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角色 |
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敵對物種 |
角色
名詞 | 稀有度 | 命途 | 戰鬥屬性 | 攻擊力 | 防禦力 | 生命值 | 專屬素材 | |
![]() | 托帕&帳帳 | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | fire-damage_type![]() | 620.93 | 412.34 | 931.39 | ![]() ![]() ![]() ![]() ![]() |
![]() | 桂乃芬 | 4![]() ![]() ![]() ![]() | nihility-class![]() | fire-damage_type![]() | 582.12 | 441 | 882 | ![]() ![]() ![]() ![]() ![]() |
![]() | 鏡流 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | ice-damage_type![]() | 679.14 | 485.1 | 1435.9 | ![]() ![]() ![]() ![]() ![]() |
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光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 此身為劍 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | 使裝備者的暴擊傷害提高 | ![]() ![]() |
![]() | 煩惱著,幸福著 | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | 使裝備者暴擊率提高 | ![]() ![]() |
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背包
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成就
名詞 | 系列成就 | 展開 | 說明 | 可取得獎勵 | |
![]() | 晴天收傘,雨天借傘 | 通往群星的軌道 | ✅ | (再次)幫助雅利洛-Ⅵ和貝洛伯格解決巨大的危機 ※完成開拓續聞「未來市場」 | ![]() |
![]() | 登入名人堂 | 與你同行的回憶 | ✅ | 在「乙太戰線•星際決勝慶典」中獲得「冠軍首席」稱號 | ![]() |
![]() | 雪山之巔的王者 | 與你同行的回憶 | ✅ | 在「乙太戰線」中,於永冬嶺完成宿命的對決 | ![]() |
![]() | 劍折鑄復良 | 與你同行的回憶 | ✅ | 完成同行任務「雲無留跡」 | ![]() |
![]() | 收服乙太靈了! | 與你同行的回憶 | ✅ | 在「乙太戰線」中,獲得所有乙太靈 | ![]() |
![]() | 乙太戰線大師 | 與你同行的回憶 | ✅ | 在「乙太戰線」中,「決勝者評價」達到最高級 | ![]() |
![]() | 超連結路人王 | 與你同行的回憶 | ✅ | 在「乙太戰線•超連結對決」中擊敗所有對手 | ![]() |
![]() | 凜風徽章 | 與你同行的回憶 | ✅ | 在「乙太戰線」中,完成殘響迴廊的決勝樂園的所有考驗 | ![]() |
![]() | 鎔金徽章 | 與你同行的回憶 | ✅ | 在「乙太戰線」中,完成流雲渡的決勝樂園的所有考驗 | ![]() |
![]() | 智才徽章 | 與你同行的回憶 | ✅ | 在「乙太戰線」中,完成太空站「黑塔」的決勝樂園的所有考驗 | ![]() |
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19 responses to “New in 1.4”
Does anyone when will we get the ‘new in 1.5’? ‘New in 1.4’ came a few days earlier than the 1.3 update…. are HuoHuo and Argenti guarded that well?
yes
1.4 Beta came earlier due to PS5 release I think, so pretty sure we’re only going to get it after 1.4 release.
I see.
1.0 – 1.1 Selee era
1.2 – 1.4 the Destruction Path era
1.1-forever: The Bronya and Silver Wolf era
Let’s be honest the Bronyas are far better to get than any 5* DPS
Unfortunately, Bronya alone isn’t enough to carry you to the end of MOC unless you have turbulence buff someday like all characters in Harmony Path deal increasing DMG 300%.
Today I closed MoC 10 with such characters:
1 – Clara, Natasha, March 7, Tingyun
2 – Blade, Pyro Trailblazer, Bailu, Bronya
Wdym? You use Bronya to deal damage???
I meant what I said, Bronya ramps up a hypercarry team dmg output 2x+ but it’s SP negative unless you pair her with someone who has neutral SP usage like Blade or Arlan. She is very dependent on a main DPS unit.
Your main DPS deals 1 million dmg alone per cycle, with Bronya it will become 200 million dmg+.
Your main DPS deals 100 dmg alone per cycle, with Bronya it will become 200 dmg+, not 200 thousand or 200 million.
So, I am arguing “Bronyas are far better to get than any 5* DPS” is not quite right.
You can beat MOC 10 “easily” with a normal team like (Good)DPS + x + x + Healer but not Bronya + y + y + Healer (which y = very low DPS unit)
Someone might claim there are people does Bronya + Herta for 0 cycle MOC, please, this is not a point and not what general players do.
1.0 – 1.2 Seele Era
1.3 – DH IL Era
1.4 – 2.0+ – DH IL + JL Era
none of the upcoming characters other than Raiden (although I’m not even sure, because Hunt is bad now, albeit not as bad as Erudition) will be able to compete with these two. If someone is made stronger than them, then you can calmly leave the game, believe me, if this happens, your gaming experience will become much worse.
So I hope these Chin Chong idiots don’t think of adopting powercreep from HI3.
Can you please have some decency and not lower yourself to petty insults. It just undervalues the entire message.
The real problem with strong DPS units is they act like a crutch and remove one’s ability to use creative teams, which in turn give more satisfaction when clearing MoC.
Why should I show decency to a company of idiots? I call them what they are. I would respect them if they didn’t create their games so poorly, although in fairness HSR still has a chance to become a good game, and not a power creep simulator 3 or a c2r1 purchase simulator.
In any case, my words are true. If JL and DH IL start to powercreep, then the difficulty of the game will increase significantly and it will be much more difficult for all other characters to clear the content. In this case, there is no point in playing this game, the HI3 experience showed this.
You can criticise a company without being racist. You’re damaging your own credibility and any nullifying any point you are trying to make by using slurs so casually.
Also lol if you think genshin and HSR aren’t already good, then that tells you me everything I need to know. You’re not the intended audience, so just quit the game, you’re never gonna be satisfied if you don’t like what’s already offered. Both games are immensely successful, and the dev’s aren’t idiots for not catering to the minority like you. These games are very casual, but it’s unlikely that these units are going to be creeped already.
don’t forget nihilty
no new re;ics?
parece que no, yo esperaba que habría una reliquia que aumentará los follow up atacks.
it would be good but just a few characters could use this properly
not yet i think. since we are going back to belobog in this? this feels like a filler patch then again it makes sense since ps5 HSR got released they giving an extra patch of decently nothing to let the ps5 people to play catch up