Concepts | Automaton Beetle | |
Faction | Jarilo-VI | |
Reward | ||
Description | An automaton pieced together with Old World technology. A signal light is placed on its legs, and the unit may have been used for mining or construction operations. In combat, Automaton Beetles can create forcefields to shield themselves. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#1012030
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203001
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
460 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203002
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
442 | 1000 | 32761 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203003
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 68825 | 120 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203004
Gear-Stealing Robot
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203005
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 9635 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203006
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
251 | 1000 | 15141 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203007
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
920 | 1000 | 13765 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203008
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
460 | 1000 | 7571 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203009
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 27530 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203010
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203011
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203012
Distortion
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203013
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
251 | 1000 | 15141 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203014
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
251 | 1000 | 48177 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203015
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 61942 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203016
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 19271 | 120 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203017
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
368 | 1000 | 27530 | 90 | 60 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
#101203018
n/a
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 27530 | 120 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Unstable Forcefield - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Physical DMG to a single target, and grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked. |
Reward
Per Page |
|
Lmao if you think those scenarios are in any way comparable, then I have nothing more to say as any...