The Herta

The Herta
The HertaConceptsThe Herta
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Erudition
Combat TypesClass Ice
Character Materials
Credit308K
Extinguished Core15
Glimmering Core15
Dream Fridge65
Squirming Core15
Trace Materials
Credit3M
Rough Sketch18
Extinguished Core41
Dynamic Outlining69
Glimmering Core56
Exquisite Colored Draft139
Squirming Core58
Auspice Sliver12
Tracks of Destiny8
StoryEsteemed Genius Society #83, human, female, young, beautiful, attractive.
It's said that she lives in the far edge of the Cosmos, almost never leaving. Sounds like her appearance this time...
It must be for some issue that requires a personal touch, right?

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
192.466158995%50%75220
20180.18128.7309995%50%75220
Credit4000
Extinguished Core5
20+217.14155.1372995%50%75220
30263.34188.1451995%50%75220
Credit8000
Extinguished Core10
30+300.3214.5515995%50%75220
40346.5247.5594995%50%75220
Credit16000
Glimmering Core6
Dream Fridge3
40+383.46273.9657995%50%75220
50429.66306.9737995%50%75220
Credit40000
Glimmering Core9
Dream Fridge7
50+466.62333.3800995%50%75220
60512.82366.3879995%50%75220
Credit80000
Squirming Core6
Dream Fridge20
60+549.78392.7942995%50%75220
70595.98425.71022995%50%75220
Credit160K
Squirming Core9
Dream Fridge35
70+632.94452.11085995%50%75220
80679.14485.11164995%50%75220
LevelCharacter Materials
1
20
Credit4000
Extinguished Core5
20+
40
Credit16000
Glimmering Core6
Dream Fridge3
40+
50
Credit40000
Glimmering Core9
Dream Fridge7
50+
60
Credit80000
Squirming Core6
Dream Fridge20
60+
70
Credit160K
Squirming Core9
Dream Fridge35
70+
80

Skill

Did You Get ItDid You Get It - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Ice DMG equal to of The Herta's ATK to one designated enemy target.

Deals minor Ice DMG to one designated enemy target.
Level 9
Big Brain EnergyBig Brain Energy - Skill | AoE
Energy Regeneration : 30
Weakness Break : Single Target : 45 / AoE : 15 / Blast : 30
Deals Ice DMG equal to of The Herta's ATK to one designated enemy, and inflicts stack(s) of "Interpretation." Deals Ice DMG equal to of The Herta's ATK to the target that has been hit by this instance of Skill and adjacent targets, repeating 2 times.

Deals DMG to one designated enemy. Deals DMG to the target hit by this instance of Skill and their adjacent targets, repeating 2 times.
Level 15
<unbreak>Told Ya!</unbreak><unbreak>Magic Happens</unbreak>Told Ya!Magic Happens - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Rearranges the number of "Interpretation" stacks on all enemies, prioritizing the transfer of a higher number of "Interpretation" stacks to Elite-level targets and above. Then, deals Ice DMG equal to The Herta's ATK to all enemies. When using Ultimate, increases The Herta's ATK by , lasting for turn(s). After using the Ultimate, The Herta immediately takes action and gains 1 stack of "Inspiration." "Inspiration" can stack up to time(s). While having "Inspiration," enhances Skill to "Hear Me Out."

Rearranges the number of "Interpretation" stacks on all enemies, prioritizing the transfer of a higher number of "Interpretation" stacks to Elite-level targets and above. Then, deals Ice DMG to all enemies. After use, enhances Skill and immediately takes action.
Level 15
Hand Them OverHand Them Over - Talent | Enhance
Energy Regeneration : 30
Weakness Break : 0
When enemy targets enter battle, The Herta inflicts 1 stack of "Interpretation" on them. When the Enhanced Skill's primary target has "Interpretation," the multiplier for the DMG dealt increases, with each stack granting an increase of / on the primary target/other targets respectively. If at least 2 characters follow the Path of Erudition in the team, each stack grants an additional increase of / on the primary target/other targets respectively. "Interpretation" can stack up to time(s). When using the Enhanced Skill, resets the number of "Interpretation" stacks on the primary target to 1. After the enemy target leaves the battle or gets defeated by any unit, "Interpretation" will be transferred, prioritizing the transfer to Elite-level targets and above.

Enhanced Skill increases DMG dealt based on the target's "Interpretation" stacks.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Vibe CheckerVibe Checker - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using Technique, increases The Herta's ATK by at the start of the next battle for turn(s). Applies "Interpretation" stack(s) to one random enemy target at the start of each wave, prioritizing Elite or rarer targets.
If there are Basic Treasures in this current map, using Technique will mark up to Basic Treasures' locations.
After entering battle by using Technique in Simulated Universe or Divergent Universe, deals True DMG equal to of the target's Max HP to enemy targets lower than Elite-level, and True DMG equal to of the target's Max HP to enemy targets at Elite-level and above.

After using Technique, mark the locations of several Basic Treasures. At the start of the next battle, increases The Herta's ATK. At the start of each wave in the next battle, additionally inflicts "Interpretation" on enemies.
After entering battle by using Technique in Simulated Universe or Divergent Universe, deals massive True DMG to all enemies at the start of each wave.
Level 1
Hear Me OutHear Me Out - Skill | AoE
Energy Regeneration : 30
Weakness Break : Single Target : 60 / AoE : 15 / Blast : 30
Consumes 1 stack of "Inspiration." Deals Ice DMG equal to of The Herta's ATK to one designated enemy and inflicts stack(s) of "Interpretation." Deals Ice DMG equal to of The Herta's ATK to the target hit by this instance of Skill and adjacent targets, repeating 2 times. Finally, deals Ice DMG equal to of The Herta's ATK to all enemies.

Deals DMG to one designated enemy. Deals DMG to the target hit by this instance of Skill and their adjacent targets, repeating 2 times. After that, deals DMG to all enemies.
Level 15

Traces

Aloofly HonestAloofly Honest
Requires Character Ascension 2
When ally targets attack, inflicts 1 stack of "Interpretation" on the hit enemy target. After attacking, for every 1 target hit by this attack, regenerates 3 fixed Energy for The Herta, counting up to a maximum of 5 targets. When using Enhanced Skill and if the target's "Interpretation" stack is 42, increases Ice DMG dealt by The Herta by 50% until the end of this instance of Enhanced Skill.
Credit5000
Rough Sketch3
Auspice Sliver1
ATK BoostATK Boost (ATK)
Requires Character Ascension 2
ATK increases by 4%
Credit5000
Rough Sketch3
Extinguished Core6
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Ascension 3
Ice DMG increases by 3.2%
Credit10000
Dynamic Outlining3
Glimmering Core3
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Dynamic Outlining3
Glimmering Core3
Message From Beyond the VeilMessage From Beyond the Veil
Requires Character Ascension 4
When entering battle, if the team has at least 2 characters following the Path of Erudition, then increases all allies' CRIT DMG by 80%, calculates at least 3 targets when the Trace "Aloofly Honest" calculates hit targets, applies 1 stacks of "Interpretation" to the target that has the highest existing stacks of "Interpretation" among the hit enemy targets after attacking, and additionally applies 2 stacks of "Interpretation" if they are a character following the Path of Erudition.
Credit20000
Dynamic Outlining5
Tracks of Destiny1
Auspice Sliver1
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Ascension 4
Ice DMG increases by 4.8%
Credit20000
Dynamic Outlining5
Glimmering Core4
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Exquisite Colored Draft3
Squirming Core3
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Ascension 5
Ice DMG increases by 4.8%
Credit45000
Exquisite Colored Draft3
Squirming Core3
Starved Landscape of VacuaStarved Landscape of Vacua
Requires Character Ascension 6
For every 1 stack of "Interpretation" inflicted on enemy targets, The Herta increases her Ultimate's DMG multiplier by 1%, stacking up to 99 time(s).
Credit160K
Exquisite Colored Draft8
Tracks of Destiny1
Auspice Sliver1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 6
SPD increases by 3
Credit160K
Exquisite Colored Draft8
Squirming Core8
ATK BoostATK Boost (ATK)
Requires Character Lv. 75
ATK increases by 8%
Credit160K
Exquisite Colored Draft8
Squirming Core8
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Ice DMG increases by 3.2%
Credit2500
Extinguished Core2
DMG Boost: IceDMG Boost: Ice (Ice DMG Boost)
Requires Character Lv. 80
Ice DMG increases by 6.4%
Credit160K
Exquisite Colored Draft8
Squirming Core8

Eidolons

Night at ShorefallNight at ShorefallNight at Shorefall
When Enhanced Skill calculates "Interpretation," additionally calculates 30% of the "Interpretation" stacks on the 2 targets with the highest stacks out of the Skill's target and adjacent targets. When using Enhanced Skill to reset "Interpretation" and if the primary target's current "Interpretation" stack is 10 or higher, reset the stack number to 10 instead.
Wind Through KeyholeWind Through KeyholeWind Through Keyhole
If enemy "Interpretation" reaches 42 when stacks are applied or transferred to them, then The Herta gains 1 stack of "Inspiration." When using Enhanced Skill, The Herta's action advances by 15%. If the target's "Interpretation" stack is 42, additionally advance The Herta's action by 25%.
Door into SummerDoor into SummerDoor into Summer
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
The Sixteenth KeyThe Sixteenth KeyThe Sixteenth Key
The SPD of characters following the Path of Erudition in the team increases by 12%.
Bitter Pill of TruthBitter Pill of TruthBitter Pill of Truth
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Sweet Lure of AnswerSweet Lure of AnswerSweet Lure of Answer
The Herta's Ice RES PEN increases by 20%. When the number of enemy targets on the field is 3 (or more)/2/1, Ultimate's DMG multiplier increases by 140%/250%/400%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Data Bank
Data Bank3
RarstrRarstrRarstr
erudition-class370.44264.6740.88Increases DMG dealt by the wearer's Ultimate by 28%.
Key of Wisdom
Squirming Core
Passkey
Passkey3
RarstrRarstrRarstr
erudition-class370.44264.6740.88After the wearer uses their Skill, additionally regenerates 8 Energy. This effect cannot be repeatedly triggered in a single turn.
Key of Wisdom
Squirming Core
Sagacity
Sagacity3
RarstrRarstrRarstr
erudition-class370.44264.6740.88When the wearer uses their Ultimate, increases ATK by 24% for 2 turn(s).
Key of Wisdom
Conqueror's Will
The Birth of the Self
The Birth of the Self4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56Increases DMG dealt by the wearer's follow-up attacks by 24%. If the current HP percentage of the target enemy is below or equal to 50%, increases DMG dealt by follow-up attacks by an extra 24%.
Key of Wisdom
Ancient Engine
Make the World Clamor
Make the World Clamor4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72The wearer regenerates 20 Energy immediately upon entering battle, and increases DMG dealt by the wearer's Ultimate by 32%.
Key of Wisdom
Ancient Engine
Geniuses' Repose
Geniuses' Repose4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT DMG increases by 24% for 3 turn(s).
Key of Wisdom
Immortal Lumintwig
The Seriousness of Breakfast
The Seriousness of Breakfast4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72Increases the wearer's DMG by 12%. For every enemy defeated by the wearer, the wearer's ATK increases by 4%, stacking up to 3 time(s).
Key of Wisdom
Squirming Core
Today Is Another Peaceful Day
Today Is Another Peaceful Day4
RarstrRarstrRarstrRarstr
erudition-class529.2330.75846.72After entering battle, increases the wearer's DMG based on their Max Energy. Each point of Energy increases DMG by 0.2%. A max of 160 Energy will be taken into account for this.
Key of Wisdom
Immortal Lumintwig
Night on the Milky Way
Night on the Milky Way5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12396.91164.24For every enemy on the field, increases the wearer's ATK by 9%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30% for 1 turn.
Key of Wisdom
Squirming Core
Before Dawn
Before Dawn5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12463.051058.4Increases the wearer's CRIT DMG by 36%. Increases DMG dealt by the wearer's Skill and Ultimate by 18%. After the wearer uses Skill or Ultimate, gains Somnus Corpus. Upon triggering a follow-up attack, consumes Somnus Corpus, and increases DMG dealt by follow-up attack by 48%.
Key of Wisdom
Immortal Lumintwig
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Voice

Language
Titleloc_sound

Story

TitleText

100 responses to “The Herta”

  1. V3 is an update for madam herta:

    ult
    -atk% buff increased from 64% to 80%, and last from 2 turns to 3 turns

    major trace
    -when herta uses enhanced skill and if the main target has max stacks, herta gain 50% dmg% for that attack
    -non erudition unit in team can apply up to 2 interpretation (1 each target hit + 1 on targeted enemies with highest interpretation stack). Erudition unit in team can apply up to 4 interpretation (3 on each target hit + 1 on targeted enemies with highest interpretation stack)

    eidolons:
    -E1 now reduces the minimum interpretation stacks on main target of enhanced skill after reset from 1 to 10
    -E2 now no longer restricted to each enemies and advance madam herta after using enhanced skill. No longer adds 1 more interpretation that can be added by ally
    -E4 from 10% to 12%
    -E6 now has Ice res pen. Instead of adding extra multiplier based on how much inspiration applied to enemies, now adds extra multiplier based on amount of enemies hit (less enemies, more dmg)

    overall, a HUGE buff to madam herta

      
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  2. Does anyone know whether RMC or Robin is better for her?
    I’ve been reading RMC’s kit, and he gives 10% crit rate to the target ally, 100% advance action to the target ally, crit dmg to ALL allies, and a whopping 46-73% True damage for every instance of dmg herta deals.
    Can Robin even match up to that? The buffs he gives are so absurd to the point I think the devs were literally on crack when they designed RMC’s kit. 46% True dmg was already outrageous and he even gives crit dmg on top of that.

      
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    • It’s probably going to depend on the damage contribution of the second Erudition unit you run. RTB mostly buffs one unit. Robin buffs them both.

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      • RM can also increase the damage of sustain, if you use and build a sustain that could capitalize on the 80% crit dmg bonus. Something like Lingsha or Aventurine.

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    • Robin seems better in most situations, while RMC True Damage looks crazy it doesn’t do as much on it’s own compared to Robin’s Range of buffs.
      However consider, RMC’s Crite Rate will make building more convenient, and Mem’s AoE attacks should help with creating stacks for Herta’s Talents,
      but characters tend to get nerfed from Beta to release and they might not release all of HMC Eidolons initially.

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      • RMC’s deal damage twice per turn with his attack and summons and The Herta get energy every time when some one attack enemy. With Robin ultimate will charge longer and she can’t use Herta 80 crit damage buff from trace, plus here follow-up attack buff most of the time will be usless. Even Spakle or Bronya will be better with The Herta. Robin will be good only if some one have Jade and Lingsha with crit build, but it’s still will be uneffctive.

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  3. How important is Jade going to be for The Herta’s team? Because I don’t have her, and I’m expecting her to rerun at the same time, that’s going to put a whole lot of stress on my saved pulls. For 5⭐ I have Argenti at E0S1 and Himeko at E2S1, and 4⭐ are all at E6 of course, will one of them be enough?

      
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    • shes okay, but not needed for madam herta. you can use any combination of erudition unit, but the most comfortable is serval (MoC/AS) and herta (PF). Just mix & match; madam herta are good with all of them (except qingque; shes a fake erudition)

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  4. I just really don’t like her E2… it feels…. lackluster, even if it were a trace, rather than an Eidolon.

    You get +1 interpretation to 1 enemy??? whoaaa that’s crazy! really….?

    Okay maybe I should look more at the latter effect instead. So she gets +1 Inspiration so she can fire off her empowered skill more often…. except… it requires you to hit 42 stacks (which firstly, is probably only happening in Pure Fiction~) and her BiS relic set (Scholar Lost in Erudition) will NOT empower any of the additional empowered skills you will fire off with this effect, and each one of these additional empowered skill activations will be consuming your interpretation stacks…

    At most this feels like it will be mildly beneficial in Pure Fiction, which is where she’s already supposed to be fine in… and it doesn’t really help her stack interpretation much more to compensate for these potential extra empowered skill activations…

    And most importantly – this E2 has a bit of anti-synergy with her rather good E1. As the E1 will fill in some of the interpretation stacks you’re missing, to help you cap out your multiplier without actually hitting 42 stacks on 1 target.

    Meanwhile, your E2 wants you to organically cap out 42 stacks on 1 target in order to gain the additional inspiration stack. Which, you’re then already capped out with 42 stacks on 1 enemy, making your E1 redundant for that turn. You get the anti-synergy with her BiS relic set’s damage bonus, and the really strangely lackluster +1 interpretation on 1 enemy? it all just feels kinda off?

    I understand how E2 will be a net positive in Pure Fiction, but with how awkward it is relative to other factors, It feels hard to justify it as an investment.
    Like why not just stop at E1?

      
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    • you’ll get it easy in like every non single target boss lol it’s a good ass e2 who gaf if the relic set doesn’t synergise perfectly with it that’s still a free enhanced skill like all the time the ult rearranges the interpretation too like realistically as long as you can apply them well you’ll have a rlly good uptime on it lol it might not be good for like zero cycle demon type shit but for apoc shadow and whatever it’ll be busted

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    • The stack limit is 42, but the kit doesn’t specify a cap on the stacks that are taken into account, meaning the E1 effect can calculate over 42 stacks making it not redundant.

      Yes the Enhance skill you get from E2 seems like it’ll be weaker than the one you get from ultimate, but it’ll still better than her base skill

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