| Concepts | Automaton Beetle | |
| Faction | ||
| Reward | ||
| Description | An automaton pieced together with Old World technology. A signal light is placed on its legs, and the unit may have been used for mining or construction operations. In combat, Automaton Beetles can create forcefields to shield themselves. |
| Table of Contents |
| Stats |
| Reward |
| Gallery |
Stats
#1012030
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203001
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 460 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203002
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 442 | 1000 | 32761 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203003
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 68825 | 120 | 90 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203004
Gear-Stealing Robot
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203005
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 9635 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203006
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 251 | 1000 | 15141 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203007
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 920 | 1000 | 13765 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203008
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 460 | 1000 | 7571 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203009
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 27530 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203010
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203011
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203012
Distortion
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203013
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 251 | 1000 | 15141 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203014
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 251 | 1000 | 48177 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203015
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 61942 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203016
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203017
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 368 | 1000 | 27530 | 90 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203018
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 27530 | 120 | 90 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203019
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 27530 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Unstable Forcefield - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#1012032
Amber King
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 103237 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Amber Assault - Ability | Single Target | |
| Energy Regeneration : 15 | |
| Deals Physical DMG to one designated target. |
Reward
| Per Page |
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She has to be the fastest of the whole team, in the full rmb team she has to be faster than hyacine.