
![]() | Concepts | Anaxa |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | The Grove of Epiphany, where knowledge flourishes and philosophers are born. Yet here stands Anaxagoras the blasphemer, the Chrysos Heir who challenges the Coreflame of Reason. He is questioned: Would you defy the prophecy even if you must bear infamy, and insist on driving the thorns of doubt into the Sacred Tree of wisdom? ——"Ridiculous. In a world full of lies, I am the only truth." |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
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Inventory |
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Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 102.96 | 75.9 | 132 | 97 | 5% | 50% | 75 | 140 | |
20 | 200.77 | 148 | 257 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() |
20+ | 241.96 | 178.37 | 310 | 97 | 5% | 50% | 75 | 140 | |
30 | 293.44 | 216.31 | 376 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() |
30+ | 334.62 | 246.68 | 429 | 97 | 5% | 50% | 75 | 140 | |
40 | 386.1 | 284.62 | 495 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
40+ | 427.28 | 314.99 | 548 | 97 | 5% | 50% | 75 | 140 | |
50 | 478.76 | 352.93 | 614 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
50+ | 519.95 | 383.29 | 667 | 97 | 5% | 50% | 75 | 140 | |
60 | 571.43 | 421.25 | 733 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
60+ | 612.61 | 451.61 | 785 | 97 | 5% | 50% | 75 | 140 | |
70 | 664.09 | 489.56 | 851 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
70+ | 705.28 | 519.91 | 904 | 97 | 5% | 50% | 75 | 140 | |
80 | 756.76 | 557.87 | 970 | 97 | 5% | 50% | 75 | 140 |
Skill
![]() | Pain, Brews Truth - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Wind DMG equal to Deals minor Wind DMG to one enemy. | |
Level | |
![]() | Fractal, Exiles Fallacy - Skill | Bounce |
Energy Regeneration : 6 | |
Weakness Break : Single Target : 30 | |
Deals Wind DMG equal to For each enemy target available to be attacked on the battlefield when the Skill is used, increases DMG dealt by this Skill's usage by Deals minor Wind DMG to one enemy and Bounces 5 times in total, prioritizing Bouncing to targets that have not been hit. The more enemy targets on the battlefield, the higher the DMG. | |
Level | |
![]() | Sprouting Life Sculpts Earth - Ultimate | AoE |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
Inflicts the "Sublimation" state to all enemy units and immediately deals Wind DMG equal to In the "Sublimation" state, targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of each target's turn. If the targets do not have Control RES, they are unable to take action in "Sublimation" state. Inflicts "Sublimation" on all enemies and deals Wind DMG. In "Sublimation" state, targets will be inflicted with 7 types of Weaknesses, and will not be able to take action if they do not have Control RES. | |
Level | |
![]() | Tetrad Wisdom Reigns Thrice - Talent | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Each time Anaxa attacks enemy targets 1 time, inflicts 1 random Weakness Type to the targets, lasting for While Anaxa is on the battlefield, inflicts the "Qualitative Disclosure" state to enemy targets with at least When hitting enemy targets, inflicts 1 random Weakness. Enemies whose Weaknesses exceed | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Prism of the Pupil - Technique | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Using the Technique will cause enemies in a set area to enter the Terrified state. Terrified enemies will flee in a direction away from Anaxa for Causes surrounding enemies to become Terrified. Attacking a Terrified enemy will always be considered as entering battle via Weakness, and applies 1 Weakness of the attacker's Type to all enemy targets. | |
Traces
![]() | Roaming Signifier |
Requires Character Ascension 2 | |
When using Basic ATK, additionally regenerates At the start of the turn, if there are no enemy targets in "Qualitative Disclosure" state, immediately regenerates | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 2 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | DMG Boost: Wind (Wind DMG Boost) |
Requires Character Ascension 3 | |
Wind DMG increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 3 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | Imperative Hiatus |
Requires Character Ascension 4 | |
Trigger any 1 effect in the current battle based on the number of characters on the Path of Erudition in the team: 1: Increases Anaxa's CRIT DMG by At least 2: Increases DMG dealt by all allies by | ![]() ![]() ![]() ![]() |
![]() | DMG Boost: Wind (Wind DMG Boost) |
Requires Character Ascension 4 | |
Wind DMG increases by | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 5 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | DMG Boost: Wind (Wind DMG Boost) |
Requires Character Ascension 5 | |
Wind DMG increases by | ![]() ![]() ![]() |
![]() | Qualitative Shift |
Requires Character Ascension 6 | |
For every different Weakness Type an enemy target has, the DMG that Anaxa deals to that target ignores | ![]() ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 6 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Lv. 75 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | DMG Boost: Wind (Wind DMG Boost) |
Wind DMG increases by | ![]() ![]() |
![]() | DMG Boost: Wind (Wind DMG Boost) |
Requires Character Lv. 80 | |
Wind DMG increases by | ![]() ![]() ![]() |
Eidolons
![]() | Magician, Isolated by Stars | ![]() |
After using Skill for the first time, recovers |
![]() | Soul, True to History | ![]() |
When enemy targets enter the battle, triggers the Talent's Weakness Implant effect 1 time, and reduces their All-Type RES by |
![]() | Pupil, Etched into Cosmos | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. |
![]() | Blaze, Plunged to Canyon | ![]() |
When using Skill, increases ATK by |
![]() | Embryo, Set Beyond Vortex | ![]() |
Skill Lv. +2, up to a maximum of Lv. |
![]() | Everything Is in Everything | ![]() |
The DMG dealt by Anaxa is |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Data Bank | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | Increases DMG dealt by the wearer's Ultimate by | ![]() ![]() |
![]() | Passkey | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | After the wearer uses their Skill, additionally regenerates | ![]() ![]() |
![]() | Sagacity | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | When the wearer uses their Ultimate, increases ATK by | ![]() ![]() |
![]() | The Birth of the Self | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 330.75 | 952.56 | Increases DMG dealt by the wearer's Follow-up ATKs by | ![]() ![]() |
![]() | Make the World Clamor | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | The wearer regenerates | ![]() ![]() |
![]() | Geniuses' Repose | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | Increases the wearer's ATK by | ![]() ![]() |
![]() | The Seriousness of Breakfast | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | Increases the wearer's DMG by | ![]() ![]() |
![]() | Today Is Another Peaceful Day | 4![]() ![]() ![]() ![]() | erudition-class![]() | 529.2 | 330.75 | 846.72 | After entering battle, increases the wearer's DMG based on their Max Energy. Each point of Energy increases DMG by | ![]() ![]() |
![]() | Night on the Milky Way | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 396.9 | 1164.24 | For every enemy on the field, increases the wearer's ATK by | ![]() ![]() |
![]() | Before Dawn | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
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118 responses to “Anaxa”
For a rope, would it be better to go with ERR or ATK%?, i was thinking ERR to help him spam is ult even more, but i’ve also heard that its not super necessary if you have his LC? so im not super sure which one to be going for on him, AND since im already asking, is it better to use HP% or Quantum dmg% for Cas orb?
he is ATK base char isnt? ( glory, cause i hate fuc*** DPSs hp based ) then for the orb, elem.% and atk% is always good. for the rope i think its depends on whats do you want of anaxa, if a partner of Herta i think its better EER. if an hypercarry or offensive sub dps, it should be ATK%. i think
im pulling him for herta, so i will try a lushaka set or a rutilant, with orb quantum and ER rope
Would a wind% orb be better than atk% for Anaxa. I have err rope and want to use the extra therta lc i got on him. Also how much speed is necessary for him to be good with the herta
just faster than therta
For Cas HP%.
If you play him in the optimal way and have lightcone u should go ATK%. In a optimal playstyle u will use skill/basic which gives 30 energy (basic gives 30 thanks to trace), with the optimal conditions he will use another skill immediately for free. (+30) and his lc will give another 10 energy a turn. This totals to 70 energy per turn which is exactly half his ult cost getting u a 2 turn ult in optimal conditions. without lc er rope would also give a 2 turn ult.
As for castorice HP% orb would be better. She already gets so much dmg% from her kit. talent gives up to 60% dmg bonus. 10% memosprite talent. another 90% (realistically) from trace 3 up to potentially 180% in optimal conditions. giving you 160%/250% dmg bonus. when you consider buffers some give dmg bonus aswell. But currently none give hp increases (fu xuan and lynx are useless) (hyacine is leaked to give hp icnreases but no numbers, but she is also leaked to give dmg bonus making hp% likely still the better option). Stacking as much hp as possible is defenitely a good choice.
With his LC he can get 2 turn ult with atk% rope, without and energy LC he needs ERR rope for 2 turn ult
Why isn’t anybody talking about what an amazing character Anaxa is for new players?
While this may be a true statement, I don’t thing your going to find many people on here to be new players or people who care about the new player experience
cause you know.. hardly a new player came to characters guides like this.. so almost everybody here are mid-old players
you have a point.
so is he any OP? or mid nothing special? trash? orr something like acheron release?
apparently, he is almost dps, almost herta’s bis, but not really good in any of it. we have to wait to see him in game anyways
From what I understood, he is still very strong.
He just went from “OP most powerful in ST than any Hunt DPS that isn’t Feixiao while being a Erudition unit” to “very strong meta DPS that can be used in different teams”
For The Herta, he is strictly better than Jade in “3 or less ennemies” scenarios and a bit better in “4-5 target scenarios”. If Jade is E1, Anaxa that bit of an upgrade tho.
bro got nerfed once more on v6… i know that male chars doesnt sell too much but.. every V castorice get stronger and anaxa weaker
seen some folks say he is going to be given out on anni, maybe thats why they kept nerfing him, we cant be given a well functioning unit now can we?
Male Debuff Restored. To be fair they did buff him a few times but I guess he was starting to get dangerously close to outshining the poster child or something so they dialed it back
Would the pioneer or scholar set be better on him?, i’d assume it scholar cause it gives a direct boost to skill and ultimate, but the pioneer seems pretty good on him too since he can essentially have the doubled effect at 100% uptime. As for the 2pc, im assuming arena set, but glamoth and izumo seem pretty viable on him as well.
me personally i will go 4pc wind set cause 2 turn ult + s5ddd tribbie
Anaxa in a Therta team gets like 220 free crit dmg. My current annexa build is like 75 crit rate and 360crit dmg so i will definitely use Izumo
Anaxa in Therta team don’t get 140 crit dmg.
Anaxa can’t get the 140% Crit dmg unless his the only Erudition unit on his team, so… he gets only 80% Crit dmg from Therta
The Calcs I’ve seen say pioneer and scholar are close to neck and neck for hypercarry Anaxa with the difference being so minimal that it comes down to which has better substats(but that fine margin actually has Pioneer ahead of Scholar), and Wind set for Therta subDPS Anaxa
I haven’t seen anyone recommend any 2pc other than arena… and maybe glamoth as a backup… but pretty sure the answer is arena.
Are you sure that we’re not still in Penacony because I must be dreaming! Homeboy got BUFFS?
Damn he really did get buffed a lot that’s great
He’s now a better DPS than Rappa and he’s an amazing sub dps for Herta
Source: I foresaw it
Male Debuff finally took a rest?
I plan to hypercarry him and use him with Jade in a dual team. Can’t wait 😀
I really hope he does genuinely get buffed 💔
What if he gets buffed tomorrow xd
Source: Some uncles
hes mid af sadly but then again its not a waifu so who cares
“its not a waifu so who cares” oh my god not everything is made for you. Go take a shower.
woman spotted. Rules for thee but not for me. What he said holds ground, cuz hoyo only makes women characters and when they make male characters they usually suck balls and if they dont, they tend to be giga busted or get powercrept by a woman 2 patches later.
So it does suck, that he is a dude but not because he isnt a chick
indeed, nobody cares about this dead guy
Damn, I guess I’m nobody. Speak for yourself and only yourself.
Any V3 Changes?
His base ATK and Talent got nerfed but his Skill got buffed so now it deals more DMG based on the number of enemies on the field.
His E2 also got reworked.
Thank you!