Ichor Memosprite: Judge of Oblivion

Ichor Memosprite: Judge of Oblivion
Ichor Memosprite: Judge of OblivionConceptsIchor Memosprite: Judge of Oblivion
FactionClass Ichor Memosprite
DescriptionA trace of lingering madness extracted and refined by Evernight from the countless corpses of ichor memosprites, then synthesized into more twisted and grotesque monsters.
It shall follow the creator’s directive, determining what should be remembered and what should be forgotten, devouring redundant memories that serve no purpose and leaving them muted in the flow of time.
“If a new life is to be born, its seed has to be dead.”

Stats

#4064010

Ichor Memosprite: Judge of Oblivion

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100037165318036024%40%20%20%1
Weaknessn/a n/a
 n/a n/a50%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

#406401001

Ichor Memosprite: Judge of Oblivion

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100017206218036024%40%20%20%1
Weaknessn/a n/a
 n/a n/a50%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

#4064011

Ichor Memosprite: Judge of Oblivion (Complete)

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100020647417336024%40%20%20%1
Weaknessn/a n/a
 n/a n/a75%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon defeated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.
Corrosive SurgeCorrosive Surge - Ability | Talent
Energy Regeneration :
After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon defeated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enter the Charging state. In the next action, uses "Hemotort Decapitation" and selects 1 ally character who has not been targeted by "Name the Culprit" before to take the maximum DMG from "Hemotort Decapitation" and "Hemotort Corruption". When all characters have been targeted by "Name the Culprit," you can select any target.
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.
Corrosive SurgeCorrosive Surge - Ability | Talent
Energy Regeneration :
After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.

Phase #3

Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon defeated, reduces this unit's Toughness.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enter the Charging state. In the next action, uses "Hemotort Decapitation" and selects 1 ally character who has not been targeted by "Name the Culprit" before to take the maximum DMG from "Hemotort Decapitation" and "Hemotort Corruption". When all characters have been targeted by "Name the Culprit," you can select any target.
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.
Corrosive SurgeCorrosive Surge - Ability | Talent
Energy Regeneration :
After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.

#406401101

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100017206217336024%40%20%20%1
Weaknessn/a n/a
 n/a n/a75%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon defeated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.
Corrosive SurgeCorrosive Surge - Ability | Talent
Energy Regeneration :
After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon defeated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enter the Charging state. In the next action, uses "Hemotort Decapitation" and selects 1 ally character who has not been targeted by "Name the Culprit" before to take the maximum DMG from "Hemotort Decapitation" and "Hemotort Corruption". When all characters have been targeted by "Name the Culprit," you can select any target.
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.
Corrosive SurgeCorrosive Surge - Ability | Talent
Energy Regeneration :
After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.

Phase #3

Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon defeated, reduces this unit's Toughness.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enter the Charging state. In the next action, uses "Hemotort Decapitation" and selects 1 ally character who has not been targeted by "Name the Culprit" before to take the maximum DMG from "Hemotort Decapitation" and "Hemotort Corruption". When all characters have been targeted by "Name the Culprit," you can select any target.
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.
Corrosive SurgeCorrosive Surge - Ability | Talent
Energy Regeneration :
After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.

#4064012

Arbiter of the Lost Abyss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000412947917336024%40%20%20%1
Weaknessn/a n/a
 n/a n/a75%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice20%
 Lightning0%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

#406401201

Arbiter of the Lost Abyss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000412947917336024%40%20%20%1
Weaknessn/a n/a
 n/a n/a75%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice20%
 Lightning0%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

#406401202

Arbiter of the Lost Abyss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000412947917336024%40%20%20%1
Weaknessn/a n/a
 n/a n/a75%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice20%
 Lightning0%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

#406401203

Arbiter of the Lost Abyss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000454242717336024%40%20%20%1
Weaknessn/a n/a
 n/a n/a75%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice20%
 Lightning0%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

#406401204

Arbiter of the Lost Abyss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000454242717336024%40%20%20%1
Weaknessn/a n/a
 n/a n/a75%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice20%
 Lightning0%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

Phase #2

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals Imaginary DMG to one designated target. If the target has a Shield, triggers "Barrier Recoil."
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." When each summon is defeated, triggers "Barrier Recoil."
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, triggers "Barrier Recoil."
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Thick-SkinnedThick-Skinned - Ability | Talent
Energy Regeneration :
At the start of battle and upon entering a new phase, this unit enters the "Enhance Defense" state, greatly increasing this unit's DEF. After being Weakness Broken, dispels the "Enhanced Defense" state.
Barrier RecoilBarrier Recoil - Ability | Talent
Energy Regeneration :
When triggering "Barrier Recoil," this unit receives 1 stack of DEF reduction.
Singularity SplitSingularity Split - Ability | Talent
Energy Regeneration :
When Combat begins and when changing phases, this unit splits into "Ichor Memosprite: Pheasant," "Ichor Memosprite: Canine," and "Ichor Memosprite: Winged Serpent," and these "ichor memosprites" gain "Monoform Merger," while this unit gains "Bloodline Frailty."
After an "ichor memosprite" with "Monoform Merger" takes action, this unit's "Bloodline Frailty" reduces by 1.
When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they undergo merger again to become the "Arbiter of the Lost Abyss," reducing the Toughness of the "Arbiter of the Lost Abyss" based on the remaining amount of "Bloodline Frailty."
Degraded VesselDegraded Vessel - Ability | Talent
Energy Regeneration :
This unit and its summons gain "Degraded Vessel." If a target inflicts a debuff when using an attack on an friendly unit with "Degraded Vessel," slightly reduces the Toughness of that friendly unit and deals True DMG to it.

#4064013

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100037165318036024%40%20%20%1
Weaknessn/a n/a
 n/a n/a50%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

#406401301

Franken_Official

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100037165318036024%40%20%20%1
Weaknessn/a n/a
 n/a n/a50%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Execution in PlaceExecution in Place - Ability | Summon
Energy Regeneration :
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

#4064014

Ichor Memosprite: Judge of Oblivion

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000113560718072024%40%20%20%1
Weaknessn/a n/a
 n/a n/a50%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum20%
 Imaginary0%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Hemotort TeethgrindHemotort Teethgrind - Ability | Single Target
Energy Regeneration : 10
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort GlowerHemotort Glower - Ability | Lock On
Energy Regeneration :
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Hemotort SawHemotort Saw - Ability | Single Target
Energy Regeneration : 15
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Hemotort ClampsHemotort Clamps - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Name the CulpritName the Culprit - Ability | Charging
Energy Regeneration :
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Hemotort DecapitationHemotort Decapitation - Ability | AoE ATK
Energy Regeneration : 15
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Expedite VerdictExpedite Verdict - Ability | Talent
Energy Regeneration :
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

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