
![]() | Concepts | Strike Air: Hammer of the Wind King |
Type | Skill | |
Type | Blast | |
Weakness Break | Single Target : 60 / Blast : 30 | |
Energy Regeneration | 30 | |
Characters | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Deals Wind DMG equal to Deals Wind DMG to one designated enemy and minor Wind DMG to adjacent targets. If Energy can be fully regenerated by consuming “Core Resonance” after attacking, then increases the DMG multiplier for this instance of Skill based on “Core Resonance” points and consumes all “Core Resonance” after the attack. Otherwise, gains | |
Level | |
This seems pretty dang powerful. Gains stacks on memosprite ability usage. 20% Def shred for all ...