
![]() | 名詞 | 阿格萊雅 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 在那黎明照拂的聖城,織者撫弄金絲,連綴命運。 背負「浪漫」火種的黃金裔,召集世間英雄,帶領他們再度踏上漫長的征程 ——擊落眾神,歸還神火,予以幾近覆滅的翁法羅斯新生。 |
目錄 |
屬性 |
戰技 |
隨身寵物 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 95.04 | 66 | 169 | 102 | 5% | 50% | 100 (125) | 350 | |
20 | 185.33 | 128.7 | 329 | 102 | 5% | 50% | 100 (125) | 350 | ![]() ![]() |
20+ | 223.34 | 155.1 | 397 | 102 | 5% | 50% | 100 (125) | 350 | |
30 | 270.86 | 188.1 | 482 | 102 | 5% | 50% | 100 (125) | 350 | ![]() ![]() |
30+ | 308.88 | 214.5 | 549 | 102 | 5% | 50% | 100 (125) | 350 | |
40 | 356.4 | 247.5 | 634 | 102 | 5% | 50% | 100 (125) | 350 | ![]() ![]() ![]() |
40+ | 394.42 | 273.9 | 701 | 102 | 5% | 50% | 100 (125) | 350 | |
50 | 441.94 | 306.9 | 786 | 102 | 5% | 50% | 100 (125) | 350 | ![]() ![]() ![]() |
50+ | 479.95 | 333.3 | 853 | 102 | 5% | 50% | 100 (125) | 350 | |
60 | 527.47 | 366.3 | 938 | 102 | 5% | 50% | 100 (125) | 350 | ![]() ![]() ![]() |
60+ | 565.49 | 392.7 | 1005 | 102 | 5% | 50% | 100 (125) | 350 | |
70 | 613.01 | 425.7 | 1090 | 102 | 5% | 50% | 100 (125) | 350 | ![]() ![]() ![]() |
70+ | 651.02 | 452.1 | 1157 | 102 | 5% | 50% | 100 (125) | 350 | |
80 | 698.54 | 485.1 | 1242 | 102 | 5% | 50% | 100 (125) | 350 |
戰技
![]() | 刺紋之蜜 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於阿格萊雅 對敵方單體造成少量雷屬性傷害。 | |
等級 | |
![]() | 高舉吧,昇華的名諱 - 戰技 | 召喚 |
能量回復 : 20 | |
弱點擊破 : 0 | |
為衣匠回復等同於其 為衣匠回復生命值。衣匠不在場時,召喚憶靈衣匠並使自身立即行動。 | |
等級 | |
![]() | 共舞吧,命定的衣匠 - 終結技 | 強化 |
能量回復 : 5 | |
弱點擊破 : 0 | |
召喚憶靈衣匠,若衣匠已在場,則使其生命值回復至上限。阿格萊雅進入【至高之姿】狀態並使自身立即行動。 【至高之姿】狀態下,阿格萊雅獲得衣匠憶靈天賦的速度提高層數,每層使自身速度提高 行動序列上出現倒數計時,倒數計時固定擁有 召喚憶靈衣匠,使阿格萊雅進入【至高之姿】狀態並使自身立即行動,獲得強化普通攻擊。 | |
等級 | |
![]() | 攻擊 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
![]() | 披星百裂 - 秘技 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 60 | |
召喚憶靈衣匠並一同向前發起攻擊,進入戰鬥後,恢復 召喚憶靈衣匠並一同向前發起攻擊,進入戰鬥後,恢復能量並對敵方全體造成少量雷屬性傷害,隨後使敵方隨機目標陷入【間隙織線】狀態。 | |
![]() | 孤鋒千吻 - 普通攻擊 | 擴散 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30 | |
阿格萊雅與衣匠向目標發起連攜攻擊,對目標分別造成等同於阿格萊雅 【孤鋒千吻】無法恢復戰技點。 阿格萊雅與衣匠向目標發起連攜攻擊,對敵方單體造成雷屬性傷害,對相鄰目標造成少量雷屬性傷害。 | |
等級 | |
![]() | 高舉吧,昇華的名諱 - 戰技 | 回復 |
能量回復 : 20 | |
弱點擊破 : 0 | |
為衣匠回復生命值。衣匠不在場時,召喚憶靈衣匠並使自身立即行動。 | |
等級 | |
隨身寵物
![]() | 金玫之指 - 天賦 | 強化 |
能量回復 : 10 | |
弱點擊破 : 0 | |
憶靈衣匠初始擁有等同於阿格萊雅 衣匠在場時,阿格萊雅發動攻擊時使目標陷入【間隙織線】狀態。攻擊處於【間隙織線】狀態下的敵人後,造成少量雷屬性附加傷害。 | |
等級 | |
![]() | 刺紋之陷 - 憶靈技 | 擴散 |
能量回復 : 10 | |
弱點擊破 : 單體攻擊 : 30 / 擴散 : 15 | |
對敵方單體造成 對敵方單體與相鄰目標造成少量雷屬性傷害。 | |
等級 | |
![]() | 淚水鍛造的匠軀 - 憶靈天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
攻擊處於【間隙織線】狀態的敵人後,使自身的速度提高 攻擊處於【間隙織線】狀態的敵人後,使自身的速度提高。行動時自動發動攻擊,優先攻擊處於【間隙織線】狀態下的敵人。 | |
等級 | |
![]() | 飛馳之夏 - 憶靈天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
衣匠被召喚時,使自身行動提前 被召喚時,使自身行動提前。 | |
等級 | |
![]() | 枯草之盈 - 憶靈天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
衣匠消失時,使阿格萊雅恢復 消失時,使阿格萊雅恢復能量。 | |
等級 | |
行跡
![]() | 短視之懲 |
需要角色晉階 2 | |
處於【至高之姿】狀態時,阿格萊雅與衣匠的攻擊力提高,提高數值等同於阿格萊雅速度的 | ![]() ![]() ![]() |
![]() | 防禦強化 (防禦力) |
需要角色晉階 3 | |
防禦力提高 | ![]() ![]() ![]() |
![]() | 傷害強化•雷 (雷屬性傷害提高) |
需要角色晉階 4 | |
雷屬性傷害提高 | ![]() ![]() ![]() |
![]() | 織運之竭 |
需要角色晉階 4 | |
衣匠消失時,憶靈天賦的速度提高層數最多保留 | ![]() ![]() ![]() ![]() |
![]() | 暴擊率強化 (暴擊率) |
需要角色晉階 5 | |
暴擊率提高 | ![]() ![]() ![]() |
![]() | 傷害強化•雷 (雷屬性傷害提高) |
需要角色晉階 5 | |
雷屬性傷害提高 | ![]() ![]() ![]() |
![]() | 飛馳之陽 |
需要角色晉階 6 | |
戰鬥開始時,若自身能量不足 | ![]() ![]() ![]() ![]() |
![]() | 防禦強化 (防禦力) |
需要角色晉階 6 | |
防禦力提高 | ![]() ![]() ![]() |
![]() | 暴擊率強化 (暴擊率) |
需要角色等級 75 | |
暴擊率提高 | ![]() ![]() ![]() |
![]() | 傷害強化•雷 (雷屬性傷害提高) |
需要角色等級 80 | |
雷屬性傷害提高 | ![]() ![]() ![]() |
![]() | 傷害強化•雷 (雷屬性傷害提高) |
雷屬性傷害提高 | ![]() ![]() |
![]() | 暴擊率強化 (暴擊率) |
需要角色晉階 2 | |
暴擊率提高 | ![]() ![]() ![]() |
![]() | 傷害強化•雷 (雷屬性傷害提高) |
需要角色晉階 3 | |
雷屬性傷害提高 | ![]() ![]() ![]() |
星魂
![]() | 飄曳金星的行列 | ![]() |
處於【間隙織線】狀態下的敵人受到的傷害提高 |
![]() | 行舟命運的眼瞼 | ![]() |
當阿格萊雅或衣匠行動時,使阿格萊雅與衣匠造成的傷害無視目標 |
![]() | 華珠凝滯的禮物 | ![]() |
戰技等級+2,最多不超過 |
![]() | 大理石內的閃爍 | ![]() |
憶靈天賦的速度提高效果層數上限提高 |
![]() | 漆黑苦難的織者 | ![]() |
終結技等級+2,最多不超過 |
![]() | 盈虛無常的金線 | ![]() |
當阿格萊雅處於【至高之姿】狀態時,自身與衣匠的雷屬性抗性穿透提高 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 勝利只在朝夕間 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | 使裝備者的暴擊傷害提高 | ![]() ![]() |
![]() | 焚影 | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | 裝備者首次召喚憶靈時,恢復 | ![]() ![]() |
![]() | 溯憶 | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | 憶靈的回合開始時,使裝備者和憶靈分別獲得1層【緬懷】,每層使造成的傷害提高 | ![]() ![]() |
![]() | 天才們的問候 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的攻擊力提高 | ![]() ![]() |
![]() | 多流汗,少流淚 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | 使裝備者的暴擊率提高 | ![]() ![]() |
![]() | 將光陰織成黃金 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | 使裝備者的基礎速度提高 | ![]() ![]() |
![]() | 記憶永不落幕 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | 使裝備者的速度提高 | ![]() ![]() |
![]() | 讓告別,更美一點 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | 使裝備者的生命上限提高 當裝備者的憶靈消失時,使裝備者行動提前 | ![]() ![]() |
Per Page |
|
Gallery
Idle #1
Idle #2
Overworld
Combat
語音音量
語言
Title | loc_sound |
主線
Title | 遊戲語言 |
103 responses to “阿格萊雅”
My stup*d 4ss pull aglea when i only have e3 argenti as dps, now one of my team cant live cause one of them gonna have energy issue 😭
Should I pull E1 or S1? I have Huo Huo and Sunday. Also would err or atk rope be better with those two?
Is Robin okay as a substitute instead of RTB? I heard RTB is really good with her but I use a Firefly break team and need him for SB since I don’t have Fugue. Robin is E0S1, Sunday is E0S0, Huo Huo is E0S1
dw about it, she’ll do great with robin. you have her other best characters anyway
robin is great, sometimes even better
Thanks!
Should I pull E1 or S1? I have Huo Huo and Sunday. Also would err or atk rope be better with those two?
Does Seam Stitched state count as a debuff? Specifically, does it proc the effects that rely on debuffs on enemies?
Yes it does. It’s a debuff. So for example, Dr. Ratio will count it towards his talent. Hope that helps!
my wife I love her
I’m sorry to say that but she’s cheating on you with me
Did some scuffed testing
Energy regen is not the huge problem I initially tought it would be, ER rope solves the issue pretty much, but is something that will need to be resolved if not using an ER rope, with sunday AND something else, relying on dmg received for energy (for both sunday and aglaeia) is not good enough imo, quidproquo/huohuo not tested
keeping memo up/countdown at bay (300memospeed + 90%speed + ENORMOUS speed to atq conversion) > sunday allingment
180 speed (out of combat) aglaeia 143 sunday + avent/ling to ensure survival on moc12
With ER rope is veryvery managable with sunday, first countdown window can be tight due to low (1) SS stacks on ult (memo speed 80@1ss vs 350@6ss, less aglaeia speed conversion from SS’s also) getting hit once or twice can solve this issue, quidproquo would as well, first sunday ult included and also sunday will be missaligned on the first ult window due to low ss stacks
Without ER rope is not too bad later on but… thru about an hour of messing around, i was not able to keep ult up 100% of the time early on without holding both sunday’s and aglaeias to 2 MINIMUM SS stacks and getting a few hits inafter both ults used, or using sunday early, and hold aglaeias for at least one extra turn sunday turn to get his ult before countdown goes off
Sunday ult to imadiate first agleia ult did not work, she absolutely needs the energy sunday gives on the low SS ult scenario, 3ss starts were barely enough to keep it going
ER rope is the way to go, she converts way too much atq from speed (2.5k bare minimum)
atq is useless if it means she needs to restack after every ult, ulting with only 1/2 stacks every time borderline using her incorrectly, she was pretty much designed to keep 6stacks up INSIDE countdown windows
speed reqs with ER rope might not even be that bad
no rmc testing done
herta skip ez
Im considering running 2 piece sarcedos / 2 piece hackerspace just to see how fast i can make her
7 speed each set bonus not that bigadeal
sad how dependent she is on e1 for uptime, i messed up the first round of testing ):
Sorry, i messed up bigtime, on the testserver the game gave me all chars with E1 and i didnt realize, so all aglea and garm hits were generating +20 (24with ER), its a monstrous boost to her energy generation, by itself it enables her to ditch ER rope (tho still with sunday), not that the atq% gona be a boost to her dmg anyways
she can keep ult up without E1 but its inconsistent, hitrng plays a role here sadly, didnt even bother trying atq rope, huohuo/quidproquo helps a little, not enough to be consistent
i was thinking sig>dupe after testing but thats definetly NOT the case, E1 = ez ult uptime
pretty much no support/cone combo can solve her energy issues at e0, even if starting stacked, countdown will get us eventually
E1>sigcone no doubt about it
Also e1>more energy>better rmc mem charge
lightning/er for planars
crate/speed for body/feet (no surprises here)
speed>crate>cdmg>atq subs
Requirements? honestly, whatever, we either get E1 or not, thats the requirement on my experience with her so far sadly
4s harm’s + sunday
hanya/yukong is not worth the partyslot
tyng can work with e0, tho rmc is still better on the second sup slot
sparkle brings very little to solve energy issues, the 50% push has very little value considering how fast aglaea already is
Rmc+sunday and bronya+sunday
rmc is perfect for her, since memcharge is not tied to rmc itself. When mem is fully charged it imediatly goes off, action timeline doesnt move whatsoever, and considering how much energy aglaea regenerates, 320 in 3 turns with E1 @ less than 90av value, to put in perpective, this slightly less than one rmc turn, its very likely that happens on a aglaea action, meaning she goes twice in a row, like a perfectly tuned 100% pusher
Bronya works if sunday and bronya were bronyasig, didnt get SP issues on a couple moc12clears, and at e0 energy is still a problem, dancedance looses value (18av push for stacked aglaea meh), tho is can bring a extra sunday action inside a countdown window, which MIGHT enable an extra window of uptime, but we might run into sp issues if we need a ocasional skill for sustain
For sustains:
huohuo is mid, aglaea ult gauge barely moves with huohuo ult, tho with QPQ its better, just not enough still, definetly not a best in slot situation
Avent shield definetly will drop off sometimes if sunday+rmc thats gonna happen quite a bit, fuxuan mit is related to her turns which is ideal for aglaea
there is no best in slot for agalea, huohuoQDQ for e0 (mid) or fuxuan for e1
besides a new character, assuming preservation cos its been a while since a new one came out, with some kinda of evergy generation or memosprite synergy…
4s preservation when
how much would I be falling behind if I didn’t have Sunday? Missed his 50/50 hope I don’t get screwed too much
Sunday’s buff allows Aglaea to get 100% Advance Forward for characters and memosprite and an additional 80% damage increase. It is true that if Aglaea is without Sunday, her damage will be much lower.
But I think it’s okay if you don’t have Sunday. Remembrance MC also offers an equally strong buff for Memosprite Aglaea, although not as strong as Sunday’s buff.
I think sunday and even huohuo are the units you MUST have, since the MoC buff is recharging 20% max energy for the whole team and making the summons act extra 1 time when they act for the first time in the cycle. With that saying, without the MoC buff, aglaea would struggle in energy.