| Istilah | Ancient Part | |
| Kelangkaan | ||
| Stats | Peningkatan Light Cone, Material Ascension Karakter, Skill Material Upgrade, Material Peningkatan Level Trace | |
| Sumber | Dijatuhkan Automaton Dijatuhkan musuh di “Divergent Universe” Dijatuhkan musuh di “Simulated Universe” Hadiah Tugas Penukaran Ember “Omni-Synthesizer” – Pertukaran Material Calyx (Golden) | |
| Penjelasan | Bagian-bagian mesin yang tertinggal dari Old World. Material sederhana yang digunakan untuk peningkatan. | |
| Cerita | Terlepas dari ukurannya, benda itu dicor dan dipoles dengan cara yang sulit ditiru oleh orang-orang saat ini. “Sekrup kecil di Old World lebih kuat dari baju besi kita.” |
| Daftar Isi |
| Karakter |
| Light Cone |
| Musuh Monster |
| Gallery |
Karakter
| Istilah | Kelangkaan | Path | Tipe Pertempuran | Material Khusus | |
| Silver Wolf | 5 | nihility-class | quantum-damage_type | ||
| Natasha | 4 | abundance-class | physical-damage_type | ||
| Clara | 5 | destruction-class | physical-damage_type | ||
| Sampo | 4 | nihility-class | wind-damage_type | ||
| Hook | 4 | destruction-class | fire-damage_type | ||
| Luka | 4 | nihility-class | physical-damage_type | ||
| Per Page |
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Light Cone
| Istilah | Kelangkaan | Path | ATK | DEF | HP | Skill | Material Khusus | |
| Void | 3 | nihility-class | 317.52 | 264.6 | 846.72 | Saat pertempuran dimulai, meningkatkan | ||
| Loop | 3 | nihility-class | 317.52 | 264.6 | 846.72 | Meningkatkan | ||
| Adversarial | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | Setelah pengguna mengalahkan target musuh, meningkatkan | ||
| The Birth of the Self | 4 | erudition-class | 476.28 | 330.75 | 952.56 | Meningkatkan | ||
| Eyes of the Prey | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Meningkatkan | ||
| Make the World Clamor | 4 | erudition-class | 476.28 | 396.9 | 846.72 | Segera memulihkan | ||
| We Are Wildfire | 4 | preservation-class | 476.28 | 463.05 | 740.88 | Saat pertempuran dimulai, DMG yang diterima seluruh rekan tim berkurang | ||
| River Flows in Spring | 4 | the-hunt-class | 476.28 | 396.9 | 846.72 | Setelah memasuki pertempuran, meningkatkan | ||
| We Will Meet Again | 4 | nihility-class | 529.2 | 330.75 | 846.72 | Setelah pengguna melancarkan Basic Attack atau Skill, mengakibatkan DMG tambahan secara acak pada 1 musuh yang terserang sebesar | ||
| Something Irreplaceable | 5 | destruction-class | 582.12 | 396.9 | 1164.24 | Meningkatkan |
| Per Page |
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Musuh Monster
| Istilah | Tingkat Kesulitan | Hadiah | |
| Automaton Hound | Musuh Monster | ||
| Automaton Spider | Musuh Monster | ||
| Automaton Beetle | Musuh Monster | ||
| Auxiliary Robot Arm Unit | Musuh Monster | ||
| Auxiliary Robot Arm Unit | Musuh Monster | ||
| Auxiliary Robot Arm Unit | Musuh Monster | ||
| Automaton Grizzly | Musuh Elite | ||
| Automaton Direwolf | Musuh Elite | ||
| Searing Prowler | Musuh Elite | ||
| Frigid Prowler | Musuh Elite |
| Per Page |
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"The Dahlia launches a Follow-Up ATK, dealing 5 instance(s) of DMG, each dealing Fire DMG equal to ...