제이드

제이드
제이드명사제이드
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 지식
전투 속성Class 양자
승급 재료
신용 포인트308K
꿈 저장 부품15
꿈 흐름 밸브15
꿈 토치65
꿈 제조 모터15
행적 재료
신용 포인트3M
거친 스케치18
꿈 저장 부품41
동적 선화69
꿈 흐름 밸브56
정교한 컬러 원고139
꿈 제조 모터58
공동의 염원의 유음12
운명의 발자취8
스토리「전당의 비취」를 초석으로 하는 「10인의 스톤하트」 중 하나인 스타피스 컴퍼니 「전략투자부」의 고위 간부다.
냉정하고 우아한 이 고리대금업자는 마음을 꿰뚫어 보는 통찰력을 지니고 있으며, 「보나제이드 전당포」라는 개인적인 취미를 가지고 있다.
더 가치 있는 것을 얻기 위해서 인내심을 가지고 기다리며, 아무것도 없어 보이는 고객으로부터 가치를 발굴한다KR0W

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속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지승급 재료
189.7669.31481035%50%75140
20175.03135.132881035%50%75140
신용 포인트4000
꿈 저장 부품5
20+210.94162.853471035%50%75140
30255.82197.54211035%50%75140
신용 포인트8000
꿈 저장 부품10
30+291.72225.224801035%50%75140
40336.6259.885541035%50%75140
신용 포인트16000
꿈 흐름 밸브6
꿈 토치3
40+372.5287.66141035%50%75140
50417.38322.256871035%50%75140
신용 포인트40000
꿈 흐름 밸브9
꿈 토치7
50+453.29349.977471035%50%75140
60498.17384.628211035%50%75140
신용 포인트80000
꿈 제조 모터6
꿈 토치20
60+534.07412.348801035%50%75140
70578.95446.999541035%50%75140
신용 포인트160K
꿈 제조 모터9
꿈 토치35
70+614.86474.710131035%50%75140
80659.74509.3610871035%50%75140
레벨승급 재료
1
20
신용 포인트4000
꿈 저장 부품5
20+
40
신용 포인트16000
꿈 흐름 밸브6
꿈 토치3
40+
50
신용 포인트40000
꿈 흐름 밸브9
꿈 토치7
50+
60
신용 포인트80000
꿈 제조 모터6
꿈 토치20
60+
70
신용 포인트160K
꿈 제조 모터9
꿈 토치35
70+
80

전투 스킬

토론 중KR0W토론 중KR0W - 일반 공격 | 확산
에너지 회복 : 20
약점 격파 : 단일 공격 : 30 / 확산 : 15
지정된 단일 적에게 제이드 공격력 만큼 양자 속성 피해를 가하고, 동시에 인접한 목표에게 제이드 공격력 만큼 양자 속성 피해를 가한다KR0W

단일 적에게 양자 속성 피해를 주고, 인접한 목표에게 소량의 양자 속성 피해를 가한다KR0W
레벨 9
토론 중KR0W토론 중KR0W - 전투 스킬 | 강화
에너지 회복 : 30
약점 격파 : 0
지정된 단일 아군을 [토론 중]로 만들면 속도가 pt 상승하고 턴 동안 지속된다.
[토론 중]가 공격 발동 후 명중한 적 모두에게 제이드 공격력 만큼 양자 속성 추가 피해를 1회 가하고 [토론 중] HP 최대치  만큼 HP를 소모하고 현재 HP가 부족하면 HP가 1pt로 하락한다. 
제이드가 [토론 중]가 되면 속도 증가 효과를 획득할 수 없고 공격 후 HP를 소모하지 않는다.
필드에 [토론 중]가 존재할 때 제이드는 전투 스킬을 발동할 수 없고 제이드는 턴이 시작될 때마다 [토론 중] 상태 지속 턴 수가 1 감소한다KR0W

아군 유닛이 [토론 중]가 되어 속도가 증가한다. [토론 중]가 공격을 발동하면 명중한 모든 적에게 소량의 양자 속성 추가 피해를 부여하고 자신의 HP를 소모한다. 제이드가 [토론 중]가 되면 속도 증가 효과를 획득할 수 없고 공격 후 HP를 소모하지 않는다KR0W
레벨 15
토론 중KR0W토론 중KR0W - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
모든 적에게 제이드 공격력의 만큼 양자 속성 피해를 가한다. 또한 제이드 특성의 추가 공격이 강화되고, 추가 공격으로 가하는 피해 배율이  증가한다. 강화 효과는 회 적용된다

모든 적에게 양자 속성 피해를 주고, 자신의 추가 공격 피해 배율이 증가한다KR0W
레벨 15
토론 중KR0W토론 중KR0W - 특성 | 특성
에너지 회복 : 10
약점 격파 : 범위 공격 : 30
제이드 혹은 [토론 중]의 목표가 되어 공격 시 적 1명에 명중할 때마다 1pt 충전된다. pt까지 충전되면 에너지를 pt를 소모하여 추가 공격 1회 발동하고, 모든 적에게 제이드 공격력 만큼 양자 속성 피해를 가하며, 이번 추가 공격은 충전 에너지를 획득할 수 없다.
제이드가 특성의 추가 공격을 발동하면 즉시 [토론 중]을 스택 획득하고, [토론 중] 스택마다 치명타 피해가  증가한다. 최대 중첩수: 스택KR0W

제이드 혹은 [토론 중]의 목표가 되어 공격 시 적 1명에 명중할 때마다 1pt 충전된다. #3[i]pt까지 충전되면 에너지를 #3[i]pt를 소모하여 추가 공격 1회 발동하고, 모든 적에게 양자 속성 피해를 가한다.
제이드가 추가 공격 발동 시 [토론 중]을 획득하고 치명타 피해가 증가한다. 최대 중첩수: #2[i]스택KR0W
레벨 15
공격KR0W공격KR0W
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 약화한다KR0W
레벨 1
토론 중KR0W토론 중KR0W - 비술
에너지 회복 : 0
약점 격파 : 0
비술 사용 후 일정 구역 내의 적을 초 동안 [맹종] 상태에 빠트린다. [맹종] 상태인 적은 아군 목표를 선공하지 않는다. [맹종] 상태인 적을 선공해 전투에 진입시키면 모든 [맹종] 상태인 적이 동시에 전투에 진입한다. 전투 진입 후 모든 적에게 제이드 공격력의 만큼 양자 속성 피해를 주고, 즉시 [토론 중] 스택을 획득한다KR0W

구역 내 적을 [맹종] 상태에 빠트린다. [맹종] 상태인 적을 공격해 모든 [맹종] 상태인 적이 동시에 전투에 진입하게 만들며, 전투 진입 후 모든 적에게 소량의 양자 속성 피해를 주고 즉시 [전당품] #3[i]스택을 획득한다KR0W
레벨 1

행적

리버스 레포KR0W리버스 레포KR0W
캐릭터를 회 승급해야 합니다 2
적이 전투에 진입하면 제이드는 [토론 중]을 1스택 획득한다. [토론 중] 상태인 캐릭터 턴이 시작되면 [토론 중]을 3스택 추가 획득한다KR0W
신용 포인트5000
거친 스케치3
공동의 염원의 유음1
공격 강화KR0W공격 강화KR0W (공격력)
캐릭터를 회 승급해야 합니다 2
공격력 4% 증가
신용 포인트5000
거친 스케치3
꿈 저장 부품6
피해 강화•양자KR0W피해 강화•양자KR0W (양자 속성 피해 증가)
캐릭터를 회 승급해야 합니다 3
양자 속성 피해 3.2% 증가
신용 포인트10000
동적 선화3
꿈 흐름 밸브3
효과 저항 강화효과 저항 강화 (효과 저항)
캐릭터를 회 승급해야 합니다 3
효과 저항 4% 증가
신용 포인트10000
동적 선화3
꿈 흐름 밸브3
전당표KR0W전당표KR0W
캐릭터를 회 승급해야 합니다 4
전투 시작 시 제이드의 행동 게이지가 50% 증가한다KR0W
신용 포인트20000
동적 선화5
운명의 발자취1
공동의 염원의 유음1
피해 강화•양자KR0W피해 강화•양자KR0W (양자 속성 피해 증가)
캐릭터를 회 승급해야 합니다 4
양자 속성 피해 4.8% 증가
신용 포인트20000
동적 선화5
꿈 흐름 밸브4
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 5
공격력 6% 증가
신용 포인트45000
정교한 컬러 원고3
꿈 제조 모터3
피해 강화•양자KR0W피해 강화•양자KR0W (양자 속성 피해 증가)
캐릭터를 회 승급해야 합니다 5
양자 속성 피해 4.8% 증가
신용 포인트45000
정교한 컬러 원고3
꿈 제조 모터3
유전물KR0W유전물KR0W
캐릭터를 회 승급해야 합니다 6
특성 중 [전당품] 1스택마다 제이드의 공격력을 0.5% 증가시킨다
신용 포인트160K
정교한 컬러 원고8
운명의 발자취1
공동의 염원의 유음1
효과 저항 강화효과 저항 강화 (효과 저항)
캐릭터를 회 승급해야 합니다 6
효과 저항 6% 증가
신용 포인트160K
정교한 컬러 원고8
꿈 제조 모터8
공격 강화공격 강화 (공격력)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
공격력 8% 증가
신용 포인트160K
정교한 컬러 원고8
꿈 제조 모터8
피해 강화•양자KR0W피해 강화•양자KR0W (양자 속성 피해 증가)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
양자 속성 피해 6.4% 증가
신용 포인트160K
정교한 컬러 원고8
꿈 제조 모터8

성혼

이타심? 역시 거래 가능KR0W이타심? 역시 거래 가능KR0W이타심? 역시 거래 가능KR0W
제이드 특성의 추가 공격 피해가 20% 증가한다. 제이드가 충전을 획득할 때마다 추가로 충전을 1pt 획득한다
도덕? 담보로 제출KR0W도덕? 담보로 제출KR0W도덕? 담보로 제출KR0W
[토론 중]이 15스택까지 중첩될 시 제이드의 치명타 확률이 18% 증가한다KR0W
솔직? 저당 대상이 될 뿐KR0W솔직? 저당 대상이 될 뿐KR0W솔직? 저당 대상이 될 뿐KR0W
전투 스킬 레벨+2, 최대 Lv.15 이하. 특성 레벨+2, 최대 Lv.15 이하KR0W
진심? 매각만 가능KR0W진심? 매각만 가능KR0W진심? 매각만 가능KR0W
필살기 발동 시 제이드가 가하는 피해가 적의 방어력을 12% 무시한다. 지속 시간: 3
희망? 유전물이 된 지 오래KR0W희망? 유전물이 된 지 오래KR0W희망? 유전물이 된 지 오래KR0W
필살기 레벨+2, 최대 Lv.15 이하. 일반 공격 레벨+1, 최대 Lv.10 이하KR0W
공평? 여전히 보증 필요KR0W공평? 여전히 보증 필요KR0W공평? 여전히 보증 필요KR0W
필드 위에 [토론 중] 상태인 캐릭터가 있을 시 제이드 양자 속성 저항 관통이 20% 증가하고, 동시에 에메랄드가 [토론 중] 상태를 획득한다KR0W

광추

명사희귀도운명의 길공격력방어력HP전투 스킬승급 재료
아카이브
아카이브3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기로 가하는 피해가 28% 증가한다
지식의 열쇠
꿈틀대는 코어
영험한 열쇠
영험한 열쇠3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 전투 스킬 발동 후 추가로 에너지를 8pt 회복한다. 해당 효과는 단일 턴 내 중복 발동되지 않는다
지식의 열쇠
꿈틀대는 코어
식견
식견3
RarstrRarstrRarstr
erudition-class370.44264.6740.88장착한 캐릭터가 필살기 발동 시 공격력이 24% 증가한다. 지속 시간: 2턴
지식의 열쇠
짓밟힌 의지
「나」의 탄생
「나」의 탄생4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56장착한 캐릭터의 추가 공격으로 가하는 피해가 24% 증가한다. 해당 적의 현재 HP 백분율이 50% 이하일 경우, 추가 공격으로 가하는 피해가 추가로 24% 증가한다
지식의 열쇠
고대 엔진
세상을 진정시키지 마
세상을 진정시키지 마4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 전투 진입 시 에너지가 즉시 20pt 회복하고, 대상의 필살기가 가하는 피해가 32% 증가한다
지식의 열쇠
고대 엔진
천재들의 휴식
천재들의 휴식4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터의 공격력이 16% 증가한다. 장착한 캐릭터는 적을 처치한 후 치명타 피해가 24% 증가한다. 지속 시간: 3턴
지식의 열쇠
영생의 가지
느낌 있는 아침 식사 루틴
느낌 있는 아침 식사 루틴4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72장착한 캐릭터가 가하는 피해가 12% 증가한다. 적 1기를 처치할 때마다, 장착한 캐릭터의 공격력이 4% 증가한다. 해당 효과 최대 중첩수: 3스택
지식의 열쇠
꿈틀대는 코어
오늘도 평화로운 하루
오늘도 평화로운 하루4
RarstrRarstrRarstrRarstr
erudition-class529.2330.75846.72전투 진입 후 장착한 캐릭터의 에너지 최대치에 따라 장착한 캐릭터가 가하는 피해가 증가한다: 에너지 1pt당 0.2% 증가. 최대 160pt까지 계산한다
지식의 열쇠
영생의 가지
은하철도의 밤
은하철도의 밤5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12396.91164.24필드에 적이 1기 있을 때마다 장착한 캐릭터의 공격력이 9% 증가한다. 해당 효과 최대 중첩수: 5스택. 적의 약점이 격파될 시 장착한 캐릭터가 가하는 피해가 30% 증가한다. 지속 시간: 1턴
지식의 열쇠
꿈틀대는 코어
동트기 전
동트기 전5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12463.051058.4장착한 캐릭터의 치명타 피해가 36% 증가하며, 장착한 캐릭터의 전투 스킬과 필살기로 가하는 피해가 18% 증가한다. 장착한 캐릭터는 전투 스킬 혹은 필살기 발동 후 [몽신] 효과를 획득한다. 추가 공격 발동 시 [몽신]을 소모해 추가 공격으로 가하는 피해가 48% 증가한다
지식의 열쇠
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185 responses to “제이드”

    • I think it’s the latter where gaining charge regardless of the amount counts as a “single instance of charge gain” so she gets 1 extra

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    • It’s the latter.

      She gets 1 Charge everytime an ally or herself that is currently inflicted with Debt Collector hits an enemy, every enemy is count independent.

      If she hits e.g. 3 Enemies with a single Attack then she would get 3 Charges (at E0).

      Her E1 enables to give her another Charge each time she is charged, but even though you get 3 Charges it just means that she charged herself up ONCE with THREE POINTS. This way it will always count as one charge up no matter how many Enemies you will hit.

      Her E6 although is different there due to inflicting herself also with Debt Collector (if applied on an Ally) if Jade is the one attacking she practically will gain:
      Enemies Hit in a Single Attack by any Ally [does not include DoTs or Jade’s FuA] (x 2 [if the Attacker is Jade herself]) + 1 = Charge amount

      There has been an E0S1 and E6S5 showcase on Youtube for this case already, I’ll link them here.
      E0S1: https://youtu.be/8nPMJiEYKTY?si=fdNRVPjzjGWtKuGW
      E6S5: https://youtu.be/TvvB0KO-Gkk?si=0u-cnd97sWqrWyvy

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  1. Best Sustain:
    -Fu Xuan (Mono Quantum, 12% CR, Healing, DMG taken reduction, CC check, 30% CD at E1)
    -Aventurine (Easy BK without investment, 50% Eff Res, SP positive, FUA, E1 gives 20% CD and makes him more SP positive)
    -Huohuo (Makes Ultimate easier to get, Easy healing, can cleanse)
    -Luocha (Easy healing, can cleanse)

    Best 4 pc Set:
    -Genius: ignores 10% DEF of enemies and 20% if the enemy hit has Quantum Weakness
    -Wind-Soaring: will be easy for her to proc the conditions to buff Ultimate and FUA
    -Ashblazing: doesn’t benefit Ultimate, but still good for FUAs

    Best 2pc Set:
    -Duran: good to get CD in FUA teams
    -Sigonia: Good for PF
    -Salsotto: Is OH for her

    Best Lightcone:
    -Yet Hope is Priceless:
    -Before Dawn

      
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    • I read somewhere that she should go ERR rope. Do you think that checks out or is attack better? She has a lot of attack sources already so maybe she can get away with it?

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          • Just pick whichever is easier for you to obtain or from what you already have. They all offer similar stuff anyway. A mix of either attack, damage%, or crit damage. The new herta one in particular is a potent stat stick for attack as well and is also a 5 star.

            Would be nice to have a crit rate 4 star cone but alas.

    • Her best 4 pc is Wind :3

      The best sustain is Robin and her sister Ruan Mei. They both have a crush on Tingyun, who cannot get enough of DDD

      Her best Lightcone is using Milky way and using the pulls towards any limited Harmony Eidolons

      See that’s why I’m mentally I’ll. You don’t say water is wet, just use the 5 stars everyone expects and the shiny new set. You offer highly niche info 90% of people can’t/won’t use but is technically true under certain circumstances ^^

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  2. Has there been any testing with her follow up charges regarding what happens if you gain more stacks than 8? Do they carry over or do they just vanish?

      
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  3. She synergize well with Blade. Blade gain more stack as her Debt Collector drain hp. And Jade gain 3 stacks as Blade enhance attack hit 3 targets at once

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  4. does Jade’s debt collecter work on blade? like gain 2 stack when use echanced basic atk

      
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  5. If I have Fu Xuan in my team, when her skill “consumes the Debt Collector’s HP by an amount equal to 5% of their Max HP” part consumes hp from other will be ~2,4% hp and ~2,6% from Fu Xuan, or not?

      
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    • probably not fu xuan doesn’t do it with blade and jingliu hp drain so it wont work with jade probably

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    • I’m pretty sure she doesn’t work with Dehya so she won’t with Jade
      DMG taken is apportioned, but self-HP drain shouldn’t count as DMG taken (the same reason Dehya doesn’t absorb HP drain in genshin)

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  6. Does her 50% Advance Forward mean she doesn’t care for much speed or is it just a guarantee to always act first even if her partner is super fast? Robin makes sense cuz of the forced 90 speed but Jade is a normal dps so she still needs at least 134 right?

      
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    • The advance forward is meant so you can put a teammate under contract as quickly as possible. Since it has a 30 Speed buff, you can potentially forego speed boots on your other DPS.

      Sadly it’s quite unfortunate it’s only 50%, since it means, you can’t just run 0 speed and move twice for example in the “first” cycle.

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    • I guess it’s supposed to be played with sparkle 160+ and eventually a FU attacker or Seele.

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      • Why you even thinking about sparkle? Jade is sub dd, you need specific core to enable her talent. Like Herta/Himeko or General, who can deal aoe-attack by fua, ulti and skill. No reason to advance Jades turn. Also Robin is better for fua team.

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    • she’s gonna go first like Robin and even robin has 25% She’s gonna first no matter what

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