
![]() | Concepts | Wolf’s Overtime |
Type | Ability | |
Type | Enhance | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Makes one random friendly unit and this unit switch to the “Rabid” state and applies “Overworked” to them. This can only be used in the “Mocked” state. |
![]() | Concepts | Wolf’s Overtime |
Type | Ability | |
Type | Enhance | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Makes one random friendly unit and this unit switch to the “Rabid” state and applies “Overworked” to them. This can only be used in the “Mocked” state. |
tf are you talking about hsr story is 80% button mashing with overused dialogue animations play...