Concepts | Abundance Sprite: Malefic Ape | |
Faction | The Xianzhou Luofu | |
Reward | ||
Description | An ape as tall as mountainous boulders with terrifying might. When the Ambrosial Arbor still stood, the Xianzhou people bred many fantastic creatures with their esoteric techniques. Malefic Apes were one of the war beasts that walked alongside the army. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#2023020
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 165179 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302001
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
690 | 1000 | 123884 | 173 | 240 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302002
Phantylia
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 123884 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302003
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 82590 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302004
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 132143 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302005
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
368 | 1000 | 137649 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302006
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 165179 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302007
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 172062 | 173 | 600 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302008
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 75707 | 173 | 180 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302009
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 165179 | 120 | 270 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302011
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
460 | 1000 | 55060 | 173 | 120 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#202302012
Abundance Sprite: Malefic Ape
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 247769 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target. |
Fiery Majesty - Ability | Enhance | |
Energy Regeneration : | |
Increases DMG dealt. This DMG boosting effect is stackable. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target. |
#2023021
Abundance Sprite: Malefic Ape (Bug)
ATK | DEF | HP | SPD | Toughness | Effect Hit Rate | Effect RES | Min RES | CRIT DMG | First Turn Delay | |
552 | 1000 | 247769 | 206 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | Status Effect Defense | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Combat Damage Defense | n/a Defense | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
Simian Strike - Ability | Single Target | |
Energy Regeneration : 15 | |
Deals Quantum DMG to a single target. |
Wrathful Roar - Ability | Lock On | |
Energy Regeneration : | |
Locks onto a random target. Whenever any target uses their Skill, they will become the new lock-on target, and this unit gains 1 stack of Gusto. The next time this unit uses Simian Strike, consume all current Gusto stacks and increase this unit's ATK based on the number of stacks consumed. Accumulated Gusto stacks will be cleared when this unit has its Weakness Broken. |
Simian Howl - Ability | AoE ATK | |
Energy Regeneration : 10 | |
Deals minor Quantum DMG to all targets. |
Reward
Per Page |
|
Changes I’d personally make to Fugue: Change her super break to 120% to be more on par with HMC M...