![Mydei](/img/character/mydei-character_action_side_icon_100.webp?x68409)
![]() | Concepts | Mydei |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | Kremnos, the mist-shrouded city of chaos and war! Its royal lineage is tainted with patricide, and its god bears the name of calamity. The undying Mydeimos, the lion apart from the rest. Chrysos Heir who seeks the Coreflame of Strife, must suffer a thousand deaths, be bathed in blood on the path home, and bear the madness of fate alone. — Kingslayer be king, godslayer be god. Iron-hooves pound across the wilderness for the campaign, and must eventually soak in the blood of their homeland. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 58.08 | 26.4 | 211 | 95 | 5% | 50% | 125 | 160 | |
20 | 113.26 | 51.48 | 412 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() |
20+ | 136.49 | 62.04 | 496 | 95 | 5% | 50% | 125 | 160 | |
30 | 165.53 | 75.24 | 602 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() |
30+ | 188.76 | 85.8 | 686 | 95 | 5% | 50% | 125 | 160 | |
40 | 217.8 | 99 | 792 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
40+ | 241.03 | 109.56 | 876 | 95 | 5% | 50% | 125 | 160 | |
50 | 270.07 | 122.76 | 982 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
50+ | 293.3 | 133.32 | 1067 | 95 | 5% | 50% | 125 | 160 | |
60 | 322.34 | 146.52 | 1172 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
60+ | 345.58 | 157.08 | 1257 | 95 | 5% | 50% | 125 | 160 | |
70 | 374.62 | 170.28 | 1362 | 95 | 5% | 50% | 125 | 160 | ![]() ![]() ![]() |
70+ | 397.85 | 180.84 | 1447 | 95 | 5% | 50% | 125 | 160 | |
80 | 426.89 | 194.04 | 1552 | 95 | 5% | 50% | 125 | 160 |
Skill
![]() | Vow of Voyage - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Imaginary DMG equal to Deals minor Imaginary DMG to a single enemy. | |
Level | |
![]() | Deaths are Legion, Regrets are None - Skill | Blast |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Consumes HP by an amount equal to If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. Consumes HP and deals Imaginary DMG to one designated enemy unit and minor Imaginary DMG to adjacent targets. | |
Level | |
![]() | Throne of Bones - Ultimate | Blast |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 60 / Blast : 60 | |
Mydei gains "Death Proof" for Gains "Death Proof." After being attacked, restores HP. Deals massive Imaginary DMG to one designated enemy and Imaginary DMG to adjacent targets, then Taunts the target and their adjacent targets. | |
Level | |
![]() | Blood for Blood - Talent | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
For each 1% of HP lose, gains 1 point of Charge (up to When Charge reaches When receiving fatal damage while in the "Vendetta" state, Mydei clears his Charge and exits the "Vendetta" state, restoring HP by For each When losing HP, gains Charge. When Charge is at When Charge reaches When Mydei receives fatal damage, he exits the "Vendetta" state. The higher Mydei's Max HP, the higher the Charge ratio and healing received. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Cage of Broken Lance - Technique | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, pulls in enemies within a certain area and inflicts Daze on them for If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to Pulls in enemies within a certain area and inflicts Daze on them. After attacking Dazed enemies and entering battle, deals minor Imaginary DMG to all enemies and Taunts the targets. This unit accumulates Talent's Charge. | |
![]() | Kingslayer Be King - Skill | Blast |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Consumes HP by an amount equal to If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. This ability will be automatically used. Consumes HP. Deals Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. This ability can be automatically used. | |
Level | |
![]() | Godslayer Be God - Skill | Blast |
Energy Regeneration : 10 | |
Weakness Break : Single Target : 90 / Blast : 60 | |
Consumes This ability will be automatically used. While this ability is in use, Charge cannot be accumulated. Consumes Charges and deals major Imaginary DMG to one designated enemy unit and Imaginary DMG to adjacent targets. This ability will be used automatically. | |
Level | |
Traces
![]() | Earth and Water |
Requires Character Ascension 2 | |
If Mydei has "Death Proof" while in the "Vendetta" state, he will not exit the "Vendetta" state when receiving fatal damage. His current HP can be reduced to a minimum of 1. | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 2 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Ascension 3 | |
CRIT DMG increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 3 | |
SPD increases by | ![]() ![]() ![]() |
![]() | Thirty Tyrants |
Requires Character Ascension 4 | |
While in the "Vendetta" state, Mydei is immune to Crowd Control debuffs. | ![]() ![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Ascension 4 | |
CRIT DMG increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 5 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Ascension 5 | |
CRIT DMG increases by | ![]() ![]() ![]() |
![]() | Bloodied Chiton |
Requires Character Ascension 6 | |
When battle starts, if Mydei's Max HP exceeds | ![]() ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 6 | |
SPD increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Lv. 75 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Lv. 80 | |
CRIT DMG increases by | ![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
CRIT DMG increases by | ![]() ![]() |
Eidolons
![]() | Frost Hones Spine of Steel | ![]() |
While in the "Vendetta" state, the DMG dealt by Mydei ignores |
![]() | Strife Beholds Cry of Dead | ![]() |
"Godslayer Be God" becomes Imaginary DMG dealt to all enemies equal to the DMG multiplier applied to the primary target. |
![]() | Honor Exalts Feast of Faith | ![]() |
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Siren Jolts the Laconic Lion | ![]() |
When "Death Proof" takes effect, additionally restores HP equal to |
![]() | War Chisels Flesh of Flame | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | Legacy Scales Mound of Blood | ![]() |
When entering battle, immediately enter the "Vendetta" state, and the Charge required for "Godslayer Be God" is lowered to |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Collapsing Sky | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer's Basic ATK and Skill deal | ![]() ![]() |
![]() | Shattered Home | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer deals | ![]() ![]() |
![]() | Mutual Demise | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | If the wearer's current HP percentage is lower than | ![]() ![]() |
![]() | The Moles Welcome You | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by | ![]() ![]() |
![]() | A Secret Vow | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | Increases DMG dealt by the wearer by | ![]() ![]() |
![]() | Under the Blue Sky | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Woof! Walk Time! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Nowhere to Run | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Something Irreplaceable | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by | ![]() ![]() |
![]() | The Unreachable Side | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | Increases the wearer's CRIT Rate by | ![]() ![]() |
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113 responses to “Mydei”
v4 changes
Note: The EN descriptions and numbers are currently incorrect. Here’s the actual changes translated from CHS:
Ultimate
* “Death Proof” removed.
* Now recovers HP and gains 20 Charges of his Talent.
* The next “Godslayer be God” will prioritize attacking the enemy hit by the Ultimate.
Trace 1
* Effect tweaked
* At the start of battle, if the enemy’s Max HP is above 4000, for every 100 excess points of HP Mydei has, increases his CRIT Rate by 1.2%, increases Energy restored being damaged by enemy targets by 2.5%, and increases Incoming Healing by 0.75%. The excess amount has a maximum of 4000 HP.
Trace 3
* Effect changed
* During the Vendetta state, when Mydei suffers a fatal blow, he will not exit the Vendetta state. This effect can be triggered three times in a single battle.
Eidolons
* E1 and E2 swapped.
Guys, the descriptions are wrong rn, if you want to see the V4 changes go look for them on the leaks subreddit
Or switch to CHS and translate them into English
“When battle starts, if Mydei’s Max HP exceeds 4000, for every 4000 excess HP, increases this unit’s CRIT Rate by 1.2%, up to a max increase of 2.5%.“
Biggest nerf in Hoyo history
Thankfully it’s an error yet to be corrected
I know but funny
F#*% b@#*$verse for removing its infinite immortality and self healing, literally its only saving grace
Why are all his non-dmg numbers so wrong? His talent passive stats are gone (increased points from enemy and incoming healing) and tallying up to nothing? The Death proof state lasting 20 turns??? For every 4k above 4k a small increase??? Also his constellation now shows 0% healing converted to charge so huh???
Please do fix your numbers these are all so wrong and over the place… thanks.
I really don’t understand why this site is not updated properly.
These things happen so often here, it is extremely annoying!