Concepts | Jingliu | |
Faction | The Xianzhou Luofu | |
Rarity | ||
Path | Destruction | |
Combat Types | Ice | |
Chinese | ... | |
English | ... | |
Korean | ... | |
Japanese | ... | |
Character Materials | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | Former Sword Champion of the Luofu, and the creator of the Cloud Knights' legends of undefeated might. Now, her name has been wiped from the records, and she is a traitor of the Xianzhou walking on the fine line between sanity and mara-struck. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 92.4 | 66 | 195 | 96 | 5% | 50% | 125 | 140 | |
20 | 180.18 | 128.7 | 381 | 96 | 5% | 50% | 125 | 140 | 4000 5 |
20+ | 217.14 | 155.1 | 459 | 96 | 5% | 50% | 125 | 140 | |
30 | 263.34 | 188.1 | 557 | 96 | 5% | 50% | 125 | 140 | 8000 10 |
30+ | 300.3 | 214.5 | 635 | 96 | 5% | 50% | 125 | 140 | |
40 | 346.5 | 247.5 | 733 | 96 | 5% | 50% | 125 | 140 | 16000 6 3 |
40+ | 383.46 | 273.9 | 811 | 96 | 5% | 50% | 125 | 140 | |
50 | 429.66 | 306.9 | 908 | 96 | 5% | 50% | 125 | 140 | 40000 9 7 |
50+ | 466.62 | 333.3 | 987 | 96 | 5% | 50% | 125 | 140 | |
60 | 512.82 | 366.3 | 1084 | 96 | 5% | 50% | 125 | 140 | 80000 6 20 |
60+ | 549.78 | 392.7 | 1162 | 96 | 5% | 50% | 125 | 140 | |
70 | 595.98 | 425.7 | 1260 | 96 | 5% | 50% | 125 | 140 | 160K 9 35 |
70+ | 632.94 | 452.1 | 1338 | 96 | 5% | 50% | 125 | 140 | |
80 | 679.14 | 485.1 | 1436 | 96 | 5% | 50% | 125 | 140 |
Skill
Lucent Moonglow - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Ice DMG equal to Deals minor Ice DMG to a single enemy target. | |
Level | |
Transcendent Flash - Skill | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 60 | |
Deals Ice DMG equal to Deals Ice DMG to a target enemy and obtains 1 stack of Syzygy. | |
Level | |
Florephemeral Dreamflux - Ultimate | Blast | |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 60 / Blast : 60 | |
Deals Ice DMG equal to Deals massive Ice DMG to a target enemy and deals Ice DMG to adjacent targets. Obtains 1 stack of Syzygy. | |
Level | |
Crescent Transmigration - Talent | Enhance | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
When Jingliu has When possessing | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Shine of Truth - Technique | Impair | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using this Technique, creates a Special Dimension around Jingliu that lasts for Creates a Special Dimension around the character. Enemies within this dimension will become Frozen. After entering combat with enemies in the dimension, this character regenerates Energy and obtains 1 stack of Syzygy with a high chance to Freeze enemies. | |
Moon On Glacial River - Skill | Blast | |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Deals Ice DMG equal to Deals Ice DMG to a single enemy target and Ice DMG to adjacent targets. Consumes 1 stack of Syzygy. | |
Level | |
Traces
Deathrealm | |
Requires Character Ascension 2 | |
While in the Spectral Transmigration state, increases Effect RES by | 5000 3 1 |
SPD Boost (SPD) | |
Requires Character Ascension 2 | |
SPD increases by | 5000 3 6 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Ascension 3 | |
CRIT DMG increases by | 10000 3 3 |
HP Boost (HP) | |
Requires Character Ascension 3 | |
Max HP increases by | 10000 3 3 |
Sword Champion | |
Requires Character Ascension 4 | |
After using "Transcendent Flash," the next action advances by | 20000 5 1 1 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Ascension 4 | |
CRIT DMG increases by | 20000 5 4 |
SPD Boost (SPD) | |
Requires Character Ascension 5 | |
SPD increases by | 45000 3 3 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Ascension 5 | |
CRIT DMG increases by | 45000 3 3 |
Frost Wraith | |
Requires Character Ascension 6 | |
While in the Spectral Transmigration state, increases DMG dealt by Ultimate by | 160K 8 1 1 |
HP Boost (HP) | |
Requires Character Ascension 6 | |
Max HP increases by | 160K 8 8 |
SPD Boost (SPD) | |
Requires Character Lv. 75 | |
SPD increases by | 160K 8 8 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Lv. 80 | |
CRIT DMG increases by | 160K 8 8 |
CRIT DMG Boost (CRIT DMG) | |
CRIT DMG increases by | 2500 2 |
Eidolons
Moon Crashes Tianguan Gate | ||
When using her Ultimate or Enhanced Skill, Jingliu's CRIT DMG increases by |
Crescent Shadows Qixing Dipper | ||
After using Ultimate, increases the DMG of the next Enhanced Skill by |
Halfmoon Gapes Mercurial Haze | ||
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
Lunarlance Shines Skyward Dome | ||
During the Spectral Transmigration state, the ATK gained from consuming teammates' HP is additionally increased by |
Night Shades Astral Radiance | ||
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
Eclipse Hollows Corporeal Husk | ||
When Jingliu enters the Spectral Transmigration state, the Syzygy stack limit increases by 1, and Jingliu obtains |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
Collapsing Sky | 3 | destruction-class | 370.44 | 198.45 | 846.72 | The wearer's Basic ATK and Skill deal | ||
Shattered Home | 3 | destruction-class | 370.44 | 198.45 | 846.72 | The wearer deals | ||
Mutual Demise | 3 | destruction-class | 370.44 | 198.45 | 846.72 | If the wearer's current HP percentage is lower than | ||
The Moles Welcome You | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by | ||
A Secret Vow | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | Increases DMG dealt by the wearer by | ||
Under the Blue Sky | 4 | destruction-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Woof! Walk Time! | 4 | destruction-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Nowhere to Run | 4 | destruction-class | 529.2 | 264.6 | 952.56 | Increases the wearer's ATK by | ||
Something Irreplaceable | 5 | destruction-class | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by | ||
The Unreachable Side | 5 | destruction-class | 582.12 | 330.75 | 1270.08 | Increases the wearer's CRIT Rate by |
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Gallery
360 Spin
Idle #1
Idle #2
Overworld
Combat
Voice
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Story
Title | Text |
Character Details | ... |
Character Story: Part I | ... |
Character Story: Part II | ... |
Character Story: Part III | ... |
Character Story: Part IV | ... |
Character Story: Part I | |
Character Story: Part II | |
Character Story: Part III | |
Character Story: Part IV | |
About "You" | |
Your "Story": Part I | |
Your "Story": Part II |
298 responses to “Jingliu”
Given countless relic sets have been release since she was originally release. Which sets are the best for her? Ice set or something else?
Think the ice set is still her overall most universe and useful set currently. Going with idea it has similar stats as your other pieces.
if u got a debuffer like pela the 2 piece pioneer seems pretty relevant, so that + 2 piece ice probably
So think her or Fu Xuan will have a rerun in 2.1?
Some seem to think her and Fu Xuan will be 2.2 rather than 2.1
No one can make a guarantee for that to happen nor for that not to happen.
Yep. it a waiting game. On the bright side. Longer they take to come back. easier it gets to stock up on rolls for them.
I think Jingliu and Blade have the best DPS design so far:
Jingliu is a godly DPS at the cost of slowly eating away your team’s HP
Blade puts out less DPS but compensates by being near unkillable
Also I’m heavily biased because they both don’t use much SP (0.4 per turn for JL and 0.25 per turn for Blade.) which broadens their team options a lot
https://www.bilibili.com/video/BV1sj41187sh/
I don’t like Seele because her kit is way too easy to powercreep
Blade and Jingliu have more unique kits rather than just “big damage”
Uhhh… I can agree with Baldie, but Jing Liu literally just deals a lot of damage, the hp drain is VERY negligible when she 2 shots every boss in existence while having AoE.
Also Seele is actually pretty hard to powercreep in her role because of her Buff prolonging capability which no other character currently has. Also extra turns give her extra energy, hence the video above.
Despite written simple Selee is flexible and has many depth in real play. Every option has its meaning and her playstyle isn’t limited to a given formula. A sharp mind forged in battle that finds the optimal choice according to circumstances delves her full strength. When piloted unthinkfully she’s nowhere comparable to some other limited DPS but she is still greater than Yanqing and she can still earn 36 stars from MoC for you with no issue.
Blade and JL can do only one thing each action. The former being the enhanced normal and the latter being the skill. They don’t make much difference when piloted manually or automatically, unless when paired with Bronya, who brings up the level of depth for the whole team.
When it comes to powercreepability, every character is very well vulnerable, as every real number is powercreept by it plus 1, meaning there is no theoretical upper limit in how severly the powercreep can occur. A character that seems immortal or timeless can be instantly powercrept if Neuvillette is released just after them and a character that seems very easy to powercreep can be surprisingly long-living if Hoyo just don’t release a character that do so. I would rather suggest everyone not to think about powercreepability at all as doing so only makes them anxious for no purpose.
Yeah that seems like a good way to think about things. Try not to worry about it to much. Given we did have that one person in the Sparkle comments. Freak out, over something that didn’t seem to be in line with reality. With many going, yeah these characters can still get the job done.
For yeah, the only time power creep would become a issue. is if, you are force to roll for the newest character, otherwise. Your screwed. in terms of being able to complete/enjoy the content. Which seems like it wouldn’t be the best business plan for them. To just make a character totally worthless. if they want people to spend on rerun banners for older characters.
“blade is nearly unkillable”
You’re funny. When I played him with Bailu and Natasha, he died in almost every serious fight. Even Lynx wasn’t always able to keep his HP on a descent level. He was SO painful to play on release if you skipped Luocha (previous banner) for him being f2p.
Did you go to every page or something and search for something to argue about? That post is from over 6 months ago xD
I think so and also it seems pointless to talk about at release. Given everyone who has Blade. Most likely has him very well gear up. More so than someone that just slap random relics on him they happen to have laying around or making due with whatever rng gives them, after being screwed over a dozen times.
The original post was one of my worst takes, Jingliu became boring fast for me (Firefly does the same gimmick in a far more interesting way), Seele is much more interesting too
But I still stand on the part that Blade is near unkillable, his DMG isn’t especially impressive but he is the comfiest DPS I’ve played, and funnily enough I played him day 1 with Bailu after skipping Luocha, he rarely died, with Lynx he died even less, with Huohuo he never died at all
At S0 he can easily top 6k HP and with S1 (which I got in 1.6) mine has nearly 8,000, his defense isn’t high but nor are most of the DPSes’
I gotta know. Is a 37.8 crit rate to 160.4 crit damage ratio good? Also how much attack do I want for jingliu? (I also have about 121 speed for her, should I aim for more? I will be using bronya with messenger traversing hackerspace and broken keel, so speedy and tanky bronya).
38+50=88. a bit too much. Look for more CD. As for speed, aim 134 (if you can). As for ATK – it’s important to have high base ATK, so no 4* cons, use either Aeon or signature. With sig you’ll have 1261 base + 352 from hands + 2270 in buffed state = ~3883 АТК. Well more ATK = more DMG, so you can pick rope with ATK, but in that case you’ll need team with energy regen. Jingliu with ERR rope will lose some DMG, but she’ll be self-sufficient and able to ult every time she enters buffed state.
I gotchu I gotchu. I will try losing a little crit rate for some speed and crit damage. Right now I am at 130 speed, so almost there. I see I see, for the time being I have all my relics as five stars except for my rope. The relics are all fully leveled up too. Although I am not sure what you mean by no 4* cons, do you mean lightcones? Yeah I will be using Aeon (when I get it), for now clara’s lc will have to do.
I did get lucky and got clara and then jingliu right after, so I am pretty low on wishes which means I ain’t pulling for her weapon unfortunately (even though the attack and it’s benefit would be great). Ohh I see I see, I thought an attack rope was better hmmm. I haven’t used her much yet so I will see if I will have problems with energy, but I have heard something about how err rope is just not needed for her, like it’s a lose as you said. (I might be wrong).
ERR not needed, it’s true. She builds 5 energy from ult +30*3 from Enhanced Skills + 20*2 from regular skills =135 energy per rotation. 5 energy from being hit once or killing one thing per rotation is very doable when she has Destruction’s native taunt boost and hits as hard as she does.
Crit rate can be as close to 50 as you can get without going over, no need to lower it. Maintain the 2:1 ratio of crit dmg:crit rate and you’re ideal, but shifting slightly either way isn’t actually a significant DPS loss. Guaranteed crits inside Enhanced state are definitely a worthy goal.
Jing Liu > Dan Heng Trash 3 SP Eater IL
Delusion Convince yourself!