| Concepts | Twig of Wintry Wind | |
| Faction | ||
| Reward | ||
| Description | A branch of Ambrosial Arbor created from the Ebon Deer’s footprint. |
| Table of Contents |
| Stats |
| Reward |
| Gallery |
Stats
#2022072
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 48177 | 144 | 90 | 24% | 10% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Outrage - Ability | Impair | |
| Energy Regeneration : 15 | |
| Deals Wind DMG to one target with a high chance to inflict "Outrage" and "Wind Shear" on the target. Targets afflicted by "Outrage" cannot take action for a number of turns and will attack a random friendly unit. |
| Tranquility Totem - Talent | Talent | |
| Energy Regeneration : | |
| When this unit is on the field, DMG dealt by target units inflicted with the "Outrage" state to all friendly units other than "Twig of Wintry Wind" is greatly reduced. |
| Power of Sustenance - Talent | Talent | |
| Energy Regeneration : | |
| After a target unit defeats this unit, they gain 1 stack of "Power of Sustenance," increasing DMG dealt. |
#202207201
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 55060 | 144 | 90 | 24% | 10% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Outrage - Ability | Impair | |
| Energy Regeneration : 15 | |
| Deals Wind DMG to one target with a high chance to inflict "Outrage" and "Wind Shear" on the target. Targets afflicted by "Outrage" cannot take action for a number of turns and will attack a random friendly unit. |
| Tranquility Totem - Talent | Talent | |
| Energy Regeneration : | |
| When this unit is on the field, DMG dealt by target units inflicted with the "Outrage" state to all friendly units other than "Twig of Wintry Wind" is greatly reduced. |
| Power of Sustenance - Talent | Talent | |
| Energy Regeneration : | |
| After a target unit defeats this unit, they gain 1 stack of "Power of Sustenance," increasing DMG dealt. |
#202207202
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 55060 | 144 | 90 | 24% | 10% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Outrage - Ability | Impair | |
| Energy Regeneration : 15 | |
| Deals Wind DMG to one target with a high chance to inflict "Outrage" and "Wind Shear" on the target. Targets afflicted by "Outrage" cannot take action for a number of turns and will attack a random friendly unit. |
| Tranquility Totem - Talent | Talent | |
| Energy Regeneration : | |
| When this unit is on the field, DMG dealt by target units inflicted with the "Outrage" state to all friendly units other than "Twig of Wintry Wind" is greatly reduced. |
| Power of Sustenance - Talent | Talent | |
| Energy Regeneration : | |
| After a target unit defeats this unit, they gain 1 stack of "Power of Sustenance," increasing DMG dealt. |
#202207203
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 55060 | 144 | 90 | 24% | 10% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Outrage - Ability | Impair | |
| Energy Regeneration : 15 | |
| Deals Wind DMG to one target with a high chance to inflict "Outrage" and "Wind Shear" on the target. Targets afflicted by "Outrage" cannot take action for a number of turns and will attack a random friendly unit. |
| Tranquility Totem - Talent | Talent | |
| Energy Regeneration : | |
| When this unit is on the field, DMG dealt by target units inflicted with the "Outrage" state to all friendly units other than "Twig of Wintry Wind" is greatly reduced. |
| Power of Sustenance - Talent | Talent | |
| Energy Regeneration : | |
| After a target unit defeats this unit, they gain 1 stack of "Power of Sustenance," increasing DMG dealt. |
#202207204
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 75707 | 144 | 90 | 24% | 10% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Outrage - Ability | Impair | |
| Energy Regeneration : 15 | |
| Deals Wind DMG to one target with a high chance to inflict "Outrage" and "Wind Shear" on the target. Targets afflicted by "Outrage" cannot take action for a number of turns and will attack a random friendly unit. |
| Tranquility Totem - Talent | Talent | |
| Energy Regeneration : | |
| When this unit is on the field, DMG dealt by target units inflicted with the "Outrage" state to all friendly units other than "Twig of Wintry Wind" is greatly reduced. |
| Power of Sustenance - Talent | Talent | |
| Energy Regeneration : | |
| After a target unit defeats this unit, they gain 1 stack of "Power of Sustenance," increasing DMG dealt. |
Reward
| Per Page |
|

Do y'all just play gachas for the story? Like I literally stopped doing my dailies and events on th...