
![]() | Concepts | Yunli |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | A sword hunter from the Xianzhou Zhuming and “the Flaming Heart” General Huaiyan’s darling granddaughter. Frank and straightforward. She has learned swordplay and forging from Huaiyan since she was young, and thus is the second-youngest prodigy swordmaster of the Flamewheel Octet. Fueled by an intense loathing for the cursed swords that emerged from the Zhuming, she vowed to “hunt down and wipe out all cursed swords.” |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 92.4 | 62.7 | 185 | 94 | 5% | 50% | 125 | 240 | |
20 | 180.18 | 122.27 | 360 | 94 | 5% | 50% | 125 | 240 | ![]() ![]() |
20+ | 217.14 | 147.34 | 434 | 94 | 5% | 50% | 125 | 240 | |
30 | 263.34 | 178.69 | 527 | 94 | 5% | 50% | 125 | 240 | ![]() ![]() |
30+ | 300.3 | 203.77 | 601 | 94 | 5% | 50% | 125 | 240 | |
40 | 346.5 | 235.12 | 693 | 94 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
40+ | 383.46 | 260.2 | 767 | 94 | 5% | 50% | 125 | 240 | |
50 | 429.66 | 291.55 | 859 | 94 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
50+ | 466.62 | 316.63 | 933 | 94 | 5% | 50% | 125 | 240 | |
60 | 512.82 | 347.99 | 1026 | 94 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
60+ | 549.78 | 373.06 | 1100 | 94 | 5% | 50% | 125 | 240 | |
70 | 595.98 | 404.41 | 1192 | 94 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
70+ | 632.94 | 429.5 | 1266 | 94 | 5% | 50% | 125 | 240 | |
80 | 679.14 | 460.85 | 1358 | 94 | 5% | 50% | 125 | 240 |
Skill
![]() | Galespin Summersault - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Physical DMG equal to Deals minor Physical DMG to a single enemy. | |
Level | |
![]() | Bladeborne Quake - Skill | Blast |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Restores HP equal to Restores this unit's HP. Deals Physical DMG to one enemy and minor Physical DMG to adjacent targets. | |
Level | |
![]() | Earthbind, Etherbreak - Ultimate | Enhance |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Consumes "Intuit: Slash": Deals Physical DMG equal to "Intuit: Cull": Deals Physical DMG equal to When Yunli deals DMG via this ability, it's considered as dealing Ultimate DMG. Enters "Parry" and taunts all enemies. When attacked during this period, triggers powerful Counter and deals Physical DMG to the attacker and adjacent targets. Then, deals minor Physical DMG to a single enemy that bounces 6 times. If no Counter is triggered while Parry is active, deals Physical DMG to a random enemy target and adjacent targets when Parry ends. | |
Level | |
![]() | Flashforge - Talent | Blast |
Energy Regeneration : 10 | |
Weakness Break : Single Target : 30 / Blast : 30 | |
When Yunli gets attacked by an enemy target, additionally regenerates If there is no immediate target to Counter, then Counters a random enemy target instead. When Yunli is attacked by any enemy target, additionally regenerates Energy and immediately Counters, dealing Physical DMG to the attacker and minor Physical DMG to adjacent targets. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Posterior Precedence - Technique | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
This unit gains the Ward effect, lasting for This unit gains the Ward effect, lasting for | |
Traces
![]() | Fiery Wheel |
Requires Character Ascension 2 | |
After each use of "Intuit: Slash," the next "Intuit: Slash" will be replaced by "Intuit: Cull." | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 2 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 3 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | Demon Quell |
Requires Character Ascension 4 | |
While in the "Parry" state, resists Crowd Control debuffs received and reduces DMG received by | ![]() ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 4 | |
ATK increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 5 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
![]() | True Sunder |
Requires Character Ascension 6 | |
When using a Counter, increases Yunli's ATK by | ![]() ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 6 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Lv. 75 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | ![]() ![]() |
Eidolons
![]() | Weathered Blade Does Not Sully | ![]() |
Increases DMG dealt by "Intuit: Slash" and "Intuit: Cull" by |
![]() | First Luster Breaks Dawn | ![]() |
When dealing DMG via Counter, ignores |
![]() | Mastlength Twirls Mountweight | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Artisan's Ironsong | ![]() |
After launching "Intuit: Slash" or "Intuit: Cull," increases this unit's Effect RES by |
![]() | Blade of Old Outlasts All | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | Walk in Blade, Talk in Zither | ![]() |
While "Parry" is active, if an enemy actively uses their abilities, regardless of whether it attacks Yunli or not, it will trigger "Intuit: Cull" and remove the "Parry" effect. When dealing DMG via "Intuit: Slash" or "Intuit: Cull," increases CRIT Rate by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Collapsing Sky | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer's Basic ATK and Skill deal | ![]() ![]() |
![]() | Shattered Home | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer deals | ![]() ![]() |
![]() | Mutual Demise | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | If the wearer's current HP percentage is lower than | ![]() ![]() |
![]() | The Moles Welcome You | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by | ![]() ![]() |
![]() | A Secret Vow | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | Increases DMG dealt by the wearer by | ![]() ![]() |
![]() | Under the Blue Sky | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Woof! Walk Time! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Nowhere to Run | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Something Irreplaceable | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by | ![]() ![]() |
![]() | The Unreachable Side | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | Increases the wearer's CRIT Rate by | ![]() ![]() |
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Gallery
Idle #1
Idle #2
Overworld
Combat
Voice
Language
Title | loc_sound |
Story
Title | Text |
185 responses to “Yunli”
Soild. kinda need the signature lc or u gonna have to use march. the odd thing tho why the hell is her ult counts as an ultimate dmg. when her lc increases her fua and she be doing fua the entire time. should really chance the ultimate to FUA
ult counts as both a FuA and an Ult at the same time
To explain her Enhanced Counters…
Action type being performed: FUA
Attack type when dealing damage: FUA and Ultimate
I’m curious which relic set is the most suitable for her ? (x4 boxer or x2 duke with x2 guard reducing dmg from enemies) ?
About team composition – Luocha will be the best option here with his emergency heal, then Tinguyn for energy funneling and one more (Bronya ? or Asta for attack boost) ? Or sub dps here, e.g. Dr Ratio ?
The 2.3 “Wind-Soaring Valorous” set should be her BiS
Also Bronya is just bad, her skill buff won’t work on the Counters only the Skill/Basic. I’d say the best supports will be Robin, Sparkle, Tingyun and Topaz
i am assuming E0 – S1
i whould say 4 piece wind-soaring Valorous should be amazing on her since her Ult Counter attack is viewed as ult damage.
otherwise 4 piece boxer should be second then 2 piece duke + whatever attack 2 piece.
team comp is still up for debate, i whould personaly say HuoHuo is probably one of the best if not the best because she regenerates 20% of her energy on ult, meaning YunLi will get 48 energy. fir supps i whould say TingYun should be a no brainer and something like Sparkle whould do well only because Sparkle’s buff will last through her FUAs and Sparkle s ult will help with SP.
i know that Yunli is just like Clara that they deal majority of their damage outside their turn but YunLi ( in my opinion ) will benefit way more from Sparkle because her ult is pretty low energy cost (120) and you can overcap. also, if she gets attacked a lot, her skill will heal her a good chunk every time she uses it.
Ruan mei and Robin if you play with both Clara and Yunli on one team.
there is also a debate wether someone like Silverwolf or Pela will work but i personaly will say they are both not the best option (still good though) because the enemy ( specialy the elites and bosses ) will almost always be faster then YunLi so they lose the debuff faster.
all of this is just my opinion and things can still change from today and down the line.
Nilou + Clara + Fu Hua = This Girl
So can we play Yunli hypercarry team without sustain?
Dang she cant implement phy weakness? :<
bro got a little too used to new characters xd
Not only does she not need it (unlike someone break focused, like Boothill), instead that would actually indirectly nerf her. If enemies get weakness broken they won’t be attacking Yunli (no counters). You’d rather kill the enemies before that.
So we got one steroid clara with her energy cap at 240 but ult use only 120 meaning she can “perma” taunt enemy and not overcap on energy gain.
Fcking hell i kinda don’t want to pull for her because i already build clara, and yunli lightcone is good for clara too… maybe i pull the lightcone
Clara 2.0 was bound to happen. Considering it’s been more than a year. That being said, I wonder if it’s worth building E1/Yunli S1 Clara or E0S1 Yunli?
Yunli is basically a Clara on Steroids but with one of the highest Energy costs in the game as a drawback. However, Clara is potentially more “accessible” as she’s older and some players might have her Eidolons by now.
I think Yunlin will be the better investment for people who don’t already have a Clara with Eidolons, but if you don’t have her and wanted a Clara-like, she’ll be the better option.
her energy cost is only 120, but she has 240 max energy, this is done because you have to time your ult with enemy turns for maximum damage output.
We have 2 DPS counterattacks now, Yunli and Clara will destroy enemies with high-speed stats. Yunli, Clara, Harmony, and Lynx could be my best team for Yunli.
her talent is the most simple talent i have seen for limited characters
Yunli’s ultimate in razor language
use ult -> starts block stance + taunt all enemies
・enemy attacks you = counter:cull
・any party member take and ends turn before enemy can attack you / enemy take turn but not attack you (use buff, etc) = counter:slash
counter:slash = blast attack
counter:cull = blast attack + 6 hit random single target
ideally, you want to use this before enemy turn.. unfortunately its quite anti-auto battle tbh.
Clara 2.0
And yet still barefooted.
That’s the good part!
Physical destruction needs to be barefoot. It’s the reason why destruction trailblazer is garbage. The shoes tie them down.