트리비

트리비
트리비명사트리비
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 화합
전투 속성Class 양자
전용 재료
신용 포인트308K
공포에 짓밟힌 육신15
용기에 찢긴 가슴15
암막의 달빛65
영광의 세례를 받은 육신15
행적 재료
신용 포인트3M
구름 위 음표18
공포에 짓밟힌 육신41
천상의 소절69
용기에 찢긴 가슴56
천외의 악장139
영광의 세례를 받은 육신58
공동의 염원의 유음12
운명의 발자취8
스토리삼상의 신탁의 자비를 받은 성지에서, 전달자는 수많은 몸으로 나뉘어 먼 길을 떠났다.
야누소폴리스의 성녀 트리스비오스, 「통로」의 불씨를 훔친 황금의 후예. 모든 생명을 위해 세상을 구할 소식을 온 땅에 전달한다.
——황금 피가 흐르는 사람의 아이를 찾아 세상의 어둠을 뚫고 별과 달이 가득한 내일을 향해 나아가길

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속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지전용 재료
171.2899143965%50%100180
20139193.05278965%50%100180
신용 포인트4000
공포에 짓밟힌 육신5
20+167.51232.65335965%50%100180
30203.15282.15406965%50%100180
신용 포인트8000
공포에 짓밟힌 육신10
30+231.66321.75463965%50%100180
40267.3371.25535965%50%100180
신용 포인트16000
용기에 찢긴 가슴6
암막의 달빛3
40+295.81410.85592965%50%100180
50331.45460.35663965%50%100180
신용 포인트40000
용기에 찢긴 가슴9
암막의 달빛7
50+359.96499.95720965%50%100180
60395.6549.45791965%50%100180
신용 포인트80000
영광의 세례를 받은 육신6
암막의 달빛20
60+424.12589.05848965%50%100180
70459.76638.55920965%50%100180
신용 포인트160K
영광의 세례를 받은 육신9
암막의 달빛35
70+488.27678.15977965%50%100180
80523.91727.651048965%50%100180
레벨전용 재료
1
20
신용 포인트4000
공포에 짓밟힌 육신5
20+
40
신용 포인트16000
용기에 찢긴 가슴6
암막의 달빛3
40+
50
신용 포인트40000
용기에 찢긴 가슴9
암막의 달빛7
50+
60
신용 포인트80000
영광의 세례를 받은 육신6
암막의 달빛20
60+
70
신용 포인트160K
영광의 세례를 받은 육신9
암막의 달빛35
70+
80

전투 스킬

<unbreak>100</unbreak>층짜리 미니 로켓100층짜리 미니 로켓 - 일반 공격 | 확산
에너지 회복 : 10
약점 격파 : 단일 공격 : 30 / 확산 : 15
지정된 단일 적에게 트리비 HP 최대치의 만큼 양자 속성 피해를 가하고, 인접한 목표에게 트리비 HP 최대치의 만큼 양자 속성 피해를 가한다

단일 적 및 인접한 목표에게 소량의 양자 속성 피해를 가한다
레벨 9
선물이 다 어디 갔지?선물이 다 어디 갔지? - 전투 스킬 | 서포트
에너지 회복 : 30
약점 격파 : 0
턴 동안 지속되는 [신의 계시]를 획득하며, 턴이 시작될 때마다 지속 턴 수가 1 감소한다. 트리비가 [신의 계시]를 보유할 시 모든 아군의 모든 속성 저항 관통이  증가한다

[신의 계시]를 획득하며, 지속 시간 동안 모든 아군의 모든 속성 관통이 증가한다
레벨 15
여기에 누가 살고 있게?여기에 누가 살고 있게? - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
결계를 활성화하고, 모든 적에게 트리비 HP 최대치의 만큼 양자 속성 피해를 가한다.
결계 지속 시간 동안 적이 받는 피해가  증가한다. 아군에게 피격 후, 피격된 목표가 1기 있을 때마다 피격된 목표 중 현재 HP가 가장 높은 목표에게 트리비 HP 최대치의 만큼 양자 속성 추가 피해를 1회 가한다.
결계는 턴동안 지속되며, 자신의 턴이 시작될 때마다 결계 지속 턴 수가 1 감소한다

결계를 활성화하고, 모든 적에게 소량의 양자 속성 피해를 가한다. 결계 지속 시간 동안 적이 받는 피해가 증가하고, 피격된 목표 중 HP가 가장 높은 목표에게 소량의 양자 속성 추가 피해를 가한다
레벨 15
트리비는 너무 바빠트리비는 너무 바빠 - 특성 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 15
다른 아군 캐릭터가 필살기를 발동하면 트리비가 추가 공격을 발동하여 모든 적에게 트리비 HP 최대치의 만큼 양자 속성 피해를 가한다

다른 아군 캐릭터가 필살기를 발동하면 트리비가 추가 공격을 발동하여 모든 적에게 소량의 양자 속성 피해를 가한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다

레벨 1
모두 다 같이 손뼉을모두 다 같이 손뼉을 - 비술 | 강화
에너지 회복 : 0
약점 격파 : 0
비술 사용 후 전투 진입 시 [신의 계시]를 획득한다, 지속 시간: 

전투 진입 시 [신의 계시]를 획득한다
레벨 1

행적

성벽 밖의 어린양…성벽 밖의 어린양…
캐릭터를 회 승급해야 합니다 2
특성의 추가 공격 발동 후, 트리비가 가하는 피해가 72% 증가한다, 해당 효과 최대 중첩수: 3스택, 지속 시간: 3
신용 포인트5000
구름 위 음표3
공동의 염원의 유음1
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 2
치명타 확률 2.7% 증가
신용 포인트5000
구름 위 음표3
공포에 짓밟힌 육신6
치명타 피해 강화치명타 피해 강화 (치명타 피해)
캐릭터를 회 승급해야 합니다 3
치명타 피해 5.3% 증가
신용 포인트10000
천상의 소절3
용기에 찢긴 가슴3
날개 달린 유리구슬!날개 달린 유리구슬!
캐릭터를 회 승급해야 합니다 4
결계 지속 시간 동안 트리비의 HP 최대치가 모든 아군 캐릭터 HP 최대치 총합의 9%만큼 증가한다
신용 포인트20000
천상의 소절5
운명의 발자취1
공동의 염원의 유음1
치명타 피해 강화치명타 피해 강화 (치명타 피해)
캐릭터를 회 승급해야 합니다 4
치명타 피해 8% 증가
신용 포인트20000
천상의 소절5
용기에 찢긴 가슴4
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터를 회 승급해야 합니다 5
치명타 확률 4% 증가
신용 포인트45000
천외의 악장3
영광의 세례를 받은 육신3
갈림길 옆 돌멩이?갈림길 옆 돌멩이?
캐릭터를 회 승급해야 합니다 6
전투 시작 시 트리비의 에너지가 48pt 회복된다
신용 포인트160K
천외의 악장8
운명의 발자취1
공동의 염원의 유음1
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 6
HP 최대치 6% 증가
신용 포인트160K
천외의 악장8
영광의 세례를 받은 육신8
치명타 확률 강화치명타 확률 강화 (치명타 확률)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
치명타 확률 5.3% 증가
신용 포인트160K
천외의 악장8
영광의 세례를 받은 육신8
치명타 피해 강화치명타 피해 강화 (치명타 피해)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
치명타 피해 10.7% 증가
신용 포인트160K
천외의 악장8
영광의 세례를 받은 육신8
치명타 피해 강화치명타 피해 강화 (치명타 피해)
치명타 피해 5.3% 증가
신용 포인트2500
공포에 짓밟힌 육신2
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 3
HP 최대치 4% 증가
신용 포인트10000
천상의 소절3
용기에 찢긴 가슴3
치명타 피해 강화치명타 피해 강화 (치명타 피해)
캐릭터를 회 승급해야 합니다 5
치명타 피해 8% 증가
신용 포인트45000
천외의 악장3
영광의 세례를 받은 육신3

성혼

설탕을 줍는 축제설탕을 줍는 축제설탕을 줍는 축제
결계가 가하는 추가 피해가 기존 피해의 120%로 증가한다. 결계가 추가 피해를 가할 시 추가 피해를 1회 추가로 가한다
좋은 꿈을 찾는 안내자좋은 꿈을 찾는 안내자좋은 꿈을 찾는 안내자
결계 지속 시간 동안 아군이 적을 공격하면 결계가 추가 피해를 가하는 목표에게 추가로 이번 공격 총 피해량의 24%만큼 확정 피해를 가한다
아침 햇살이 가득한 보물아침 햇살이 가득한 보물아침 햇살이 가득한 보물
필살기 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
마음이 통하는 평안마음이 통하는 평안마음이 통하는 평안
[신의 계시] 지속 시간 동안, 모든 아군이 피해를 가할 시 목표의 방어력을 18% 무시한다
기적을 여는 시계기적을 여는 시계기적을 여는 시계
전투 스킬 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15
별과 달이 가득한 내일별과 달이 가득한 내일별과 달이 가득한 내일
특성의 추가 공격으로 가하는 피해가 729% 증가한다

광추

명사희귀도운명의 길공격력방어력HP전투 스킬전용 재료
합창
합창3
RarstrRarstrRarstr
harmony-class317.52264.6846.72전투 진입 후 모든 아군의 공격력이 8% 증가한다. 같은 유형의 스킬 효과는 중복 적용되지 않는다
별들의 악장
철위대 훈장
맞물린 톱니
맞물린 톱니3
RarstrRarstrRarstr
harmony-class317.52264.6846.72장착한 캐릭터가 공격 발동 혹은 피격 후 추가로 에너지를 4pt 회복한다. 해당 효과는 단일 턴 내 중복 발동되지 않는다
별들의 악장
철위대 훈장
어울림
어울림3
RarstrRarstrRarstr
harmony-class317.52264.6846.72전투 진입 시, 모든 아군의 속도가 12pt 증가한다. 지속 시간: 1턴
별들의 악장
꿈틀대는 코어
기억 속 모습
기억 속 모습4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56장착한 캐릭터의 격파 특수효과가 28% 증가한다. 장착한 캐릭터가 공격 발동 후 추가로 에너지가 4pt 증가한다. 해당 효과는 단일 턴 내 중복 발동되지 않는다
별들의 악장
철위대 훈장
행성과의 만남
행성과의 만남4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4전투 진입 후 아군이 장착한 캐릭터와 동일한 속성의 피해를 가할 시 가하는 피해가 12% 증가한다
별들의 악장
짓밟힌 의지
댄스! 댄스! 댄스!
댄스! 댄스! 댄스!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56장착한 캐릭터가 필살기 발동 후 모든 아군의 행동 게이지가 16% 증가한다
별들의 악장
공조 환류 심장
누월재운의 뜻
누월재운의 뜻4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56전투 시작 시 및 장착한 캐릭터 턴 시작 시 랜덤으로 1개의 효과가 적용된다. 해당 효과 적용 시 이전 효과를 대체하며 이전과 중복되지 않는다. 효과 종류: 모든 아군의 공격력 10% 증가/모든 아군의 치명타 피해 12% 증가/모든 아군의 에너지 회복효율 6% 증가. 같은 유형의 효과는 중첩되지 않으며 장착한 캐릭터가 전투 불능 상태에 빠지면 해제된다
별들의 악장
짓밟힌 의지
아직 전투는 끝나지 않았다
아직 전투는 끝나지 않았다5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24장착한 캐릭터의 에너지 회복효율이 10% 증가하고, 아군에게 필살기 발동 시 전투 스킬 포인트를 1pt 회복한다. 해당 효과는 필살기를 2회 발동할 때마다 1회 발동할 수 있다. 장착한 캐릭터가 전투 스킬 발동 후 다음에 행동하는 다른 아군이 가하는 피해가 30% 증가한다. 지속 시간: 1턴
별들의 악장
철위대 훈장
과거와 미래
과거와 미래4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56장착한 캐릭터가 전투 스킬 발동 후 다음에 행동하는 다른 아군이 가하는 피해가 16% 증가한다. 지속 시간: 1턴
별들의 악장
꿈틀대는 코어
거울 속 지난날의 나
거울 속 지난날의 나5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4장착한 캐릭터의 격파 특수효과가 60% 증가한다. 장착한 캐릭터는 필살기 발동 후 모든 아군이 가하는 피해를 3턴 동안 24% 증가시키며, 장착한 캐릭터의 격파 특수효과가 150% 이상일 경우 전투 스킬 포인트를 1pt 회복한다.
웨이브가 시작될 때마다 모든 아군은 즉시 에너지를 10pt 회복한다. 같은 유형의 스킬 효과는 중복 적용되지 않는다
별들의 악장
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64 responses to “트리비”

  1. I’m in need of guidance :s
    as for aoe/blase characters I have jade, Blade, Herta 4*, yunli
    I have Robin, Ruan Mei and e5 bronya (+Sunday in the future)
    and notable support to pull for: huohuo, Lingsha
    is tribbie a good improvement to teams with these characters or a more of a luxury pull to play around with? I’m not crazy about meta but I liked the characters design, kit n stuff. would love to know what u think! <3

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  2. Some of y’all need to calm down. Robin is not getting replaced and Tribbie is more than useful as a support. Robin and Tribbie were created for different purposes. Trying to compare Robin and Tribbie is like trying to compare Robin with Ruan Mei. Yes, both Robin and Ruan Mei can stack on their own damage, but one was created for single target and the other was created for break. Just like that, Robin was created for single target follow up characters as well as other single target characters (such as Feixiao, Topaz, March 7th, Moze, Dr. Ratio, and sometimes Boothill) and Tribbie was created for Erudition Crit DPSes as well as some Non-Erudition AoE/Blast units and both of the HP-scaling Destruction units. These would be, but not limited to, Herta, The Herta, Jade, Qingque, Serval, Argenti, Jing Yuan, Blade, Mydei, Clara, Yunli, and possibly Black Swan and Kafka as well.

    While Tribbie benefits more characters and is generally better than Robin in AoE scenarios, don’t forget that Tribbie’s damage falls off in single target teams and in scenarios with only 1-2 targets. Tribbie also lacks AA, which can make the difference between a 2 and 3 star clear.

    We need to stop comparing an AoE support to a single target support. Both Robin and Tribbie are equally good in each character’s respective niche. Just because some of the new characters and enemies are AoE focused does NOT mean that single target DPSes are useless now. Nobody is falling off, they are just making more playstyles available. And stop treating Tribbie like a bad character, she is the best support against multiple targets (3-5).

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    TLDR, stop doomposting about Tribbie and Robin, they were made to fill a specific niche (AoE vs ST) and are not meant to be compared to each other. They are both equally good in their own niche.

      
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    • robin is fua support in general not ST support dedicated for the hunt, JY and yunler am a joke to u? nvI’ll still pull tribbieeeeeeeeeeeees

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