Firefly

Firefly
FireflyConceptsFirefly
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Fire
Character Materials
Credit308K
Tatters of Thought15
Fragments of Impression15
Raging Heart65
Shards of Desires15
Trace Materials
Credit3M
Borisin Teeth18
Tatters of Thought41
Lupitoxin Sawteeth69
Fragments of Impression56
Moon Rage Fang139
Shards of Desires58
Lost Echo of the Shared Wish12
Tracks of Destiny8
StoryA member of the Stellaron Hunters, clad in a set of mechanized armor known as "SAM." Her character is marked by unwavering loyalty and steely resolve.
Engineered as a weapon against the Swarm, she experiences accelerated growth, but a tragically shortened lifespan.
She joined the Stellaron Hunters in a quest for a chance at "life," seeking to defy her fated demise.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
171.28105.61111045%50%125240
20139205.922161045%50%125240
Credit4000
Tatters of Thought5
20+167.51248.162611045%50%125240
30203.15300.963161045%50%125240
Credit8000
Tatters of Thought10
30+231.66343.23601045%50%125240
40267.33964161045%50%125240
Credit16000
Fragments of Impression6
Raging Heart3
40+295.81438.244601045%50%125240
50331.45491.045161045%50%125240
Credit40000
Fragments of Impression9
Raging Heart7
50+359.96533.285601045%50%125240
60395.6586.086151045%50%125240
Credit80000
Shards of Desires6
Raging Heart20
60+424.12628.326601045%50%125240
70459.76681.127151045%50%125240
Credit160K
Shards of Desires9
Raging Heart35
70+488.27723.367601045%50%125240
80523.91776.168151045%50%125240
LevelCharacter Materials
1
20
Credit4000
Tatters of Thought5
20+
40
Credit16000
Fragments of Impression6
Raging Heart3
40+
50
Credit40000
Fragments of Impression9
Raging Heart7
50+
60
Credit80000
Shards of Desires6
Raging Heart20
60+
70
Credit160K
Shards of Desires9
Raging Heart35
70+
80

Skill

Order: Flare PropulsionOrder: Flare Propulsion - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Fire DMG equal to of SAM's ATK to a single target enemy.

Deals minor Fire DMG to a single enemy.
Level 9
Order: Aerial BombardmentOrder: Aerial Bombardment - Skill | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 60
Consumes HP equal to of this unit's Max HP and regenerates a fixed amount of Energy equal to of this unit's Max Energy. Deals Fire DMG equal to of SAM's ATK to a single target enemy. If the current HP is not sufficient, reduces SAM's HP to 1 when using this Skill. Advances this unit's next Action by .

Consumes a portion of this unit's own HP to regenerate Energy. Deals Fire DMG to a single enemy. Advances this unit's next Action.
Level 15
Fyrefly Type-IV: Complete CombustionFyrefly Type-IV: Complete Combustion - Ultimate | Enhance
Energy Regeneration : 5
Weakness Break : 0
Enters the Complete Combustion state, advances this unit's Action by 100%, and gains Enhanced Basic ATK and Enhanced Skill. While in Complete Combustion, increases SPD by , and when using the Enhanced Basic ATK or Enhanced Skill, increases this unit's Weakness Break Efficiency by and the Break DMG dealt by SAM to the enemy targets by , lasting until this current attack ends.
A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown timer's turn starts, SAM exits the Complete Combustion state. The countdown timer has a fixed SPD of .
SAM cannot use Ultimate while in Complete Combustion.

Enters the Complete Combustion state. Advances this unit's Action by 100%. Gains Enhanced Basic ATK and Enhanced Skill. Increases this unit's SPD, Weakness Break Efficiency, and the Break DMG received by the enemy targets, lasting until the countdown ends.
Level 15
Chrysalid PyronexusChrysalid Pyronexus - Talent | Defense
Energy Regeneration : 0
Weakness Break : 0
The lower the HP, the less DMG received. When HP is or lower, the DMG Reduction reaches its maximum effect, reducing up to . During the Complete Combustion, the DMG Reduction remains at its maximum effect, and the Effect RES increases by .
If Energy is lower than when the battle starts, regenerates Energy to . Once Energy is regenerated to its maximum, dispels all debuffs on this unit.

The lower the HP, the less DMG received. During the Complete Combustion state, the DMG Reduction effect remains at its maximum extent and Effect RES is increased. If Energy is lower than #2[i]% when the battle starts, regenerates Energy to #2[i]%. Once Energy is regenerated to its maximum, dispels all debuffs on this unit.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Δ Order: Meteoric IncinerationΔ Order: Meteoric Incineration - Technique
Energy Regeneration : 0
Weakness Break : Single Target : 60
Leaps into the air and moves about freely for seconds, which can be ended early by launching a plunging attack. When the duration ends, plunges and immediately attacks all enemies within a set area. At the start of each wave, applies a Fire Weakness to all enemies, lasting for turn(s). Then, deals Fire DMG equal to of SAM's ATK to all enemies.

Leaps into the air and moves about freely. After a few seconds of movement, plunges and attacks all enemies within range. At the start of each wave, applies a Fire Weakness to all enemies and deals Fire DMG to them.
Level 1
Fyrefly Type-IV: Pyrogenic DecimationFyrefly Type-IV: Pyrogenic Decimation - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 45
Restores HP by an amount equal to of this unit's Max HP. Deals Fire DMG equal to of SAM's ATK to a single target enemy.

Restores a portion of this unit's own HP and deals Fire DMG to a single enemy.
Level 9
Fyrefly Type-IV: Deathstar OverloadFyrefly Type-IV: Deathstar Overload - Skill | Blast
Energy Regeneration : 0
Weakness Break : Single Target : 90 / Blast : 45
Restores HP by an amount equal to of this unit's Max HP. Applies Fire Weakness to a single target enemy, lasting for turn(s). Deals Fire DMG equal to ( × Break Effect + ) of SAM's ATK to this target. At the same time, deals Fire DMG equal to ( × Break Effect + ) of SAM's ATK to adjacent targets. The Break Effect taken into the calculation is capped at .

Restores a portion of this unit's own HP. Applies Fire Weakness to a single enemy target. Deals massive Fire DMG to this target and Fire DMG to adjacent targets.
Level 15

Traces

Module α: Antilag OutburstModule α: Antilag Outburst
Requires Character Ascension 2
During the Complete Combustion, attacking enemies that have no Fire Weakness can also reduce their Toughness, with the effect being equivalent to 55% of the original Toughness Reduction from abilities.
Credit5000
Borisin Teeth3
Lost Echo of the Shared Wish1
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Ascension 2
Effect RES increases by 4%
Credit5000
Borisin Teeth3
Tatters of Thought6
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 3
Break Effect increases by 5.3%
Credit10000
Lupitoxin Sawteeth3
Fragments of Impression3
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Lupitoxin Sawteeth3
Fragments of Impression3
Module β: Autoreactive ArmorModule β: Autoreactive Armor
Requires Character Ascension 4
When SAM is in Complete Combustion with a Break Effect that is equal to or greater than 200%/360%, attacking a Weakness-Broken enemy target will convert the Toughness Reduction of this attack into 1 instance of 35%/50% Super Break DMG.
Credit20000
Lupitoxin Sawteeth5
Tracks of Destiny1
Lost Echo of the Shared Wish1
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 4
Break Effect increases by 8%
Credit20000
Lupitoxin Sawteeth5
Fragments of Impression4
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Ascension 5
Effect RES increases by 6%
Credit45000
Moon Rage Fang3
Shards of Desires3
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Moon Rage Fang3
Shards of Desires3
Module γ: Core OverloadModule γ: Core Overload
Requires Character Ascension 6
For every 10 point(s) of SAM's ATK that exceeds 1800, increases this unit's Break Effect by 0.8%.
Credit160K
Moon Rage Fang8
Tracks of Destiny1
Lost Echo of the Shared Wish1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 6
SPD increases by 3
Credit160K
Moon Rage Fang8
Shards of Desires8
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Lv. 75
Effect RES increases by 8%
Credit160K
Moon Rage Fang8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Requires Character Lv. 80
Break Effect increases by 10.7%
Credit160K
Moon Rage Fang8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Break Effect increases by 5.3%
Credit2500
Tatters of Thought2

Eidolons

In Reddened Chrysalis, I Once RestIn Reddened Chrysalis, I Once RestIn Reddened Chrysalis, I Once Rest
When using the Enhanced Skill, ignores 15% of the target's DEF. The Enhanced Skill does not consume Skill Points.
From Shattered Sky, I Free FallFrom Shattered Sky, I Free FallFrom Shattered Sky, I Free Fall
While in Complete Combustion, using the Enhanced Basic ATK or the Enhanced Skill to defeat an enemy target or to Break their Weakness allows SAM to immediately gain 1 extra turn. This effect can trigger again after 1 turn(s).
Amidst Silenced Stars, I Deep SleepAmidst Silenced Stars, I Deep SleepAmidst Silenced Stars, I Deep Sleep
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Upon Lighted Fyrefly, I Soon GazeUpon Lighted Fyrefly, I Soon GazeUpon Lighted Fyrefly, I Soon Gaze
While in Complete Combustion, increases SAM's Effect RES by 50%.
From Undreamt Night, I Thence ShineFrom Undreamt Night, I Thence ShineFrom Undreamt Night, I Thence Shine
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
In Finalized Morrow, I Full BloomIn Finalized Morrow, I Full BloomIn Finalized Morrow, I Full Bloom
While in Complete Combustion, increases SAM's Fire RES PEN by 20%. When using the Enhanced Basic ATK or Enhanced Skill, increases Weakness Break Efficiency by 50%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer's Basic ATK and Skill deal 20% more DMG.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP percentage is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT Rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
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1,631 responses to “Firefly”

  1. I was aiming for E2 Xueyi to survive the endgame contents. I got her, but it’s not important anymore since I got FF also! (+ RM since I was actually pulling for Dot). Now I throw away Dot and focus on Fua and break teams.
    I built her a bit, and she already deals more dmg than my Ratio fr. In Moc 3 or sth (I’m still working on the endgame), she took 0 cycles, while in the other half Ratio took 5 lol.
    Now I have 2 versions of Ayaka: the have-brother one, and the “yandere” (stop this cringe meme guys 💀) one. But only one can make it to E6S5, and the other will be benched after 3.0.

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  2. Got her E0S1, just wanna share my thoughts about her
    Pros:
    + Pretty easy to build & to play with
    + Flexible in most fight as long enemies won’t block their own weaknesses
    + Very fast SPD, get plenty of turns by default
    + Easily break most enemies, meaning less risk of dying / getting hit
    + Her damage is pretty good for such low investment build
    + Decent in all modes with her premium team, around 1 – 3 cycle of MoC ( can be faster if current MoC lineup favor her ), 30k+ score PF and 1700+ action value AS. Base on my experiences at least

    Cons:
    – Always want Harmony trailblazer with her at least, but Harmony trailblazer is free so it is not a problem, but this still mean 1 spot will always be taken by them in Firefly team
    – Specific teammates choice, some won’t work with her ( e.x Robin )
    – Want Ruan Mei to feel comfy to play with
    – Break to deal damage, so can be counter at some point
    – Won’t be as great for 0 cycle run in general, so high investment may not feel as worth
    – Can be squishy at some point if you are unlucky

    She feels pretty great for casual play(ers), but if you are more of a hardcore speedrunner, I don’t think she will feel as great ( or you can get E2 )

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    • Yes.

      FF S5 Aeon at max stacks, 4pc Iron Cavalry, 2pc Kalpagni
      Subs: 15x mid-roll BE (not a single ATK%)
      Main: ATK%/Spd/ATK%/BE

      She already has 339.98%. Even if you have poorer subs than that, HTB has you covered through Ult (33%) and E4 (variable). That’s even excl. Watchmaker buff which is temporary anyway.

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  3. well didn’t take long. Already content creators on youtube. Are going power creep is insane. Firefly is the new example of power creep.

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  4. Does Ruan Mei’s e2 apply to her? Im not sure where i read it but someone said it didn’t because of something with stat conversions.

      
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