Tribbie

Tribbie
TribbieConceptsTribbie
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Harmony
Combat TypesClass Quantum
Character Materials
Credit308K
Fear-Stomped Flesh15
Courage-Torn Chest15
Darkveil Moonlight65
Glory-Aspersed Torso15
Trace Materials
Credit3M
Firmament Note18
Fear-Stomped Flesh41
Celestial Section69
Courage-Torn Chest56
Heavenly Melody139
Glory-Aspersed Torso58
Lost Echo of the Shared Wish12
Tracks of Destiny8
StoryFrom that holy land blessed by the tripartite prophecy, the messenger split into a thousand forms, embarking on a long journey.
Tribios, Holy Maidens of Janusopolis, the Chrysos Heir who stole Passage's Coreflame. She toiled for the masses, bringing the news of deliverance to all domains.
— Go find the children of humanity with golden blood in their veins, shatter the dimmest dark in this world, and walk toward the tomorrow where the stars gleam.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
171.2899143965%50%100120
20139193.05278965%50%100120
Credit4000
Fear-Stomped Flesh5
20+167.51232.65335965%50%100120
30203.15282.15406965%50%100120
Credit8000
Fear-Stomped Flesh10
30+231.66321.75463965%50%100120
40267.3371.25535965%50%100120
Credit16000
Courage-Torn Chest6
Darkveil Moonlight3
40+295.81410.85592965%50%100120
50331.45460.35663965%50%100120
Credit40000
Courage-Torn Chest9
Darkveil Moonlight7
50+359.96499.95720965%50%100120
60395.6549.45791965%50%100120
Credit80000
Glory-Aspersed Torso6
Darkveil Moonlight20
60+424.12589.05848965%50%100120
70459.76638.55920965%50%100120
Credit160K
Glory-Aspersed Torso9
Darkveil Moonlight35
70+488.27678.15977965%50%100120
80523.91727.651048965%50%100120
LevelCharacter Materials
1
20
Credit4000
Fear-Stomped Flesh5
20+
40
Credit16000
Courage-Torn Chest6
Darkveil Moonlight3
40+
50
Credit40000
Courage-Torn Chest9
Darkveil Moonlight7
50+
60
Credit80000
Glory-Aspersed Torso6
Darkveil Moonlight20
60+
70
Credit160K
Glory-Aspersed Torso9
Darkveil Moonlight35
70+
80

Skill

Hundred RocketsHundred Rockets - Basic ATK | Blast
Energy Regeneration : 20
Weakness Break : Single Target : 30 / Blast : 15
Deals Quantum DMG equal to of Tribbie's Max HP to one designated enemy unit. Deals Quantum DMG equal to of Tribbie's Max HP to adjacent targets.

Deals minor Quantum DMG to a single enemy target and units adjacent to the target.
Level 9
Where'd the Gifts GoWhere'd the Gifts Go - Skill | Support
Energy Regeneration : 30
Weakness Break : 0
Gains "Numinosity," lasting for turn(s). This duration decreases by 1 at the start of this unit's every turn. While Tribbie has "Numinosity," increases all ally targets' All-Type RES PEN by .

Gains "Numinosity," during which all ally targets have their All-Type RES PEN increased.
Level 15
Guess Who Lives HereGuess Who Lives Here - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Activates a Zone and deals Quantum DMG equal to of Tribbie's Max HP to all enemies.
While the Zone lasts, increases enemy targets' DMG taken by . After an ally target attacks, for every 1 target hit, deals 1 instance of Quantum Additional DMG equal to of Tribbie's Max HP to the target that has the highest HP among the hit targets.
The Zone lasts for turn(s). This duration decreases by 1 at the start of this unit's every turn.

Activates a Zone and deals minor Quantum DMG to all enemies. While the Zone lasts, increases the DMG taken by enemies and deals minor Quantum Additional DMG to the target that has the highest HP among the hit targets based on the number of enemies attacked.
Level 15
Busy as TribbieBusy as Tribbie - Talent | AoE
Energy Regeneration : 5
Weakness Break : AoE : 15
After other ally characters use Ultimate, Tribbie launches a Follow-up ATK, dealing Quantum DMG equal to of Tribbie's Max HP to all enemies. This effect can only be triggered 1 time per character, and the trigger count for other characters is reset when Tribbie uses her Ultimate. If the target was defeated before the Follow-up ATK is launched, launch a Follow-up ATK against enemy targets newly entering the battlefield instead.

After other ally characters use Ultimate, Tribbie launches a Follow-up ATK, dealing minor Quantum DMG to all enemies. This effect can only be triggered 1 time per character, and the trigger count for other characters is reset when Tribbie uses her Ultimate.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
If You're Happy and You Know ItIf You're Happy and You Know It - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using Technique and upon entering battle, obtains "Numinosity" for turn(s).

When entering battle, obtains "Numinosity."
Level 1

Traces

Lamb Outside the Wall...Lamb Outside the Wall...
Requires Character Ascension 2
After using Talent's Follow-up ATK, increases the DMG dealt by Tribbie by 72%. This effect can stack up to 3 time(s), lasting for 3 turn(s).
Credit5000
Firmament Note3
Lost Echo of the Shared Wish1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 2
CRIT Rate increases by 2.7%
Credit5000
Firmament Note3
Fear-Stomped Flesh6
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 3
CRIT DMG increases by 5.3%
Credit10000
Celestial Section3
Courage-Torn Chest3
Glass Ball with Wings!Glass Ball with Wings!
Requires Character Ascension 4
While the Zone lasts, Tribbie's Max HP increases by an amount equal to 9% of the sum of all ally characters' Max HP.
Credit20000
Celestial Section5
Tracks of Destiny1
Lost Echo of the Shared Wish1
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 4
CRIT DMG increases by 8%
Credit20000
Celestial Section5
Courage-Torn Chest4
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Heavenly Melody3
Glory-Aspersed Torso3
Pebble at Crossroads?Pebble at Crossroads?
Requires Character Ascension 6
At the start of the battle, regenerates 30 Energy for Tribbie.
Credit160K
Heavenly Melody8
Tracks of Destiny1
Lost Echo of the Shared Wish1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Heavenly Melody8
Glory-Aspersed Torso8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 75
CRIT Rate increases by 5.3%
Credit160K
Heavenly Melody8
Glory-Aspersed Torso8
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Lv. 80
CRIT DMG increases by 10.7%
Credit160K
Heavenly Melody8
Glory-Aspersed Torso8
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
CRIT DMG increases by 5.3%
Credit2500
Fear-Stomped Flesh2
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Celestial Section3
Courage-Torn Chest3
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 5
CRIT DMG increases by 8%
Credit45000
Heavenly Melody3
Glory-Aspersed Torso3

Eidolons

Rite of Sugar ScoopRite of Sugar ScoopRite of Sugar Scoop
While the Zone lasts and after ally targets attack enemies, additionally deals True DMG equal to 24% of the total DMG of this attack to targets that have been dealt Additional DMG by the Zone.
Guide of Dream TourGuide of Dream TourGuide of Dream Tour
The Additional DMG dealt by the Zone increases to 120% of the original DMG. When the Zone deals Additional DMG, additionally deal 1 instance(s) of Additional DMG.
Trove of Morning GlowTrove of Morning GlowTrove of Morning Glow
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Peace of Empathy BondPeace of Empathy BondPeace of Empathy Bond
While "Numinosity" is active, the DMG dealt by all allies ignores 18% of the target's DEF.
Clock of Wonder OriginClock of Wonder OriginClock of Wonder Origin
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Morrow of Star ShineMorrow of Star ShineMorrow of Star Shine
After Tribbie uses her Ultimate, she launches her Talent's Follow-up ATK against all enemies. Her Talent's Follow-up ATKs' DMG dealt increases by 729%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Chorus
Chorus3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After entering battle, increases the ATK of all allies by 8%. Abilities of the same type cannot stack.
Stellaris Symphony
Silvermane Medal
Meshing Cogs
Meshing Cogs3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After the wearer uses attacks or gets hit, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Mediation
Mediation3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Upon entering battle, increases SPD of all allies by 12 points for 1 turn(s).
Stellaris Symphony
Squirming Core
Memories of the Past
Memories of the Past4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Planetary Rendezvous
Planetary Rendezvous4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.
Stellaris Symphony
Conqueror's Will
Dance! Dance! Dance!
Dance! Dance! Dance!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.
Stellaris Symphony
Artifex's Gyreheart
Carve the Moon, Weave the Clouds
Carve the Moon, Weave the Clouds4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked.
Stellaris Symphony
Conqueror's Will
But the Battle Isn't Over
But the Battle Isn't Over5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Stellaris Symphony
Silvermane Medal
Past and Future
Past and Future4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s).
Stellaris Symphony
Squirming Core
Past Self in Mirror
Past Self in Mirror5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4Increases the wearer's Break Effect by 60%. When the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered.
At the start of each wave, all allies regenerate 10 Energy immediately. Abilities of the same type cannot stack.
Stellaris Symphony
Immortal Lumintwig
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154 responses to “Tribbie”

  1. Robin is still a better ally for feixiao than tribbie. Idk why people are freaking out like she doesn’t have any purpose anymore.

      
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    • Because the meaning of powercreep is lost completely in Star Rail’s community. True powercreep is rendering the older one obsolete. What we have in star rail is “A is definitely better than B, but B can still get the job done” for most characters barring an unfortunate few.

      Now I dunno anything about Tribbie vs Robin as I have no interest or desire to ever pull this creature, and I seriously doubt Robin’s kit is suddenly worthless, but if I had to guess, there was a showcase that showed a faster clear with Tribbie and people are blowing it out of proportion as usual.

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      • Power creep is when a character’s role is canibalized by another. If “A is better than B,” then “B can still get the job done” is irrelevant. It’s power creep. If you have both options, and you’ve got no reason to pick one over the other, they’re obsolete. Don’t know how the dickens you got to “can still get the job done” being relevant to anyone in any discussion in any context.

        Let’s say your toilet is clogged with shit. You have 2 options: you can use a plunger, or you can use a hose and literally suck the shit out with your own two puckered lips. The latter will “still get the job done” but who the schmuck asked and why would I care about the opinion of someone who would pick the latter?

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        • Lmao if you think those scenarios are in any way comparable, then I have nothing more to say as any further discussion with someone like that is pointless.

          Have a good day and good luck with whatever your pull plans are!

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      • I would agree with your idea of powercreep. Tribbie has a lot of advantages over Robin, but Robin is not obsolete by a long shot. And there are things that Robin does better than Tribbie, such as the teamwide action advance.

        I think that Tribbie is worth pulling for her kit, even though her design is kinda mid. I need a support for my The Herta team and I think she has a satisfying playstyle. If design is a deal-breaker for you then obviously don’t pull for her. But if you pull characters for their kits like I do, then I would say she’s good to have.

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        • A character becomes obsolete when a new character fulfills the exact same role, but the game content is adjusted in a way that the old character is no longer sufficient to complete it. This effectively forces players to use the new character.

          So no, there is no power creep and the Hoyoverse community is crying over nothing as always. 🙂

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          • if thats the case then there will never be a powercreep for atleast a decade since all unit under same role can finish all moc and get its reward (despite having 10 cycle difference lol)

        • Before we can really define what is ‘obsolete’ we have to define what they are being compared under.

          If the entire baseline is ‘zero cycling’ then…that is how you make powercreep go the fastest. And that is how you make units seem ‘obsolete’ the fastest. But if you look at it from just “Can clear MoC, PF, and AS?” then…no units are truly ‘obsolete’. Poorly aged, sure. But still perfectly viable. People meme on Seele, but she still gets the job done. Mydei is just Blade 2: Blade gone Blonde, but Blade still puts in work. Bronya is still fantastic, even with Sunday running around. But all those old units still put in solid work.

          People also forget MoC, PF, and AS buffs also heavily effect who will be good. Remember folks were doomposting out to wazoo when JINGLIU dropped a tier but literally an MoC or two later, she shot back up because that MoC favored her heavily.

          It’s only when you push to the absolute bleeding edge of DPS that things start seeming ‘dire’ and units are getting powercrept every other week. So again, it depends…what is the baseline everything is being compared on?

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        • For everyone reading this, do yourself a favor and don’t stress over comments about pulling a character – or don’t, it’s up to you! Just pull if you like a character, and if you don’t, don’t do it.

          At the end of the day, a little bit less damage won’t make any diffrence, so just enjoy the game. 🙂

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    • for dmg and SPD advantage YES, but Tribbie can give stack for Feixiao ult faster (more if using March Hunt or maybe can play with 3 harmony like Robin, Sunday and Tribbie since her can replace March).. also both have different way to use? 🤔

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  2. Fei sustain 5 cost 0 cycle reaver. Look inside, Tribbie is used while Robin is not found. What does it mean? Now Robin even has no niche anymore, and is just straight up a sidegrade to every single team.

    Trib was already broken, and now she’s even more in v3, with more uptime (arguably 100%), and the best e1 in the game: ST = Robin e1, AOE = 5 Robin e1 (practically)

    It’s predatory, guys, like how David nerfed iron calvary relic for Boothill to sell Firefly. They make sure Robin is useless to sell Trib, or else everyone will keep yapping “why do I need this loli when a certain bird exists?” Oh I forgot I just describe gacha game, especially meta-heavy ones like HSR.

    “Robin has AA?” Dps nowadays either AAs themselves, or is fast af boy like Aglaea, so that her AA isn’t impactful anymore.

    “Just use Robin in other team?” Good luck trying to beat RMC.

    Ultimately, they don’t serve different purposes after v3 anymore. Instead, Trib just serves what Robin serves, plus more purposes in AOE. There is also an alarming message to those who save for Robin: will be his predatory targets if u main her. I main Robin (and my girl Ayaka too), so u don’t have to.

    If I had a nickel for every time a loli burried my main alive, I’d have two nickels. Which isn’t a lot, but it’s weird that it happened twice. It’s beyond just the nature of gacha games. It’s a coincidence!

      
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    • Sorry, but this is probably one of the worst takes I’ve ever seen from this community.
      Still loses to “I hate acheron because now every nihility is OBLIGATED to be her support, ruining the archetype forever” during Jiaoqiu release, ignoring completely the fact that the last pure debuffer released was literal Silver Wolf back in 1.1 and now Fugue is, yet, another break support.
      What were you expecting when pulling for a universal support in a game with 2 premium units every patch? Of course new supports will release that fill niches, eating space of generalists every new patch, or else what is the point of releasing them?
      Unless you’re against niche supports such as Shenhe, Mx. Ayaka C6

      Talking about burying Robin like she wasn’t one of the best units in the game since her release until now and a support that would fit in 9 out of 10 team comps, just because a new support will be better in some of those

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    • Robin works differently than tribbie
      robin buffs your whole with raw dmg like giving protien to a man to gain some muscles so he can punch harder
      tribbie buffs you with res pen which is like giving a man a knife so he can stab harder than using his own arm to stab

      two of them works differently and gives out different buffs pick whatever suits your team

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    • They made Robin overall the best option for everything outside Superbreak. So now to sell a new harmony they need something better, a side grade or enemies that present a problem that is solved by these new characters.

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  3. Ok I just did the calculations for a 2 turn ult:

    Meshing Cogs:
    5 from ult + 30 from skill + 20 from basic + 16 from meshing cogs + 15 from 3 follow-ups, provided all 3 allies ult = 86
    86 * 1.2444 = 107.0184

    This means that you will need to gain 13 energy from getting hit and/or following-up extra times and/or defeating enemies. This is not too difficult, but there’s no guarantee.

    Signature:
    5 from ult + 30 from skill + 20 from basic + 42 from 3 follow-ups, provided all 3 allies ult = 97
    97 * 1.2444 = 120.7068

    You need her signature to guarantee her ult once every two turns.

    Note: 1.2444 is an ER rope + an ER set

    I recommend “Lushaka, The Sunken Seas” for the ATK buff, but “Sprightly Vonwacq” will give some QoL and “Penacony, Land of the Dreams” is the strongest for Mono-Quantum.

      
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    • Vonwacq is 100% the pick for ERR sets at S0 in order to get her ult field up as soon as possible at the start of the battle. S1 means Lushaka gains some utility, but the attack buff isn’t universal, not every DPS will want it. Finally having a use for those cracked ERR ropes with CR/CD that were a lesson in irony before will be nice.

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      • Vonwacq is nice but her base speed is really low, and because of her role as a buffer where you want to keep her buffs up longer, sacrificing your boots’ HP% for speed (or your subs, for that matter) really isn’t worth the upsides, especially since she’s a perfect candidate to use 4pc Poet to alleviate substat pressure.

        If you have external sources of ER, such as Huohuo, it could also be beneficial to forego an ER planar to opt for the upcoming Bone Collection set, which will increase her personal damage slightly (or again, alleviate substat pressure).

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      • People doomposting about Robin forgetting that the game is Harmony: Support Rail, and that they can just run Robin and Tribbie together……………

        Why use a sustain when you can just blow up the game with a team like Herta, Jade, Robin/RMC, and Tribbie?

        In general, while Tribbie is indeed powerful and looking to be a must-pull, her use cases still differ from that of Robin, and again you can just use the two in tandem or on two sides. Definitely no reason to scream power creep into the void when the units want different team compositions in the first place….

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    • meshing cogs energy regen reset after anyone’s turn so it would be relatively easy as her fua would benefit from cogs as well

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  4. V3 seems to fix her energy issues.
    Ult: 180 -> 120 Energy
    Basic now regenerates 20 Energy where it used to be 10
    Trace 3 lowered from 48 to 30 energy, a nerf but reasonable because of the 120 ult cost
    Ult Zone lowered from 3 turns to 2. This is a nerf, but it’s honestly manageable with proper energy regen Relics and LCs.
    They also buffed her LC’s energy regen from 18 per ult to 9 per follow up

    My main concern with her was that her ult was too difficult to activate, so this is a good change.
    Someone should do the energy calculations for her, but I believe an ER rope is still good.

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  5. Alright so I ran some calcs for how she performs with The Herta, and overall it seems like whether you use her or RMC is mostly a matter of preference. With her signature, she provides a similar dmg buff to an RMC with 220 CD, with RMC’s buff only getting better as their CD increases. It mainly comes down to whether you prefer the teamwide buffs and followup attacks, or the frequent action advances/engaging gameplay of the Mem management.

    If you’re running Jade with THerta as the debt collector, RMC will be better as the extra turns will enable more frequent follow-ups, and Jade doesn’t ult as much as other options anyways. If you’re running Argenti/Passkey Serval, Tribbie will be better, as the ult spam will enable frequent follow-ups and charge THerta like crazy.

    So basically, a nice option, but definitely not a necessity for a cracked THerta team.

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    • S1 is quite mandatory for many players because the only other good option they could have, if not going for her signature lightcone, is the meshing cogs.

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    • probably sparkle lc is a good alternative for team buffs
      if you want tribbie to deal a more personal dmg(without s1) then For Tomorrow’s Journey on slow build might be good as well

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    • Definitely not mandatory despite what many will tell you. You can achieve full ult uptime without it if running meshing cogs, and if you’re using Vonwacq you can get the ult up at the start of battle too, though it does rule out Poet as an option. For her team buffs alone, S1 is not worth it, but for personal damage it’s a massive improvement. For other options, Dance, Dance, Dance! is always good, and Memories of the Past can replace Meshing Cogs for more stats.

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      • poet of mourning collapse only checks a character’s speed before battle and so speed boosts after battle starts and action advance do not change the Crit Rate buff.

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      • I couldn’t even take it anymore, like how on Earth people can be this stupid, who the fuck even suggest DDD on 3B, she creates the damn zone, not using the buff on allies you baka. Memories of the Past is useless when you’re not fast, if you are fast buff will expire fast too. If you ever use Vonwacq you need your speed on 120+, if you ever use your so-called 120+ spd 3B, you can’t use the damn new 4pcs quantum set on her, then no crit rate bonus > can’t crit > no dmg, or are you gonna put a DPS set on her? Like FUA one? She didn’t give that much hit for Infernal set and she scales with HP for another which requires attack scaling. Is your brain used as decoration only?

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  6. I’m in need of guidance :s
    as for aoe/blase characters I have jade, Blade, Herta 4*, yunli
    I have Robin, Ruan Mei and e5 bronya (+Sunday in the future)
    and notable support to pull for: huohuo, Lingsha
    is tribbie a good improvement to teams with these characters or a more of a luxury pull to play around with? I’m not crazy about meta but I liked the characters design, kit n stuff. would love to know what u think! <3

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  7. Some of y’all need to calm down. Robin is not getting replaced and Tribbie is more than useful as a support. Robin and Tribbie were created for different purposes. Trying to compare Robin and Tribbie is like trying to compare Robin with Ruan Mei. Yes, both Robin and Ruan Mei can stack on their own damage, but one was created for single target and the other was created for break. Just like that, Robin was created for single target follow up characters as well as other single target characters (such as Feixiao, Topaz, March 7th, Moze, Dr. Ratio, and sometimes Boothill) and Tribbie was created for Erudition Crit DPSes as well as some Non-Erudition AoE/Blast units and both of the HP-scaling Destruction units. These would be, but not limited to, Herta, The Herta, Jade, Qingque, Serval, Argenti, Jing Yuan, Blade, Mydei, Clara, Yunli, and possibly Black Swan and Kafka as well.

    While Tribbie benefits more characters and is generally better than Robin in AoE scenarios, don’t forget that Tribbie’s damage falls off in single target teams and in scenarios with only 1-2 targets. Tribbie also lacks AA, which can make the difference between a 2 and 3 star clear.

    We need to stop comparing an AoE support to a single target support. Both Robin and Tribbie are equally good in each character’s respective niche. Just because some of the new characters and enemies are AoE focused does NOT mean that single target DPSes are useless now. Nobody is falling off, they are just making more playstyles available. And stop treating Tribbie like a bad character, she is the best support against multiple targets (3-5).

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    TLDR, stop doomposting about Tribbie and Robin, they were made to fill a specific niche (AoE vs ST) and are not meant to be compared to each other. They are both equally good in their own niche.

      
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    • robin is fua support in general not ST support dedicated for the hunt, JY and yunler am a joke to u? nvI’ll still pull tribbieeeeeeeeeeeees

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