Yunli

Yunli
YunliConceptsYunli
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Physical
n/a
Credit308K
Artifex's Module15
Artifex's Cogwheel15
IPC Work Permit65
Artifex's Gyreheart15
Trace Materials
Credit3M
Borisin Teeth18
Artifex's Module41
Lupitoxin Sawteeth69
Artifex's Cogwheel56
Moon Rage Fang139
Artifex's Gyreheart58
Regret of Infinite Ochema12
Tracks of Destiny8
StoryA sword hunter from the Xianzhou Zhuming and "the Flaming Heart" General Huaiyan's darling granddaughter. Frank and straightforward.
She has learned swordsmanship and forging from Huaiyan since young, and thus is the second-youngest prodigy swordmaster of the Flamewheel Octet.
Fueled by an intense loathing for the cursed swords that emerged from the Zhuming, she vowed to "hunt down and wipe out all cursed swords."

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyn/a
192.462.7185945%50%125240
20180.18122.27360945%50%125240
Credit4000
Artifex's Module5
20+217.14147.34434945%50%125240
30263.34178.69527945%50%125240
Credit8000
Artifex's Module10
30+300.3203.77601945%50%125240
40346.5235.12693945%50%125240
Credit16000
Artifex's Cogwheel6
IPC Work Permit3
40+383.46260.2767945%50%125240
50429.66291.55859945%50%125240
Credit40000
Artifex's Cogwheel9
IPC Work Permit7
50+466.62316.63933945%50%125240
60512.82347.991026945%50%125240
Credit80000
Artifex's Gyreheart6
IPC Work Permit20
60+549.78373.061100945%50%125240
70595.98404.411192945%50%125240
Credit160K
Artifex's Gyreheart9
IPC Work Permit35
70+632.94429.51266945%50%125240
80679.14460.851358945%50%125240
Leveln/a
1
20
Credit4000
Artifex's Module5
20+
40
Credit16000
Artifex's Cogwheel6
IPC Work Permit3
40+
50
Credit40000
Artifex's Cogwheel9
IPC Work Permit7
50+
60
Credit80000
Artifex's Gyreheart6
IPC Work Permit20
60+
70
Credit160K
Artifex's Gyreheart9
IPC Work Permit35
70+
80

Skill

Galespin SummersaultGalespin Summersault - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Physical DMG equal to of Yunli's ATK to a single enemy.

Deals minor Physical DMG to a single enemy.
Level 9
Bladeborne QuakeBladeborne Quake - Skill | Blast
Energy Regeneration : 30
Weakness Break : Single Target : 60 / Blast : 30
Restores HP equal to of Yunli's ATK plus , and deals Physical DMG equal to of Yunli's ATK to a single enemy target and Physical DMG equal to of Yunli's ATK to adjacent targets.

Restores this unit's own HP and deals minor Physical DMG to a single enemy and its adjacent units.
Level 15
Earthbind, EtherbreakEarthbind, Etherbreak - Ultimate | Enhance
Energy Regeneration : 5
Weakness Break : Single Target : 60 / Blast : 30
Consumes Energy. Yunli gains Parry and Taunts all enemies, lasting until the end of the next turn of an ally or an enemy, and increases the CRIT DMG of Yunli's next Counter by . When the Counter Talent effect is triggered while Parry is active, it will be switched to a Counter Intuit: Cull effect and also dispel Parry. If no Counters are triggered while Parry is active, when the effect ends, Yunli will immediately launch a Counter Intuit: Slash effect on a random enemy target.
Intuit: Slash: Deals Physical DMG to the target equal to of Yunli's ATK, and deals Physical DMG to adjacent targets equal to of Yunli's ATK.
Intuit: Cull: Deals Physical DMG equal to of Yunli's ATK to the target, and deals Physical DMG equal to of Yunli's ATK to adjacent targets. Then, additionally deals instance(s) of DMG, with each instance dealing Physical DMG equal to of Yunli's ATK to a random single enemy target.
When Yunli deals DMG through this ability, it will be considered as Ultimate DMG.

Enter the Parry state and taunts all enemies. During this period, triggers Enhanced Counter after being attacked deals Physical DMG to the attacker and adjacent targets. Thereafter, deals minor Physical DMG to a single enemy target that bounces 6 times. Should no Counters be triggered during the Parry state, deals Physical DMG on a random enemy target and adjacent targets after the state ends.
Level 15
FlashforgeFlashforge - Talent | Blast
Energy Regeneration : 10
Weakness Break : Single Target : 30 / Blast : 30
When Yunli is attacked by an enemy target, additionally regenerates Energy and immediately launches a Counter on the attacker, dealing Physical DMG equal to of Yunli's ATK and Physical DMG to adjacent targets equal to of Yunli's ATK.
If there are no Counterable targets, a random enemy target will be Countered.

When Yunli is attacked by an enemy target, additionally regenerates Energy and immediately launches a Counter against the attacker and adjacent targets.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Posterior PrecedencePosterior Precedence - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
Gains the Ward effect for second(s). When entering combat by attacking enemies or receiving an attack, immediately inflicts Intuit: Cull on a random enemy target, and increases the DMG dealt by this attack by .

Gains the Ward effect for 20 seconds. When entering combat by attacking enemies or receiving an attack, immediately unleashes Intuit: Cull on a random enemy target.
Level 1

Traces

Fiery WheelFiery Wheel
Requires Character Ascension 2
Every time 1 Intuit: Slash is used, the next Intuit: Slash will become Intuit: Cull.
Credit5000
Borisin Teeth3
Regret of Infinite Ochema1
HP BoostHP Boost (HP)
Requires Character Ascension 2
Max HP increases by 4%
Credit5000
Borisin Teeth3
Artifex's Module6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Lupitoxin Sawteeth3
Artifex's Cogwheel3
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 3
CRIT Rate increases by 2.7%
Credit10000
Lupitoxin Sawteeth3
Artifex's Cogwheel3
Demon QuellDemon Quell
Requires Character Ascension 4
While in the Parry state, resists Crowd Control debuffs received and reduces DMG received by 20%.
Credit20000
Lupitoxin Sawteeth5
Tracks of Destiny1
Regret of Infinite Ochema1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Lupitoxin Sawteeth5
Artifex's Cogwheel4
HP BoostHP Boost (HP)
Requires Character Ascension 5
Max HP increases by 6%
Credit45000
Moon Rage Fang3
Artifex's Gyreheart3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Moon Rage Fang3
Artifex's Gyreheart3
True SunderTrue Sunder
Requires Character Ascension 6
When using a Counter, increases Yunli's ATK by 30% for 1 turn.
Credit160K
Moon Rage Fang8
Tracks of Destiny1
Regret of Infinite Ochema1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 6
CRIT Rate increases by 4%
Credit160K
Moon Rage Fang8
Artifex's Gyreheart8
HP BoostHP Boost (HP)
Requires Character Lv. 75
Max HP increases by 8%
Credit160K
Moon Rage Fang8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Moon Rage Fang8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Artifex's Module2

Eidolons

Weathered Blade Does Not SullyWeathered Blade Does Not SullyWeathered Blade Does Not Sully
Increases DMG from Intuit: Slash and Intuit: Cull by 20%, and increases Intuit: Cull's extra DMG Hits by 3.
First Luster Breaks DawnFirst Luster Breaks DawnFirst Luster Breaks Dawn
When dealing DMG by launching a Counter, ignores 20% of the target's DEF.
Mastlength Twirls MountweightMastlength Twirls MountweightMastlength Twirls Mountweight
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Artisan's IronsongArtisan's IronsongArtisan's Ironsong
After launching "Intuit: Slash" or "Intuit: Cull", increases this unit's Effect RES by 50%, lasting for 1 turn(s).
Blade of Old Outlasts AllBlade of Old Outlasts AllBlade of Old Outlasts All
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Walk in Blade, Talk in ZitherWalk in Blade, Talk in ZitherWalk in Blade, Talk in Zither
While Parry is active, Intuit: Cull will be triggered and Parry will be dispelled, regardless if enemy actively use their abilities to attack Yunli or not. When dealing DMG via Intuit: Slash or Intuit: Cull, increases Yunli's CRIT Rate by 15% and Physical RES PEN by 20%.

Light Cones

ConceptsRarityPathATKDEFHPSkilln/a
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer's Basic ATK and Skill deals 20% more DMG.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
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Voice

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Story

TitleText

169 responses to “Yunli”

    • you might be better off using hypercarry yunli or yunli with topaz since clara and yunli are gonna be fighting over aggro, if ur against an aoe attacking enemy then maybe itd be a fun team comp

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    • If Clara is E6 or the enemies are mostly blast/aoe, then it might not be too bad to run that team, though they’d probably be better options for most fights

      The issue with Clara and Yunli together is if the enemies are all single-target. Clara and Yunli both want to get hit as much as possible and that’s obviously not happening if each enemy is only hitting one character at a time, you’d only get one counter at most and those counters would be weaker compared to having only Clara/Yunli and 2 harmony instead

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  1. These are written based on Yunli’s V3 kit.

    1. Yunli’s power level is about battleship level. She is solid and strong, despite not at a dreadnought level like Acheron and Firefly, she can clear the endgame contents for you in ease.

    2. Yunli and Clara share a same playstyle, and of course, share the same weaknesses, such as they suck when the enemies are slow and seldom attack. When we compare the both, Yunli is stronger vs. single target due to her boosted counter attack having higher attack multiplier than Clara’s, however a major portion of the damage is bounced, meaning the damage might be distracted by the lower valued targets like summoned mobs. A well built Clara is not losing against Yunli in endgame contents.

    Q: Is it worth it to get Yunli as a physical DPS?
    A: Think thrice before getting more DPS units: Do you like this character? Do you like the unit’s playstyle? Are you ready to spend months to allocate the relics? If yes, yes, and yes, then probably it is worth it. Her power level isn’t game-changing and she burdens you with long time relic farming due to the nature of a crit DPS.

    Q: I already have Clara and I like them both, what to do?
    A: Disregarding favoritism towards characters, it is fine to just stick with Clara and skip Yunli, as when the environments are flavorable towards Yunli, it is definitely going to be flavorable towards Clara as well.

    Q: Is it worth it to get Yunli’s light cone for Clara?
    A: Yunli’s light cone is indeed best in slot for Clara, but not a painful must, due to Clara has high aggro that is almost 100% up time in her base kit. By the way, Yunli herself demands her signature, because she has no aggro increment in her base kit.

      
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    • correction on yunli no aggro increment in her base kit

      she one in her ult but it lasts so short that its basically effective on one enemy only

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      • That’s not aggro increment that’s taunt.

        Aggro increment is the effect from Clara’s ultimate that is almost 100% up time meaning even if the charges for boosted counterattacks have been depleted, the enemies are still very likely to attack Clara.

        While Yunli has no aggro increment, she only has one time taunt on her ultimate and is heavily dependant on the enemy’s move patterns. If it happen to not attack during that turn, Yunli loses damage badly. Also, without the ultimate Yunli’s talent counterattack isn’t expected to trigger more often than Clara’s.

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      • Also, the taunt actually only serve to make sure that Yunli’s boosted counterattack will be unleashed.

        Clara’s boosted counterattack triggers regardless which unit have been attacked, this is in fact equivalent to taunt. Clara even has further aggro increment after that point and lasts 2 turns. Team her with Ting Yun and her aggro increment has 100% up time.

        The real edge of Yunli is that she may quickly convert her energy into damage in a short period given she has the supplies of energy and the elite enemies are going to attack many times in a row. While Clara in this case have no mean to convert her excess energy into damage, she has to wait until her boosted counterattack charges to be depleted, or she loses damage.

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    • A lot of people ask if Yunli’s lc is good for Clara, but nobody ask if Clara’s lc is good for Yunli.

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      • Clara’s lc provides more atk and some extra healing. Yunli can already heal herself somewhat with her skill and her atk is decent enough to not need the boost from the lc. What Yunli really needs is extra aggro to ensure she’s hit as much as possible; hence using her either with her lc or Lynx

        Clara’s lc doesn’t seem like it’d be a bad choice since it’ll help keep Yunli alive but she’ll be used with a sustain anyway and there are better lc options for helping her damage

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  2. UWAAAH NOOO THEY DECREASED A COUPLE OF NUMBERS A BIT AND NOW THIS IS UNPLAYABLE NOOOO
    Still like two times stronger than Clara in aoe. Still regenerated ult with speed of light (if attacked, hehe). Still is a direct powercreep of one of the first characters.
    The only bad thing about her – she REALLY needs her BiS. Aggro increase is CRUCIAL for her. Without BiS she really may be worse than Clara in some cases… but… better get used to it.

      
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    • I’m a moron that makes bad takes. Along with thinking everyone is creepy, when in truth i’m just a creepy fuck that hates myself and wants to drag the world down with me.

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      • I’m also a loser that has an unhealthy hate boner for Clara, because she reminds me of my pedophilic tendencies.

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  3. Too bad her animations outside of her ultimate are absolute dog shit. Her throw animation is essentially the same as Guinaifens technique animation, just on a smaller body.
    Hope they change it. Also I dont mind her being Clara 2.0 since I dont have a Clara nor do I mind more ‘counter’ characters since I really like Bazett from FGO.

      
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    • The shittiest animation is held by Ruan Mei who feels like a 4 star character, but nobody cares because she’s so meta.

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      • i like her ult animation and her basic is actually quite well done for a basic atk. But lets be honest no one cares cuz she isnt rly meant to be the star of the show.

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  4. please don’t powercrept my daughter clara. she done nothing wrong

      
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    • She can 0 cycle at E0S1, there are gameplay of her doing that

      I would say yes, but not as easy as Acheron and Firefly

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    • I got you a gameplay here
      【v3云璃3金0t200w血何物朝向死亡-哔哩哔哩】 https://b23.tv/7viZLDP
      0 cycle Yunli E0S0, I have another one with Sparkle instead of Robin

      So yeah she is on Firefly Acheron Level, pretty busted, they did not actually nerfed her, I would say a buff, because of her E4 become E2

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  5. Note that I cannot 100% confirm this, but apparently her Ults 100% Crit Damage buff was not working before V3 and the multiplier nerfs were just a counterbalance to that.
    Her damage should remain similar or slightly higher than before the V3 changes.

      
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    • If that’s the case, then the multiplier nerfs shouldn’t be much of an issue at all, though I suppose it does make getting high crit rate a bit more important than it already was if so much of the damage is tied to crit since failing to crit now would mean an even bigger damage loss than before

      Hopefully someone can confirm whether the crit dmg buff not activating really is the case or not

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    • the multiplier nerfs might also be to balance out how spammable her ult can be. i’ve seen some showcases of her with huohuo where yunli was using her ult 3 or 4 times per cycle bcs of huohuo giving her 40% of an ult plus all the energy she was getting from being hit. with the amount of damage it was doing, using it that frequently meant the numbers added up pretty quickly. it could be the same reason why her e6 apparently doesn’t maintain parry state until end of next turn any more, it resulted in a ton of big cull counters without needing to do anything inbattle

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  6. They want us to feel off the loop first and stop with the thinking that all units that will come will be crazy OP.

    So that when they do release another crazy OP unit, it feels really strong again compared to the mediocres that came before .

      
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