Senior Staff: Team Leader

Senior Staff: Team Leader
Senior Staff: Team LeaderConceptsSenior Staff: Team Leader
FactionClass Interastral Peace Corporation
Reward
EXP
Credit
Preservation Construction Material
Phase Flame
DescriptionAn Interastral Peace Corporation senior staff member with a minimal rank of project team leader. The mech they drive belongs to the IPC. If damaged, its repair fees have to be paid out-of-pocket. With a half-decent salary, they can at least afford to rent a one-bedroom apartment on one of the IPC's enterprise ships.

Table of Contents
Stats
Reward
Gallery

Stats

#8033010

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301001

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100019270914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301002

Senior Staff: Team Leader (Illusion)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
55210008259012036024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301003

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100027529914460024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301004

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
460100010323717327024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301005

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100011011914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice20%
 Lightning0%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301006

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023914445024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301007

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
1841000178944120454024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301008

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
1841000185826620454024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301009

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice20%
 Lightning0%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301010

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
55210007570714418024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301011

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000113560714442024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301012

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100024776914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301013

Shuojin

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
1841000185826620460024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.
Team BuildingTeam Building - Ability | Summon
Energy Regeneration :
Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#8033011

Senior Staff: Team Leader (Bug)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100026153417336024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.
Worst Performer Is FiredWorst Performer Is Fired - Ability | Summon
Energy Regeneration :
Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301101

Senior Staff: Team Leader (Bug)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100026153417360024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.
Worst Performer Is FiredWorst Performer Is Fired - Ability | Summon
Energy Regeneration :
Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301102

Senior Staff: Team Leader (Bug)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
368100026153415060024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
<unbreak>720</unbreak>-Degree Review720-Degree Review - Ability | Enhance
Energy Regeneration :
Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.
Worst Performer Is FiredWorst Performer Is Fired - Ability | Summon
Energy Regeneration :
Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301202

Senior Staff: Team Leader (Illusion)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100019270912024024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical0%
 Fire20%
 Ice20%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#8033013

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100022023914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

#803301301

Senior Staff: Team Leader

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100011011914436024%30%20%20%1
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire0%
 Ice20%
 Lightning0%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

DisciplinedDisciplined - Ability | Single Target
Energy Regeneration : 10
Deals minor Physical DMG to a single target.
Cost ReductionCost Reduction - Ability | Single Target
Energy Regeneration : 15
Deals Physical DMG to a single target.
In Training...In Training... - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Work Culture Shock in the next action.
Work Culture ShockWork Culture Shock - Ability | AoE ATK
Energy Regeneration : 20
Deals Physical DMG to all targets.
Performance BoostPerformance Boost - Talent | Talent
Energy Regeneration :
Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

Reward

ConceptsRarityType
EXP
EXP3
RarstrRarstrRarstr
Credit
Credit3
RarstrRarstrRarstr
Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Preservation Construction Material
Preservation Construction Material3
RarstrRarstrRarstr
Phase Flame
Phase Flame4
RarstrRarstrRarstrRarstr
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