| Concepts | Safeguard | |
| Type | Talent | |
| Type | Talent | |
| Combat Types | ||
| Monster | ||
| Description | Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received. |

Yes I agree. Supporting games is not bad, as long as players do not support predatory and greedy m...