirst-Move Advantage - Technique | Support
Energy Regeneration : 0
Weakness Break : 0
After using Technique, gains "Military Merit." When switching the active character, "Military Merit" transfers to the current active character. At the start of the next battle, automatically uses Skill 1 time on the character with "Military Merit" without consuming any Skill Points.

Grants "Military Merit" to the current active character. Automatically uses Skill on the character with "Military Merit" at the start of the next battle.
Level 1

Traces

VeniVeni
Requires Character Ascension 2
For every 100 of Cerydra's ATK that exceeds 2000, increases her CRIT DMG by 18%, up to a max increase of 360%.
Credit5000
Firmament Note3
Daythunder Anamnesis1
ATK BoostATK Boost (ATK)
Requires Character Ascension 2
ATK increases by 4%
Credit5000
Firmament Note3
Ethereal Omen6
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 3
Wind DMG increases by 3.2%
Credit10000
Celestial Section3
Echoing Wail3
VidiVidi
Requires Character Ascension 4
Increases Cerydra's CRIT Rate by 100%. While Cerydra's Charge is below its maximum, Cerydra gains 1 Charge when the character with "Military Merit" uses their Ultimate. This effect can trigger once per battle.
Credit20000
Celestial Section5
Tracks of Destiny1
Daythunder Anamnesis1
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 4
Wind DMG increases by 4.8%
Credit20000
Celestial Section5
Echoing Wail4
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Heavenly Melody3
Eternal Lament3
ViciVici
Requires Character Ascension 6
When using Skill, increases SPD by 20 for this unit and the teammate with "Military Merit," lasting for 3 turn(s). When the character with "Military Merit" uses Basic ATK or Skill, regenerates 5 Energy for Cerydra.
Credit160K
Heavenly Melody8
Tracks of Destiny1
Daythunder Anamnesis1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Heavenly Melody8
Eternal Lament8
ATK BoostATK Boost (ATK)
Requires Character Lv. 75
ATK increases by 8%
Credit160K
Heavenly Melody8
Eternal Lament8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Lv. 80
Wind DMG increases by 6.4%
Credit160K
Heavenly Melody8
Eternal Lament8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Wind DMG increases by 3.2%
Credit2500
Ethereal Omen2
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Celestial Section3
Echoing Wail3
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 5
Wind DMG increases by 4.8%
Credit45000
Heavenly Melody3
Eternal Lament3

Eidolons

Seize the Crowns of AllSeize the Crowns of AllSeize the Crowns of All
The character with "Military Merit" ignores 16% of the targets' DEF when dealing DMG. If "Military Merit" has been upgraded to "Peerage," then the character additionally ignores 20% of the targets' DEF when dealing Skill DMG. When Cerydra uses her Skill, regenerates 2 Energy for the designated ally target.
Forge the Dreams of ManyForge the Dreams of ManyForge the Dreams of Many
The character with "Military Merit" deals 40% increased DMG. While a teammate on the field has "Military Merit," Cerydra's DMG dealt increases by 160%.
Torch the Laws of OldTorch the Laws of OldTorch the Laws of Old
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Remake the Realms of MenRemake the Realms of MenRemake the Realms of Men
Increases Ultimate's DMG multiplier by 240%.
Help and Hurt Repaid in FullHelp and Hurt Repaid in FullHelp and Hurt Repaid in Full
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
A Journey Set StarwardA Journey Set StarwardA Journey Set Starward
The character with "Military Merit" increases their All-Type RES PEN by 20%, and the multiplier for the Additional DMG triggered via "Military Merit" increases by 300%. While a teammate on the field has "Military Merit," Cerydra's All-Type RES PEN increases by 20%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Chorus
Chorus3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After entering battle, increases the ATK of all allies by 8%. Abilities of the same type cannot stack.
Stellaris Symphony
Silvermane Medal
Meshing Cogs
Meshing Cogs3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After the wearer uses attacks or gets hit, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Mediation
Mediation3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Upon entering battle, increases SPD of all allies by 12 points for 1 turn(s).
Stellaris Symphony
Squirming Core
Memories of the Past
Memories of the Past4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Planetary Rendezvous
Planetary Rendezvous4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.
Stellaris Symphony
Conqueror's Will
Dance! Dance! Dance!
Dance! Dance! Dance!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.
Stellaris Symphony
Artifex's Gyreheart
Carve the Moon, Weave the Clouds
Carve the Moon, Weave the Clouds4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked.
Stellaris Symphony
Conqueror's Will
But the Battle Isn't Over
But the Battle Isn't Over5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Stellaris Symphony
Silvermane Medal
Past and Future
Past and Future4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s).
Stellaris Symphony
Squirming Core
Past Self in Mirror
Past Self in Mirror5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4Increases the wearer's Break Effect by 60%. When the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered.
At the start of each wave, all allies regenerate 10 Energy immediately. Abilities of the same type cannot stack.
Stellaris Symphony
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound

Story

TitleText

164 responses to “Cerydra”

  1. say what if someone like jingliu were to use their enhanced skill and run out of synergy stacks would the enhanced skill be used or not?

    in another scenario like archer is there a chance of triggering multiple skill usage since they occur in the same turn? or will he just generate more charges for mm

    in a hypothetical scenario (like future character) what about skills that can only be used under very specific conditions or if there are cases that disable the said said will it be replicated anyway

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  2. her kit is so ass only tailored to phainon? even on ANAXA she’s average there’s no difference with Sunday+robin core, ez saving for cyrene, and wth those hairstyle looks ugly asf design wise hysilens better

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Even for Phainon people say his E1 and General supports are a bit to even arguably noticeably higher Damage then E0 Phainon and Cerydra.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  3. How much speed does she need guys ? I building a set for her. 145 is fine ? (cuz her talents give her 20)

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  4. I have an E2 The Herta and I’m wondering if Cerydra’s double skill would give The Herta a total of 70% AP up
    Since The Herta E2 says it AP ups by 35% during empowered skill

    I’ve seen some say its not the best combo, Cerydra and The Herta since The Herta eats her own Interpretation stacks on the 1st skill but I think it would be neat to double skill and AP more than usual (only if it does work)

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  5. so, some observations:
    The skill copy is most impactful for characters whose damage is spiky. That is, characters who have some skill turns that are build up and some that are discharge–characters who have those big turns a disproportionate amount of their damage and want those copied but don’t care as much about the rest.
    so Phainon. he really wants to copy the meteor but the other moves aren’t nearly as important.

    while characters with smooth damage profiles won’t really care about. a character like phainon who’s damage profile per turn is spiky like 15%, 15%, 15%, 55% REALLY wants to copy the 55 and doesn’t care about the others. someone who has an even spread of 20, 20, 20, 20, 20 doesn’t benefit nearly as much if just one of those is doubled

    because she generates charge on her ult, and… you know, she generates most of her energy on her own turns… for most characters you will probably be getting an extra skill significantly faster than every 6 turns. which means it’s a higher proportion of skills than 1/6. most dps will probably get an extra skill one turn out of every four or so.

    [actually, since you need to build 6 charge and the skill isn’t copied until after you’ve done that, and the copied skill doesn’t contribute to Charge… huh, it’s one copy every seven attacks, not six…]

    unless your name is Archer of Phainon, that is. Archer being a machine gun ironically means he gets LESS benefit from cerydra’s skill copy, because a smaller percentage of his attacks get the bonus. he has to supply all the Charge himself, instead of cery helping with as many ults. getting an eighth arrow for every seven really isn’t all that impactful.

    phainon is cool with that though, he REALLY wants to copy that meteor. just make sure you don’t waste her Charge on a generator skill

    aside from that, I think her best comparison is OG Tingyun (but more so and a cool extra effect that certain characters really want but most won’t care about). Gives a lot of Atk, speed (… why does that only last three turns when her skill apparently doesn’t have a duration? I hope they change that to refresh on ult, since that applies her skill if there isn’t one on the field)… hell, she even helps with energy, since the copied skill generated it for the carry. while being more sp positive and contributing more personal damage.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • I think the 3 turn limit is probably to prevent her from being too good for someone like Firefly (who cares a lot about SPD and ATK and not much else). While FF still wants proper break supports, an unconditional 1000 ATK (=80 break effect) and 20 SPD is too nice for a support not meant for her to begin with.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Oof forgot about the one-convertion limit, FF gets the 1k ATK but doesn’t get BE from it. Currently the only other archetype leaning heavily into ATK and SPD would be DoT, but DoT has these covered by Kafka’s passive and Hysilens LC or Ruan Mei.

        This limitation is less impactful than I thought. But anyways it might just be HYV not feeling like giving us ATK and SPD buffer, SP generator*, and a sub-DPS all in one, not to mention her skill duplication.

        *If the buff is permanent, Cery can use one skill and then basics only like RMC, which triples her net SP contribution. That’s quite something, since she’s fast.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • Sunday definitely. He has everything she wants, but especially the battery. Seiba wants all the energy you can give her.

      For Cerydra, it really depends on whether copying the enhanced skill repeats the energy gain from converting dragoncore stacks, and how reliably you can land the copy on doing so. Remember that Seiba can overfill her energy to an extent.
      note that, even then, most of Seiba’s damage comes from her Ultimate, which Cerydra doesn’t buff much.

      Seiba’s current best team is almost assuredly Sunday/Huohuo/X, and I don’t think Cerydra is anything special in that last spot. The chatter is that Cyrene in patch 3.7 will give teamwide energy reliably, she’s probably the last piece of the team.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  6. I’m prepping for Cerydra and haven’t gotten to relics/planers. Does anyone have early calcs for relics/planers? or are we thinking a new relic set will come out? oh and any thoughts on preferred speed or er requirements?

    currently I plan to go for lightcone to, but just in case, any calcs on best f2p cone?

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • No calcs but, here’s what I think:

      Eagle or Sacerdos, depending on how much the DPS cares about the duplicate skill; and Lushaka, since she wants ERR and buffs ATK herself (so the DPS should be one who benefits from ATK).
      ATK on everything except ERR rope and SPD boots.
      I think Cery would want to be as fast as possible, since none of her abilities are tied to her own turns, and she wants frequent ult to stack charge. The exact amount of ATK you’d want to sacrifice for SPD though, again depends on whether the DPS cares more about the skill duplication or ATK & other buffs.

      Maze Restaurant Forever (the new 4* LC in 3.5) might be the best; For tomorrow’s Journey improves her personal damage a bit; Poised to Bloom would be useful for THerta (assuming Cery works with her); these three all have unconditional ATK plus a bit more.
      Dreamville Adventure is meh due to Cery might want to use her ult to fill charge and thus making Dreamville’s buff unstable, and the buff is smaller for being teamwide, while Cery being a single target buffer shines the most in hypercarry teams.
      And then there’s always DDD if you need the action advance (since Cery can’t use Messenger).

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • that sound great! ill consider all of it, thank you! I really like cery’s design in general but I plan to run her with anaxa as hes my current main :).

        Anaxa, sunday/RMTB, Gallegher/aventurine, Cerydra, is my current plan for team. so, is she similar to building regular tingyun?

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
        • No problem 🙂
          Yup, basically builds like regular Tingyun, though she’s considerably more durable and might want to use more SP; if you want to be aggressive, her ATK-to-CDMG trace can be easily maxed out at 4000 ATK, which I’ve got Robin reaching it with a lv 70 For Tomorrow’s Journey. Cery lacks DMG bonus for both her beneficiary and herself, so you might want to adjust the DPS’s build.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
  7. Are they really out of ideas for harmony units that they have to make another Bronya sidegrade? Like they really can’t think of any other stats a support can give you other than atk and crit dmg?

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • I don’t know if you’re ragebaiting but there is no shot that you genuinely think this is remotely similar to Bronya.

      The only stats that a harmony character (an offensive support character) should be able to supply are Crit. dam, crit. rate, attack and speed.
      Crit rate should VERY rarely be given in a support characters kit considering how powerful a stat it is. That leaves speed, crit damage and attack.

      Speed is also ridiculously powerful and usually gets implemented in a different way (advance forwards).

      So we now have 2 realistic options for upgrading stats, crit damage and attack. If it’s not a gimmick support that provides other uses (Like Sparkle or Hanya) for a support to be able to compete it needs to give both of these stats. That’s the baseline requirement for a harmony character.

      Now about Bronya. The main point of running Bronya is for her advance forward and dmg% increase on next attack. Both of those utilities, are nowhere listed in this kit. Just because Bronya came first, doesn’t mean everything is a copy of her.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Yeah after hearing them say she like Bronya. I search and found no action advance in the kit.
        Making me go. What are they talking about? Given harmony units in general offer buffs or is anything that offers crit damage now a copy of Bronya?

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • she dont have 100% adv or extra turn like brony
      only 1 additional skill that require 6 skills to activate

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  8. For clarification on Coup de Main and where it says “trigger a Coup de Main when using a Skill on enemies”: When Coup de Main is triggered, it copies the ability that is about to be used, immediately uses it, then uses the original ability.

    Site does not really clarify it that much, but it definitely takes a gambit and runs with it.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • So this copied skill is base on Crey’s own atk, crt dmg etc, or this copied skill has the exact same dmg as the original skill? If it’s the second case, Crey’s self buffed crit rate and crit dmg seem to be useless……

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton