
![]() | Concepts | Boothill |
Faction | Galaxy Ranger | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Chinese | 彭博 | |
English | Andrew Russell | |
Korean | 김단 | |
Japanese | 小西克幸 | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | A cyborg cowboy drifting among the stars. Extremely optimistic and unrestrained. He is a member of the Galaxy Rangers who swore to punish the wretched by any and all means… His flamboyant and brash actions were all to draw the attention of the Interastral Peace Corporation — the target of his revenge. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 84.48 | 59.4 | 164 | 107 | 5% | 50% | 75 | 115 | |
20 | 164.74 | 115.83 | 319 | 107 | 5% | 50% | 75 | 115 | ![]() ![]() |
20+ | 198.53 | 139.59 | 385 | 107 | 5% | 50% | 75 | 115 | |
30 | 240.77 | 169.29 | 466 | 107 | 5% | 50% | 75 | 115 | ![]() ![]() |
30+ | 274.56 | 193.05 | 532 | 107 | 5% | 50% | 75 | 115 | |
40 | 316.8 | 222.75 | 614 | 107 | 5% | 50% | 75 | 115 | ![]() ![]() ![]() |
40+ | 350.59 | 246.51 | 679 | 107 | 5% | 50% | 75 | 115 | |
50 | 392.83 | 276.21 | 761 | 107 | 5% | 50% | 75 | 115 | ![]() ![]() ![]() |
50+ | 426.62 | 299.97 | 827 | 107 | 5% | 50% | 75 | 115 | |
60 | 468.86 | 329.67 | 908 | 107 | 5% | 50% | 75 | 115 | ![]() ![]() ![]() |
60+ | 502.66 | 353.43 | 974 | 107 | 5% | 50% | 75 | 115 | |
70 | 544.9 | 383.13 | 1056 | 107 | 5% | 50% | 75 | 115 | ![]() ![]() ![]() |
70+ | 578.69 | 406.89 | 1121 | 107 | 5% | 50% | 75 | 115 | |
80 | 620.93 | 436.59 | 1203 | 107 | 5% | 50% | 75 | 115 |
Skill
![]() | Skullcrush Spurs - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Physical DMG equal to Deals minor Physical DMG to a single enemy. | |
Level | |
![]() | Sizzlin' Tango - Skill | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff. This Skill cannot regenerate Energy. After using this Skill, the current turn does not end. Initiates Standoff. After the target in the Standoff is defeated or Weakness Broken, Boothill receives Pocket Trickshot and dispels the Standoff. Boothill gains Enhanced Basic ATK and this turn does not end. | |
Level | |
![]() | Dust Devil's Sunset Rodeo - Ultimate | Single Target |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 90 | |
Applies Physical Weakness to a single target enemy, lasting for Deals Physical DMG equal to Applies Physical Weakness to one enemy, deals massive Physical DMG to them, and delays their action. | |
Level | |
![]() | Five Peas in a Pod - Talent | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to After winning the battle, Boothill can retain Pocket Trickshot for the next battle. Pocket Trickshot increases the Enhanced Basic ATK's Toughness Reduction and additionally deals Physical Break DMG if the target is Weakness Broken. After winning the battle, retains Pocket Trickshot for the next battle. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | 3-9× Smile - Technique | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After the Technique is used, when casting the Skill for the first time in the next battle, applies the same Physical Weakness to the target as the one induced by the Ultimate, lasting for After the Technique is used, inflicts Physical Weakness on one enemy when casting the Skill for the first time in the next battle. | |
![]() | Fanning the Hammer - Basic ATK | Single Target |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 | |
Deals Physical DMG equal to The Enhanced Basic Attack cannot recover Skill Points and can only target the enemy that is in the Standoff. Deals Physical DMG to a single enemy. Can only attack the target in the Standoff. | |
Level | |
Traces
![]() | Ghost Load |
Requires Character Ascension 2 | |
Increase this character's CRIT Rate/CRIT DMG, by an amount equal to | |
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![]() | ATK Boost (ATK) |
Requires Character Ascension 2 | |
ATK increases by | |
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![]() | Break Boost (Break Effect) |
Requires Character Ascension 3 | |
Break Effect increases by | |
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![]() | Above Snakes |
Requires Character Ascension 4 | |
While Boothill is in the Standoff, reduces the DMG he receives from targets that are not in the Standoff by | |
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![]() | Break Boost (Break Effect) |
Requires Character Ascension 4 | |
Break Effect increases by | |
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![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | |
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![]() | Point Blank |
Requires Character Ascension 6 | |
When in Standoff and gaining Pocket Trickshot, regenerates | |
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![]() | HP Boost (HP) |
Requires Character Ascension 6 | |
Max HP increases by | |
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![]() | ATK Boost (ATK) |
Requires Character Lv. 75 | |
ATK increases by | |
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![]() | Break Boost (Break Effect) |
Requires Character Lv. 80 | |
Break Effect increases by | |
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![]() | Break Boost (Break Effect) |
Break Effect increases by | |
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![]() | HP Boost (HP) |
Requires Character Ascension 3 | |
Max HP increases by | |
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![]() | Break Boost (Break Effect) |
Requires Character Ascension 5 | |
Break Effect increases by | |
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Eidolons
![]() | Dusty Trail's Lone Star | ![]() |
When the battle starts, obtains 1 stack of Pocket Trickshot. When Boothill deals DMG, ignores |
![]() | Milestonemonger | ![]() |
When in Standoff and gaining Pocket Trickshot, recovers |
![]() | Marble Orchard's Guard | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Cold Cuts Chef | ![]() |
When the enemy target in the Standoff is attacked by Boothill, the DMG they receive additionally increases by |
![]() | Stump Speech | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | Crowbar Hotel's Raccoon | ![]() |
When triggering the Talent's Break DMG, additionally deals Break DMG to the target equal to |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Arrows | 3![]() ![]() ![]() | the-hunt-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ![]() ![]() |
![]() | Darting Arrow | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ![]() ![]() |
![]() | Adversarial | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ![]() ![]() |
![]() | Only Silence Remains | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Swordplay | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ![]() ![]() |
![]() | Subscribe for More! | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ![]() ![]() |
![]() | River Flows in Spring | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ![]() ![]() |
![]() | Return to Darkness | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | In the Night | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Sleep Like the Dead | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
Per Page |
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Gallery
Voice
Language
Title | loc_sound |
First Meeting | |
Greeting | |
Parting | |
About Self: Name | |
About Self: Synesthesia Beacon | |
Chat: Single Malt Juice | |
Chat: Traveling | |
Chat: Principles | |
Hobbies | |
Annoyances | |
Something to Share | |
Knowledge | |
About Dan Heng | |
About Acheron | |
About Black Swan | |
About Sunday | * Unlocked after completing the Trailblaze Mission "#1" |
About Argenti | |
About Aventurine | |
About Topaz | |
About Rappa | |
About Mr. Reca | |
Eidolon Activation | |
Character Ascension | |
Max Level Reached | |
Trace Activation | |
Added to Team With Acheron | |
Added to Team With Black Swan | |
Added to Team With Dan Heng | |
Added to Team With Argenti | |
Added to Team With Aventurine | |
Added to Team With Topaz | |
Added to Team With Rappa | |
Battle Begins: Weakness Break | |
Battle Begins: Danger Alert | |
Turn Begins 1 | |
Turn Begins 2 | |
Turn Idling | |
Basic ATK | |
Enhanced Basic Attack: Activation 1 | |
Enhanced Basic Attack: Unleash 1 | |
Enhanced Basic Attack: Activation 2 | |
Enhanced Basic Attack: Unleash 2 | |
Skill 1 | |
Skill 2 | |
Hit by Light Attack | |
Hit by Heavy Attack | |
Ultimate: Activate | |
Ultimate: Unleash | |
Downed | |
Return to Battle | |
Health Recovery | |
Technique | |
Battle Won | |
Treasure Opening 1 | |
Treasure Opening 2 | |
Precious Treasure Opening | |
Successful Puzzle-Solving 1 | |
Successful Puzzle-Solving 2 | |
Enemy Target Found | |
Returning to Town |
Story
Title | Text |
Character Details | A cyborg cowboy drifting among the stars. Extremely optimistic and unrestrained. He is a member of the Galaxy Rangers who swore to punish the wretched by any and all means... His flamboyant and brash actions were all to draw the attention of the Interastral Peace Corporation — the target of his revenge. |
Character Story: Part I | "Graey, there's a child there in the snow!" Graey and Nick cautiously approached and picked up the red-faced child as he cried incessantly. The child had a striking and beautiful name that in the ancient language of Aeragan-Epharshel meant "loaded gun." He grew up under the love and protection of Graey and Nick, as he played happily with his siblings. Though they all came from different places, they all now belonged to this vast continent of "Aeragan-Epharshel." Graey took him to learn about plants, animals, and rivers. Nick taught him how to tame horses and farm sheep. At a young age, he rode his colt across streams and followed Nick as they led their cattle to fields rich in water and greenery under the morning sun. Nick would always sing loudly as the light shone over the brilliant clouds. When he heard Nick raise his voice in song, he would open his mouth and release a clear and crisp song of his own. As he kicked at the colt's belly to take him faster, their laughter would spread further and further into the distance. As Graey and Nick raised the children day after day, their backs began to stoop with old age. Since becoming a cowboy, he mastered every skill there was to hunting. They charged through the sandy wastelands fighting bandits, making deals with merchants, and battling for places to survive with the beasts of the wilderness. He had narrowly escaped death, tasted the flavor of taking revenge on a rival gang, seen friends lose their lives in the flight of a bullet and seen families fall apart in mere moments... He lost many, yet gained a lot as well. In the end, his courage earned him status and respect. Now, he rarely sees his siblings, but he knows that they are living well. In the silent night, he stares at the sky and thinks about the greater world outside, when the sound of cries resounded loud and clear through the stillness of evening. Following the sound, he discovered a red-faced baby that would not stop crying. He had no idea what to do. But, he eventually picked her up as Graey had done so long ago before, and brought her home. The sound of Nick's gruff voice resounded in his ears... "The water here is smooth as fine wine, the cold snow is cutting like a knife, this place is... the perfect world." * Unlocked at Character Level |
Character Story: Part II | The shadow cast down by the spaceship eclipsed the moonlight across the plains. He jumped from the speeding train as it passed by with a roar. By the time the smoke and dust had settled, he'd already made it back to his base with his bounty. He raised his head to look up at the uninvited guests above. Well-dressed people in black walked out from the deck of the spaceship under the escort of guards armed to the teeth and onto the cowboy's land. He took something that the person in black called a "Synesthesia Beacon," as great, strange visions flooded into his mind. This is the first time he learned of the endless shining worlds outside the plains, forests, streams, and tracks that he knew. Giant excavators appeared on the horizon of the plains, completely disregarding protests from the locals. Then, black ore began to stream forth from the earth below. The heavily armed guards blasphemed against the local's beliefs, cast them out of their homes, and insulted their honor with meager compensation. As always, he and his partners turned to guerrilla warfare to fight off the advance of the people in black. However, in the face of absolute military might, the cowboys' schemes, marksmanship, and swift mounts all seemed so primitive and laughable. As the members of his family died one after another, he realized that unless he found the person who started all of this, he would never be able to bring things to an end. He put on a worker's uniform that he stole and snuck aboard the spaceship under the cover of night. With the instincts and sharp senses he had honed over years of hunting, he silently took down every guard that stood in his way and cleared every checkpoint and interrogation to reach the core cabin. He saw the figure of a man who seemed to be saying something to his subordinates. "Aeragan-Epharshel contains crucial strategic resources. He who claims it first will take great advantage in departmental competition. As these savage and uncivilized cowboys are unwilling to cooperate with the Marketing Development Department, we have no choice but to assume administration of this world on their behalf. We are running out of time. You are permitted to use military force and bring civilization to this world." A terrifying thought rushed into his mind. He frantically ran out. Around him, the employees were still joking and laughing. He held his breath and stifled his rage and tears... His family still needed him. He could not just stop here. Cannon fire rained down from the heavens. By the time he stumbled back to the farm that had now been reduced to ashes, the elderly Graey and Nick, as well as all the friends he'd grown up with, had already lost their lives to the sea of flames. He held on to a faint glimmer of hope that he would be able to find that tiny figure... She had only learned to walk a while ago and would gently slap at the little wooden guitar he had made for her and giggle. But no. There was nothing. The land was scorched black... he didn't even have time to erect a gravestone for the ones he'd lost. "The Interastral Peace Corporation... The Marketing Development Department..." This sight and these names rang through his mind like a nightmare that went on to be etched into his core. Even if he were to die and be born again, he would never forget this. According to the planetary records of Aeragan-Epharshel, the locals who roamed and farmed the land for generations were wiped out by an unknown disaster. The survivors, mostly frail elderly and youth, now only shelter in smaller and smaller reservations. To this day, that black ore is still used in massive quantities as a rare metal to create devastating weaponry, and is shipped out to more and more planets on fleets of IPC transport ships. * Unlocked at Character Level |
Character Story: Part III | "This road doesn't suit you. Get out. Go find a job or... get an education." The short doctor put down the half-eaten sandwich and wiped her hands on a white coat that was evidently a few sizes too big. The man didn't say anything and took off his clothes instead, revealing skin completely covered in scars. The doctor didn't stop her pestering. "A young man like you deserves a better future. This road, on the other hand, belongs to those who have no other choice, people who can't start again anymore but still want to make evil pay..." The cold barrel of a gun pressed against the doctor's forehead — Rather, the part of her that could still be regarded as a forehead. "If I wanted a lecture, I would've gotten ma'self an education already." The man threatened. "I get what you're trying to do, but guns don't work against me... never mind. Go lie down." The doctor replied in resignation. ... The lights above the operation table lit up. He felt as if he had fallen into a deep sea. His flesh was wrapped up and then melted into everything around him. His body departed, leaving only his hollow thoughts struggling all alone. Strangely, the emotions — terror, anxiety, loneliness, darkness, rage — didn't dissipate with his physical body. They remained in a different manner — and they were even heavier than before. He smelled the scent of something being charred, and he even felt the doctor's soft breathing — She can breathe? He couldn't help but have that incongruous thought. The whirl of machinery buzzed around his ears and the new blue blood refused to flow towards his thirsty heart. He really wanted to just fall asleep like this and never wake up. Until he heard those crude songs and those gentle words, and memories of yore surfaced once again. The unforgettable hatred turned into a weak light in the darkness and he followed it to walk toward the end of it all, exerting every ounce of his strength to rise once again to the surface. ... "Congrats. You're pretty hard to kill." The doctor rubbed her blood-covered hands on her white coat and picked up the half-eaten sandwich again. "Ya thought I was gonna die?" He balled his hands into fists — hands that were now made of cold iron. "Most people would have died,", the doctor stated candidly, "and it won't be because I'm bad at my job." "Well I hav'a piece of good news for ya: I've been dead for a long time." "What's your name?" He briefly paused. Both the gentle and crude voices have disappeared. No one will ever call him by that crisp and resonating name again. "Boothill. Where I come from, that's what we call gunslingers who end up bite'n the dust..." He then smiled, revealing a mouth full of sharp teeth. "But this is just the start, doc. Of all the prices I hafta pay to get ma revenge, this here's the lightest toll." Dragging his new body, he shambled out of the door. "Then, happy 'Hunting', Boothill the Galaxy Ranger!" The short doctor yelled at his retreating back. Boothill couldn't help but look up at the night sky outside — Another star had been ignited in the arrays of stars above. * Unlocked at Character Level |
Character Story: Part IV | He returned to Aeragan-Epharshel multiple times to investigate the man who ordered the annihilation of his whole tribe, only to discover the man's identity had already been erased from historical records. He forced his way into a Garden of Recollection branch and tried to read Memory Bubbles related to Aeragan-Epharshel. The Memory Bubbles on the display cabinets all fall towards the ground. Those Memokeepers had no time to stop him as they rushed forward and prioritized saving rare and precious memories. As he was kicked out of the Garden of Recollection, he finally saw that man amid the chaos in a Memory Bubble related to Aeragan-Epharshel. "Oswaldo Schneider, director of the Marketing Development Department in the Interastral Peace Corporation..." ... "Did you hear that a mysterious cyborg has been attacking the IPC's fleets in Pier Point's interstellar port?" "Loads of business for the Marketing Development Department got ruined cause of that. Let's all get some popcorn ready. It's about time they pay their due for being so in-your-face all the time..." "Popcorn? I'm going back to Pier Point tomorrow and I don't want to have a gun pointed to my head..." Uniformed IPC workers cross the Fountain Plaza in twos and threes as they hold cups of coffee in hand. The cowboy lowered the brim of his hat under the shade of a tree. He read the wanted notice in the newspaper as he leisurely sipped a bottle of malt fruit juice. "Boothill. Birthplace unknown. Galaxy Ranger. Responsible for the following crimes: 5 counts of assault against Pier Point; 3 counts of attacks against weapon warehouses belonging to the IPC's Marketing Development Department; multiple counts of attacks against IPC workers at rank P "Son of a bench, y'all blowin' smokes over here 'bout me dodgin' them bullets and cheatin' death like a lil' shirt-for-brain at his first rodeo..." He tossed the paper aside and stared at the fleets entering and leaving this IPC branch office. Though the bounty on his head kept rising with every wanted notice, Oswaldo remained slippery as an eel, leaving no trail. Not only is the director untraceable through official announcements, but even the middle managers are unaware of the man's whereabouts. The low-tier Intellitron are shipping goods in an orderly manner at the dock as plain-looking shipping vessels shuttle to and fro. When he had counted After a few minutes, a small gray bioship silently left port together with a commercial fleet — That was his real target. "Ain't no place forever ironclad, pardner. Sure, I can't track ya down, Oswaldo. But sniffin' out them yellow-bellied IPC dogs who can't stand you ain't no tall order." "Mullin' over them varmints I sent to boot hill for backin' the wrong side... Reckon they might be yukkin' it up at me from hell 'bout now..." He tossed the empty bottle and showed his sharp teeth. "Don'cha worry. We'll be meetin' up real soon." * Unlocked at Character Level |
431 responses to “Boothill”
why boothill even have crit when it doesnt matter that much
Bouta fight this Cowboy in the future~
Fuck! I just accidentally clicked 1 wish and this inferior character came in. I fucked up. Got a bad unit! Frustrating as fuck!
cope
Should’ve avoided Boothil banner at all cost. You only have yourself to blame! And building pity?! not even worth to accidentally get him.
Imagine “building pity” and then shit talking character for your own stupidity.
Skill issue