히아킨

히아킨
히아킨명사히아킨
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 기억
전투 속성Class 바람
전용 재료
신용 포인트308K
공포에 짓밟힌 육신15
용기에 찢긴 가슴15
만취의 시대 한잔65
영광의 세례를 받은 육신15
행적 재료
신용 포인트3M
사량의 씨앗18
공포에 짓밟힌 육신41
말나 새싹69
용기에 찢긴 가슴56
아뢰야 꽃139
영광의 세례를 받은 육신58
공동의 염원의 유음12
운명의 발자취8
메인 스토리구름 속 도시 국가 세월을 따라 분열되었으나, 놀빛 정원은 다시금 문을 열어 영원한 밤에 희미한 빛을 가져다주었다.
의사 히아킨티아는 「하늘」 불씨를 수호하는 황금의 후예다. 선조의 의지를 계승하여 찢어진 조석을 메꾼다.
——무지갯빛이 쏟아져 원한을 녹이고, 여명이 대지에 다시 돌아오기를

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메인 스토리

속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지전용 재료
152.885.81481105%50%100 (100)150
20102.96167.312881105%50%100 (100)150
신용 포인트4000
공포에 짓밟힌 육신5
20+124.08201.633471105%50%100 (100)150
30150.48244.534211105%50%100 (100)150
신용 포인트8000
공포에 짓밟힌 육신10
30+171.6278.854801105%50%100 (100)150
40198321.755541105%50%100 (100)150
신용 포인트16000
용기에 찢긴 가슴6
만취의 시대 한잔3
40+219.12356.076141105%50%100 (100)150
50245.52398.976871105%50%100 (100)150
신용 포인트40000
용기에 찢긴 가슴9
만취의 시대 한잔7
50+266.64433.297471105%50%100 (100)150
60293.04476.198211105%50%100 (100)150
신용 포인트80000
영광의 세례를 받은 육신6
만취의 시대 한잔20
60+314.16510.518801105%50%100 (100)150
70340.56553.419541105%50%100 (100)150
신용 포인트160K
영광의 세례를 받은 육신9
만취의 시대 한잔35
70+361.68587.7310131105%50%100 (100)150
80388.08630.6310871105%50%100 (100)150
레벨전용 재료
1
20
신용 포인트4000
공포에 짓밟힌 육신5
20+
40
신용 포인트16000
용기에 찢긴 가슴6
만취의 시대 한잔3
40+
50
신용 포인트40000
용기에 찢긴 가슴9
만취의 시대 한잔7
50+
60
신용 포인트80000
영광의 세례를 받은 육신6
만취의 시대 한잔20
60+
70
신용 포인트160K
영광의 세례를 받은 육신9
만취의 시대 한잔35
70+
80

전투 스킬

산들바람이 구름을 스치는 순간산들바람이 구름을 스치는 순간 - 일반 공격 | 단일 공격
에너지 회복 : 20
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 히아킨 HP 최대치의 만큼 바람 속성 피해를 가한다

단일 적에게 소량의 바람 속성 피해를 가한다
레벨 10
무지갯빛이 떨어질 때의 사랑무지갯빛이 떨어질 때의 사랑 - 전투 스킬 | 회복
에너지 회복 : 30
약점 격파 : 0
기억 정령 이카를 소환하며, 이카를 제외한 모든 아군의 HP를 히아킨 HP 최대치의 +만큼 회복하고, 이카의 HP를 히아킨 HP 최대치의 +만큼 회복한다

기억 정령 이카를 소환하고 모든 아군의 HP를 회복시킨다
레벨 15
조석 속으로 날아가는 우리조석 속으로 날아가는 우리 - 필살기 | 강화
에너지 회복 : 5
약점 격파 : 0
기억 정령 이카를 소환하며, 이카를 제외한 모든 아군의 HP를 히아킨 HP 최대치의 +만큼 회복하고, 이카의 HP를 히아킨 HP 최대치의 +만큼 회복한다. 이후 히아킨은 [비 온 뒤 맑음] 상태에 진입한다, 지속 시간: 턴. 히아킨의 턴이 시작될 때마다 지속 턴 수가 1 감소한다. [비 온 뒤 맑음] 상태일 시 모든 아군의 HP 최대치가 +pt 증가한다

기억 정령 이카를 소환하고 모든 아군의 HP를 회복하며, 이후 [비 온 뒤 맑음] 상태에 진입한다. 히아킨이 해당 상태일 시 모든 아군의 HP 최대치가 증가한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다

레벨 1
날씨도 좋고, 모든 게 귀엽고!날씨도 좋고, 모든 게 귀엽고! - 비술 | 회복
에너지 회복 : 0
약점 격파 : 0
다음 전투 시작 시 모든 아군이 히아킨 HP 최대치의 +만큼 HP를 회복하고, HP 최대치가  증가한다, 지속 시간: 

다음 전투 시작 시 모든 아군의 HP를 회복하고 HP 최대치를 증가시킨다
레벨 1

세상의 아침햇살을 치유하며세상의 아침햇살을 치유하며 - 특성 | 서포트
에너지 회복 : 0
약점 격파 : 0
기억 정령 이카의 기본 HP는 히아킨 HP 최대치의 이다. 히아킨 또는 이카가 치유 제공 시 이카가 가하는 피해가  증가한다, 지속 시간: 턴, 최대 중첩수: 스택

히아킨 또는 이카가 치유 제공 시 이카가 가하는 피해가 증가한다
레벨 15
먹구름 어서 비켜!먹구름 어서 비켜! - 기억 정령 스킬 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 30
모든 적에게 이번 전투 중 히아킨과 이카 누적 치유 수치의 만큼 바람 속성 피해를 가한다. 기억 정령 스킬 발동 후 누적 치유 수치의 를 초기화한다

모든 적에게 바람 속성 피해를 가한다
레벨 10
맑은 하늘을 잡은 손맑은 하늘을 잡은 손 - 기억 정령 특성 | 회복
에너지 회복 : 0
약점 격파 : 0
이카의 속도가 0으로 유지되고 행동 서열에 나타나지 않는다.
이카를 제외한 아군의 HP가 감소하면, 이카는 임의 목표의 턴 시작 시 또는 행동 후 자신의 HP의 를 소모하고, HP가 감소한 아군의 HP를 히아킨 HP 최대치의 +만큼 회복시킨다.
히아킨이 [비 온 뒤 맑음] 상태일 시 이카는 히아킨이 스킬을 발동하면 반드시 즉시 행동하며, 이카가 특성의 치유 효과 발동 시 추가로 모든 아군의 HP를 히아킨 HP 최대치의 +만큼 회복시킨다

이카를 제외한 아군의 HP가 감소하면, 이카는 자신의 HP를 소모해 해당 목표의 HP를 회복시킨다. 히아킨이 [비 온 뒤 맑음] 보유 시 이카는 히아킨이 스킬 발동 후 반드시 즉시 행동한다
레벨 10
날개를 펼쳐, 태양을 향해날개를 펼쳐, 태양을 향해 - 기억 정령 특성 | 서포트
에너지 회복 : 0
약점 격파 : 0
소환될 시 히아킨의 에너지를 pt 회복한다. 처음으로 소환될 시 추가로 에너지를 pt 회복한다

소환될 시 히아킨의 에너지를 추가로 회복한다
레벨 10
추락, 그리고 비상추락, 그리고 비상 - 기억 정령 특성 | 서포트
에너지 회복 : 0
약점 격파 : 0
사라질 시 히아킨의 행동 게이지가  증가한다

사라질 시 히아킨의 행동 게이지가 증가한다
레벨 10

행적

먹구름의 미소먹구름의 미소
캐릭터를 회 승급해야 합니다 2
히아킨과 이카의 치명타 확률이 100% 증가한다. 현재 HP가 자신의 HP 최대치의 50% 이하인 아군에게 치유 제공 시, 히아킨과 이카의 치유량이 25% 증가한다
신용 포인트5000
사량의 씨앗3
공동의 염원의 유음1
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 3
HP 최대치 4% 증가
신용 포인트9000
말나 새싹3
용기에 찢긴 가슴2
속도 강화속도 강화 (속도)
캐릭터를 회 승급해야 합니다 4
속도 3 증가
신용 포인트19000
말나 새싹4
용기에 찢긴 가슴4
부드러운 뇌우부드러운 뇌우
캐릭터를 회 승급해야 합니다 4
히아킨의 효과 저항이 50% 증가한다. 전투 스킬과 필살기 발동 시 모든 아군의 디버프 효과를 1개 해제한다
신용 포인트20000
말나 새싹5
운명의 발자취1
공동의 염원의 유음1
효과 저항 강화효과 저항 강화 (효과 저항)
캐릭터를 회 승급해야 합니다 5
효과 저항 6% 증가
신용 포인트45000
아뢰야 꽃3
영광의 세례를 받은 육신3
속도 강화속도 강화 (속도)
캐릭터를 회 승급해야 합니다 5
속도 3 증가
신용 포인트45000
아뢰야 꽃3
영광의 세례를 받은 육신3
멎은 폭풍멎은 폭풍
캐릭터를 회 승급해야 합니다 6
히아킨의 속도가 200보다 높을 시 히아킨과 이카의 HP 최대치가 20% 증가하고, 이후 속도가 1pt 초과할 때마다 히아킨과 이카가 제공하는 치유량이 1% 증가한다. 초과한 속도는 최대 200pt까지 계산된다
신용 포인트160K
아뢰야 꽃8
운명의 발자취1
공동의 염원의 유음1
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 6
HP 최대치 6% 증가
신용 포인트140K
아뢰야 꽃7
영광의 세례를 받은 육신6
효과 저항 강화효과 저항 강화 (효과 저항)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
효과 저항 8% 증가
신용 포인트160K
아뢰야 꽃8
영광의 세례를 받은 육신8
속도 강화속도 강화 (속도)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
속도 4 증가
신용 포인트160K
아뢰야 꽃8
영광의 세례를 받은 육신8
속도 강화속도 강화 (속도)
속도 2 증가
신용 포인트2500
공포에 짓밟힌 육신2
효과 저항 강화효과 저항 강화 (효과 저항)
캐릭터를 회 승급해야 합니다 2
효과 저항 4% 증가
신용 포인트4000
사량의 씨앗3
공포에 짓밟힌 육신6
속도 강화속도 강화 (속도)
캐릭터를 회 승급해야 합니다 3
속도 2 증가
신용 포인트9000
말나 새싹3
용기에 찢긴 가슴2

성혼

어두운 밤의 촛불을 지키며어두운 밤의 촛불을 지키며어두운 밤의 촛불을 지키며
[비 온 뒤 맑음]의 HP 최대치 증가 효과가 추가로 50% 증가하고, 히아킨이 [비 온 뒤 맑음] 상태일 시 아군이 공격 후 즉시 히아킨 HP 최대치의 8%만큼 HP를 회복한다
제 정원에 와서 앉아 보세요제 정원에 와서 앉아 보세요제 정원에 와서 앉아 보세요
아군의 HP가 감소하면 속도가 30% 증가한다, 지속 시간: 2
출발! 태양을 향한 모험출발! 태양을 향한 모험출발! 태양을 향한 모험
필살기 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10. 기억 정령 스킬 레벨+1, 최대 Lv.10
그대에게 주는 햇빛 호박그대에게 주는 햇빛 호박그대에게 주는 햇빛 호박
행적 [멎은 폭풍]의 버프 효과가 강화된다. 속도가 1pt를 초과할 때마다 히아킨과 이카의 치명타 피해가 추가로 2% 증가한다
바다의 뒷면에 비치는 붉은 노을바다의 뒷면에 비치는 붉은 노을바다의 뒷면에 비치는 붉은 노을
전투 스킬 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15. 기억 정령 특성 레벨+1, 최대 Lv.10
하늘이… 나의 기도에 응답하리하늘이… 나의 기도에 응답하리하늘이… 나의 기도에 응답하리
이카가 기억 정령 스킬을 발동한 후 누적 치유 수치의 10%를 초기화하는 것으로 변경된다. 이카가 필드에 있을 시 모든 아군의 모든 속성 저항 관통이 24% 증가한다

광추

명사희귀도운명의 길공격력방어력HP전투 스킬전용 재료
찰나에 결정되는 승리
찰나에 결정되는 승리4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72장착한 캐릭터의 치명타 피해가 12% 증가하며, 장착한 캐릭터의 기억 정령이 아군에게 스킬 발동 시 모든 아군이 가하는 피해가 8% 증가한다, 지속 시간: 3턴
아뢰야 꽃
짓밟힌 의지
불타는 그림자
불타는 그림자3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72장착한 캐릭터가 처음으로 기억 정령 소환 시 전투 스킬 포인트를 1pt 회복하고 자신의 에너지를 12pt 회복한다
아뢰야 꽃
꿈틀대는 코어
추억 회상
추억 회상3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04기억 정령의 턴 시작 시 장착한 캐릭터와 기억 정령이 각각 [회고]를 1스택 획득하며, 스택마다 가하는 피해가 8% 증가한다, 최대 중첩수: 4스택. 기억 정령이 사라질 시 장착한 캐릭터와 기억 정령의 [회고]가 해제된다
아뢰야 꽃
영광의 세례를 받은 육신
천재들의 안부 인사
천재들의 안부 인사4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56장착한 캐릭터의 공격력이 16% 증가하며, 장착한 캐릭터가 필살기 발동 후 장착한 캐릭터와 기억 정령이 가하는 일반 공격 피해가 20% 증가한다, 지속 시간: 3턴
아뢰야 꽃
영광의 세례를 받은 육신
땀은 많이, 눈물은 적게
땀은 많이, 눈물은 적게4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4장착한 캐릭터의 치명타 확률이 12% 증가하며, 장착한 캐릭터의 기억 정령이 필드에 있을 시 장착한 캐릭터와 기억 정령이 가하는 피해가 24% 증가한다
아뢰야 꽃
영광의 세례를 받은 육신
시간을 황금으로 엮어
시간을 황금으로 엮어5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4장착한 캐릭터의 기본 속도가 12 증가한다. 장착한 캐릭터 및 장착한 캐릭터의 기억 정령이 공격 후 장착한 캐릭터는 [비단]을 1스택 획득하며, [비단] 스택마다 장착한 캐릭터 및 장착한 캐릭터의 기억 정령의 치명타 피해가 9% 증가한다, 최대 중첩수: 6스택. 최대 중첩수에 도달하면 [비단] 스택마다 가하는 일반 공격 피해가 추가로 9% 증가한다
아뢰야 꽃
영광의 세례를 받은 육신
기억은 영원히 막을 내리지 않는다
기억은 영원히 막을 내리지 않는다5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4장착한 캐릭터의 속도가 6% 증가한다. 장착한 캐릭터가 전투 스킬을 발동하면 모든 아군이 가하는 피해가 8% 증가한다, 지속 시간: 3턴
아뢰야 꽃
꿈틀대는 코어
무지개가 영원히 하늘에 머물길
무지개가 영원히 하늘에 머물길5
RarstrRarstrRarstrRarstrRarstr
remembrance-class476.28529.21164.24장착한 캐릭터의 속도가 18% 증가한다. 장착한 캐릭터가 일반 공격, 전투 스킬, 필살기 발동 시 모든 아군의 HP를 현재 HP의 1%만큼 소모하고, 장착한 캐릭터의 기억 정령은 다음 공격 후 추가로 공격 목표에게 HP 총 소모량의 250%만큼 추가 피해를 1회 가하며, 이후 HP 총 소모량을 초기화한다. 장착한 캐릭터의 기억 정령이 기억 정령 스킬 발동 시, 모든 적이 받는 피해가 18% 증가한다, 지속 시간: 2턴
아뢰야 꽃
영광의 세례를 받은 육신
이별이 더 아름답도록
이별이 더 아름답도록5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08장착한 캐릭터의 HP 최대치가 30% 증가하고, 장착한 캐릭터 또는 장착한 캐릭터의 기억 정령이 자신의 턴 동안 HP를 잃을 시, 장착한 캐릭터가 [저승의 꽃]을 획득한다. [저승의 꽃]은 장착한 캐릭터와 장착한 캐릭터의 기억 정령이 피해를 가할 시 목표의 방어력을 30% 무시하게 한다, 지속 시간: 2턴
장착한 캐릭터의 기억 정령이 사라질 시, 장착한 캐릭터의 행동 게이지가 12% 증가한다. 해당 효과는 최대 1회 발동하며, 장착한 캐릭터가 필살기를 발동할 때마다 발동 횟수가 초기화된다
아뢰야 꽃
끝없는 탄식
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28 responses to “히아킨”

  1. I can’t stop laughing at this character.

    Want to make her worth any pull? Grab that LC because that’s literally her actual kit that she is meant to have. We selling actual character kits in LCs now. Remember the days when LCs were some extra stat type of bullshit? Me neither at this point.

    Relic set is way too good and any healer (even Luocha) could use it more than well? Shit! That will make Hyacine look even more like 4*. No! A bloody 3*! Lock it to Hyacine only by saying that 4-pc can only be activated if user has memosprite. That way she can have “value” over the others and we can scam the usual gamble addict idiots into pulling this trash unit.

    Also, no cleanse in 2025? GG! We going backwards here!
    Oh, but she gives effect RES like Aventurine… Yup, and that’s TRASH! Unless your DPS is Mydei and Mydei only, then it’s time to gamble if if your unit will resist some CC. There is a reason why I stopped using Aventurine on any floor and stage that had units that could CC you like no tomorrow and the biggest reason was that this thing right here was too unreliable as many times I would watch my main dps get CC’d because they failed the 50/50 gamble on his CC prevention and now I needed to wait for CC to go away on its own because Aventurine could do nothing about it. Enjoy this experience, but with this chick now.

    Can’t wait for 2026 in which base kit of some unit has nothing in it, while everything is completely locked into their LC and E’s. We going there! If she goes live in this state, expect this type of crap more and more!

    People cried about Castorice’s mid global passive that is only a clutch if your teams are ass, but this thing right here is by far worse and more predatory as everything about Hyacine’s kit is beyond insulting. You may as well tattoo big “BRAINDEAD” sign on your forehead if you are willing to get this chick, give money for her, or even defend anything about her, if she stays in this state by the time she goes live.

      
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    • Literally best healer in the game by like 300% and will push all others down to tier 1 or lower but ok sure whatever you say.

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      • You don’t even know her kit yet you yapping. She literally does have an AoE cleanse on both her skill and ult and no she does not give anyone effect res other than herself.

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  2. I’m going to guess it’s not realistic to aim for more than the minimum bonus from the A6 passive. Unless I’m missing something, a god rolled E6 S5 Hyacine doesn’t even hit 400 speed alone, the average player will probably struggle enough just to hit the 200 mark. Hopefully they add a speed bonus somewhere in her base kit.

      
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  3. Spreadsheeting her stats using relics I already own, at E0 and S5 Herta shop LC, the healing numbers I’m getting out of her kit are like half of Bailu’s, and that comparison feels very fair considering the “heal on taking damage” effect of Ica and Bailu’s Invigoration, and half a Bailu feels really bad…

      
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    • Because you’re likely misreading it. To simplify, any time your characters are missing hp, Ica will heal them for a small amount at the beginning and end of *every* turn so it’s a constant flow of sustain rather than a burst of healing at a specific time like Bailu.

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      • The way it’s worded made it sound to me like Ica would only trigger on the next turn after the ally was hit, sort of like Bailu’s Invigoration buff, but if it just keeps healing as long as you aren’t max HP that definitely changes things

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