| Concepts | Wolf’s Overtime | |
| Type | Ability | |
| Type | Enhance | |
| Combat Types | ||
| Monster | ||
| Description | Makes one random friendly unit and this unit switch to the “Rabid” state and applies “Overworked” to them. This can only be used in the “Mocked” state. |
| Concepts | Wolf’s Overtime | |
| Type | Ability | |
| Type | Enhance | |
| Combat Types | ||
| Monster | ||
| Description | Makes one random friendly unit and this unit switch to the “Rabid” state and applies “Overworked” to them. This can only be used in the “Mocked” state. |
every amphoreus character has killed previous characters viability except for like 10/66 non-amph c...