名词 | 砂金 | |
阵营 | 星际和平公司 | |
稀有度 | ||
命途 | 存护 | |
战斗属性 | 虚数 | |
汉语 | 杨超然 | |
英语 | Camden Sutkowski | |
韩语 | 박준원 | |
日语 | 河西健吾 | |
n/a | 308K 15 15 65 15 | |
行迹材料 | 3M 18 41 69 56 139 58 12 8 | |
剧情 | 星际和平公司「战略投资部」的高层成员。 风险爱好者,常面带笑容,真心却难以揣测。 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音 |
剧情 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | n/a |
1 | 60.72 | 89.1 | 164 | 106 | 5% | 50% | 150 | 110 | |
20 | 118.4 | 173.75 | 319 | 106 | 5% | 50% | 150 | 110 | 4000 5 |
20+ | 142.69 | 209.38 | 385 | 106 | 5% | 50% | 150 | 110 | |
30 | 173.05 | 253.94 | 466 | 106 | 5% | 50% | 150 | 110 | 8000 10 |
30+ | 197.34 | 289.57 | 532 | 106 | 5% | 50% | 150 | 110 | |
40 | 227.7 | 334.12 | 614 | 106 | 5% | 50% | 150 | 110 | 16000 6 3 |
40+ | 251.99 | 369.76 | 679 | 106 | 5% | 50% | 150 | 110 | |
50 | 282.35 | 414.32 | 761 | 106 | 5% | 50% | 150 | 110 | 40000 9 7 |
50+ | 306.64 | 449.96 | 827 | 106 | 5% | 50% | 150 | 110 | |
60 | 337 | 494.5 | 908 | 106 | 5% | 50% | 150 | 110 | 80000 6 20 |
60+ | 361.28 | 530.14 | 974 | 106 | 5% | 50% | 150 | 110 | |
70 | 391.64 | 574.69 | 1056 | 106 | 5% | 50% | 150 | 110 | 160K 9 35 |
70+ | 415.93 | 610.34 | 1121 | 106 | 5% | 50% | 150 | 110 | |
80 | 446.29 | 654.88 | 1203 | 106 | 5% | 50% | 150 | 110 |
战技
直观投注 - 普攻 | 单攻 | |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于砂金 对指定敌方单体造成少量虚数属性伤害。 | |
等级 | |
繁荣基石 - 战技 | 防御 | |
能量恢复 : 30 | |
弱点击破 : 0 | |
为我方全体提供能够抵消等同于砂金 为我方全体提供可叠加护盾量的护盾【坚垣筹码】。 | |
等级 | |
轮盘勋爵 - 终结技 | 单攻 | |
能量恢复 : 5 | |
弱点击破 : 单攻 : 90 | |
随机获得1到 随机获得【盲注】,使敌方单体陷入【惊惶】状态,并对目标造成虚数属性伤害,我方目标击中【惊惶】状态下的敌方目标时,造成的暴击伤害提高。 | |
等级 | |
枪口以右 - 天赋 | 弹射 | |
能量恢复 : 1 | |
弱点击破 : 单攻 : 10 | |
持有【坚垣筹码】的我方单体效果抵抗提高 持有【坚垣筹码】的我方单体效果抵抗提高,并在受到攻击时,为砂金积攒【盲注】,砂金持有【坚垣筹码】时能抵抗控制类负面状态。【盲注】达到7点后,砂金会消耗7点【盲注】发动追加攻击,对随机敌方单体造成少量虚数属性伤害,共弹射7次。 | |
等级 | |
攻击 | |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
红黑之间 - 秘技 | 防御 | |
能量恢复 : 0 | |
弱点击破 : 0 | |
使用秘技后获得以下1种效果: 一定概率获得防御力提高 大概率获得防御力提高 小概率获得防御力提高 重复使用时保留数值最高的效果。 下一次战斗开始时,使我方全体提高对应数值的防御力,持续 使用秘技,随机获得3种防御力提高效果中的1种,下一次进战后使我方全体提高对应数值的防御力。 | |
行迹
宾果! | |
需要角色晋阶 6 | |
持有【坚垣筹码】的队友发动追加攻击后,为砂金积攒1点【盲注】,该效果最多触发 | 160K 8 1 1 |
效果抵抗强化 (效果抵抗) | |
需要角色晋阶 6 | |
效果抵抗提高 | 160K 8 8 |
伤害强化•虚数 (虚数属性伤害提高) | |
需要角色等级 75 | |
虚数属性伤害提高 | 160K 8 8 |
防御强化 (防御力) | |
需要角色等级 80 | |
防御力提高 | 160K 8 8 |
防御强化 (防御力) | |
防御力提高 | 2500 2 |
效果抵抗强化 (效果抵抗) | |
需要角色晋阶 3 | |
效果抵抗提高 | 10000 3 3 |
防御强化 (防御力) | |
需要角色晋阶 5 | |
防御力提高 | 45000 3 3 |
星魂
囚徒博弈 | ||
持有【坚垣筹码】的我方目标暴击伤害提高 |
有限理性 | ||
施放普攻时使目标的全属性抗性降低 |
最高倍率 | ||
终结技等级+2,最多不超过 |
意外绞刑 | ||
触发天赋的追加攻击时,会先使砂金防御力提高 |
模糊厌恶 | ||
战技等级+2,最多不超过 |
猎鹿游戏 | ||
每有1个队友持有护盾,砂金造成的伤害提高 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | n/a | |
琥珀 | 3 | preservation-class | 264.6 | 330.75 | 846.72 | 使装备者的防御力提高 | ||
戍御 | 3 | preservation-class | 264.6 | 264.6 | 952.56 | 使装备者施放终结技时,回复等同于自身生命上限 | ||
开疆 | 3 | preservation-class | 264.6 | 264.6 | 952.56 | 当装备者击破敌方目标的弱点时,回复等同于自身生命上限 | ||
余生的第一天 | 4 | preservation-class | 370.44 | 463.05 | 952.56 | 使装备者的防御力提高 | ||
朗道的选择 | 4 | preservation-class | 423.36 | 396.9 | 952.56 | 使装备者受到攻击的概率提高,同时受到的伤害降低 | ||
宇宙市场趋势 | 4 | preservation-class | 370.44 | 396.9 | 1058.4 | 使装备者的防御力提高 | ||
我们是地火 | 4 | preservation-class | 476.28 | 463.05 | 740.88 | 战斗开始时,使我方全体受到的伤害降低 | ||
这就是我啦! | 4 | preservation-class | 370.44 | 529.2 | 846.72 | 使装备者防御力提高 | ||
制胜的瞬间 | 5 | preservation-class | 476.28 | 595.35 | 1058.4 | 使装备者的防御力提高 | ||
她已闭上双眼 | 5 | preservation-class | 423.36 | 529.2 | 1270.08 | 使装备者的生命上限提高 每个波次开始时,为我方全体回复等同于各自已损失生命值 |
Per Page |
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Gallery
Idle #1
Idle #2
Overworld
Combat
语音
语言
Title | loc_sound |
初次见面 | * |
问候 | * |
道别 | * |
关于自己•运气 | * |
关于自己•交易对象 | * |
闲谈•星际和平公司 | * |
闲谈•利用与背叛 | * |
爱好 | * |
烦恼 | * |
分享 | * |
见闻 | * |
关于托帕 | * |
关于真理医生 | * |
关于黑天鹅 | * |
关于黄泉 | * |
关于星期日 | * |
关于花火 | * |
星魂激活 | * |
角色晋阶 | * |
角色满级 | * |
行迹激活 | * |
队伍编成•开拓者 | * |
队伍编成•托帕 | * |
队伍编成•真理医生 | * |
队伍编成•黑天鹅 | * |
队伍编成•花火 | * |
队伍编成•黄泉 | * |
战斗开始•弱点击破 | * |
战斗开始•危险预警 | * |
回合开始•一 | * |
回合开始•二 | * |
回合待机 | * |
普攻 | * |
战技•一 | * |
战技•二 | * |
轻受击 | * |
重受击 | * |
终结技•激活 | * |
终结技•施放 | * |
无法战斗 | * |
重回战斗 | * |
回复生命 | * |
天赋•一 | * |
天赋•二 | * |
秘技 | * |
战斗胜利 | * |
开启战利品•一 | * |
开启战利品•二 | * |
开启贵重战利品 | * |
解谜成功•一 | * |
解谜成功•二 | * |
发现敌方目标 | * |
返回城镇 | * |
剧情
Title | 文本语言 |
角色详情 | 星际和平公司「战略投资部」的高级干部,「石心十人」之一,基石为「诡弈砂金」。 个性张扬的风险爱好者,时常面带笑容,真心却难以揣测。 靠着同命运的博弈赢得如今的地位,将人生视作一场高风险、高回报的投资,而他向来游刃有余。 |
角色故事·一 | 「关于那位新员工,我有一些情况要向您报告。」 「什么事让你这么担心,埃尔文?」 「关于他的投诉,不管是正式的还是非正式的,像纸片一样塞满了我的邮箱,我想…您或许可以重新考虑是否接纳他为战略投资部的一员。」 「他们都写了什么?」 「主要是他的身份,那双眼睛……」 「他曾欺骗市场开拓部,茨冈尼亚贫瘠的黄土藏着尚未被有效开发利用的能源。在他们投入巨额资金进行开采后,才发现根本是无稽之谈。」 「还有骇人听闻的『艾吉哈佐砂金案』,他哄骗博识学会相信那里埋藏着虫皇『塔伊兹育罗斯』的尸体——那帮学者谨慎又谨慎,却还是落入了对方的圈套。」 「还有茨冈尼亚酋长国议员来信,谴责他的部落曾破坏决议,祸乱人心,致使氏族间和平局势发生重大变化,茨冈尼亚与公司间协议条款的签订屡次延期。此人如今入职公司,其影响极为恶劣……」 「如果只是这些的话,就不必说了。」 「…您都知道?」 「每一种宝石都有独特的价值,而我们的工作就是『投资』。」 「也不用安抚那些来信的老顽固,这些风言风语迟早会传到——不,应该已经传到他耳边了。正好,就看看他到底能给我们带来多大的惊喜吧。」 |
角色故事·二 | 「小子,你真行啊…用神乎其神的手段搬光了我的产业。但我绝不会投降,大不了,我就把这里全炸咯…你能怎么办?」 伊伊玛尼喀的「疯牛」示意手下松手,他从桌子上抬起头来,拍了拍衣领上的灰尘。 「你们,高高在上的公司狗,根本看不起流浪者,对吧?但你现在在我们的地盘,就得按我们的方式。」 「疯牛」清空弹匣,往枪中装入一粒子弹,丢在他脚边。 「六次,最多六次枪响之后,生死由命。你敢不敢?」 他蹲下来,捡起枪。 「用枪指着我的人太多了,甚至有人直接扣下了扳机…但你猜,为什么我还能站在这儿?」 他站起来,逼视着「疯牛」的眼睛,举起枪,抵住自己的心脏。 「因为最后,枪都会来到我手里。」 「而现在,这个游戏令我有些厌烦了…六分之一的概率远远不够,要挑衅命运——」 六声连续的枪响在死寂的星舰中炸开,烟尘过后,他再次举起枪,朝「疯牛」走去,而弹匣里有一颗新的子弹。 「就得先学会把自己变成骰子。」 「——你不肯投降,但凭什么?就凭这拙劣的概率游戏?还是……」 他调转枪口,指向黑暗中的某处。 「她?」 枪口所指的方向,一位同样举着手枪的女士缓缓出现。看到她的一瞬间,「疯牛」仿佛抓到了救命稻草。 「翡翠女士,这和说好的不一样……」 就在同时,两人开枪,在双方各自背后的暗处,两个黑衣人应声倒下。 「公司的敌人还真是无处不在,对吧?」女士从容地收起手枪,拿出化妆镜,检视了一下自己的仪容。 「拿你我的生命作饵,让他们争相啄食,误以为这是一场内讧,却被一网打尽…不错的诡计,只不过太惊险了些。」他微笑着欢迎对方的到来,双手却微微颤抖。 「诡计?不,只是一场测试罢了。」 优雅的女士摊开手掌,一枚闪烁着奇异色泽的「砂金石」躺在她的手心。 「没什么奇怪的,被渴望,被追逐,被切割,被出售…这都是宝石的宿命。」 「但你还是有许多可做的,全凭你怎么看待自己。」 |
角色故事·三 | 他走入走廊最深处的房间,他还记得上一次来这里的时候,自己还是个面目可憎的囚犯。现在,他站在这里,面向立于部门顶点的人们。 他听金发的女性念着冗长无趣的报告,那些冰冷的数字既无法传达他行走在生死边缘的惊险,亦无法告诉他们过程中他失去了多少,又得到了多少。他只好奇她是人类,还是智械? 而那颗象征权力与未来的「砂金石」即将被正式交予他手中——豁出性命拿到手的东西,在得到的一刹那,对他而言就失去了诱惑与价值。 「『砂金』,你还有什么问题吗?」会议的最后,翡翠——在场的人里,他只认识她——开口问道。 「茨冈尼亚的埃维金人…他们后来怎么样了?」 「很遗憾,茨冈尼亚已经没有埃维金人了。你是最后的幸运儿。」 「那在██星球上帮助过我的那些人呢?我想,现在我可以回报他们了。」 「他们也都不在了。」 …… 他木然地回到自己的办公室。桌上,那颗砂金石闪动着奇异的光,仿佛在恭喜他,又仿佛在嘲弄他。 「在与命运搏斗的时候,你真的是幸运的那方吗?」 |
角色故事·四 | 「匹诺康尼…『钻石』终于打算对它动手了?」 桌上的微缩模型不断旋转,晶莹剔透的忆泡不断泛出微小的泡沫。 「这是一笔超乎想象的历史坏账,所以背后的利益…高得惊人。」 面前的人背对着他,望着庇尔波因特黄昏时紫红的天空。 「但为什么是我?」 那人依旧背对着他,他无法用自己善于捕捉的眼睛去揣测这个决定背后的真实用意。 「本该是我。但『钻石』认为家族还有合作的价值,希望这事至少有和平解决的余地。」 「思来想去,我觉得你最合适。」 「这甚至只是我们第二次谈话,你这么信任我?」 「错了,我压根没有信过你——也许『翡翠』会,但我不会。」 「没准这一次,好运不会再站在你这边了,而你也将为自己一直以来的幸运付出代价。」 面前的人终于转了过来,远处的大楼反射出欧泊石般七彩的光芒,而一只八音盒兀自作响。 「但那不正是你所渴望的东西吗?」 |
角色故事·一 | |
角色故事·二 | |
角色故事·三 | |
角色故事·四 | |
关于「你」 | |
你的「故事」•一 | |
你的「故事」•二 |
461 responses to “砂金”
Aventurine is golden, a way to bypass the cheese and hax of Gold and Gears. Shield never breaks, constant use of his Ultimate.
A shame i lost to Bailu and couldn´t get his E1, that thing would have made him stupidly good
Currently doing a no DPS conundrum 10 run with preservation path
Beat plane 1 with the shield never breaking, I’ll see how the rest goes
Aventurine makes everything beyond trivial in SU, I don’t think it’ll ever be a challenge again if they don’t implement some shield ignoring enemies in the next events.
Yesterday I ran a random conundrum 12 just for the meme and ended up with a 300k shield on Aventurine.
This guy legit fixes the only issue preservation had before, which was being consistently able to have your characters shielded at any moment, which usually made the first floor harder than any other. Aventurine, on the other hand, can just enter a fight without using his technique and grant everyone a shield just like that. He’s legit crazy, and I sincerely hope they’ll play around shields in general in the next SU updates, there’s no way you can just run preservation and consistently sh*t on everyone.
I used to avoid preservation because I only had March and Fire TB, I tried it again after pulling Aventurine and cleared it at conundrum 10 first try despite getting very few buffs on the first plane. I started out pretty poorly, breaking shields every so often, but at a certain point I never saw my shields go to the point where it was a partial bar over my teammates health lol. I ran 3x DPS with all the follow-ups too, so he refreshed his shield very frequently.
I wouldn’t be surprised if they did release at least one enemy that does something negative to shields. We already have Sam, who reduces your team’s healing, and in Genshin they did add some rarely-used enemies that got buffs if they hit shielded characters. They could easily do something similar, like a reverse soda monkey; it hits a character with shields, it gets some sort of buff.
Forgot to update
I beat the run and saw abt a 60k shield on Aventurine
Also Sam does cut heals but not to such an extent that makes them useless (my Huohuo still full heals everyone not named Blade) if you’re using one of the 5* healers
You’re right, I have the same experience fighting Sam in the last MoC. I just used him as an example of Hoyo creating an enemy with a mechanic that tries to punish you for your choice of sustain. Between Sam and the soda monkey, they were probably trying to prime people to think about the limitations of healers and want to pull for Aventurine.
I mean, it makes sense
They want to sell their characters, if there’s no special limitations then everyone will just pull the 2 best sutainers and stop
To sell more sustains you need to inconvenience other sustains in specific content
I doubt they’ll make an enemy that totally ruins certain sustains but they’re already pushing shields with recent enemies in order to sell Aventurine
monkeys, big AoEs, healing cuts, the stall dinos
If they want to sell a healer they’ll probably make shields less useful, same for mitigators and whatever future sustain archetypes come out
Aventurine is the peak of preservation right now. He powercrept everyone including Fu Xuan and I’m not even joking. FX still has some weaknesses, she doesn’t like it when enemies do AOE attack, need healing, and she is not very effective with the preservation path on SU. I cannot imagine how they gonna make another preservation character as good as Aventurine.
Well Aventurine is a shield/sub-dps hybrid so there’s plenty of gimmicks left to explore
I fear what a pure shielder would look like though
Are his shields reliable enough to make Yanqing viable?
Aventurine made 1 hp Arlan viable. I’ve seen videos where they 3-starred the current MoC floor 12. I can’t see why he couldn’t with Yanqing.
Then again, you should avoid pulling someone because of wanting to use Yanqing. it would be far better if you pull Jingliu, which in my opinion has more value compared to Aventurine enabling Yanqing.
This is my moc 12 run whit Aventurine and Yanqing: https://youtu.be/DUqzMsbHQTI
So viable 😀
I pulled him and his LC then maxed EVERYTHING straight away
Fastest I’ve ever maxed a character and he’s soooo good
he and fuxuan make MoC a pleasant experience. it used to be stressful. goodbye bailu, lynx.
what team you are using him with?
Rn just slotting him into wherever he’s needed (My main team is Juan, Sparkle, Aven/Huohuo, Tingyun) or using preservation in SU
I could use Ratio and Ruan Mei with him for extra fun though
yeah I finally get to use preservation path just now too. very comfy.
same, with a proper Build he is way stronger than the Trial one
For all EU and NA players, I wish you luck when he releases!
Got him,
As expected:
-He can solo sustain for sure using Skill, basic, basic loop and don’t need er rope. Great upgrade over bailu or 4 star sustain. no fear of dying on Floor 12 anymore.
A little disappointment :
-The dmg …is not that bad but not that great. It’s enough to kill off some about to die enemies. I mean it stacks overtime but don’t expect much.
So I don’t suggest getting his Sig LC. He really doesn’t deal that much dmg. Get something else like his E or other character E / LC first.
Surprised :
-What’s great about him is that he hits many time over the cycle. He does Follow up atk quite frequently. and can Ult every 3 turns.
it’s very beneficial for current MoC that apply debuff every time they are hit. So if there’s more MoC or characters that benefits from number of hits, using ult, breaking, FA then he should be great there as well.
-And he refreshes shield duration all the time, so if there’s still plenty of shield then he never needs to use SP for 1-3 cycle. Very very very nice.
– Shield being on his E making bracing for big attack from the enemy quite easy. it’s wayyyyy better and safer than saving ult for healing like bailu, nat etc.
– That 50% ef res is better than I expected. I survive getting CC A LOT MORE (now i can do cheese restart when CCed much easier) and resist lots of Dot. In SOME case this make him sustain better than fuxaun.
good first/second limited sustain for anyone for sure. just don’t expect much from his dmg he’s not going to be your extra dps (his dmg is like 7-12% of whole team i think, it’s not low but not so high either)
8.5/10 ( CC resist is still rng and not real cleanse/prevent , follow up attack amount depends on rng)
I wish Aventurine had a mechanic to speed enemies up so he (and clara) can get follow-up attacks off more often
E1 or Light Cone? Which is better?
While his Sig LC is a huge upgrade over 4 stars LC, out of turn debuff, more def, and self Crit dmg.
but due to the fact that you can always get spooked by Moment of victory(repeatedly) at any point in the game or get from shop / or can you use Trend of uni market for Archeon.
Both weapons being not as good as his Sig but still great to use,
so I would go for E1, use 4 star LC for a while until you get spooked by Moment of victory would be better overall.
E1 will basically make him use 0 skill point to sustain for 0-4 cycles while buffing the whole team.
What do you guys think of his eidolons? Im thinkin of E2 but doubting it
it’s good but it’s either overkill for current content or it’s overall better to get a new character for different situation like getting a new OP Dps or an extra harmony or a new team comp (E2 Is basically 2 extra characters)to push for easier 0-2 cycle clear moc or pf.
sometime a signature for your char that don’t already have it might be a better upgrade as well.
in any case don’t get any E on day one.
it’s best you just play him at E0 first for 2 weeks to see if you still want his E2 and wait for next leak to drop and see if there’s any good character to get.
They’re all pretty decent but he’ll be more than good enough at E0
And his LC > Eidolons