| Concepts | Ashveil | |
| Rarity | ||
| Path | ||
| Combat Types | ||
| Character Materials | ||
| Trace Materials | ||
| Story | Operates on a whim, deduction at its core. Relying on nothing but raw instinct, but was able to crack case after impossible case. With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the bait to catch its willing prey. Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt? |
| Table of Contents |
| Stats |
| Skill |
| Traces |
| Eidolons |
| Light Cones |
| Inventory |
| Gallery |
| Voice |
| Story |
Stats
| Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
| 1 | 105.6 | 52.8 | 116 | 106 | 5% | 50% | 75 | 150 | |
| 20 | 205.92 | 102.96 | 227 | 106 | 5% | 50% | 75 | 150 | |
| 20+ | 248.16 | 124.08 | 273 | 106 | 5% | 50% | 75 | 150 | |
| 30 | 300.96 | 150.48 | 331 | 106 | 5% | 50% | 75 | 150 | |
| 30+ | 343.2 | 171.6 | 378 | 106 | 5% | 50% | 75 | 150 | |
| 40 | 396 | 198 | 436 | 106 | 5% | 50% | 75 | 150 | |
| 40+ | 438.24 | 219.12 | 482 | 106 | 5% | 50% | 75 | 150 | |
| 50 | 491.04 | 245.52 | 540 | 106 | 5% | 50% | 75 | 150 | |
| 50+ | 533.28 | 266.64 | 587 | 106 | 5% | 50% | 75 | 150 | |
| 60 | 586.08 | 293.04 | 645 | 106 | 5% | 50% | 75 | 150 | |
| 60+ | 628.32 | 314.16 | 691 | 106 | 5% | 50% | 75 | 150 | |
| 70 | 681.12 | 340.56 | 749 | 106 | 5% | 50% | 75 | 150 | |
| 70+ | 723.36 | 361.68 | 796 | 106 | 5% | 50% | 75 | 150 | |
| 80 | 776.16 | 388.08 | 854 | 106 | 5% | 50% | 75 | 150 |
Skill
| Talons: Inculcate Decorum - Basic ATK | Single Target | |
| Energy Regeneration : 20 | |
| Weakness Break : Single Target : 30 | |
| Deals Lightning DMG equal to Deals minor Lightning DMG to one designated enemy. | |
| Level | |
| Flog: Smite Evil - Skill | Single Target | |
| Energy Regeneration : 30 | |
| Weakness Break : Single Target : 60 | |
| Marks one designated enemy target as "Bait," dealing Lightning DMG equal to When "Bait" does not exist on the field, Ashveil immediately inflicts "Bait" on the enemy target with the lowest HP on the current field. The "Bait" state only applies to the most recently marked target. Marks one designated enemy target as "Bait," dealing massive Lightning DMG to them. If the target is already marked as "Bait," additionally deals minor Lightning DMG to them, as well as recovers | |
| Level | |
| Banquet: Insatiable Appetite - Ultimate | Single Target | |
| Energy Regeneration : 5 | |
| Weakness Break : Single Target : 90 | |
| Marks one designated enemy as "Bait," deals Lightning DMG equal to This enhanced Talent's Follow-Up ATK does not consume Charge. When "Gluttony" is in possession, for every Marks one designated enemy as "Bait," deals massive Lightning DMG to them, then immediately launches enhanced Talent's Follow-Up ATK against "Bait" 1 time, and Ashveil gains Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. While "Gluttony" is in possession, for every | |
| Level | |
| Rancor: Enmity Reprisal - Talent | Single Target | |
| Energy Regeneration : 5 | |
| Weakness Break : Single Target : 15 | |
| Ashveil starts with After "Bait" is attacked by another ally target, Ashveil regenerates a fixed amount of Energy, then consumes Charge to launch a Follow-Up ATK against "Bait," dealing massive Lightning DMG and subsequently gaining | |
| Level | |
| Talons: Inculcate Decorum | |
| Energy Regeneration : 0 | |
| Weakness Break : Single Target : 30 | |
| Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type. | |
| Devour: O Loathsome Hand - Technique | Impair | |
| Energy Regeneration : 0 | |
| Weakness Break : 0 | |
| After using Technique, enemies within a set area are inflicted with Daze for When attacking a Dazed enemy to enter combat, deals Lightning DMG to all enemies equal to Inflicts Daze on enemies within a set area. Attacking a Dazed enemy to enter combat deals minor Lightning DMG to all enemies, and Ashveil gains | |
Traces
| Damnation Trail | |
| Requires Character Ascension 2 | |
| When Ashveil uses Skill or Ultimate, gains |
| DMG Boost: Lightning (Lightning DMG Boost) | |
| Requires Character Ascension 2 | |
| Lightning DMG increases by |
| CRIT DMG Boost (CRIT DMG) | |
| Requires Character Ascension 3 | |
| CRIT DMG increases by |
| Phantom Limb | |
| Requires Character Ascension 4 | |
| DMG dealt by Ashveil's Follow-Up ATK increases by |
| CRIT DMG Boost (CRIT DMG) | |
| Requires Character Ascension 4 | |
| CRIT DMG increases by |
| DMG Boost: Lightning (Lightning DMG Boost) | |
| Requires Character Ascension 5 | |
| Lightning DMG increases by |
| First Fang | |
| Requires Character Ascension 6 | |
| While Ashveil is on the field, CRIT DMG dealt by ally targets increases by |
| ATK Boost (ATK) | |
| Requires Character Ascension 6 | |
| ATK increases by |
| DMG Boost: Lightning (Lightning DMG Boost) | |
| Requires Character Lv. 75 | |
| Lightning DMG increases by |
| CRIT DMG Boost (CRIT DMG) | |
| Requires Character Lv. 80 | |
| CRIT DMG increases by |
| CRIT DMG Boost (CRIT DMG) | |
| CRIT DMG increases by |
| ATK Boost (ATK) | |
| Requires Character Ascension 3 | |
| ATK increases by |
| CRIT DMG Boost (CRIT DMG) | |
| Requires Character Ascension 5 | |
| CRIT DMG increases by |
Eidolons
| Beware: Venture Not at Full Moon | ||
| While Ashveil is on the field, increases DMG taken by all enemies by |
| Knock: Where Snickers Echo | ||
| The max stack limit of "Gluttony" increases to |
| Hush: Unsaid Between Friends | ||
| Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
| Heed: Swallow Truth Whole | ||
| When Ashveil uses his Ultimate, increases ATK by |
| Caution: Sleuth Turns Slayer | ||
| Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
| Finale: And Then There Were None | ||
| While "Bait" exists on the field, reduces all enemies' All-Type RES by |
Light Cones
| Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
| Arrows | 3 | the-hunt-class | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ||
| Darting Arrow | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ||
| Adversarial | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ||
| Only Silence Remains | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
| Swordplay | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ||
| Subscribe for More! | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ||
| River Flows in Spring | 4 | the-hunt-class | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ||
| Return to Darkness | 4 | the-hunt-class | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ||
| In the Night | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ||
| Sleep Like the Dead | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by |
| Per Page |
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Gallery
Video #1
Voice
Language
| Title | loc_sound |
Story
| Title | Text |





39 responses to “Ashveil”
男+巡猎
崩铁两大debuff
男角色就乖乖卖周边吧,买周边的主要是女玩家
archer:又是被无视的一天
v4加强之前策划老冯不允许返航🥰
赛飞儿:孩子们,他还有格调,或许比我还惨
「雷系,巡猎,追击队,有格调,主推前」五个debuff一上,感觉都已经不是比谁惨的问题了😭
v3大削,强化追加攻击跟普通追加攻击倍率一样,全队拐变成自拐,战绩终结级倍率削弱,米哈游发力了,刚整完妮可少女,就整不死途。
This Trait:
Increases the DMG dealt by ally targets’ Follow-Up ATKs by 80%. When Ashveil launches a Follow-Up ATK, additionally regenerates a set amount of 1 Energy for Ashveil.
Is still not updated as of now, to V3.
Lazy, lazy.