| Concepts | Wolf’s Overtime | |
| Type | Ability | |
| Type | Enhance | |
| Combat Types | ||
| Monster | ||
| Description | Makes one random friendly unit and this unit switch to the “Rabid” state and applies “Overworked” to them. This can only be used in the “Mocked” state. |
| Concepts | Wolf’s Overtime | |
| Type | Ability | |
| Type | Enhance | |
| Combat Types | ||
| Monster | ||
| Description | Makes one random friendly unit and this unit switch to the “Rabid” state and applies “Overworked” to them. This can only be used in the “Mocked” state. |
i love it when i disregard an opinion based on english quality. how racist is that you claim youre ...